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Popular Content
Showing content with the highest reputation since 03/15/26 in all areas
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I encountered this same issue so I did some testing and here's what I observed: When connecting to HOME, all Pokemon regardless of whether or not they are actually moved will have all PP set to 0 and their Height and Weight adjusted to be equal to the Scale value (e.g. a Pokemon with Scale 137 will have both Height and Weight set to 137). This happens even if you immediately save and quit without moving any Pokemon. I don't know if there are any other changes, but these are the two issues that violate PKHeX's current legality check. The HOME tracker is still all 0s for Pokemon that were never put in HOME. After a save file is accessed in HOME and you start up the game, PP can be corrected under certain conditions. I haven't tested this extensively, but it seems to be automatically corrected for Pokemon in your party and for Pokemon in boxes if you alter their moves such as swapping move positions. Even if you swap just two of a Pokemon's moves, all their moves will have their PP fixed. But Pokemon that don't meet these conditions will still have 0s for their PP. In PKHeX, if you change a Pokemon's PP back to their normal values and set their Height and Weight back to 0, it will pass the legality check. If you then save and restore that save file, access it in HOME, and then open that save in PKHeX, that edited Pokemon will again have their Height and Weight set equal to the Scale value and PPs all set to 0. I don't know if editing a Pokemon this way will have any repercussions though (I used a separate basic account of HOME in just in case). After a save has been accessed by HOME, newly-caught Pokemon in Z-A will still have Height and Weight at 0 and non-zero PP values as long as HOME is not accessed again. The takeaway is that HOME seems to be altering certain values for all Pokemon in the save regardless of their origin and whether they were moved in HOME or not. The Height/Weight change is probably for future-proofing those values. iirc Legends Arceus had the opposite problem since Scale didn't exist back then, Pokemon transferred from that game simply had their scale set to 0 until a later HOME update. The PP issue might just be HOME ignoring PP values for Z-A (since the game doesn't utilize it) and just sets it all to 0 when it alters the save, especially since the game corrects it anyways under certain conditions. I haven't gone as far as comparing pa9 files for other possible alterations though.2 points
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Version 26.04.11
12945484 downloads
Pokémon core series save editor, programmed in C#. Supports the following files: Save files ("main", *.sav, *.dsv, *.dat, *.gci) GameCube Memory Card files (.raw, .bin) containing GC Pokémon savegames. Individual Pokémon entity files (.pk*) Mystery Gift files (.pgt, .pcd, .pgf, .wc*) including conversion to .pk* Importing teams from Battle Videos Transferring from one generation to another, converting formats along the way. Data is displayed in a view which can be edited and saved. The interface can be translated with resource/external text files so that different languages can be supported. Pokémon Showdown sets and QR codes can be imported/exported to assist in sharing. We do not support or condone cheating at the expense of others. Do not use significantly hacked Pokémon in battle or in trades with those who are unaware hacked Pokémon are in use. FAQ Support Forum <-- Post here if you have questions or found bugs2 points -
My offer from 2022 still stands, you vanished back then and did the same again in 2023 without posting it from what I remember: As we are both in the UK you can send it to an InPost locker so neither of us have to reveal our addresses if you feel better doing it that way. Or if you purchase something like this: Cart Flasher for GameBoy from J.Rodrigo on Tindie I can help you dump the save over remote assistance. I also have a tutorial on how to do so: GameBoy / GameBoy Colour USB Save Game Backup, its pretty straightforward once you have the hardware to be fair So you have a few options on how to save this Mew if you really want to.1 point
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1 point
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You can add whatever properties you want to the report via PKHeX's settings for Report; the property is internally called Tracker1 point
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When was PKHeX last updated? Why are you expecting HOME transfers in to be flawlessly recognized, which is "new" as of a couple days ago?1 point
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The ROM (the game you are playing) forcing stats back to what it thinks is sane while the game is running is not something a save file editor can override. You need to reprogram the game to change its behavior to not do that anymore; either via cheat code while the game is running, or modify the ROM. Again, not something a save file editor is for -- a save file editor edits save files.1 point
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Add WC 0527 (#580) · projectpokemon/EventsGallery@b7d61e21 point
