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Found 40 results

  1. Hi everyone! I just uploaded some Pokemon DS rom hacking tutorial vids and wanted to post them here in case they help anyone out. They are definitely not high level stuff, mostly a showcase of how to use tools like Tinke, Kiwi, PokeDS/Pis, DS Text Editor, and PPRE for trainer editing. So more of a "rom hacking for dummies" kind of guide. Topics Discussed: Pt 1: Overworld Sprites (including the elusive HM summon sprite) Pt 2: Trainer Front/Back sprites and VS faces before a gym battle Pt 3: Pokemon Sprites Pt 3.5: Advance Pokemon Edits Pt 3.75: Gen IV Sprite Editor Pt 4: Text Editing (OLD WAY) Pt 4.5: Text Editing 2 (BETTER WAY) Pt 5: Opening, Intro, Ending locations Pt 6: Enemy Trainer Pokemon Teams Pt 7: Pokemon Icons Pt 7.5: Pokemon Icon Pallets Pt 8: How to use Photoshop and Graphic Gale Pt 9: Diamond/Pearl Battle Sprites Pt 10: Trainer Cards (Both Gen 4 and 5) Pt 11: HG SS Pokemon Follow Overworld Sprites Pt 12: 3D BMD0 Overworld Cutscene Trainer Sprites Pt 13: Pokemon Cries to Pretty Much Anything Also now have a Map Editing series! Pt 1: Pokemon DS Mapping Tutorials Pt1: Make Your First Map with PDSMS Pt 2: Pokemon DS Mapping Tutorials Pt2: How to Import Custom Maps If you have any questions, leaving a youtube comment would be a much faster way to reach me.
  2. I've searched the web for a while now, and I can't seem to find the right ROM Hacking software that I need... I need something where I can use it as an engine to completely edit my Pokemon Firered, where I can erase its map and storyline and create them myself. Any suggestions?
  3. Version 2.0.0.1

    468 downloads

    This program can build custom Gen 5 Pokémon Distribution ROMs from a .pgf event file and a clean copy of the Liberty Ticket distribution ROM (both not included). The source code can be found on GitHub. I may forget to update the file here, so be sure to check the GitHub Releases. For any issues you come across, please feel free to open an Issue, so I can swiftly look into and fix any bugs With this program you can: - Change the .pgf event file - Create your own .pgf file - Change the date limit - Change which games can receive the event - Change which games region can receive the event (partially tested | only tested with English and French copies) - Change the event text that appears upon receiving
  4. Hey guys Im new here Ive just started a new adventure on a Omega Ruby Randomized Nuzlocke I edited myself. I just randomized trainers pokemon, wild pokemon and gift pokemon. The thing is I allowed Mega Evos to show up in the wild and for my surprise I catched a Mega Altaria lvl 5. After a few hours of playing Mega Altaria went back to its original form of Altaria and I dont know the reason nor the way to fix it. The whole point was that the Mega Forms you catch were always gona be Megas.. Let me know if someone happens to encounter the same issue or someone knows how to fix it. I would really appreciate. Thanks in advance.
  5. Hello Project Pokemon-ers (I really don't know)! I'm making a ROM hack, and I wanted to know what you guys thought about which software and bases to use. I already searched it on Google, but I want to know what the people on Project Pokemon think. Please post your opinion below! Edit: I'm making a ROM hack for the GBA. It takes place in Kalos.
  6. i have come back to rom hacking after years away i decided to try nds and it is hard i am looking for someone to help and show me how to change a few things please help things i need help with: professor oak giving national dex instead of normal adding legendary events/and eon tickets etc... to the rom changing the starter pokemon text cyndaquil totodile chikorita to the kanto starters names
  7. Hi, Sorry if this is the wrong section, wasn't sure where to put this since I'm new here. Does anyone have the Vblank patch for Japanese Emerald, and if it exists, a FireRed version? On max settings FR is only running at about 1600% (turbo, 1000% speed, highest process priority, skip 2 frames, frames advancing in a battle) I have the regular English version, which I'm grateful for and has helped immensely, just hoping if its available in the versions I mentioned above. Thank you.
