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Dear ProjectPokemon, how do you put a checkmark on a Ribbon in the Pokémon's summary when editing generation 8 Pokemon save data? For example, when I put a checkmark on the Master Rank Ribbon of my Cinderace; the game would say "Go Cinderace the Rank Master!" Is the "Obtained" field of the Ribbon also editable? Thanks again for your help and support.
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- Ribbons
- generation 8
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Hi all, This is my first post and I really need help. I started a Platinum playthrough on my computer which I enjoyed more than my original. As such, I want to transfer the data from DesMuMe to my original NDS cartridge using 3ds homebrew (Checkpoint). Although I'm fairly new to this type of stuff, I read a few guides and got the homebrew launching successfully,; however, something went wrong when I restored the new .sav on Checkpoint... Whenever I boot the game cart, all I can see is a black screen which lasts for about a minute before reloading the 3ds menu. I tried resto
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Hi. I have lost a very important Alpha Sapphire save file 2 years ago with a very VERY special pokemon in it. Since then i've tried everything to recover the SD card but no sucess. Recently i homebrewed a 2ds i had laying at home and installed save backup software to get access to my saves. A friend of mine has my Pokemon on a secret base from my save on his game, and im hoping to make a perfect exact copy of that pokemon by open the save file. Scrolling on PkHex i've found this ENC value on the secret base pokemon. What is this value? Its like the PID? Get i get my pokemon through this?
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Hello, I was wondering how to use PKHeX to extract Pokemon data from battle videos stored on the 3DS's SD card? I want to use PKHeX for displaying Trainer's Pokemon data such as IVs, EVs, and original Trainer information, etc. Thank you for your help and support.
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Hey guys! I'm familiar to wondercard editing with PkHex, and I tried to get myself an Eon Ticket on my Alpha Sapphire game. However, i'm getting the same problem some people already had, the old "get ticket but doesn't trigger event" stuff. I've done my research on how to solve this problem, but couldn't do it so far. At first I tried to use the WC6 on the English Event Gallery section, but then I just went and tried everything I found on the internet (different WC6, old PkHex versions, disabling flags, etc.), but with no success. I've also noticed that my "Latios Defeated" flag was check
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- eon ticket
- wondercard
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Before I get powersaves I have one question: (Maybe Not One Actually) 1st question:If I backup my game to powersaves what save files will it be? Will it be a main file (you know: those files called main?)?[/u][/u] MAIN: Can I get my main file I downloaded off the internet and and use that backup? (About 1st question) YES: * (About MAIN section) NO: Go to the no section of BIN/OTHER. (About the MAIN section) BIN/OTHER: Can I turn that main file into a bin or the save file I need? (About 1st Question) NO: Can I get my backup(no hacked) onto the computer atleast and edit it then export the
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Hello, I know this may sound stupid, but I know nothing about editing a ROM. I want to edit Pokemon Mystery Dungeon: Explorers of Sky to make the player character (Eevee) shiny, along with the evolutions, but I just don't know how. I found a tool on here by this guy named Psy_Commando, but I have no idea how to use it, or if it can edit the sprites to make them shiny. Can somebody please give me a step-by-step guide on how to do this, along with alternative tools if necessary? Thanks!
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LGPE LGPE Editing how many times a PKM has been caught
NullTie posted a topic in Saves - Editing Help
While playing I noticed that LGPE keeps track of how many times you've caught a specific pokemon and have even read that by capturing it a certain amount of times, I think more than 50, makes it easier to catch that Pokemon. Is it possible to edit this number in PKHEX? -
Hello everyone. :) So, I'm fairly new still to the idea of ROM editing and tried asking around on reddit for an answer to my current predicament. So, I wanna do a HeartGold Nuzlocke series after a failed FireRed Nuzlocke that ended in, well... the death of my team (and story-wise for a laugh my trainer). I wanted to change the teams of both Blue and Red to be similar (with adjustments) to both Blue's team from FireRed with some changes to suit my brother's personality (named it after his name on Twitch) and Red's team to be the "dream team that could have been", which I was able to acc
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[Gen 1 Pokemon Red] Zapdos Event Flag Reset not working
Yasuo posted a topic in Saves - Editing Help
I tried catching Zapdos again, and reset the game's Zapdos event flag through Pkhex. I went to the Power Plant, and tried finding Zapdos multiple times, and it seems that the event flag did not reset. Looking for any ideas why this may be the case Any help is appreciated! Thanks- 17 replies
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- Event Flag
- Editing
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I've seen several YouTube videos with trainer battle models that have their animations replaced. However, I couldn't get it to work with Ohana3DS and I couldn't find any threads here or on gbatemp. Does anyone know a way to do this?
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Hi everyone ! Thank you so much for the effort you've done for turning PKHeX to that awesome tool it is now ! I want to report a bug (But it's most likely my fault though). I've tried to remove the ribbons of my Zapdog/Latios, it seemed to have worked succesfully, but when I imported the save back the save was corrupted. And I can't edit it with PKHeX either. (I use the latest version). From what I know from programming course, it seems like it can't open the file for whatever reason. I've tried to move the file to another folder than the SD Card, no help, same error. I
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Hey! I have been struggling a bit with the friendship on pkhex. When I try to trade the Pokemon after editing, its Happiness resets to base. I know that this is normal but is there way to keep it max happiness for the person who receives the Pokemon as well?
