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Found 31 results

  1. Hello everyone, I hope you are well. Well, to put them in context, lately I've been playing Japanese or Korean language pokemon games, out of curiosity, in addition, to make a pokemon collection with these languages (Exepting events, and the 7 gene that I intend to do in Traditional Chinese). I hope to be able to share my collection in this beautiful community as a thank you for everything that has helped me, although I think I will delay a lot, but at least I think I can enjoy these games again. I'm going to be in Gen 3, with Pokemon Colosseum in Japanese, but I have a problem, I want to get Mareep, Togepi and Scizor from the e-card reader, I already have the e-reader in Japanese but I could not do The e-cards that I got functions and can get these pokemon, could you help me to make this request , I thank you heartily for your help.
  2. Hello RNG'ers! Today, I have prepared a save file for those looking to RNG Japanese Emerald's Mew for me. It is a copy of the HaxAras ticket save, but with both ID numbers changed to a special set that makes the only timid 6iv flawless method 1 spread shiny after 176+ million frames. (Refer to my earlier posts and threads for my desired hex PID of 7942EF72, with TID 60510, and 31337.) Anyways, this save file is ready to catch mew when using frameskip 9/10, turbo mode, 1000%, and vblank patching (all from reddit and bond697) to speed the game up to the only flawless frame at 176,000,000+ frames, which, instead of 817 hours or 5 weeks, would, after skipping frames this way, would only take 23-24 hours to hit the frame on a fast PC. This allows Mew to be obtained. If HaxAras's save is unwanted due to cheating, just use Glitzer popping on InsaneNutter's Used Emerald Cart save to change both ID numbers before getting Mew if you abhor cheats. You can trade the Mew to an English RS with Pandora's box TID/NAME/SID/Gender manipulation to trick the name rater into allowing a legit 10 letter english Name before pal-parking without save flashing. Before I forget, on VBA-rr, audio must be off, and the frame counter script for JP Emerald must run, while in addition, the GBA bios is needed for timing accuracy and legitimacy purposes. The desired frame to jump to is frame 176,562,489, which has this PID. You can refer to my first and second threads for the info on these facts, and you can get more info from HaxAras, Ammako, BlackNight(???), suloko, SciresM (possibly), the_Slayer, trigger_death (for GBA RNG info,), and my theories/observations in the connected posts. r/pokemonrng on reddit may help. My earlier wish for an RNG'd 3GPKM is renewed, due to the info found on reddit which, with the battle video method, significantly makes this more doable on console after using an emulator to store the frame counter in the battle video using that namesake glitch on reddit, which allows you to hit the frame on console after save flashing to a JP emerald. This allows shiny 6iv flawless "event ID" method 1 pokemon to be legitimately caught on console with assistance from a wii with fix94's save dumper tool. With school, I have little chance or explanation to waste 24 hours waiting for mew on rng, so I leave the process of procuring shiny event legends with longer names to those in need. Interestingly enough, the Hadou mew can be made using these 2 id numbers into a fan event, which is nicknamed to 10 letters, because the word "Hadou" is 5 characters or less in Romaji and Japanese. This means a hybrid JP event mew is makeable by RNG users due to GEN 3 oversights. Have fun RNGing!
  3. Hello I hope you are well. I put them in context; I am playing Pokemon Blue (JP) and Pokemon Crystal (JP), I was wondering if there is a save file editor for Gen 1 and 2 in Japanese, because I used OmniEdit, Rhydon Editor and Pikasav and they do not read these games and I want to have a backup of my two games. What do you recommend me to do? . Thank you very much for your attention.
  4. Hello Researchers! Today I have discovered an exploit for Generation 3 that affects Pokemon Legality for RNG. The exploit can be done in 2 ways. One way is to take a save file with Japanese/Localized dual compatible names and nicknames from a Japanese Gen 3 game, flash it to an English cart, and then take any already-nicknamed Pokemon (pre-naming fixes a bug with bank compatibility for Japanese-exclusive Pokemon like mew) to the name rater to enjoy longer English names when kept on that same file. The more legit way is to RNG both region games to have a 5 to 1 digit cross region OT, with the same SID and TID, similar to using RNG to rename event Pokemon via OT RNG manipulation. The next step to do is Nickname the Japanese Pokemon, trade it over, and rename it on the English game with the cross region characters. Accent letters for Latin and Japanese will pose problems, along with RS copies with the nickname flag bug. Anyhow, this process obviously fails when trying to make longer Japanese nicknames. This means Nicknamed 3rd gen event Pokemon, Nicknamed Shiny Jirachi, Nicknamed Celebi, and Nicknamed In game events are possible now to RNG users. Hopefully this helps Legality checkers! Thanks, and have fun!