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(Maybe I used the wrong save or it was added in a new revision, but I didn’t see it in my save of the other tab on the current PKHeX revision. Or maybe it didn’t show the slots cause my resort could have been empty? It’s an old save so I don’t remember clearly. In any case, I’ll download the latest and check again >< thanks for helping them) So far HOME doesn’t ban for duplicates, and don’t seem to apply action for that. FYI any bans or actions so far: The banned HOME accounts were related to targeted individuals who were buying and selling via using HOME as a platform to complete the transaction. Eternal Bad eggs occurred for those who brought up hacked Eternal Flower Flower (caught in XY); transformation was species+form based, not targeted; suggests it was more to block Eternal flower Floette, rather than a targeted strike against users. HOME previously blocked entry for duplicates of a HOME tracker (is was due to the tracker, not because of the regular details), but trackerless duplicates enter just fine. They’ve since allowed for tracker duplicates now (gets reassigned a tracker); this suggests it was more of a technical issue caused by an assumption they had, rather than actual action Granted, they keep a log for every piece of detail, but they’ve not taken action.1 point
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And a change in any data can influence the checksum. Anyhow, since I do not know how to extract Resort data from PKHeX, I'll recommend something else: This may work, even if you're using a save as opposed to a ram dump.1 point
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I’ve been playing the HeartGold version of this hack (haven't tested Diamond or Pearl yet), and I am currently up to Morty. I have to say, the construction of this project is incredibly interesting! First off, "Project Caramel" is a genuinely funny and fitting name for what this hack does—taking the vanilla experience and heating it up until it's dark and intense. What I appreciate most is how well it preserves the integrity of the base game. There are no unnecessary gimmicks or artificial bloat; the added features are super cool, straightforward, and make the game purely, wonderfully difficult. The absolute best part is the sheer element of surprise. You walk into a boss fight thinking you know what to expect from your childhood, and suddenly you're getting half your team absolutely swept by a Metapod! It completely catches you off guard and forces you to actually use competitive strategies. If I had to point out one minor critique, it would be the pacing of the difficulty. Because the regular route trainers remain completely untouched, there is a very jarring whiplash between steamrolling through a route with zero effort and suddenly hitting an absolute brick wall at the Gym Leader. However, these are small gripes in what is otherwise a fantastic, challenging spin on Generation 4 that perfectly respects the original games. Highly recommended!1 point
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1. it's somewhere on the map, but it hasn't been captured yet so it has no location value set. 2. Alola, Raichu - Side Missions - Pokémon Legends: Z-A - the game remembers what you gave her in the scripted event.1 point
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The Combee starter would have the same problem mentioned with a Salandit starter, that she doesn't want gender-limited evos for starters. But the next update should make it easier to just add it yourself if you want.1 point
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That's ok haha, thank you for your understanding!1 point
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Could you, like, not post cheats here? You have no guarantee that they will work for other users and versions, and also there's already a cheat in place that goes around the evolution restriction. Keeping this here can lead to people trying it on possible future versions and encountering more issues. In general, asking the creator if you could post it is common sense If you quicksaved in dungeon, that's too late. If you used save states, you are advised to not use them as they are not a proper way to save your progress.1 point
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New release 1.6.1 focused on a new main feature: use of external PKM files, from outside PKVault. This was a feature asked for some months @Vladcik @yeyizo @WraithTDK This new feature is still quite basic & raw, but should answer most needs I read here.1 point
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Thank you so much, that worked perfectly. Devines bless your kind heart.1 point
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1 point
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did you fail when marowak was there? I don't think it'll return if you lost/win. Using action replay code to get the item might be the only way to get ascend stone 1.1 point
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1 point
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Version 26.02.02
383 downloads
Have you ever wondered where that shiny fletchling or pidgey that is shown on the misc tab for Pokémon ZA is located? Then this plugin is for you! In Pokémon ZA the game stores shinies that spawn in the overworld into their own block. This plugin reads that block and shows you the approximate location of these spawns. How to use Put the plugin into the plugins folder in your PKHeX directory, then access it from the Tools menu. Note: Win 10 might block DLL files downloaded from the internet. In that case right click the plugin file, go to properties and check "unblock" (as seen here). [You may have to unblock, reblock, then unblock again to get it to work] Example of how to unblock: Usages Can be used with either a ZA save file loaded into PKHeX or via a live read using sys-botbase. Connecting is optional. Click on the sprites in the plugin to have their locations shown on the map. Support for support or bug issues please utilize github1 point -
