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  1. In fire red there are flags for “defeat voltorb” and “defeat electrode”. I’ve noticed that the “defeat voltorb” flags are for the electrode in the power plant but I don’t know what the “defeat electrode” flags are for. I noticed one was checked around seafoam island and the other after I finished Lostelle and the Hypno. Does anyone have an idea? If this question has been asked before can anyone lead me in the right direction? I haven’t found anything yet.
  2. Version 1.0.0

    471 downloads

    Pick what you want! I couldn't get it in a folder or zip file. All legal.
  3. Version 1.0.0

    38 downloads

    Has all badges and pokemon! (I am not sure which version) All legal.
  4. The game is Pokémon SORS, a rom hack based on fire red. Briefly explain what happened: I accidently added 50 master ball into my bag without noticing. (via a cheat software) After 2 days of playing, I noticed that these 50 master balls were storied in HM/TM case, instead of balls' bag. Now every time I use a TM, the game is gonna crash. I tried to use A-Save and PKXDelta to remove the item but then the game would say this save file is corrupted and force to restart a new run. If i use PKHeX to fix the checksums, the game still says the save file is corrupted but it will run the backup save. Can anyone help me with my save file? I have no idea what to do about it, I even tried to edit it with a Hex editor 1636 - Pokemon Fire Red (U)(Squirrels).sav ↑ Here is my save file after i tried to fix with PKXDelta. 1636 - Pokemon Fire Red (U)(Squirrels).sav ↑ This is the game save file without me doing anything to it. I have no experience on editing pokemon's save file, so im assuming that the rom hack changed the block structure of the backpack, and changed the memory location for ball bag into the HM case. So the only thing I needed to fix this problem is to remove the item I added to this block, but I have no idea how to locate this part in a hex editor
  5. Hi there, I have been trying to edit my EVs/IVs in PKHex just for fun, and then this happenned to my Pikachu for some reason I have no idea what I did, so I decided to start it over... 3 times, and this still keeps happening for whatever reason When I catch it, it's fine, but after playing for a little while, this changes out of nowhere It's only with Pikachu, all other mons I catch have no issue aside from the standard PID mismatch
  6. Good Morning! Can anyone tell me how I can inject the Pokemon Battle e with PkHex in my game of fire red? I just can't find the option or a tutorial on how to do it. Thanks!
  7. Pokemon Bloody Red is just some generic difficulty hack of Fire Red but a ridiculously high one. Inspired by kaizo games by SHF, Bloody Platinum by Buffy and Touhoumon Insane by Drakuaza =====[Story]===== The mysterious and terrifying alien life forms have invaded region. Mimicking all of the legendary pokemon as their refered weaponry and creating them into a horrific evil clones known as the "Bloody Legendaries". They have fully controlled the elite four and to hunt down to those who roam in the wild alone. All of the pokemon including the legendaries will join forces from the hero to battle agaisnt the otherworldly evil and retreive kanto region back to it's own. =====[Starters]===== Mew Celebi Jirachi =====[Rival Starter]===== Kecleon => Rayquaza => Bloody Rayquaza =====[Gym level curves]===== Brock = 18-20 Misty = 38-40 Lt. Surge = 58-60 Erika = 78-80 Koga = 98-100 Sabrina = 98-100 Koichi = 98-100 Blaine = 100 Giovanni = 100 =====[Rival level curves]===== Route 22 = 20-24 Cerulean City = 40-42 SS Anne = 58-60 Pokemon Tower = 78-80 Silph Co. = 98-100 Route 22 part 2 = 100 Final Battle = 100 =====[Bloody Legendaries]===== The main antagonists of this hack. Features: - Costumized stats, moves, types and abilities - Max EVs - All legendaries except the starters - cannot be caught =====[Difficulties]===== - completely gen 3 experience - cannot get out of gyms until you defeat the boss - trainer battles with ubers - trainers with EVs - boss battles with 6 team and full restores - revives aren't allowed - lvl 100 elite four - flash mazes - unchanged movepools except for the starters - pokeballs and safariballs only - run away ability is replaced with illuminate - no crying allowed =====[Changed Evolutions]===== feebas ====> 40 milotic kadabra ====> 33 alakazam machoke ====> 42 machamp graveler ====> 45 golem seadra ====> 51 kingdra haunter ====> 45 gengar onix ====> 34 steelix scyther ====> 36 scizor porygon ====> 40 porygon2 poliwhirl ====> 52 poliwrath golbat ====> 40 crobat slowpoke ====> slowking w/ sun stone poliwhirl ====> politoed w/ water stone clamperl ====> huntail w/ moon stone clamperl ====> gorebyss w/ sun stone eevee ====> umbreon w/ moon stone eevee ====> espeon w/ sun stone =====[Changed Abilities]===== Venusaur = chlorophyll Blastoise = rain dish Raichu = lightning rod Ninetales = drought Vileplume = effect spore Parasect = damp Rapidash line = flame body Tyrouge = vital spirit Kingdra = damp Electabuzz = vital spirit Magmar = vital spirit Flareon = guts Umbreon = inner focus Zapdos = static Moltres = flame body Dragonite line = marvel scale Typhlosion line = flash fire Ampharos line = plus Beast Trio = inner focus Blaziken line = speed boost Swampert line = damp Dustox = compound eyes Masquerain = rain dish Plusle = lightning rod Minun = volt absorb Sharpedo line = speed boost Cacturne line = water absorb Altaria line = cloud nine Armaldo line = swift swim Huntail = water veil Regirock = sturdy Tyranitar = intimidate =====[Changed Legendary Abilities]===== Articuno = compound eyes Mewtwo / Deoxys = synchronize Lugia = intimidate Ho-oh = drought =====[Gift Pokemon]===== Hitmonlee = Tyrogue Hitmonchan = Hitmontop Lapras = Beldum =====[Move Changes]===== Leaf Blade: power 70 to 90 Mud shot: power 55 to 60 Steel Wing: accuracy 90 to 95 Air Cutter: power 55 to 60 Aeroblast: accuracy 95 to 100, PP 5 to 10 Rock Slide: power 75 to 80, accuracy 90 to 100 Knock Off: power 20 to 65 Cross Chop: accuracy 80 to 95, PP 5 to 10 Razor Leaf: power 55 to 60, accuracy 95 to 100 =====[Extras]===== Changed player sprites =====[Credits]===== Me = all Pokecommunity = help SHF, Buffy, Drakuaza = Inspirations =====[Base Rom]===== Pokemon Fire Red v.1.0 =====[Download Link]===== https://www.mediafire.com/file/rbjhwl0whm2zrxq/Pokemon_-_Bloody_Red.rar/file =====[Bloody Legendary Sprite Gallery]===== https://www.mediafire.com/file/anamaxv1pxmu1ve/Art_Gallery.rar/file
  8. HELP! Just injected a GBA rom of Pokemon FireRed as a VC cia to my o2DS, running cfw 11.6 and god mode 9. I've fixed the save error you get at the beginning of the game (but message still appears as per usual), and used gm9 to dump the save file to my SD card. I tried to open the save file (linked here) to edit using PkHex but I get this error message, and it just opens to my default save (pokemon sun). I've tried changing the file extension to .pk3, .sav (instead of .gbavc.sav) and even .pk7, but I still get the error. I was hoping someone would know a way of fixing this, or otherwise another way to edit my gba vc save. Cheers 00040000002DEE00.gbavc.sav
  9. I've played a few Soul Link's so far and every time I start my play session for the day it's always kind of an annoying process. Loading up 2 separate emulators, 2 roms, having to rekeybind the controllers every time. I was wondering if someone would be able to make a program that could make it easier. If your unfimiliar with a Soul Link Nuzlocke, heres the rules. 1- Any Pokémon that faints is considered "dead," and must be released or stored in a specified PC box for "dead" Pokémon. 2- You can only catch the first Pokémon encountered in each area, and none else. If the first Pokémon encountered faints or flees, there are no second chances. 3- You must also nickname all of your Pokémon, for the sake of forming "stronger emotional bonds." 4- In a new area, the first encounters for both players will be, "linked," together until death. 5- If one Pokémon in a linked pair is placed in the PC, it's Soul Link partner must be placed in the PC as well. 6- If one Pokémon in a linked pair dies, it's Soul Link partner is considered dead as well. 7- If one player fails to capture their first encounter in an area, the second player must forfeit their encounter in their corresponding area. 8- Across both players parties, primary typings may not be repeated. Basically what I'm looking for is a program that emulates 2 roms side by side and be able to control them individually. I've thought of a few features to make it better. Features -Emulators from all consoles built in - Ex. VBA, Desmume, and Citra -Saves both roms under 1 "project" and loads them on the same side every time -Type Chart ready -Online Remote Play - Be able to join your friends session online to see and control one of the games. -Games connected locally so you can trade and battle -Database where you can input your linked pokemon pairs and where you caught them -Built in Pokedex Database (Not necessary but would be helpful) -Program reads both your teams and displays them between the game (I'm aware that's not an easy ask but if it's possible, why not) I feel like except for a couple of them this is a completely possible thing to create. I know it probably wont happen but I just thought I'd get the idea out there. I love doing Soul Links and I'm so happy people found a way to make Pokemon Co-op. Thanks for your time.