  5. Hello again Trainers! I am confused on what type of request this falls under, and what thread, so I was hoping somebody could clarify. Anyhow, what I would like RNG'd and added to the Pokemon archive is a shiny, docile, 6iv flawless mew from faraway island. In this post I will include all of the numbers needed to reproduce it yourself on an emulated JP Emerald copy, frame by frame. I hope you have better luck at landing frames than I do. In that way, I guess I am like HaxAras. I have one final request for the held item. If it is not holding its default item, a Lum Berry, please give it one for authenticity of it being the most perfect Pokemon. Now, on to the Directions: Origin Game: Japanese Emerald OT Name: Iwata Species: 151: Mew Pokemon Seed: BF0B02AA PID: E85091A9 Initial Game Seed: 0 VBA-M-RR TID Generation Frame (plus BIOS intro): 4435 Clock Battery: Dead TID Seed: 835EFA48 (according to VBA-M-RR when using the RNG Script Suite for JP Emerald) RNG'able TID: 15575 Desired Compatible SID: 17710 Nature: Docile Caught location: 201: Faraway Island Met Level: 30 Level: 30: HP: 109: 31IV/0EV Attack: 74: 31IV/0EV Defense: 74: 31IV/0EV Special Attack: 74: 31IV/0EV Special Defense: 74: 31IV/0EV Speed: 74: 31IV/0EV Hidden Power Type: Dark Hidden Power Level: 70 Ability Slot: 1 Pokemon PID Generation Frame: 3886 Time: 1:04.76 Ball: Dive Ball Item: Lum Berry Enjoy the Mew, as I could not make it into a PKM without Kaphoptics' finest work, and please do send me the resulting PKM file. If you would, Please PokeBank it, and let me know how it reacts. I did not share the PKM file, as this is firstly the wrong thread, and possibly otherwise damaging to my reputation on the web. You are free to archive the Pokemon data files. For extra legitimacy (which I sort of half-care about), my challenge to you is to use suloku's tool, in dol format, without a permanently traceable modded console, (such as using please.hackmii.com or Wilbrand directly with the Gen III wonder card tool, on a virgin Wii if possible, otherwise, if taking on the challenge with a virgin Wii is too costly, just do the above on your hacked Wii without using bootmii or the HBC (it will be untraceable in the PKM. I prefer using PokeLoad on gc forever if you care about legitimacy. To flash the memcard for use with PokeLoad using gcmm without the HBC or Bootmii, just use Smash Stack with gcmm instead of hackmii, and then load the memcard up with your favorite working gc Pokemon game, and use the tool for max legitimacy. All RNG must be done in VBA-M-RR, so Fix94's link cable dumper must be loaded the same way for the highest legitimacy. For the most legitimacy, use the SD reader bundled with JP channel. Feasibly this complex setup simulates corrupted memory cards, and could very remotely happen if a wish maker Jirachi was caught at it's best shiny spread first time, first try.
  6. I've tried PikaSav and Metropolis Editor and it seems neither of these are compatible with the Japanese versions of the Gen I games. It would be very excellent if someone could develop a save editor compatible with the Japanese versions of the game, as it seems the Japanese versions of the game on virtual console are the only "legitimate" way of obtaining a Mew. Mew was distributed to VC Gen 1 games on the 3DS, but only on the Japanese versions. Since we don't have a Japanese editor, there doesn't seem to be a way yet to edit a Japanese save (which you would extract from a 3DS using SaveDataFiler) and inject the event Mew distribution. Japanese pokemon from Gen 1 games are also incompatible with Non-Japanese/European/English USA pokemon, as trading a Japanese pokemon to a US game would cause the game to crash. So it would be nice to have a SAV editor exclusive for the Japanese versions of the game (Japanese "Aka", "Midori", "Ao", and "Pikachu"). If there's someone out there who can develop one, please let us know! If anyone knows of an already-existing save editor, even better! This seems like Western civilization's only hope for obtaining access to a Gen 1 legit Mew :'(
  7. Warning: Please do not get scammed on Wi-fi trades. Anyone who offers you an "egg" of Volcanion, Hoopa, or any hacked Pokemon claiming they can be traded is lying to you. Deeply apologize if this is the wrong place for this, so mods feel free to do what is appropriate. I thought I'd post this in R&D because I have done a bit of research into these two topics and it appears to be of particular interest to many people who have questions about getting a Japanese 3DS and whether a Volcanion, Hoopa, or other hacked pokemon can be obtained by hacking the Pokemon as an egg (as a way to bypass the legality checkers on Wi-fi services). I also feel this has been asked MANY times in other threads and will continue to be asked by newcomers. Here are some clarifications regarding what you can or can't do with a Japanese 3DS and/or using Pokebank if you have the Cyber Save Editor 3DS by Cyber Gadget, and some myth-busting regarding trading hacked eggs: You will need a Japanese 3DS if you: 1. Bought a new Japanese X/Y game so you can initiate gameplay of the game and advance until you get the pokedex (or whatever the checkpoint is to enable use with Cyber Save Editor 2. Would like to trade eggs (for some reason) from your Japanese game to your non-Japanese game (Pokebank will not store eggs) 3. Want to have Latiosite, Latiasite, Soul Dew, Sacred Ash, or any of the other unreleased items (Pokebank does not allow storage of items, held items will be sent to your bag if you try to store them in Pokebank). These items can be traded to your non-Japanese game via local trade. That's about everything I can think of right now. 4. Don't care for trading permanent Mega Pokemon to your non-Japanese game, as this cannot be done via local trade. You can use Pokebank on your non-Japanese 3DS if you: 1. Have a used copy of a Japanese Pokemon X or Y cartridge that has been sufficiently advanced to enable Cyber injecting. 2. Want to transfer permanent Mega Pokemon to your non-Japanese game, as this is cannot be done via local trade. 3. Don't care about obtaining unreleased items on your non-Japanese 3DS. OR you don't care about having hacked eggs (which cannot be traded via wi-fi, more on this next). Now to bust the hacked egg trading myth: <- For anyone that really doesn't believe me when I say it doesn't work, here is proof of it, because a lot of people that come up to me about it want to know for sure (not sure if any of them read this forum).Furthermore, I think hacked eggs can in fact be sent to Wondertrade. However, I have heard that the receiving end of any hacked eggs will get a bad egg that will never hatch. I'm not sure whether this can be confirmed, but my suspicion is that wonder trading hacked pokemon was the cause of all those bad eggs floating around wonder trade last year. I really hope this helps. Thanks for readying.
  8. Translations