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- pkhex
- pokemonsun&moon
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unanswered Help understanding the pk3DS Move Editor
Askhar posted a topic in ROM - 3DS Discussion & Help
Hello everyone. This is my first post. I've been trying to edit some moves on pk3DS, hoping to make them more useful. For example, I'd like to turn Dragon Rush into a Dragon-type Brave Bird and Sand Attack into a move that would be exactly like Mud-Slap (20 BP, 100 Accuracy, Target's Accuracy -1). I have no idea what the "Effect", "0xB", "Flags 1" and "Flags 2" parameters do, but since there are already existing moves I can use as models (e.g. Mud-Slap for Sand Attack), I thought applying the exact same values to the moves I wanted to edit would work. As you can see in the screenshot attache -
Hi, I'm currently in the making of my own little rom hack, Nothing big just changing some trainer sprites, specifically Lucas and Dawn. I have currently changed both Lucas and Dawn's overworld sprites to Riley and Cheryl. Since I'm very new and inexperienced with rom editing (It took me several hours to figure out how to change the overworld sprite) I would really appreciate it if anyone would do a detailed tutorial (or preferably do it for me) on how to change the back sprite and front sprite of Lucas and Dawn in Pokémon Platinum. I have linked some images and files below that may be usef
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- backsprite
- editing
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Right now I am editing Pokemon Platinum, and have started changing what wild pokemon appear in the game. I have however noticed that whenever I enter the cycling road (Route 206), the game freezes and I have to reload. This happens even if I revert all the changes I have made. Does anyone know a method to fix this? I saw that some other people had the same problem and were able to fix it, but did not post what they did to do so. I also saw that they found the same issue in Mt. Coronet and Spear Pillar, so if anyone knows how to fix those too that would be great. Thanks for your help.
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Hallo Guys, I´m new here because off some problems I have with save-editing on 3.Gen (at the moment) So, my first Question is: ,,How can I edit the region/language of a save-file?" I want to make a (J)Japanese Emerald.sav an (E)EU/German/... Smaragd.sav Is there a tool I missed on my search through the WorldWideWeb? Or do I have to Hex-editing it on my own? I need a little "CrashCourse" in Hex-Editing or even a Tutorial because I can´t finde a side where to learn it. Next Question: Does PSavFixV2 edit all 3.Gen checksums correctly or only R/S (E?/J?/UK?) I hope for an answer BlueMew92
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Hello to everyone in the Project Pokemon Community. My name's Tucker and I've been playing pokemon since I was a wee lad, my first game being Pokemon Crystal. Since then, pokemon has held an important place in my life and still does. I've been recently introduced to the world of rom hacks (though i've been playing them forever lol) and joined this community to hopefully educate myself enough to obtain my own version of a randomized ORAS game some day. Any help will be appreciated as i begin my journey to becoming a ROM EDITING MASTER!
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This guide is for people wondering how to edit certain sprites in B2/W2 like Trainer mugshots and Starter selection sprites. It also works for sprites in other DS games. To get started, you need to download the latest version of Tinke, which can be found here. Step 1. Open up Tinke and load the ROM you want to edit. I'll be using Pokemon Black 2 (U). Step 2. The program will load with a directory of the ROM on the left side. Use this link to find where your sprite is located. I want to edit the mugshot of Nate, and mugshots are located in /a/2/6/7 Step 3. After you locate the narc where yo
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Hello again ! I recently did a lot of work on PMD2, but before that I was working on a script to make some deep modifications to Pokemon at runtime, directly in the RAM of the emulator. It got put on hold, given I use cheat engine as backend for the lua script that powers the whole thing, and the UI editor is very finicky and keeps crashing when I'm editing list views, and given I'm using a ton of them, its getting a little tedious.. I'm still trying to find out whether I can still use Cheat Engine as backend but used from another language such as C# or something where I can make a separat
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Salutations everybody! I'm really new to ROM editing, although I'm fairly certain I've already grasped how Tinkle works. My main problem is I'm having a hard time finding Yancy's sprites for, well, anything. It's driving me bananas. I don't need any help creating new sprites or anything like that, I just need Yancy's base sprites to work from. Which unfortunately I apparently can't find on my own. Any help would be most appreciated!
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- assistance
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The problem is that I cant get the bits from 0x38-0x3B Might you help me please :smile: Im using this code for pokémon ID UInt16 pkmID = BitConverter.ToUInt16(pkm, 8); This code works fine :smile: for stats im using this code; UInt32 Stats = BitConverter.ToUInt32(pkm, (0x38 << 0)); This code dont work :frown: then i try this UInt32 Stats = BitConverter.ToUInt32(pkm, 0x38 ( [0-31] << 0 )); But noting same problem help me please
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Newbie questions: re-hacking an existing hack
isnorden posted a topic in ROM - NDS Discussion & Help
While playing the Sol Platinum hack, I discovered a few major bugs that ruined an otherwise well-done game: The Seel/Dewgong line had a movepool glitch at level 65; the player gets stuck in an infinite loop of attempts to learn glitch moves. Legendaries from Generations I-III appeared multiple times; in my first game, I caught Celebi and the Lati@s twins three times each. Not just battled them, but caught them... Since the original hacker is no longer active, I've thought of trying to fix those two bugs myself. How easy would this be for an absolute beginner with an editing tool l -
I'd like to know how to delete Used Wonder Card IDs on all 4th Gen games. I'd also like to know how to control which Wonder Card Slot (1, 2 or 3) Wonder Cards are place in when I add them through Action Replay using PokeGen. Does anyone know? Thanks.
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Ok im here to write a quick Tutorial for those of you that have the new Action Replay DSI can now edit Pokemon events items etc from pokesav by loading your games sav file! Does not require.NET Framework 3.5 has been tested Under 3.5 .NET FrameWorks i apologize for any confusion Step 1: backup your sav file using action replay dsi and copy it to your computer Step 2: download this sav file converter http://projectpokemon.org/forums/attachment.php?attachmentid=3917&d=1269701955 Step 3: Drag your .duc sav file onto ARDStoSAV.exe Step 4:Load your .sav file that was created from the conv