  10. Be patient, I am super green at this. Anyway, I got this shiny Charizard I looked on RNG to generate via Pkhex on my FireRed Rom. Specs: Timid, Shiny--IVs: 31//31/26/31/30/31 (I want this to be my starter not an egg) Whenever I put the data on Pkhex, it looks like the Pokemon is legal. However, when I try to set it on my party box, it's like the program uncheckes the shiny characteristic. RNG tells me it's a shiny Pokemon with literally the exact same specs. What do I do? Here is the screenshot from RNG with the data and the shiny mark (!!!) IMG_3271.HEIC Here is when I check for legality after putting all the specs in order and marking the shiny characteristic. IMG_3272.HEIC However, when I set up the Pokemon in my party box, Pkhex uncheckes the shiny characteristic. IMG_3273.HEIC You can see here all the stats are the same as the RNG report. HELP PLEASE!!! IMG_3274.HEIC
  11. can someone put a box download of the first 31 pokemon please thanks
  12. This is my thread of Pokémon FireRed, I hope you like these GameShark that I designed. Type: GameShark v3 (ActionReplay) 1st Gen - Kanto Articuno B2AABF26 21876A02 B31B43E4 EA156910 6C81F0A4 60A05E10 AA3BB0ED 41CD5D95 217A1A8B E666BC3F Zapdos B2AABF26 21876A02 B31B43E4 EA156910 F7BA13E9 C3FBE695 AA3BB0ED 41CD5D95 217A1A8B E666BC3F Moltres B2AABF26 21876A02 B31B43E4 EA156910 68DF2E58 E95499BB AA3BB0ED 41CD5D95 217A1A8B E666BC3F Mewtwo B2AABF26 21876A02 687E9D43 05D8346D B0F652D9 0EE554C6 AA3BB0ED 41CD5D95 217A1A8B E666BC3F Mew B2AABF26 21876A02 A38F820C 1C572779 89E97F2B 6BAD3B49 AA3BB0ED 41CD5D95 2C707820 9C67A3F0 2nd Gen - Johto Raikou B2AABF26 21876A02 3F9ED1BD 645E15D8 2600D11E BC78A895 AA3BB0ED 41CD5D95 217A1A8B E666BC3F Entei B2AABF26 21876A02 3F9ED1BD 645E15D8 F47526CD 47BCF52C AA3BB0ED 41CD5D95 217A1A8B E666BC3F Suicune B2AABF26 21876A02 3F9ED1BD 645E15D8 C572C32B 4E28F858 AA3BB0ED 41CD5D95 217A1A8B E666BC3F Lugia B2AABF26 21876A02 687E9D43 05D8346D C4FA34BC E1EE35FB AA3BB0ED 41CD5D95 217A1A8B E666BC3F Ho-Oh B2AABF26 21876A02 687E9D43 05D8346D AEFCA5D8 4DDBD51A AA3BB0ED 41CD5D95 217A1A8B E666BC3F Celebi B2AABF26 21876A02 A38F820C 1C572779 0C30BB7D 539D875E AA3BB0ED 41CD5D95 2C707820 9C67A3F0 3rd Gen - Hoenn Regirock B2AABF26 21876A02 3F9ED1BD 645E15D8 EB6D1341 73ED5B24 AA3BB0ED 41CD5D95 A8510C52 65C50481 Regice B2AABF26 21876A02 3F9ED1BD 645E15D8 7FB51360 19FF7EF6 AA3BB0ED 41CD5D95 A8510C52 65C50481 Registeel B2AABF26 21876A02 3F9ED1BD 645E15D8 94240792 9DA5E2B9 AA3BB0ED 41CD5D95 A8510C52 65C50481 Latias B2AABF26 21876A02 3F9ED1BD 645E15D8 4185A3B0 336FAA37 AA3BB0ED 41CD5D95 ADF48A64 04D2988F Latios B2AABF26 21876A02 3F9ED1BD 645E15D8 0CB9B16D 02CBF621 AA3BB0ED 41CD5D95 ADF48A64 04D2988F Kyogre B2AABF26 21876A02 A73B23C2 3AAE4932 67A82D6C 16AEC76F AA3BB0ED 41CD5D95 217A1A8B E666BC3F Groudon B2AABF26 21876A02 A73B23C2 3AAE4932 954552A9 C1EAF3AE AA3BB0ED 41CD5D95 217A1A8B E666BC3F Rayquaza B2AABF26 21876A02 687E9D43 05D8346D 000C1E0B F8AD114D AA3BB0ED 41CD5D95 217A1A8B E666BC3F Jirachi B2AABF26 21876A02 A38F820C 1C572779 80E4EDC0 BFACD4F5 AA3BB0ED 41CD5D95 2C707820 9C67A3F0 Deoxys B2AABF26 21876A02 A38F820C 1C572779 F21BADB2 284A02F4 AA3BB0ED 41CD5D95 217A1A8B E666BC3F Normally it took me a few months to do it but I already made a video tutorial for this game at this link: YouTube (Master Kirby) These codes can work on many ROMHacks of Pokémon FireRed. Note: Normally the code is for version 1.0 of FireRed, that means that it only works with rom hacks or modified ones of that version not the others...
  13. I have a MYSTRY Mew and was wondering if anyone could confirm if it's legit or not, please. OT: MYSTRY, ID: 06930, Nature: Serious, Characteristic: It's very finicky! IVs: HP: 23, Attack: 21, Defense: 6, Sp. Atk: 29, Sp Def: 8, Speed: 6,
  14. Version 1.0.0

    1249 downloads

    All 386 Pokémon are available and legal, with a few shinies. Bags are always filled with 75 of all items. Pokémon FireRed: Save 1: Beginning: Ready for a new Pokémon FireRed adventure! (Starter not chosen; Rival named Blue), TM Case will have all TMs once obtained) Save 2: Champion!: Red has become the Champion of Kanto!....but Bill is in Cinnabar Island's Pokémon Center and seems to have a request involving the Sevii Islands..... Save 3: Post-Game: After having successfully driven out the last Team Rocket Members of Kanto and having connected Celios machine to the Hoenn Region, Red can only think about the Cinnabar Mansions Entries' about the Pokémon Team Rocket created and the apparent appearance of legendary Pokémon on Navel Rock and Birth Island.... (Bulbasaur and Squirtle are not available in FireRed in Cerulean and Vermilion, unlike in Pokémon Yellow) Aurora Ticket and Mystic Ticket available. Pokémon teams based on: Headcanon Pokémon Teams and Timeline and Pokémon Protagonist Teams (Useful Batch Editor tips In PKHex go to tools->data->batch editor->copy paste the text below: .OT_Gender= (0 for male; 1 for female) ; .OT_Name= (your name) ; .OT_Friendship=255 ; .IsNicknamed= (true/false) .Language=(1=Japanese, 2=English, 3=French, 4=Italian, 5=German, 6=Spanish, 7=Korean) (be aware of some event Pokémon being of a certain language; mostly English)
  15. Hey guys I was just wondering if anyone had/ could please make me a sav file with any of the shiny starters in any of the gen 3 games. Either fire red/ leaf green or Emerald. Also could you please put the name of the player to Ryan and select the male character. Thank you so much! I appreciate it! P.S. If possible would Could I also get max money and the aurora ticket.