    If you have a suggestion/correction/update for any of the translation files, please post here. Since all of the translations are present with the release of beta 25, it'd be preferable to only post corrections to individual lines, rather than uploading a whole file. There are untranslated lines in just about every language at the moment, so updates are appreciated. Note: Translations are not done by me, therefore I can't guarantee their accuracy.
  9. I have the Black Version or Pokemon in Japanese, but I can't find an English program to make Japanese codes. Anyone offer some help here?
  10. Since A LOT of people have trouble with this, I will redo everything that needs to be done so Japanese characters can be used on your computer. Here we go. Windows XP First, you'll need to make sure you acquired the Windows install CD (how, I do not care). Next you must go to Start > Control Panel > Regional and Language Options. Click on the Languages tab of the window and check off the "Install files for East Asian languages" and hit apply. After you have installed the languages and restarted your computer you'll want to download the AppLocale installer and install it. Now that you have everything all set, gather your Japanese and get ready. Start up AppLocale, find your copy of Pokesav, and set the language to this: Now just find the spot that you need to put your Japanese in, and paste. If you have any questions/problems, just post them here. PLEASE DO NOT MAKE UNNECESSARY TOPICS! Windows Vista In Windows Vista, using Japanese text in Pokesav is even easier. All you need to do is set your regional Unicode settings to Japanese. To do this, follow these steps, accepting UAC prompts as necessary: Go to the Control Panel (Start > Control Panel). Select the Change keyboards or other input methods link under Clock, Language, and Region. At the top, select the Administrative tab. Click the Change System Locale... button. Change the drop down list to Japanese (Japan) and confirm. Windows will then prompt you to restart your computer. After you're done using Japanese characters with Pokesav, change this setting back to what it was before, as it could affect some settings on your computer. Enjoy.
  11. I am looking for an action replay code that allows me to rename Pokemon that I received in a trade to be nicknamed in Japanese. I would like it to work when I go to the name rater to change my Pokemon's name. I would appreciate that very much.
  12. On the japanese PGL, starting as off today the 13th june, there is a new musical background ! But a password is needed ! Thanx to this http://www.tv-tokyo.co.jp/anime/pokemon_smash/news/index.html#101914 and since I don't know japanese at all I figured out how that work : First of all put ポケスマ!ミュージカル in the caption box and click OK ! On the next picture figuring a theater curtain, clic on the little black triangle similar to the "play" symbol ! The symbol become 2 vertical bars, the "pause" symbol and the background will change, as if the lights were cut off ! Now click OK and you're done ! Enjoy ! :grog:
  13. I'm not sure where to put this thread, so forgive me if I'm wrong in putting it here! I was just wondering if, when HGSS finally come out in English, would I be able to rename my Japanese save and play it with the English Rom? Or must I start again? Thanks~
  14. Basically whenever I sav a pokemon for HG it alway gets boosted exp despite having same ID, secret ID etc. I believe this is to do with the size of writing. When you enter your OT in pokesav it appears in game same size as English version writing. However the English version writing is smaller than the English text used in Japanese games causing this problem as the Japanese games use a larger font size. You'll notice this if you flick between an in-game caught pokemon and a pokesav generated one. Does anyone know how to get the Japanese sized English language generated by Pokesav? Many Thanks.
  15. Japanese text