  8. Hi, I'm currently hacking Pokemon Omega Ruby, and I went through most of the game's files, but I couldn't find anything with Team Magma's logo (the one that appears in battle). I just want to know where in the game's files it is. Thanks!
  9. What is the preferred way to extract the ROM for Super Mystery Dungeon? I've previously ripped it through Godmode but I always get an error about missing paths when it comes to building the ROM. So I'm wondering if I need to extract it a certain way like I did for a recent model ripping tutorial I was following for Ultra Sun. Does it need to be decrypted just extracted? Left as a .3DS or a .cia? Thanks in advance.
  10. Hello, I know this may sound stupid, but I know nothing about editing a ROM. I want to edit Pokemon Mystery Dungeon: Explorers of Sky to make the player character (Eevee) shiny, along with the evolutions, but I just don't know how. I found a tool on here by this guy named Psy_Commando, but I have no idea how to use it, or if it can edit the sprites to make them shiny. Can somebody please give me a step-by-step guide on how to do this, along with alternative tools if necessary? Thanks!
  11. Hey guys So I've seen a couple threads asking how to replace the musics in Pokemon XY(I even posted one myself but remained silent) I am now starting this thread to show you how to replace the musics in XY ! (I checked there wasn't any tutorials on that) Big thank you to PlatinumMaster and his friend record reader who were the first to do it and to show me how it's done (the tutorial was written with permission) I wrote it on GBAtemp and Pokecommunity, and I thought that there were maybe people only monitoring Projectpokemon and are looking to know how, so here is the link to the tutorial https://gbatemp.net/threads/tutorial-how-to-put-custom-songs-in-xy-finally.519941/ Enjoy and if it worked/didn't worked comment down
  12. As an example, if I wanted a Nidoking in SoulSilver in my party by hacking, how could I do that??
  13. I need a Pokemon x and y game they work and a main file to it please help
  14. Hey guys, Trying to edit Dawn Wings Necrozmas wings, But have been unable to find the file so far to edit. Only the black parts of Necrozma are in the file, Along with that 'glow' on Ultra Necrozma, because despite changing that forms wings colour, the glow is still yellow. Thanks!
  15. The pokemon games started to feel VERY easy some years ago and i always looked for roms hack that made the game way more difficult and challenging to enjoy the game, but now im working on my own little project and modding some pokemons that needed a change for the greater good. A few examples: Mega-Absol instead of wasting those 40 points on special attack i placed them on Sp.Def. and still thinking if i should change the types to Dark/Psy or Dark/Fairy Gyarados is Water/Dragon on both normal and mega forms Ditto has the same stats of Mew Arceus was my favorite to mod since it was so TERRIBLY done!! He is the god of all pokemons, so i gave him the best stats of every pokemon + a little more: HP 255, Atk 200, Def 230, Sp.Atk. 200, Sp.Def.230, Speed 200 Etc... As for the Kahunas and Trial Captains, now they have 5+ levels for all their pokemons and full team of 6 pokemons with perfect ivs and evs in the right stats along with strategies with items and moves combined and gave them a few healing items to use, also made Hau a decent rival and im still trying to see how to mod the totem pokemons. Hala's first battle team now is: Machop, Makuhita, Crabrawler, Stufful, Poliwhirl & Jangmo-o (Next time you fight him, all the team is fully evolved ofc) In the future i would like to be able to add a "Legendary Pokemon Master" like some kind of alternative final boss in the game. (No story, just an epic battle) Im using Pokemon Moon and Pk3ds
  16. Version 2.0.0