Version 26.4.12+4
100804 downloads
An experimental build of PKHeX meant for testing changes since the last stable release, and is not intended for general consumption. This may make certain features inoperable or corrupt your save file. Make backups of your saves before using. Use at your own risk. Looking for where to download PKHeX? Click here!1 point -
Version 3.1.2-6
45627 downloads
Pre-HOME HOME Non Shiny Living Dex | Shiny Living Dex Switch Core Living Dex (Regular and Shiny) Pokémon GO Transfers Key Description: This page hosts several pcdata.bin files, that have stored all available Pokemon in the Boxes. Just drag the pcdata.bin onto a save of that file's version-pair. (For example: drag SWSH pcdata.bin into a SW save or SH save.) The Pokémon in these files are compatible with Pokémon HOME. As long as you don't change any of the immutable values (EC, PID, IVs, shininess, etc), it can be transferred across games via HOME, and would have the correct stats, regardless of whichever HOME compatible Switch title you inserted it into first. If you want to have a brief understanding of why you should not change immutable values, check here. (you'll also find an example there) Files you will find: Files Description Potential Uses Origin - Sword & Shield Full living dex of every non-shiny Pokémon originating from Sword or Shield Could be used to receive the gift Shiny Keldeo from completing Pokémon HOME's Pokédex for the Sword & Shield games. Origin - Brilliant Diamond & Shining Pearl Full living dex of every non-shiny Pokémon originating from Brilliant Diamond & Shining Pearl Could be used to receive the gift Shiny Manaphy from completing Pokémon HOME's Pokédex for the Brilliant Diamond & Shining Pearl games. Origin - Legends Arceus Full living dex of every non-shiny Pokémon originating from Legends: Arceus Could be used to receive the gift Shiny Enamorus from completing Pokémon HOME's Pokédex for the Legends: Arceus game. Origin - Scarlet & Violet Full living dex of every non-shiny Pokémon originating from Scarlet & Violet Could be used to receive the gift Shiny Meloetta from completing Pokémon HOME's Pokédex for the Scarlet & Violet games. Origin - Lets Go Pikachu & Eevee Full living dex of every non-shiny Pokémon originating from Let's Go Pikachu & Let's Go Eevee Note: LGPE Pokémon format do not store HOME trackers. When deposited into HOME, it temporarily gains a tracker, and if said mon was transferred to other Switch games, it will permanently retain the tracker. All entries with a tracker is in the second folder. (Reminder that when LGPE mons enter another game, it can no longer be transferred back into LGPE) Could be used to receive the gift Shiny Meltan from completing Pokémon HOME's Pokédex for the Let's Go Pikachu & Let's Go Eevee games. HOME Living Dex 3.1.2 Contains a non-shiny folder, and a shiny folder, with separate folders spanning across the games for Sword & Shield, Brilliant Diamond & Shining Pearl, Legends: Arceus, Scarlet & Violet. Game origins (version caught in) not specific to any of the games. For players to inject a Pokémon into the respective game as the pcdata.bin (even if it isn't the origin game of said Pokémon) and be able to use Pokémon HOME to transfer said Pokémon across games [reminder to not modify the immutable values] Extra note: together with having all the Origin sets above in your HOME account, if you can also get the following (via others methods such as from GTS or Bank transfer or GO transfer), you'll be able to get the HOME Magearna gift: Spinda, Patrat, Watchog, Pansage, Simisage, Pansear, Simisear, Panpour, Simipour, Furfrou, Diancie. (Diancie can both be extracted out of the HOME Living Dex 3.1.2 archive) Exceptions: - Spinda is missing; while Spinda exists in BDSP, its implementation was bugged thus it cannot be deposited from BDSP into HOME (and vice versa) - Any Pokémon that cannot be transferred out of HOME are missing from this living dex; we gotta wait for games that can support those species. Last Word: Despite these Pokemon being legal, I still need to say this: ProjectPokemon.org is not liable, if you somehow managed to get yourself banned with these Pokemon. Also, don't be stupid or don't do stupid things. I can't possibly give every directive or comment on every possibility. Be reasonable, alright :31 point -
It works!! Oh my god, I can't believe I was just about to sit down and manually recreate 30 Pokemon in PKHex. It would have taken days. This is really amazing, thank you both so much for your help. Seems silly since we know they're just bits of data, but I lost Pokemon from as far back as when I was in high school playing Platinum and was really heartbroken about it. Thank you for helping me bring them back to life. To the best of your knowledge, is it risky to bring these up into Home? Of course the data is as vanilla as possible now, but given that I've already imported these Pokemon into Home in the past, I imagine it's feasible for Home to say 'wait, weren't these exact same guys sent off to Scarlet? How are they appearing now from Poke Transporter?'. I know we don't know the full extent of exactly what Game Freak looks for, but does this pattern match any stories of bans you've heard?0 points
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Thank you for being so consistent and creating something so beautiful . Every step in the game excites me. I created this account just to comment. I hope everything is going great for you.0 points