    I have small question and a request. My question is, When making a PKMN in Pokesav, in the party edit screen, does setting it to JPN translate your trainer name for you? If it doesn't then could some one post the name George, written in katakana (the writing style they use for the game), in a text format I can copy and paste it into Pokesav? Thank you.
  16. Japanese Suicune

    Hey, guys. I've been working on making a convincing hack for a Japanese Suicune from HeartGold. I'd appreciate it if I could get your input. The only thing I'm really iffy on is when I run it through Legal, it shows as Type 1 - Normal NDS or GBA (A-B-C-D). I successfully made a Suicune from FireRed with the necessary IVs and it showed as Type 1 (Roaming). Does Legality Checker indicate roaming legendaries the same way for NDS Pokemon, or is it fine as it is? If it's not fine, how do I need to arrange the IVs? 245-Suicune.pkm
  17. HG: Japanese Palkia

    Just got mine from HG does anyone want/need one I also have 3 Eikan Arceus if anyone needs/wants them
  18. Basically the keyboard when making name is split in 4 tabs; 1st is hiragana, 2nd is katakana, 3rd is latin and 4th is numbers, symbols, e.g. You can't just edit your name from one latin based name to another (our alphabet) by just using pokesav for HG/SS because it will use the english way of saving a name, using the first table and not the 3rd. I know the hex code for the name I got and for the name I want, but editing directly in the SAV using hex editor makes the save corrupt and unplayable... Is there any way to hex edit the name but not make it corrupt? Perhaps some other tool I don't know about?
  19. Text on a Japanese Game?

    What I'm basically asking is: On the typing screen (for nicknames, character names, etc.), is all of the kanji/katakana/hiragana (I don't know the difference) the same as normal text used throughout the game? Are there any symbols that the game text uses that you cannot include in your nicknames/character name (not counting games in other languages)? Also, is the main difference between kanji, hiragana, and katakana that they have different sounds, or is it another type of writing altogether?
  20. I want to be able to run into Carnivine in the wild without fail in the great marsh on my Japanese Platinum. It's too tedious looking through the telescope again and again.
  21. Pokesav Most Recent

    Ok, call me a totally retarded, because this question kinda is. I was wondering if the Pokesav for Plat has EVER updated (-specifically the Japanese). On http://pokesav.umimi.com/ the last date on the Plat version is 2008/10/23. I'll take a guess that this site is the "main" site. In the back of my hmind I ponder (aka OCD obsess) if the guy has submitted a new version, etc. (Maybe even on 2ch?) 0.06 works pretty damn well - except for the Event flags, and they're running a lot of people (including me) up a wall. In the end, if it's no, I'll fucking live with it. Just... I wonder... I couldn't find it on Google Japan, so I figured I'd run it by you guys *braces for impact*
  22. Sorry if this is the wrong place to ask. I've searched for a while, but Japanese codes are hard to come by. Is there a Cloning code that will allow me to clone in Japanese Diamond Version? If so where could I find said code? AR code of course...
  23. adamant natured moves: ice punch, hydro pump, dragon dance, aqua tail if you have one, pm me. thank you in advance.
  24. Can someone make me a Japanese Arceus? OT: Vance ID: 61147 Moves: Spacial Rend, Judgment, Recover, Shadow Force Ability: Multi-type Item: Dread Plate Ribbons: All Ribbons Contest Condition: Max Condition IVs: All 31 EVs: All 255 Ball Caught: Cherish Ball Date Met: 2009yr 4mo 15day Place Met: Pokemon Event Thanks in advance for making this
  25. Japanese Mystery Gift Words

    Hi , i want to Unlock the Mystery Gift Option in my Japanese Pokemon Diamond but i dont know which four words to give the guy , i want to get my Jirachi Can some one tell me what the words are please ?? Thanks :smile: