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  1. Basically, I know of the cheat code that lets you specify the species and level of your next wild encounter. However, I do not know how to modify it to specifically change the forme and shininess. Can anyone here please help? Thank you. This is the code by the way. Thank you. [Pokemon Modifier] xxx - pokemon dex id convert to hex, yy - level D3000000 00000000 105957E0 000000B0 105957E2 0000E1D5 105957E4 0000FF1E 105957E6 0000E12F 105957E8 00000004 105957EA 0000E5C4 105957EC 00000000 105957EE 0000E59F 105957F0 0000FF1E 105957F2 0000E12F 005957F4 00000xxx 005957F8 000000yy 103988DC 0000F3BF 103988DE 0000EB07 103988EC 0000F3BB 103988EE 0000EB07 10398908 0000F3B4 1039890A 0000EB07 DD000000 00000204 105957E4 0000000C 105957E6 0000E59F D0000000 00000000
  2. Below is my current seed for a perfect shiny Ralts T^T I checked the raid list and it confirms that my next encounter must be a shiny!! But when I entered the Max Raid, Ralts wasn't shiny Am I doing something wrong? Thank you to everyone who replies. IF YOU KNOW AN ADMIN OR EXPERT, please feel free to tag them Edit 1: IT HAS COME TO MY ATTENTION that for Dentype Common, the Shinys still appear. But when Dentype is Rare, they don't.... maybe that's a bug or there's something that I'm missing.... Edit 2: One more thing. I have only cleared the first gym. Read somewhere that the number of rarity stars for dens goes up when you get more badges. That COULD potentially be the reason.... like, maybe I'm not yet qualified for 2-5 star dens so the shiny seeds won't work when I try to make a shiny rare den (which is 2-5 stars) p.s: DANG IT I KEEP EDITING
  3. Version 1.0.0

    347 downloads

    Arceus is not legal. All pokemon are shiny.
  4. Version 1.0.0

    320 downloads

    Celebi is not legal. All pokemon are shiny
  5. Version 1.0.0

    61 downloads

    All badges and pokemon. All are shiny Celebi and Arceus are not legal.
  6. Version 1.0.0

    414 downloads

    All pokemon are shiny, celebi is not legal.
  7. Version 1.0.0

    31 downloads

    all pokemon and badges. Shiny celebi is not legal.
  8. Version 1.0.0

    429 downloads

    Pokemon Ruby Gen 3 All Shiny 1-386 Celebi is the only one I couldn't get legal
  9. Version 1.0.0

    35 downloads

    All pokemon and badges. All shiny. Celebi is the only one I couldn't get legal.
  10. Version 1.0.0

    28 downloads

    All badges and Pokemon. Pokemon are shiny. Mew and Celebi are legal! Has house decorations!
  11. Version 1.0.0

