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  3. well I hope it works! Once you get CFW and get the save working, I recommend that you dump all the saves using JKSM/Checkpoint. These are console decrypted saves, so they can be imported into another console, provided the other console has CFW and the save manager. (which isn't too big of a worry, since every 3DS/2DS model can install CFW) Then you won't have to worry about this ever again ><
  4. Ohhh nice, this was the one I found it too. Thanks Uhum I think I got it how it works (and where to find it). So, probably this week I'll try this thing. (I'm waiting for a solution since 2017, so this isn't many more time). But I'll update here if I can or can't do it. Thanks so much guys
  5. yeah, what I sent is for after you install CFW. What SkyLink98 sent is for installing CFW. The savedatafiler is somewhere in the wild. We can't mention where to find it.
  6. https://3ds.hacks.guide/ universal 3ds hacks guide. The guide that Slayer provided you cover all steps to recover the save, except where to find the tool needed. I think it's leaked official Nintendo content so not sure if it can be shared into this and other sites
  7. Yeap, the problem is this, I can't load it back my Pokemon X sav file. So, to install the CFW, is there any tutorial or any recommended one? (I found some site on on google, but not sure if it's the only option or so). And this guide that you put, is covering all the steps that you said to me after installing the cfw, right? Sorry for this noob questions, but I really didn't do this things many times hehe Edit: also, thank you
  8. The difference between an event raid and a standard raid is in the met level, moveset and possibly in the dynamax level. The met location is always "In a Pokemon Den" if said mon has been caught from another user raid. Otherwise, if the raid is hosted by your game, the met location indicates the area where you found said raid. You have a very old PKHeX version tho, Toxicity and GMax Toxicity are flagged as legal from months now. Just download the updated version.
  9. I just found this out yesterday too. Both the Gmax Toxtricity from the event den and the Lilligant from this event den are both flagged by PKHeX as illegal. I did notice that a normal den caught Pokemon's met location is in a den whereas an event den the met location is the area that the den was set up in.
  10. @MajinDJX so you have a 00000001.sav from your 3DS, but you can't load it back, is that the main gist of it? if so: 0) DO NOT FORMAT YOUR 3DS 1) Install CFW on your 3DS 2) Install savedatafiler (can't tell you where) 3) Run savedatefiler, remove the secure value of the game 4) Off the console, place 00000001.sav into where it's supposed to be 5) Now on the console, load the game. Effectively:
  11. Hello there First, I'm sorry to bring this topic up, but since I have a very similar problem to the first post, I think it fits more to keep the conversation in here rather than creating a new topic. So, my problem is pretty much the same of iHex, with a few differences. The common thing is that I had a problem with my SD (it couldn't save anymore) but my Pokemon game said it saved, so after that, the date of the save on the SD and on the pokemon game didn't match. I changed my SD, and pretty much any other game worked fine with a single copy of the problematic SD to the new one and put on the 3DS. The difference are that my game is Pokemon X (digital one, which I don't think it would be much of a problem to do the things to try to recover it). But the other difference is that my 3DS does not have a CFW or homebrew. It's pretty much from the factory (only with the official systems updates). I do not think I formatted my 3ds since this problem happened (although I think I uninstalled and reinstalled Pokemon X). But in order to do the tasks to try to recover it, will I need to format it? (specially to put CFW/homebrew on the 3DS). Edit: just to be clear, since I didn't do anything to my 3DS (in the cfw/homebrew thing), It's an encrypted 0000001.sav file)
  12. Hello I have a sword save file that seems corrupted but i'd like to see if there is any way to salvage it. My system crashed during an autosave. I noticed that there are two files, "main" and "backup" that have the same file size, but they both seem to be corrupted - they will not boot ingame or load in pkhex. In pkhex I get an "attempted to load an unsupported file type/size" error. After starting a new save, I was able to open it in pkhex, and the corrupted save is the same file size as the new one - so that gives me hope that some of my file might be salvageable. I also tried to just open the file with a hex editor but it looks like gibberish when done directly. Can I force pkhex to load the file? Any ideas or help on how to solve this? Thank you! sword_save_file.zip
  13. If you're sure you obtained it legitimately in-game, no need to doubt its legality. PKHeX needs to be updated whenever a new event appears.
  14. Oh God I did not know for sure!, because my RAM is 2GB and I need to increase it (maybe to 8GB...), but thanks Evandixon! Oh Well, normally I have saved my files many times and that makes me also quit the Sky Editor, but still (it's not about making a new solution, am I wrong, Evandixon?)
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  16. I just started playing colossuem redux and I noticed that all the shadow pokemon are female. Also is the physical and special split in the game? Just curious. Enjoying the redux so far great hack., Just thought I'd comment it here to see if it's a bug or something else.
