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Hello again! Ok so I've been working on a Pokemon SoulSilver Romhack and I've now reached the scripting stage. In a small amount of time I figured out how to change the game corner prizes and gift pokémon through SDSME. Feeling motivated with my progress I tried moving onto more complex things. I wanted to make the spiky eared pichu event avaliable without the need of action replay. However then I realised that you need a mystery gift shiny pichu to trigger the aforementioned event. Apparently the game will trigger the event if the shiny pichu in your party has the description 'met through a f
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This is a simple post from the Legendary Pokémon in Pokémon HeartGold and SoulSilver. I have created the code only for these two versions: HeartGold/SoulSilver (USA/Europe) Kanto L+Left: Articuno, L+Right: Zapdos, L+Up: Moltres, R+Down: Mewtwo & R+Up: Mew. 94000130 FEBF0000 1206E120 00002406 1206F11A 0000211F 1206F130 0000201F 1206F144 0000201F 1206F158 0000201F 1206F16C 0000201F 1206F180 0000201F 52246C94 28038800 12247D8A 00004801 02247D8C E0021C39 12247BEC 0000201E 02247D90 00000097 62111880 00000000 B2111880 00000000 1003FF58 00000464 D2000000 00000000 94000130 FE7F0000
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Hi everyone I've been working on a little Soul Silver ROM hack for a while now and I'm pretty close to releasing the first version. One thing I've been having lots of trouble with however is editing in-game trades. I found a really obscure tool that helped me out with this however it only works on unedited roms. I tried editing a clean rom using this tool and it worked out pretty well, but when I tried extracting narc file A112 (the in-game trade file) and inserting it into my already edited ROM, nothing changed. I then tried doing it the opposite way by adding all the other narc files that I
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Hello, I own a PAL HeartGold cartridge, one DS and one 3DS. I'd like to move genned pokémon (via PXHeX, Pokegen or any other applicable tool) to that cartridge. I'm struggling to find any solution as to how to do that. I'd be extremely grateful if anybody could guide me through! Thank you in advance!
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So I recently decided to start a new game on HeartGold, and wanted to transfer my Pokemon from the previous save file. So... I backed up the save with TWLSaveTool, deleted my old save on the cartridge, started a new game, backed up the new save, used PKHex to transfer all the Pokemon from the old save to the new save (before getting my starter or Pokedex), restored the new, edited save back onto the cartridge, and continued to play through the game. It didn't seem to have any problems until I opened my Pokedex and noticed that the game will crash when I
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Hey all, I created a macro system for event scripting in the DS generation of Pokémon games. It can be found here. Note: this only supports Black 2 and White 2 at the moment, and not all script commands from those games are in. Requirements To set it up, you will need: devkitARM (included with devkitPro). Python 3.4 or greater. Utilizing it: To start, make sure this is included at the top of your file: Once you do that, make a label for the script you are writing: Example: # script goes here Then, add a new label at the top, and ad
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Johto Trainer/Wi-Fi Battle Music Modifier Johto Wild Battle Music Modifier Kanto Trainer Battle Music Modifier Kanto Wild Battle Music Modifier
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Heya! Without going into too much detail, I lost my heart gold copy in 2013 and lost what was on my team, however my friend still has my teams data in the trainer house of his heart gold from back when we used to use the Pokewalker with each other. He let me back his save onto my computer, and I am now curious if anyone would have any idea as to how to extract my Pokemon data off the save. Thanks!
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So i took a chinese hack rom that is awsome as base and import most of the files to a clean copy of SS. After some weeks of work i made it to add some more content of my own and make the old scripts and sprites to work. All the hard work is done but it still have some bugs to fix that i have no idea how to fix so it need some more work but i have a solid base to start showing you guys. Most of the bugs are in scripts and in some trainers in the way (like some of them freezing the game before the battle) Since is my first time doing this im open to help or suggestions from more experienced peop
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I have found the location of my sprites in HG/SS. a/0/0/4. I extract the narc, which I have to add the extension to. This may be the first problem, I am unsure. However, when I open it in PokePic DS, the only images I get are garbled messes. I am trying to make custom shinies for some of my favorite pokemon. Any advice to fix this? What am I doing wrong? Also, for whatever reason, I can't find a version of PokePic that is not in Italian.