    301 downloads

    Pokemon 1-251, Shiny from Gold
  12. Version 1.0.0

    158 downloads

    Pokemo 1-151 shiny.
  13. 6237 downloads

    This page contains several savefiles dumped from cartridges that were distributed a plethora of event pokemon directly from the Pokemon Center New York PCNY distribution hardware that recently surfaced. Hopefully it provides enough public satisfaction for everyone, while the preservation team undertakes this grand and lengthy task of hopefully enabling the software to become usable via emulation, as well as hopefully producing hardware mods for a publicly feasible physical method of distributing. This is our most major project by a long shot and will likely take quite some time, however now that everything is permanently in Project Pokemon's possession, any roadblocks toward the final goals would be on the technical side. Luckily the best minds are at work on each aspect of this project, so without revealing any further details in regards to that, have patience and remain optimistic. -------------------- For Generation III, a full box per campaign was distributed, with the TID for each incrementing from 00001 to 00030. The Ruby savefile is a male trainer so the OT names are all blue colored, and was loaded using the PCNYc memory card in Slot B of the NR GameCube. The Sapphire savefile is a female trainer so the OT names are all red colored, and was loaded using the PCNYd memory card in Slot B of the NR GameCube. Seven Gen 3 campaigns were preserved from the Slot A memory cards obtained. Each box in both savefiles have at least a few of every pokemon from the respective campaigns. For Generation II, three full boxes per campaign were distributed, with the TID for each incrementing from 00001 to 00060. This Gold savefile was loaded using the PCNYc memory card in Slot B of the NR GameCube. Four Gen 2 campaigns were preserved from the Slot A memory cards obtained. Each box will have at least a few of every pokemon from the respective campaigns, even those with normally extremely rare unlikely odds. -------------------- Generation III: Evolution Stone Campaign: 30 Aug 2003 - 4 Sept 2003 Pikachu Lv50 - Thunder Stone 25% Gloom Lv50 - Sun Stone 25% / Leaf Stone 25% Staryu Lv50 - Water Stone 25% ----- Monster Week 1 Campaign: 18 Oct 2003 - 24 Oct 2003 Cacturne Lv50 - 25% Duskull Lv25 - 25% Shuppet Lv25 - 25% Shedinja Lv50 - 25% ----- Campaign 1: 15 May 2004 - 22 May 2004 Houndour Lv5 - 50% Mareep Lv5 - 50% ----- Campaign 3: 31 July 2004 - Aug 6 2004 Azurill Lv5 - 20% / Soothe Bell 5% Wynaut Lv5 - 25% Gorebyss Lv20 - 25% Huntail Lv20 - 25% ----- Campaign 4: 7 Aug 2004 - 13 Aug 2004 Zangoose Lv18 - 20% / Quick Claw 5% Seviper Lv19 - 25% Milotic Lv35 - 25% Kingdra Lv35 - 25% ----- Campaign 5: 14 Aug 2004 - 20 Aug 2004 Armaldo Lv40 - 25% Sableye Lv18 - 20% / Bright Powder 5% Mawile Lv18 - 25% Cradily Lv40 - 25% ----- Campaign 6: 21 Aug 2004 - 27 Aug 2004 Machamp Lv30 - 20% / Choice Band 5% Ludicolo Lv20 - 25% Shiftry Lv20 - 25% Golem Lv30 - 25% -------------------- Generation II: Silver Cave Campaign: 1 Nov 2002 - 7 Nov 2002 Synthesis Tangela Egg - Normal 17% / Shiny 3% Low Kick Ponyta Egg - Normal 17% / Shiny 3% Low Kick Doduo Egg - Normal 17% / Shiny 3% Hypnosis Misdreavus Egg - Normal 17% / Shiny 3% Rage Larvitar Egg - Normal 17% / Shiny 3% ----- Union Cave Campaign: 8 Nov 2002 - 14 Nov 2002 Twister Staryu Egg - Normal 18.5% / Shiny 3.5% Metal Claw Krabby Egg - Normal 18.5% / Shiny 3.5% Sharpen Onix Egg - Normal 18.5% / Shiny 3.5% Swords Dance Goldeen Egg - Normal 18.5% / Shiny 3.5% Future Sight Lapras Egg - Normal 11% / Shiny 2% ----- Johto Legend Campaign: 15 Nov 2002 - 21 Nov 2002 Shiny Raikou Lv40 - 33% Shiny Entei Lv40 - 33% Shiny Suicune Lv40 - 33% Shiny Lugia Lv40 - 0.5% Shiny Ho-oh Lv40 - 0.5% ----- Celebi Present Campaign: 22 Nov 2002 - 28 Nov 2002 Celebi Lv5 - 98.5% Shiny Celebi Lv5 - 1% Shiny Mew Lv5 - 0.5%
  14. Let me just start by saying what a pain it was to figure all of this out. So, I'm putting my knowledge out here in order to help others enjoy playing Gen 4 Roms with an increased shiny rate. The base of my knowledge is based on this Reddit Post: and from there I reverse engineered the rest of the games. Note that I did this with English version Roms. I don't think this will work for other languages but I'll include a way to try. So, without further ado I'll explain the process. Before starting, you will need to download a hex editor. I used HxD for this process and here's the link: https://mh-nexus.de/en/hxd/ For Pokemon Diamond and Pokemon Pearl (I only tried Pearl but they should be similar enough it doesn't matter), take your rom and open the .nds file in the Hex Editor. Hit Control + G and search for the offset 0006CAC0. Starting at Line 4, you should see the values 08 28 01 D2. For full odds possible without hacking, replace the "08" with "FF". This will give you a shiny odds of 1/257, or 0.4%. Make sure to save the file. For Pokemon HeartGold and SoulSilver (I only tried HeartGold but again it shouldn't matter), do the same as you did for Diamond and Pearl but search for the offset 000559A0. Starting at line 0A, you should see the values 08 28 01 D2 01. Again, change the "08" to "FF" for 1/257 shiny odds. Make sure to save the file. From there, I recommend starting that Rom or making a randomizer of that specific rom and doing encounters until you find a shiny to double check. Should take roughly 150ish, at least from my experience with testing. A 100% guarantee that it's working is that if you do a playthrough and a opponent trainer sends out a Pokemon that is shiny. Then it definitely works because that only happens when the rate is boosted this way. If for some reason you can't find the value, specified or you want to try a different rom language, try this method that I used to find the offsets. For Pokemon Diamond, Pearl, and Platinum, hit Control + F and click on the Hex Values tab. In the bar, search for "08 28 01 D2 01 20 00" and change the "08" value ONLY! For HeartGold and SoulSilver, search for "08 28 01 D2 01" and replace the "08" value ONLY! Hopefully that works, let me know below. NOTE***: I tried sharing my files with my friend so he could use my modified shiny boosted roms and they weren't working. Changing and saving the Rom .nds file ALSO modifies the .nds.bak file. You need both the modified .nds file and the .nds.bak file that goes with it for this to work. So if it isn't working there may be an unknown problem with your .nds.bak file. If this tutorial is confusing or hard to follow please let me know and I will make a YouTube video from start to finish to help. Thanks and happy gaming!
  15. Hello.One of the people I know claimed that he directly got movie genesect gen5 event in english gen 5 catridge. I know gen6~gen8 jpn event can exist with other language.But was shiny genesect able to be distributed at eng catridge?
  16. Version 1.1.8

    465 downloads

    Obtained by either breeding with shiny ditto or by wild encounters (lua scripts) Hope you guys enjoy! (Silver save) Shiny Pokemon in the save: PARTY: Feraligatr, Crobat Shiny Box 1 (aka just Box 2): Magikarp, Pidgey, 2 bellsprouts, drowzee. rattata, venonat, hoothoot, abra, geodude, scyther, pinsir, stantler, vulpix, both nidoran genders. marill, zubat, furret, psyduck Shiny Beast Box (Box 4): Entei, suicune, raikou, lugia Shiny Box 2 (box 5): umbreon, dragonair, oddish, slowpoke, quagsire, arbok, sudowoodo, caterpie, krabby, tentacool. flaaffy, gyarados, yanma, miltank, tauros. meowth, espeon
  17. Version 1.2.1

    1128 downloads

    This is the rarest possible form of Sinistea I could think of This Pokémon possesses the following attributes: star/square shiny, antique, has Pokérus, rare mark, has all earn-able SWSH ribbons, Level 100, fully EV trained, competitive nature, In a Beast Ball, battle ready, max PP, dynamax level 10 holding a Master Ball. It's fully legal and technically possible to encounter, but the chances of encountering one like this are so extremely low. The IVs are optimized for competitive (Perfect IVs except for 0 in attack)
  18. I am curious to know whether people believe acquiring an event mew in VC1, then using ACE bugs to change its DVs so it will be shiny when pokebanked, should considered legal.
  19. Version 1.0.0

    2077 downloads

    This ZIP file contains everything you could ever need. Gens 1-8 normal and shiny, all alts, events, Gamecube, Go living dex an eggs.
  20. Edit: I found the button that makes it a spoiler block
  21. So, for context, I've already modified the offset 08 28 @ 0x18DF0 in the arm9 to FF 28, making the base shiny odds ~1/257. Would there be a way to modify the amount of rerolls the game does to increase that even more to like ~1/10 for testing purposes only. I wouldn't mind if we have to modify the Shiny Charm's effects as well, literally don't know where the offset would be.
  22. Desperately need codes for Pokemon Platinum that contain the 3 Legendary Beasts (Shiny) from the 13th Movie: Entei, Raikou and Suicune Been searching for the codes for 3 days HG/SS codes are widely available but really need codes for Platinum (US) https://bulbapedia.bulbagarden.net/wiki/Legendary_beasts_(M13)#Suicune
  23. Version 1.0.0

    5921 downloads

    this is a list of shiny 6 iv pokemon i wanted people to have so..go nuts
  24. Version 3.0.0

    2778 downloads

    Pokémon were captured by me and modified to get him shiny 6IV. I'll update the file as soon as I capture them. I believe SID, PID and TID are linked to get them legal shiny, as PKHEX shiny generated says that are not legal.
  25. I am looking for pk8 files for a Lunala and a Solgaleo with the OTs as Moonset and Sunset. If you have them, please DM me or offer to add them to the next PKHeX update
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