  17. Cutting right to the chase, it seems whenever you enable regular (non important) trainers to do a Double Battle, one of the following 2 things will occur; A: If you talk to the trainer and start the battle, they will have no text and there will be a blank textbox, but apart from that it's fine. B: If they engage the encounter, the game freeze's in place, which is a softlock. I've heard multiple reasons why this occurs, but I want to know exactly what causes this so I can figure out a way to fix it. Also I'm assuming actually fixing this issue will most likely require a hex editing tool or something else complicated, so any tool recommendations? I'm absolute trubbish at hex code but I'll try my best (and also apologies if this topic is formatted incorrectly, this is the first time I've made one for this site). I don't think it matters, but the Emulator that I'm using for my Rom Hack is DeSmuME. Latest Version. And to clarify, the Rom is a USA Pokemon Black rom.
  18. Ah yes, I was already doing that "just in case", but thanks for confirming that it is actually necessary.
  19. This means your computer doesn't have enough free RAM. This one is a bug coming from the UI library that I don't know how to fix. It doesn't always happen, so try saving everything then restarting Sky Editor.
  20. I got XY to work but UMoon won't work. I rebuild the .3ds folder here to plug into Citra and that works perfectly. I did everything the same on both. Please help. Exception Details: System.NullReferenceException: Object reference not set to an instance of an object. at pk3DS.Core.CTR.CTRUtil.setNCCH(String EXEFS_PATH, String ROMFS_PATH, String EXHEADER_PATH, String TB_Serial, String LOGO_NAME, ProgressBar PB_Show, RichTextBox TB_Progress) at pk3DS.Core.CTR.CTRUtil.buildROM(Boolean Card2, String LOGO_NAME, String EXEFS_PATH, String ROMFS_PATH, String EXHEADER_PATH, String SERIAL_TEXT, String SAVE_PATH, Boolean trimmed, ProgressBar PB_Show, RichTextBox TB_Progress) at pk3DS.Main.<>c__DisplayClass66_0.<B_Rebuild3DS_Click>b__0() in d:\a\1\s\pk3DS\Main.cs:line 1267 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Loaded Assemblies: -------------------- mscorlib, Version=, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscorlib.dll pk3DS, Version=, Culture=neutral, PublicKeyToken=null E:\pk3DS\pk3DS.exe System, Version=, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System\v4.0_4.0.0.0__b77a5c561934e089\System.dll System.Windows.Forms, Version=, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Windows.Forms\v4.0_4.0.0.0__b77a5c561934e089\System.Windows.Forms.dll System.Drawing, Version=, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Drawing\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Drawing.dll System.Core, Version=, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Core\v4.0_4.0.0.0__b77a5c561934e089\System.Core.dll System.Configuration, Version=, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Configuration\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll System.Xml, Version=, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Xml\v4.0_4.0.0.0__b77a5c561934e089\System.Xml.dll pk3DS.Core, Version=, Culture=neutral, PublicKeyToken=null E:\pk3DS\pk3DS.Core.dll Accessibility, Version=, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\Accessibility\v4.0_4.0.0.0__b03f5f7f11d50a3a\Accessibility.dll OptaneShellExt, Version=, Culture=neutral, PublicKeyToken=b2b395177cd09cef C:\Program Files\Intel\OptaneShellExtensions\OptaneShellExt.dll SharpShell, Version=, Culture=neutral, PublicKeyToken=f14dc899472fe6fb C:\Program Files\Intel\OptaneShellExtensions\SharpShell.dll log4net, Version=, Culture=neutral, PublicKeyToken=669e0ddf0bb1aa2a C:\Program Files\Intel\OptaneShellExtensions\log4net.dll PinningServiceApi, Version=, Culture=neutral, PublicKeyToken=d2c7ef10062b7593 C:\Program Files\Intel\OptaneShellExtensions\PinningServiceApi.dll System.ComponentModel.Composition, Version=, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.ComponentModel.Composition\v4.0_4.0.0.0__b77a5c561934e089\System.ComponentModel.Composition.dll -------------------- User Message: An unhandled exception has occurred. The program must now close.
  21. Version 1.2.1


    In Sword and Shield Versions, a shiny Clefable was available to obtain between Sep. 18th - Sep. 20th, 2020.
  22. make sure you fix the checksum as well. (or load the save into PKHeX then export the save, to fix the checksum)
  23. Doesn't sound like the wild area event for it was added in PKHeX yet.
  24. Ah I see, so the earlier block does not have to be the "primary" save, I will just edit both primary and back-up saves for good measure then. Thank you!
  25. Says unable to match encounter from original game. Why? Even on the developer version of PkHex, it says illegal. Note: I changed TID/SID/OT, so that took away the shininess in PkHex when I uploaded the file to here. 036 - Clefable - 734698AB6A89.pk8
  26. When I install the mod, Unowns are the only pokemons in the GX terminal Areas how do i get the other pokemons to appear?
  27. Well, PKHeX probably edited into which version is the "latest". I mean, to be frank, I'm used to the backup save being the one further in (+0x40000), but it's possible that for that instance, that is your latest save, and the backup starts at 0x0. Who knows at this point.
  28. Ohhh, I had no idea that there was a back-up save, it does explain why the name offset I found was +0x40000 of where the wiki stated it was. Why would PKHeX edit the back-up save though?
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