  16. Version 15.4.2020

    12507 downloads

    These are Pokemon FireRed savefiles which contain a compilation of legit event Pokemon for the Generation 3 games (Ruby, Sapphire, Emerald, FireRed & LeafGreen). These savefiles have been in development by several ProjectPokemon members since April 2016, but has been hosted exclusively on another website. As of now, these savefiles will be concurrently hosted on ProjectPokemon as well. The Genaration III Pokemon games had a ton of events, many of which are extremely hard to obtain today. The Gen III games predate any sort of internet trading, and the event Pokemon from this generation have often been migrated up to newer Pokemon games. These factors make it quite hard to find legitimate event Pokemon for Gen III. The only way we can expect to obtain more event Pokemon for Gen III is if others share their save/pk3 files, so please consider sharing if you happen to have some! To learn more about Pokemon events in Generation 3, you can look over the following pages: List of English event Pokémon distributions in Generation III List of Japanese event Pokémon distributions in Generation III List of Journey Across America event Pokémon distributions List of Party of the Decade event Pokémon distributions List of PCNY event Pokémon distributions in Generation III List of Gather More Pokémon! Campaign event Pokémon Pokémon Colosseum Bonus Disc ----- The main savefile contains the following event Pokemon in each box: Box 1 & 2: 10th Anniversary (Europe, Top 10 Distribution) + Aura Mew Here we have a full set of all European 10th Anniversary Pokemon, each of the ten Pokemon in English, French, German, Italian, and Spanish. The OT for each language is as follows: 10ANNIV (ENG), 10JAHRE (GER), 10ANNIV (FRE), 10ANNI (ITA), 10ANIV (SPA) These Pokemon were selected through a poll and later distributed at various locations in 2006 for the "Top 10" event throughout Europe to celebrate 10 years of Pokemon. We also have a full set of Aura Mew distributions from Europe, each in English, French, German, Italian, and Spanish. OT is the same for each language. Aura Mew was distributed at various locations in August 2007 throughout Europe. Note: The English 10ANNIV distribution rom and English Aura Mew distribution rom have been released to the public. Unlike the English 10ANNIV, the English Aura Mew will distribute all five languages of Aura Mew. Due to legality reasons, the roms can not be shared here, but a simple Google search should help. Box 1: 10th Anniversary (Europe), Part I Charizard (x5, one of each language) Pikachu (x5, one of each language) Articuno (x5, one of each language) Raikou (x5, one of each language) Entei (x5, one of each language) Suicune (x5, one of each language) ----- Box 2: 10th Anniversary (Europe), Part II + Aura Mew Lugia (x5, one of each language) Ho-Oh (x5, one of each language) Latias (x5, one of each language) Latios (x5, one of each language) Aura Mew (x5, one of each language) ----- Box 3 & 4: 10th Anniversary (United States, JAA + PotD Top 20 Distributions) Here we have both full sets of United States 10th Anniversary Pokemon. One set was distributed at the "Journey Across America" event, and one at the "Party of the Decade" event. Both sets are nearly identical, though have different Trainer IDs. JAA has the TID 00010, and PotD has the TID 06808. JAA has an extra distribution that makes this set unique, that being Celebi. PotD has a unique Pikachu that differs from the JAA counterpart, due to knowing the move Fly. Box 3: 10th Anniversary (United States), Journey Across America (10 ANIV, Trainer ID: 00010) Bulbasaur Charizard Blastoise Pikachu Alakazam Articuno Zapdos Moltres Dragonite Typhlosion Espeon Umbreon Raikou Entei Suicune Tyranitar Blaziken Absol Latias Latios Celebi (x10) ----- Box 4: 10th Anniversary (United States), Party of the Decade (10 ANIV, Trainer ID: 06808) Bulbasaur (x2, one evolved to Venusaur) Charizard Blastoise (x2, one with gained experience) Flying Pikachu Alakazam Articuno Zapdos Moltres Dragonite (x2) Typhlosion Espeon Umbreon Raikou Entei Suicune Tyranitar Blaziken Absol Latias Latios ----- Box 5: Pokemon Center New York (PCNY) Distributions These Pokemon were distributed at Gotta Catch 'Em All! Stations in the New York Pokemon Center between 2003 and its closing in January 2005. These PCNY sets are incomplete, however we have a good portion of them. Some of the Pokemon distributed here also were poorly documented, so we have some PCNY events that aren't listed on Bulbapedia. Due to this, there may be other PCNY events that we don't yet know about. Dragon Week Seadra Dragon Week Flygon Dragon Week Altaria Dragon Week Flygon Monster Week 2, Lv50 Exploud Monster Week 2, Lv100 Exploud Monster Week 2, Lv50 Aggron Monster Week 2, Lv100 Aggron Monster Week 2, Lv50 Wailord Monster Week 2, Lv100 Wailord Monster Week 2, Lv50 Crawdaunt Monster Week 2, Lv100 Crawdaunt Campaign 4 Zangoose Campaign 4 Seviper Campaign 4 Milotic Pokemon Box Promo Flygon Pokemon Box Promo Seviper Pokemon Box Promo Spite Absol Pokemon Box Promo Wish Absol Campaign 6 Machamp Spring Fling Tropius Spring Fling Gardevoir PCNY Wish Chansey Egg PCNY Wish Drowzee Egg PCNY Wish Exeggcute Egg PCNY Wish Farfetch'd Egg PCNY Wish Kangaskhan Egg PCNY Wish Lickitung Egg ----- Box 6: English Events This box contains the remaining English events not yet mentioned. Several JEREMY are still missing. Note: Several savefiles from FireRed carts that were officially used to distribute Mystery Mew by direct trade have been released to the public, which as a whole contain all 420 possible selections of the boxed Mews. If you wish to make your own selection from the 420 Mews, please see this page: MYSTRY Mew FireRed Distribution Cart Savefiles. The Doel Deoxys distributon rom, and the GBA cartridge version of the English Berry Glitch Fix Shiny Zigzagoon distribution used in the UK, have both also been released to the public. Due to legality reasons, the roms can not be shared here, but a simple Google search should help. Berry Glitch Fix Shiny Zigzagoon (x2, OTs RUBY and SAPHIRE) ROCKS Metang (x2) SPACE C Deoxys DOEL Deoxys MYSTRY Mew WISHMKR Jirachi (x2, Salac and Ganlon Berries) CHANNEL Jirachi (x2, Salac and Ganlon Berries) METEOR Jirachi (UNRELEASED, prototype distribution multiboot file found hidden alongside WISHMKR's multiboot file in US Bonus Disc) Shiny WISHMKR Jirachi (x9, every possible shiny Jirachi from US Colosseum Bonus Disc) Shiny CHANNEL Jirachi ----- Box 7: Japanese Events, Part I This box contains most Japanese events, excluding Egg distributions and GMPC(GCEA) events. A few are still missing, as noted by empty slots. Wishing Star (Negaiboshi) Jirachi (x2, Ganlon and Salac Berries) Berry Glitch Fix Shiny Zigzagoon (x2, OTs ルビー[Ruby] and サファイア[Sapphire]) 2004 Tanabata Jirachi (x2, Apicot and Petaya Berries) All Nippon Airways (ANA) Pikachu PokePark Meowth Yokohama Pikachu Hado Mew GW Pikachu 2005 Tanabata Jirachi (x2, Apicot and Petaya Berries) Festa Metang Sunday Wobbuffet Hado Regice Hado Registeel PokePark Mew PokePark Celebi 2006 Tanabata Jirachi (x2, Ganlon and Salac Berries) Mitsurin Celebi ----- Box 8: Japanese Events, Part II This box contains a complete set of all "Pokemon Center 5th Anniversary Eggs", a complete set of all "Egg Pokemon Present Eggs", and a complete set of all "PokePark Eggs". Wish Pichu Egg Teeter Dance Pichu Egg Shiny Wish Pichu Egg Shiny Teeter Dance Pichu Egg Wish Ralts Egg Charm Ralts Egg Wish Absol Egg Spite Absol Egg Wish Bagon Egg Iron Defense Bagon Egg Leech Seed Oddish Egg Petal Dance Meowth Egg Sweet Kiss Poliwag Egg Teeter Dance Bellsprout Egg Mud Sport Psyduck Egg Follow Me Pichu Egg Tickle Igglybuff Egg Mud Sport Corsola Egg FeatherDance Taillow Egg Mud Sport Surskit Egg Teeter Dance Whismur Egg Rollout Skitty Egg Water Sport Plusle Egg Mud Sport Minun Egg Uproar Spoink Egg Sing Spinda Egg Encore Cacnea Egg Water Sport Corphish Egg Tickle Wynaut Egg ----- Box 9: Japanese Events, Part III This box contains the first four campaign sets of the "Gather More Pokemon! Campaign" (aka "Gotta Catch Em All") distributions. First Campaign: Treecko Torchic Mudkip Second Campaign: Chikorita Cyndaquil Totodile Third Campaign: Ekans Pikachu Meowth Growlithe Bellsprout Slowpoke Shellder Chansey Kangaskhan Scyther Electabuzz Magmar Tauros Murkrow Misdreavus Qwilfish Sneasel Delibird Mantine Fourth Campaign: Bulbasaur Charmander Squirtle ----- Box 10: Japanese Events, Part IV This box contains the last two campaign sets of the GMPC (GCEA) distributions. Fifth Campaign: Pikachu Lotad Seedot Surskit Skitty Sableye Mawile Meditite Plusle Minun Roselia Zangoose Seviper Lunatone Solrock Chimecho Sixth Campaign: Pikachu Hoothoot Mareep Aipom Sunkern Wobbuffet Pineco Gligar Snubbull Shuckle Teddiursa Houndour Stantler Smeargle ----- Box 11: Special Pokemon from "Colosseum" and "XD: Gale of Darkness" for Nintendo GameCube This box contains all special pokemon from Colosseum and XD, such as the MATTLE Ho-oh which is very tedious to obtain. This also includes the unreleased English variants of the Japanese Bonus Disc's Celebi and Pikachu, and the Japanese e-Card exclusive Togepi, Mareep and Scizor. Lastly included is the Johto starters from XD, as they are also incredibly tedious to obtain. JP Ageto Celebi