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Found 2 results

  1. Hello RNG'ers! Today, I have prepared a save file for those looking to RNG Japanese Emerald's Mew for me. It is a copy of the HaxAras ticket save, but with both ID numbers changed to a special set that makes the only timid 6iv flawless method 1 spread shiny after 176+ million frames. (Refer to my earlier posts and threads for my desired hex PID of 7942EF72, with TID 60510, and 31337.) Anyways, this save file is ready to catch mew when using frameskip 9/10, turbo mode, 1000%, and vblank patching (all from reddit and bond697) to speed the game up to the only flawless frame at 176,000,000+ frames, which, instead of 817 hours or 5 weeks, would, after skipping frames this way, would only take 23-24 hours to hit the frame on a fast PC. This allows Mew to be obtained. If HaxAras's save is unwanted due to cheating, just use Glitzer popping on InsaneNutter's Used Emerald Cart save to change both ID numbers before getting Mew if you abhor cheats. You can trade the Mew to an English RS with Pandora's box TID/NAME/SID/Gender manipulation to trick the name rater into allowing a legit 10 letter english Name before pal-parking without save flashing. Before I forget, on VBA-rr, audio must be off, and the frame counter script for JP Emerald must run, while in addition, the GBA bios is needed for timing accuracy and legitimacy purposes. The desired frame to jump to is frame 176,562,489, which has this PID. You can refer to my first and second threads for the info on these facts, and you can get more info from HaxAras, Ammako, BlackNight(???), suloko, SciresM (possibly), the_Slayer, trigger_death (for GBA RNG info,), and my theories/observations in the connected posts. r/pokemonrng on reddit may help. My earlier wish for an RNG'd 3GPKM is renewed, due to the info found on reddit which, with the battle video method, significantly makes this more doable on console after using an emulator to store the frame counter in the battle video using that namesake glitch on reddit, which allows you to hit the frame on console after save flashing to a JP emerald. This allows shiny 6iv flawless "event ID" method 1 pokemon to be legitimately caught on console with assistance from a wii with fix94's save dumper tool. With school, I have little chance or explanation to waste 24 hours waiting for mew on rng, so I leave the process of procuring shiny event legends with longer names to those in need. Interestingly enough, the Hadou mew can be made using these 2 id numbers into a fan event, which is nicknamed to 10 letters, because the word "Hadou" is 5 characters or less in Romaji and Japanese. This means a hybrid JP event mew is makeable by RNG users due to GEN 3 oversights. Have fun RNGing!
  2. Hello again Trainers! I am confused on what type of request this falls under, and what thread, so I was hoping somebody could clarify. Anyhow, what I would like RNG'd and added to the Pokemon archive is a shiny, docile, 6iv flawless mew from faraway island. In this post I will include all of the numbers needed to reproduce it yourself on an emulated JP Emerald copy, frame by frame. I hope you have better luck at landing frames than I do. In that way, I guess I am like HaxAras. I have one final request for the held item. If it is not holding its default item, a Lum Berry, please give it one for authenticity of it being the most perfect Pokemon. Now, on to the Directions: Origin Game: Japanese Emerald OT Name: Iwata Species: 151: Mew Pokemon Seed: BF0B02AA PID: E85091A9 Initial Game Seed: 0 VBA-M-RR TID Generation Frame (plus BIOS intro): 4435 Clock Battery: Dead TID Seed: 835EFA48 (according to VBA-M-RR when using the RNG Script Suite for JP Emerald) RNG'able TID: 15575 Desired Compatible SID: 17710 Nature: Docile Caught location: 201: Faraway Island Met Level: 30 Level: 30: HP: 109: 31IV/0EV Attack: 74: 31IV/0EV Defense: 74: 31IV/0EV Special Attack: 74: 31IV/0EV Special Defense: 74: 31IV/0EV Speed: 74: 31IV/0EV Hidden Power Type: Dark Hidden Power Level: 70 Ability Slot: 1 Pokemon PID Generation Frame: 3886 Time: 1:04.76 Ball: Dive Ball Item: Lum Berry Enjoy the Mew, as I could not make it into a PKM without Kaphoptics' finest work, and please do send me the resulting PKM file. If you would, Please PokeBank it, and let me know how it reacts. I did not share the PKM file, as this is firstly the wrong thread, and possibly otherwise damaging to my reputation on the web. You are free to archive the Pokemon data files. For extra legitimacy (which I sort of half-care about), my challenge to you is to use suloku's tool, in dol format, without a permanently traceable modded console, (such as using please.hackmii.com or Wilbrand directly with the Gen III wonder card tool, on a virgin Wii if possible, otherwise, if taking on the challenge with a virgin Wii is too costly, just do the above on your hacked Wii without using bootmii or the HBC (it will be untraceable in the PKM. I prefer using PokeLoad on gc forever if you care about legitimacy. To flash the memcard for use with PokeLoad using gcmm without the HBC or Bootmii, just use Smash Stack with gcmm instead of hackmii, and then load the memcard up with your favorite working gc Pokemon game, and use the tool for max legitimacy. All RNG must be done in VBA-M-RR, so Fix94's link cable dumper must be loaded the same way for the highest legitimacy. For the most legitimacy, use the SD reader bundled with JP channel. Feasibly this complex setup simulates corrupted memory cards, and could very remotely happen if a wish maker Jirachi was caught at it's best shiny spread first time, first try.
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