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I am working on a ROM hack of SoulSilver and I don't know where to go next. I have 3 things I am looking for help with. I want to add some Team Rocket events in Kanto. Basically Team Rocket would be in all the caves of Kanto trying to find new Pokemon and it would end with the hero having to beat them again on their way to Mewtwo in Cerulean Cave. I was wondering if this is possible. I also want to change how the Elite 4 interact with you when you go through the Elite 4 the second time. It has always bugged me that they act like they don't know who you are despite the fact that you
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Tool Wrote a difficulty patcher for HGSS
ABZB posted a topic in ROM - NDS Guides and Other Resources
I wrote a small program that edits a/0/5/6 (trpoke) from HGSS, increasing the level curve to smoothly rise from 5 to 100 (Elite 4 are roughly the same level as they are in RBY, post-E4 trainers scale from their through 100 (by distance from Vermillion City)). The beta release can be downloaded from my Github at: https://github.com/ABZB/Gen-IV-Level-Recurver/releases/tag/0.9 -
From the readme: Section I: Purpose To make all Pokemon competitive. The difficulty is also increased, as even a Raticate has a BST of 600. Section II: Description of Edits This program scales the Base Stat Totals of all Pokemon as follows: 1) Pokemon that evolve twice (like Bulbasaur or Porygon) get a BST of 300 2) Pokemon that evolve once (like Ivysaur or Eevee) get a BST of 400 3) Pokemon that don't evolve: a) Legendaries with BST greater than 600 are not scaled b) Legendaries with a BST of less than 600, and all Poke
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Hello, I'm new at this forum, I've been a Pokémon fan since it came out in the 90's. It's awesome to find a place like this. Now, going back to te request: I would like to find a site where I can download a complete set of pokewalker pokemon in 4gen format, since everything I've found is hacked... I'd get them by myself but I lost my pokewalker. Would be awesome if someone can contribute. Thanks.
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Hello everyone. :) So, I'm fairly new still to the idea of ROM editing and tried asking around on reddit for an answer to my current predicament. So, I wanna do a HeartGold Nuzlocke series after a failed FireRed Nuzlocke that ended in, well... the death of my team (and story-wise for a laugh my trainer). I wanted to change the teams of both Blue and Red to be similar (with adjustments) to both Blue's team from FireRed with some changes to suit my brother's personality (named it after his name on Twitch) and Red's team to be the "dream team that could have been", which I was able to acc
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I don't know if I'm in the right place for this kind of question, but can anyone make an Action Replay DSi Code for Pokémon SoulSilver to Unlock The Second Safari Zone Test Instantly? Like, you press L+R and Baoba calls you for the second test? And you catch a Sandshrew? I have not been able to unlock it in any way possible, even by waiting for him to call. Any Help would be much appreciated. Thanks. PS: I used the Unlock all PokeGear Phone Numbers, and THAT might have to do with some of why it doesn't work.
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Hey folks! I've been fiddling around with Soul Silver for a bit now, trying to replace Ethan's sprites with custom ones of my own design. I actually managed to make it a fair ways on my own using whatever guides I could find, including KazoWAR's tutorials among others, but I think I've finally hit a point where I can go no further without some help. I seemingly have everything set up right to replace the main front-facing trainer sprite using Tinke 0.9.0.0: my imported png has the same dimensions as the original, I've ensured that the palette is in the right order with precisely 16 col
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Firstly, I hope this is the right thread. I'm studying software development in school, and I want to get into ROM hacking. Eventually I'd like to make a full hack, but I figured I'd try to walk before I run. I want to try adding areas like hidden grottos to HGSS, then maybe work my way up to an oasis/hidden town of sorts. Does anyone know if this is possible? Can I use SDSME to make it happen, or am I going to have to get creative? I've tried to find info online and in these forums but can't find anything for gen4. It looks like AdvancedMap can be used for GBA title, which I COULD do
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So I'm trying to increase the rate in a HGSS rom (or rather Drayano's Storm Silver). I know there's an AR code for 100% shiny encounters, but that's not what I'm looking for. I've seen a similar topic on here but I don't know anything about editing roms so I didn't understand it. I'm not interested in learning to edit roms on a large scale; I just want to change the shiny rate. Can anyone explain this process step by step? I get lost when it comes to getting the arm9 file back into the rom. Here's the link to the original thread: http://projectpokemon.org/forums/showthread.php?43277
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Currently, I'm trying to re-roll the PID's of pokemon that are from Gen 5/4 (pk6) with PKHex however I'm not sure if they're actually valid PID rerolls or if PKHex even supports it. I remember PKHex was not compatible with some previous gens a while back which is why I'm not sure. I know there is PokeGen but I can't convert my pk6 files back to pk5/4 (assuming PKHex doesn't validly reroll PIDs). So does it reroll using valid previous gen PIDs or do I have to somehow go back to an older editor? latest version pk6 files but pokemon are from hg/ss and b/w / b/w2. 95% of the files
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A long time ago a friend let me borrow their GBA and a copy of Pokemon Emerald for two weeks I played those games for hours on end until it was time to give them back. Fast forward to the present day. My friend had moved away some time ago but we still kept in touch and recently the topic of the 3rd gen games came up after awhile he paused and said "do you still live at the same address?" I said yes and asked why he said "Nah just wondering" and then said he had to go. A week later I get an sd card in the mail with my Emerald save on it. So now I'll get to the question I own a copy of P
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Hi there! Does Spiky's Map Editor support editing the learnsets of Pokemon (what level do Pokemon learn which moves) in HGSS? If so, I can't figure out how in that program. If not, is there a different program that would let me do so? Please help. Thanks!
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Heart Gold and Soul Silver are finally out in English. Discuss your major events while playing either game. If you need any help post it in our HGSS Help Thread. randomspot555 edit: ]For those that don't know what "Recent Happenings" are, this is the place to post literally what you're doing or planning to do in your copy of HG/SS. If you start discussing it, think about starting a thread.
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