    5604 downloads

    Nintendo DS ROM Browser Author: Treeki Special thanks to: DahrkDaiz Sonicandtails Pozeal Tanks Smallhacker and others
  17. So I'm trying to increase the rate in a HGSS rom (or rather Drayano's Storm Silver). I know there's an AR code for 100% shiny encounters, but that's not what I'm looking for. I've seen a similar topic on here but I don't know anything about editing roms so I didn't understand it. I'm not interested in learning to edit roms on a large scale; I just want to change the shiny rate. Can anyone explain this process step by step? I get lost when it comes to getting the arm9 file back into the rom. Here's the link to the original thread: http://projectpokemon.org/forums/showthread.php?43277
  18. NOTE: If I cannot indeed place a paid request for a pretty huge rom edit, then please kindly let me know. Otherwise, if you have lots of time and skill with editing the textures cleanly, please let me know so that I can thank you dearly for this request. Also, I skimmed through the terms and conditions, and found nothing that said that I cannot do this. If I missed anything, kindly correct me. When I say big, I mean pretty darn big. On this DeviantArt page (high-jump-kick.deviantart.com) are alternate shinies for every Pokémon thus far. I basically want somebody to edit the shiny textures of each and every Pokémon form to corresponding shiny colorations on said DeviantArt page. Some Pokémon, such as Alolan Grimer and Alolan Muk, have more than one particular recoloring, so choose in that case from the available options. Also, if your result is a few shades off of the image, that I can also accept, so long as it looks like the corresponding image. Of course, I will pay well for this. Please reply if you want to contribute. Thank you. In case you're wondering why I can't do this myself, there are two reasons: The first is that this is not a very good computer and is probably not able to handle the memory requirements. The second is that I do not have that much free time, and while I could muster that up, it would take a really long time before I finish it myself. I am willing to pay money to save that time, and lots of it.
  19. I've seen several YouTube videos with trainer battle models that have their animations replaced. However, I couldn't get it to work with Ohana3DS and I couldn't find any threads here or on gbatemp. Does anyone know a way to do this?
  20. This thread is for general help with PPRE Scripts. Do not ask for additions to be made to PPRE. We know that PPRE's script compiler has many flaws, so try and bear with us. You can read about the other PPRE business here: http://projectpokemon.org/forums/showthread.php?303-PPRE-Project-Pokemon-s-ROM-Editor. If you need help for a thread, try and do some of it on your own. This is not a script request thread.
  21. I keep getting Loading C:/Users blah blah /Soul Silver Randomizer.nds FAILED. there is nothing on the internet that suggests any way to fix this, its either completely obvious or im just extremely unlucky, would like a response asap
  22. Hi anyone can tell where are located the overworld item script?? Im using the npc editor and always the script for the overworld pokeballs are a weird 4-digits number, are those in the a056 narc?? How can i find them sorry by my bad english
  23. Is there any way to change the fade to white effect when exit the hidden grotto? I want to change it to fade-to-black
  24. (Sorry if this is in the wrong place, if it is go ahead a move it thanks.) Okay, I have a English Pokemon White 2 Game cartridge, a NDS Adapter PLUS, and a Windows PC with DeSmuME & a English Pokemon White 2 (PATCHED) Rom. So in short I'm wondering if it safe for my game cartridge if I load my Pokemon White 2 SAV File (From the Patched Rom & Emulator on my PC) to my game cartridge with my NDS Adapter PLUS backup/restore tool.
  25. Hi all I've been playing on Pokémon Platinum version for a while (genuine cartridge). And i just came to wonder... would it be possible to collect more pkms just by playing on older generation ROMs and by transfering them to the actual game? This wouldn't be legal thought (who cares?) but it would be an easier way to complete the Dex by yourself, getting as many starters and legendaries, without having to use any hardcore cheats, etc. I'm kind of a newbie as a pkm ROM user, so did a lot of research, googl'd, read and learned a lot. Then thinked out a strategy to make the wonder come true... but haven't tried it yet. For now i'm just trying to anticipate any problems that could happen and how to solve/fix it or use another path around. So i currently have - 1 NDSi - 1 Pokémon Platine cartridge - VBA 1.7.2 - VBAlink 1.7.3 - DeSmuME-0.9.8-win32 - Some pkm ROMs (GBAs and NDSs with their respective SAV files) The first thing i learned is that you can't transfer/trade any pokemon beetween GB/GBC and GBA (yes told ya i'm a newbie) right? No prob, i guess that's why we still got the golden oldie remakes Pkm RedFire and LeafGreen. Using VBAlink, great tool, won't make trading beetween GBA games too much of a problem (already tried it beetween R/S/E and works great). But that's not the subject. Second thing is, you can't trade beetween GBA and NDS, you have to use this thing called Pal Park. Great, so we could still get pkms from gen 3 (even gen 1 counting RF & LG) reunited with gen 4 pkms in NDS games like Platinum, Diamond and Pearl. But would it work using ROMs? and, above all, would it work using a slot-2less DSi? Apparently it would be feasible by using an emulator, such as DeSmuME, and not the DSi... shame that's too bad, i still want to play pkm on my actual Platinum cartridge. Then i figured, there's this wonderful device called "NDS backup tool" that could possibly resolve it all. But it's somewhat said not to work with DSi saves. So there's this other tool, even greater, named "NDS Adaptator Plus" which would do the same thing correctly, just faster (but not cheaper lol). And here's my problem: could i just backup the Platinum .SAV file from the cartridge, transfer the GBA ROM pkms via Pal Park on DeSmuME, save in the game and once done download it back from the PC to the DS cartridge? Could it actually work? I suppose (i may be wrong) there would have to be some sort of file convertion at some point, like to get the backup files to run on DeSmuME (or does the "File -> Import Backup file" would work just as fine?). Or even converting the DeSmuME .SAV files before putting them back in the cartridge. Is there any specific .SAV file format used by DeSmuME or the NDS games that wouldn't allow recognition beetween these two? Let's suppose we get this to work, i almost forgot we would still be missing some pkms from gen 2 games!! GBC ROMs would be useless, so i guess we'll have to use the ROMs from oldie remakes SoulSilver & HeartGold made for NDS. But even then, could we trade them from one of these to Platinum version cartridge? I guess it could be possible, everything is, but i still didn't find any clues on how to get it done. The "trade to yourself" thing on DeSmuME seems to be messed up by the Wi-Fi nintendo's Global Trading System. One way around would be using flashcards... and buying another NDS. Sounds like a defeat, and surrendering now is not an option. Could any of you guys (and gals) give me any clues on how to solve this issue? Best regards PS.1: sry, i must apologize if my spelling appears weird, actually i'm french and this is not my native language, but this forum is so great and such a source of information... i would even learn swedish just to post a new thread PS.2: i've absolutely nothing against swedish people, please don't take it personally
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