JP Colosseum Pikachu JP Mt. Battle Ho-oh JP e-Reader Togepi JP e-Reader Mareep JP e-Reader Scizor EN AGATE Celebi (UNRELEASED) EN COLOS Pikachu (UNRELEASED) EN MATTLE Ho-oh (x3) EN e-Reader Togepi (UNRELEASED, x3) EN e-Reader Mareep (UNRELEASED, x3) EN e-Reader Scizor (UNRELEASED, x3) XD Chikorita (x2, English and Spanish) XD Cyndaquil (x2, English and Spanish) XD Totodile (x2, English and Spanish) ----- Box 12: Special Egg Gifts from "Pokemon Box: Ruby & Sapphire" for Nintendo GameCube After a certain amount of Pokemon are deposited into Pokemon Box from one of you GBA games, you are gifted an egg that contains a Pokemon with a special move. False Swipe Swablu Egg (x5 + one hatched) (after first deposit) ExtremeSpeed Zigzagoon Egg (x5 + one hatched) (after 100 deposited) Pay Day Skitty Egg (x5 + one hatched) (after 500 deposited) Surf Pichu Egg (x2 + two hatched) (after 1499 deposited) ----- Box 13: In-Game Special Pokemon This box contains rare in-game Pokemon such as standard legendary Pokemon, and event-exclusive island legendary and mythical Pokemon. Several of these are also included as Shiny. Note: The American Aurora Ticket distribution rom has also leaked to the public. The American version of this rom only supports FRLG, not Emerald like the European version (not public). Due to legality reasons, this rom can not be shared here, but a simple Google search should help. FRLG Articuno FRLG Zapdos FRLG Moltres FRLG Mewtwo Southern Island Latias Southern Island Latios RSE Regirock RSE Regice RSE Registeel RSE Kyogre RSE Groudon RSE Rayquaza Faraway Island Mew (UNRELEASED, English) Navel Rock Ho-oh Navel Rock Lugia Birth Island Deoxys Shiny Regice Shiny Rayquaza Shiny JP Faraway Island Mew Shiny Navel Rock Lugia Shiny Navel Rock Ho-oh Shiny Southern Island Latias Shiny Southern Island Latios Shiny Birth Island Deoxys ----- Box 14: Helpful Pokemon & JEREMY Trade Events This box contains Pokemon that can be helpful in-game for the Battle Tower and for Pokemon Contests. Battle Tower: Salamence Suicune Snorlax Contests: Cool Swellow Cute Milotic Beauty Camerupt Tough Donphan Smart Banette JEREMY Toys R Us Trade Events: Ekans Vulpix Oddish Psyduck Growlithe Machoke (devolved) Machamp Haunter (devolved) Gengar Staryu Tauros ----- **POKEMON STILL NEEDED** Japanese: STAMP Absol STAMP Pichu Sapporo Pikachu Hadou Regirock (plus more Hadou Regice & Registeel for research) PokePark Jirachi English: More of any PCNY events JEREMY Sandshrew JEREMY Shellder JEREMY Slowpoke ----- The extra savefiles contain the following event Pokemon in each box: The extra savefiles provided contain overflow of the existing event pokemon from the main savefile. As the main savefile usually provided only one or two of each event, these overflow savefiles contain a larger selection of each event to choose from. However when it comes to Japanese events, there are far too many available to be necessary to include here. Most overflow of each Japanese event are included here, the only exception being the hundreds of event Pikachu. So if you want the full compilation of overflow Japanese events, please see this page: Ahiru's Wonderland Gen III Event Savefiles Event Savefile 2: Box 1 - 3: PCNY events (x83) Box 4: Journey Across America 10 ANIV events (x28) Box 5: 10 ANIV Celebi (x10) + Wishing Star (Negaiboshi) Jirachi (x11) + Doel Deoxys (x6) Box 6: German Aura Mew (x24) + Spanish Aura Mew (x1) + Shiny CHANNEL Jirachi (x5, one of each language) Box 7: Space C Deoxys (x30) Box 8: WISHMKR Jirachi (x18) + CHANNEL Jirachi (x10) Box 9: Ageto Celebi (x30) Box 10: Pokemon Box Eggs (x5 hatched, x9 eggs) Box 11: In-Game Island Captured Events (x14) Box 12: In-Game Unown full set (x28) Box 13: Debug distributions from the German Debug version of Pokemon Ruby (x30) Box 14: Debug Unown full distribution set from the German Debug version of Pokemon Ruby (x28) Event Savefile 3: Box 1 - 3: Ageto Celebi (x77) Box 4: Pokemon Center 5th Anniversary Eggs (x30) Box 5: JP Berry Glitch Fix Shiny Zigzagoon (x27) Box 6 - 7: Egg Pokemon Present Eggs (x48) Box 8 - 10: PokePark Eggs (x90) Box 11: Hadou Mew (x10) + 2005 Tanabata Jirachi (x2) + Festa Metang (x10) + Sunday Wobbuffet (x5) + PokePark Mew (x1) Box 12: PokePark Celebi (x6) + 2004 Tanabata Jirachi (x1) + PokePark Meowth (x1) + 2006 Tanabata Jirachi (x4) + ANA Pikachu (x18) Box 13: GW Pikachu (x15) + Yokohama Pikachu (x15) Box 14: Mitsurin Celebi (x30) Event Savefile 4: Box 1 - 5: GMPC (GCEA) (x139) Box 6 - 14: *empty boxes for potential future expansion* In-Game Trades Savefile: Box 1: Full set from Ruby & Sapphire - English, German, French, Italian, Spanish, and Japanese respectively Box 2: Full set from Emerald - English, German, French, Italian, Spanish, and Japanese respectively Box 3: Full English set (x2) from FRLG Box 4: Full German set from FRLG Box 5: Full French set from FRLG Box 6: Full Italian set from FRLG Box 7: Full Spanish set from FRLG Box 8: Full Japanese set from FRLG Box 9: Full English set from Colosseum and XD ----- Credits: Although @InsaneNutter started this project in 2016, and has put many hours into its development, it would have never grown this large without the massive contributions from the following people. If you contributed something that has made its way into these savefiles and you aren't credited below, please let us know! @vi3t - The original FireRed savefile this was built upon. @InsaneNutter - Started the compilation of events in this savefile, and continued developing it alongside HaxAras. @HaxAras - Continued help with developing this savefile, and has contributed many Pokemon from his personal collection. Big Mike - Contributed events to his friend HaxAras. @King Impoleon - Overflow Box of German Aura Mew, Overflow Box of Space Center Deoxys, and one Doel Deoxys. @Nigoli - 111 Ageto Celebi @Deoxyz - The English, French, German, Italian and Spanish Top 10 & Aura Mew in the main save, the 5 Doel Deoxys in the overflow save, as well as two of Mystery Mew distribution savefiles. Also the 10ANNIV, Aura Mew, BGF Shiny Zigzagoon, and Aurora Ticket distribution cartridges. Recently did the massive revamp of these savefiles to their current appearance and organization. @Misdreavus - The full set of JAA 10 ANIV Pokemon with two 10 ANIV Celebi, all in the main save. @Invader TAK - Three 10 ANIV Celebi in the main save. SWAMP.N - JAA 10 ANIV Articuno Zapdos, Raikou, Entei, Suicune, Celebi, Latias, Latios, and a Space Center Deoxys all in the overflow save. @arjun - The shiny Regice & shiny Rayquaza in the main save, and full set of Unown in the overflow save. Ahiru's Wonderland - A no longer existing website which actively archived tons of Japanese event pokemon from 2003 to 2006. @Sabresite - Legitimacy checking many of these event Pokemon with his currently unreleased tools. @Kaphotics - Developing PKHeX, the program which without would have made the massive revamp of these savefiles a complete nightmare. @Gridelin - The Shiny Channel Jirachi and providing a detailed guide on how it was obtained. @yamipoli - Two untouched ROCKS Metang. @XxPhoenix1996xX - Replacing suspect pokemon in the 'In-Game Trades" savefile, as well as adding a few missing in-game trade pokemon.
  17. This thread contains all the Master Codes and DMA-Disablers for all language versions of third generation games. They are in ARv3/4 format which is the most used and should be supported by all current real hardware Action Replays and emulators. English French German Italian Japanese Spanish
  18. Hello everyone! I'm on my way to entirely decapitalize Pokémon FireRed 1.0 roms. This will not change anything else but decapitalizing all the texts, not even changing one of offset adress. The final remaked roms will be completely compatible with all the hack tools or cheat codes. The tool I work on most of progress is Advanced Text. To do so, I need to make my own list of offset addresses .ini file for the tool. It'll be the long progress cuz I have to add 10 to 20 thousands offset addresses while I have just created list of nearly 5 thousands OA for over 1 month. I also want to decapitalize 1.1 version of the game. As I researched, all the text OA of V1.1 are 70 value higher compared to the coressponding text OA of V1.0 (70 in hex or 112 in dec) For example: The text with OA is 1C5A04 in V1.0, it's OA in V1.1 is 1C5A74 And the major matter I want to ask for help is how to change all the OA lines (thousands of them) in the .ini file? Is there any way/any tool can do the same calculations for every offset address at once? Pls, respond me if you know something. I really need your help.
  19. Is anyone selling their AuroraTicket Distribution Cartridge? I am looking for one.
  20. Version 1.2

    5887 downloads

    This page contains all publicly available savefiles that were dumped from original FireRed carts, which were used to distribute MYSTRY Mew by direct trade. The distribution took place at Toys R Us stores in the United States on 30 November 2006, for only three hours from 12 - 3 pm. Each savefile is credited to who supplied it online. The recently acquired savefile that provided the missing remainder of the boxed 420 Mews is credited to PP.org, for appreciation to the group effort of those that helped obtain and pay for it. The 426 individual .pk3 files can be found here.
