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Found 11 results

  1. Hi all, This is my first post and I really need help. I started a Platinum playthrough on my computer which I enjoyed more than my original. As such, I want to transfer the data from DesMuMe to my original NDS cartridge using 3ds homebrew (Checkpoint). Although I'm fairly new to this type of stuff, I read a few guides and got the homebrew launching successfully,; however, something went wrong when I restored the new .sav on Checkpoint... Whenever I boot the game cart, all I can see is a black screen which lasts for about a minute before reloading the 3ds menu. I tried resto
  2. I'm having a ARM11 error on my 3ds. So, I followed the site instructions to use PKHeX and Homebrew. It's working fine with my pokemon Ultra Moon (downloaded software) but when I try to open my Omega Ruby (physical copy) I get a ARM11 crash. I already tried to use a backup save and even deleting the entire save, but nothing seems to work. I have some crash dump files if needed. Also, I tested the game on my brother's 3ds (no custom firmware) and it works just fine. crash_dump_00000000.dmp
  3. Im gonna copy the whole error message here so its a bit, whenever i try to randomize wild encounters this message shows up and pk3ds crashes: Exception Details: System.ArgumentOutOfRangeException: Der Wert 10 ist für Value ungültig. Value sollte zwischen 'Minimum' und 'Maximum' liegen. Parametername: Value bei System.Windows.Forms.Control.MarshaledInvoke(Control caller, Delegate method, Object[] args, Boolean synchronous) bei System.Windows.Forms.Control.Invoke(Delegate method, Object[] args) bei pk3DS.Main.<B_Wild_Click>b__36_0() in C:\BuildAgent\work\ccf72a59f99
  4. Hey everyone, this is my first post here, but I kinda need the help. In the file attached to this, I've drafted an experimental version of a ROM I'm planning to make. Problem is, it's very hard to playtest, when the game suddenly just stops all functions upon entering route 203. I have NO idea how to fix this. I haven't messed around with a lot, only encounters in the routes leading up to Route 203, Pokémon typings and learnsets, and gym leaders that are way later in the game. If anyone wants to give it a whip and see the crash for themselves, you can. This was made with PPRE1
  5. When I attempt to save in my Randomized version of Omega Ruby it Always Hard crashes right after I hit yes to save. I am forced to Hold the Power button to turn off my 3ds the Rosalina Menu won't even pop up when I use the menu Combo. It randomizes perfectly and even randomized the Starters and trainers but when I save (And location doesn't change anything I attempted in multiple places) It freeze and play the music in the area I'm in even after the power is turned off for a full 5 seconds. I have no idea what to do now and I would love to continue playing my Randomizer farther than the first
  6. Undi

    PKHeX don't startup

    Hi, I have used PKHeX many time before with my SUN/MOON savefile, and never got any problem with it. But now, with USUM out, I wanted to use the last release to modify my savefile, but I can't launch it anymore. I downloaded the last version available here and got the same problem. I have Windows 10. I have all the required .net framework and beyond (4.7.1). I have already uninstalled/installed again the .net framework. I have already tried some other releases, didn't work. I have the right file in the folder (PKHeX.Core.dll with the PKHeX.exe). I don't have a user.conf
  7. I'm trying to get into my Moon to edit something. I keep getting this error Exception Details: System.Configuration.ConfigurationErrorsException: Failed to save settings: A configuration file cannot be created for the requested Configuration object. ---> System.Configuration.ConfigurationErrorsException: A configuration file cannot be created for the requested Configuration object. at System.Configuration.MgmtConfigurationRecord.SaveAs(String filename, ConfigurationSaveMode saveMode, Boolean forceUpdateAll) at System.Configuration.Configuration.SaveAsImpl(String filename, C
  8. Edit: For those that might find this post in the future experiencing the same problem the solution is this: Simply battle wild pokemon until you are able to initiate Pokemon Refresh from within the end-battle screens. The Refresh UI will not show at first - just touch the screen. From now on accessing Refresh from the menu will no longer crash the game. Newly Homebrewed my DS since browserhax and menuhax was patched to use PKHEX for the first time ever. I exported the save with JK, added a team of 6 pokemon to empty box spaces. All passed legality checks. I also added 100 full r
  9. Title says it all. I imported my AS save file into OR and saved my game...it crashed and turned the 3DS off. What happened.
  10. Stuff you might need to know: PokeGen 3.1.13 Desmume 0.9.8 HeartGold ROM .dst save file I open up my .dst save file while Desmume is running and then I make a Pokemon and set it in my second slot in my party. The second I press save again PokeGen shuts down unexpectedly with no message and my changes are not saved. I may be making a silly mistake and feel free to ask me for more information regarding this issue. I tried to upload my save state too but it is too large being 1.83 MB even when I compressed it into a WinRAR file. PokeGen_full..zip
  11. Please forgive me if this question has already been answered but a search didn't pull up anything quite related. I'm using the No$gba emulator and I'm trying to use Pokesav to add a few of my favorite pokemon that are otherwise unobtainable. When I get the export code for the party members, I'm only adding 5, and enter it as an action replay code the game crashes suddenly. I've made sure that my trainer ID, stats, IVs, movesets, and abilities are all reasonable and legal so I dont think thats the issue. Any help would be greatly appreciated! Oh, and i figure this might be somewhat importa
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