  21. OK, first of all I'm new here, first post actually, so I'm sorry if I'm posting in a wrong forum. I want to find and change the number of trades I've done on my FireRed game, which is shown in my trainer card, since I could not find a tool that does this. After reading this article, I managed to familiarize myself a bit with the file format, and managed to locate some data like the Trainer's name, the Security Key, coins, etc. Now on to the problem: I was not able to find the number of trades anywhere. I tried locating it as a string, as a "raw" 4 byte value, xoring with both the lower 2 and the higher 2 bytes of the security key. Everything to no avail. I even dumped my hex editor and tried to find it with Cheat Engine after trading. Again nothing. I am in desperate need of help. Anyone ever had any success in finding it? Thanks in advance. P.S. Sorry for my English, not my native language.
  22. Hi,I want to make a FireRed ROM hack in a new region with a Shadow World counterpart, Shadow Pokémon, Shadow type, and Pokémon from Gens 1-7. Probably Mega Evolution, too. I made a list of possible features:New movesNew abilitiesNew PokeballsApricorn ballsComplete Pokemon availabilitySecret bases (FireRed)Increase bag limitDouble wild battles100 TMsRock ClimbDefog10 HMsDay/Night wild Pokemon encountersDeoxys form change abilityExpanded Pokemon breedingHorde encountersSwarmsTrainers, etc., Speak in Battle SometimesOverworld Music Depends on Time of DayDay/Night battle music changeReplace Pokemon in Party with Newly Caught One and Send Replaced one to PCEvolutions Based on Specific TimeAI for new movesBerry systemMultiplayer compatibilityWonder trade systemNew evolution methodsNew itemsExpanded itemsBug catching contest(Not So) Hidden PowerComplete HabitatsExpanded Pokemon breeding Ditto fixExtended sethealingplaceExtend Direct Sound tracks to 12Dark ballMega Evolution implemented(FireRed) Ability CapsuleNew typesNew type iconsLevels expanded to 250TMs fully mappedRocksDaily eventsNuzlocke OptionApricornsExtend sethealingplaceExtend song tableNew musicBest AILevel scalingStadium / Showdown styleLaptopBank systemRoaming PokemonVs. Seeker battlesHacked Title ScreenSecondary message boxesPokemon selectionMoves selectionBattle ArenaFollowing PokemonSnag MachineQuests (money or rare / special items)InnsMore doublesAuctionsTrainer battles that reward you with items afterwardRematches with trainers after gym winsHM itemsRandom weather scriptsShadow movesThose are all to be decided for or against. All I have is a basic starting script and a starter town right now.Edit: I'm planning more for the game right now. I'd like to form a team. I have a post called "Team Salamence" on here that I have some members from working on this ROM hack already. I need just about any Gen 3 Pokémon ROM hackers to join, but particularly I need: 1. People who can edit, create and insert tilesets 2. Spriters who can make trainer sprites, in-battle and out-of-battle (overworlds) I could also use spriters who like to make Pokémon overworlds, too Let me know if you're interested via private message or on Discord. I'm Petuuuhhh#1611. You can add me as a friend if you're interested in joining the team. The project's Discord is https://discord.gg/z857WpP if you would like to spectate or ask about recruitment there as well. Screenshots: http://prntscr.com/kc5hoahttp://prntscr.com/ka47eh
  23. Hi everybody! I need your help. Anyone have cheats that can modify the stats of pokémon in Fire Red? I may have easily found out on the internet the gameshark code for max all stats of party pokémon in FR - LF, but which I need is code for max each stats of a pokémon. I searched out max each stats only in Ruby, but not in FR-LG. 1st Pkm max all stats in FireRed: 38A014382724 3FF453949219 => This code set HP/Atk/Def/Spc.Atk/Spc.Def/Spd of your first pokémon to 999 points 1st Pkm max each stats in Ruby: 830043B8 03E7 (999 HP) 830043BA 03E7 (999 Atk) 830043BC 03E7 (999 Def) 830043C0 03E7 (999 Spc.Atk) 830043C2 03E7 (999 Spc.Def) 830043BE 03E7 (999 Def) => With 03E7 in hex is 999 in decimal, I can modify the stats of pkm as I wish in Ruby. I need the similar of this code in FireRed. More details: In FireRed I want to mod my Mewtwo's stats as follows: 584 HP 674 Atk 494 Def 996 Spc.Atk 549 Spc.Def 734 Spd Could anybody help me to solve this?
  24. Does anyone know if there's a gen 3 save editor tool for firered and leafgreen which is able to view the roamer legendary beast's stats (suicune/entei/raikou)? I just thought if there's one as I'm trying to shiny hunt the roaming suicune on my leafgreen and looking for other ways of determining its stats without encountering it in the wild
  25. So I've injected a region-free cia of FireRed into my system, and it works fine (aside from the obligatory 'save file is corrupted' message that does nothing at all) But when I go to back it up via JKSM to do some editing, I get an error stating 'error opening save archive'. I tested with a USA version of LeafGreen, and got the same result, however the cias of Yellow and Crystal work just fine. I also have a cia of Emerald that I have yet to test, but I'd imagine it would get the same result. Is it something about the GBA games that messes things up? How can I fix it? EDIT: I managed to somehow get it backed up (through a slew of error messages) and got my editing done, but now I can't figure out how to import it back in. I probably just suck, and the solution is simple, but for the life of me I can't get Decrypt9 to cooperate. EDIT 2: Apparently the Decrypt9 error message means nothing, because it imports regardless. Well then. At least I know what to do now.
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