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Found 25 results

  1. Version 1.0

    930 downloads

    These are Pokemon FireRed savefiles which contain a compilation of legit event Pokemon for the Generation 3 games (Ruby, Sapphire, Emerald, FireRed & LeafGreen). These savefiles have been in development by several ProjectPokemon members since April 2016, but has been hosted exclusively on another website. As of now, these savefiles will be concurrently hosted on ProjectPokemon as well. The Genaration III Pokemon games had a ton of events, many of which are extremely hard to obtain today. The Gen III games predate any sort of internet trading, and the event Pokemon from this generation have often been migrated up to newer Pokemon games. These factors make it quite hard to find legitimate event Pokemon for Gen III. The only way we can expect to obtain more event Pokemon for Gen III is if others share their save/pk3 files, so please consider sharing if you happen to have some! To learn more about Pokemon events in Generation 3, you can look over the following pages: List of English event Pokémon distributions in Generation III List of Japanese event Pokémon distributions in Generation III List of Journey Across America event Pokémon distributions List of Party of the Decade event Pokémon distributions List of PCNY event Pokémon distributions in Generation III List of Gather More Pokémon! Campaign event Pokémon Pokémon Colosseum Bonus Disc ----- The main savefile contains the following event Pokemon in each box: Box 1 & 2: 10th Anniversary (Europe, Top 10 Distribution) + Aura Mew Here we have a full set of all European 10th Anniversary Pokemon, each of the ten Pokemon in English, French, German, Italian, and Spanish. The OT for each language is as follows: 10ANNIV (ENG), 10JAHRE (GER), 10ANNIV (FRE), 10ANNI (ITA), 10ANIV (SPA) These Pokemon were selected through a poll and later distributed at various locations in 2006 for the "Top 10" event throughout Europe to celebrate 10 years of Pokemon. We also have a full set of Aura Mew distributions from Europe, each in English, French, German, Italian, and Spanish. OT is the same for each language. Aura Mew was distributed at various locations in August 2007 throughout Europe. Note: The English 10ANNIV distribution rom and English Aura Mew distribution rom have been released to the public. Unlike the English 10ANNIV, the English Aura Mew will distribute all five languages of Aura Mew. Due to legality reasons, the roms can not be shared here, but a simple Google search should help. Box 1: 10th Anniversary (Europe), Part I Charizard (x5, one of each language) Pikachu (x5, one of each language) Articuno (x5, one of each language) Raikou (x5, one of each language) Entei (x5, one of each language) Suicune (x5, one of each language) ----- Box 2: 10th Anniversary (Europe), Part II + Aura Mew Lugia (x5, one of each language) Ho-Oh (x5, one of each language) Latias (x5, one of each language) Latios (x5, one of each language) Aura Mew (x5, one of each language) ----- Box 3 & 4: 10th Anniversary (United States, JAA + PotD Top 20 Distributions) Here we have both full sets of United States 10th Anniversary Pokemon. One set was distributed at the "Journey Across America" event, and one at the "Party of the Decade" event. Both sets are nearly identical, though have different Trainer IDs. JAA has the TID 00010, and PotD has the TID 06808. JAA has an extra distribution that makes this set unique, that being Celebi. PotD has a unique Pikachu that differs from the JAA counterpart, due to knowing the move Fly. Box 3: 10th Anniversary (United States), Journey Across America (10 ANIV, Trainer ID: 00010) Bulbasaur Charizard Blastoise Pikachu Alakazam Articuno Zapdos Moltres Dragonite Typhlosion Espeon Umbreon Raikou Entei Suicune Tyranitar Blaziken Absol Latias Latios Celebi (x10) ----- Box 4: 10th Anniversary (United States), Party of the Decade (10 ANIV, Trainer ID: 06808) Bulbasaur (x2, one evolved to Venusaur) Charizard Blastoise (x2, one with gained experience) Flying Pikachu Alakazam Articuno Zapdos Moltres Dragonite (x2) Typhlosion Espeon Umbreon Raikou Entei Suicune Tyranitar Blaziken Absol Latias Latios ----- Box 5: Pokemon Center New York (PCNY) Distributions These Pokemon were distributed at Gotta Catch 'Em All! Stations in the New York Pokemon Center between 2003 and its closing in January 2005. These PCNY sets are incomplete, however we have a good portion of them. Some of the Pokemon distributed here also were poorly documented, so we have some PCNY events that aren't listed on Bulbapedia. Due to this, there may be other PCNY events that we don't yet know about. Dragon Week Seadra Dragon Week Flygon Dragon Week Altaria Dragon Week Flygon Monster Week 2, Lv50 Exploud Monster Week 2, Lv100 Exploud Monster Week 2, Lv50 Aggron Monster Week 2, Lv100 Aggron Monster Week 2, Lv50 Wailord Monster Week 2, Lv100 Wailord Monster Week 2, Lv50 Crawdaunt Monster Week 2, Lv100 Crawdaunt Christmas Day Zangoose Christmas Day Seviper Christmas Day Milotic Pokemon Box Promo Flygon Pokemon Box Promo Seviper Pokemon Box Promo Spite Absol Pokemon Box Promo Wish Absol Undocumented PCNY Machamp Undocumented PCNY Tropius Undocumented PCNY Gardevoir PCNY Wish Chansey Egg PCNY Wish Drowzee Egg PCNY Wish Exeggcute Egg PCNY Wish Farfetch'd Egg PCNY Wish Kangaskhan Egg PCNY Wish Lickitung Egg ----- Box 6: English Events This box contains the remaining English events not yet mentioned. Several JEREMY are still missing. Note: Several savefiles from FireRed carts that were officially used to distribute Mystery Mew by direct trade have been released to the public, which as a whole contain all 420 possible selections of the boxed Mews. If you wish to make your own selection from the 420 Mews, please see this page: MYSTRY Mew FireRed Distribution Cart Savefiles. The GBA cartridge version of the English Berry Glitch Fix Shiny Zigzagoon distribution used in the UK has also been released to the public. Due to legality reasons, this rom can not be shared here, but a simple Google search should help. Berry Glitch Fix Shiny Zigzagoon (x2, OTs RUBY and SAPHIRE) JEREMY Vulpix JEREMY Haunter (evolved to Gengar due to direct trade distribution) JEREMY Tauros ROCKS Metang (evolved to Metagross, we still need an untouched version) SPACE C Deoxys DOEL Deoxys MYSTRY Mew WISHMKR Jirachi (x2, Salac and Ganlon Berries) CHANNEL Jirachi (x2, Salac and Ganlon Berries) METEOR Jirachi (UNRELEASED, beta distribution multiboot file found hidden alongside WISHMKR's multiboot file in US Bonus Disc) Shiny WISHMKR Jirachi (x9, every possible shiny Jirachi from US Colosseum Bonus Disc) Shiny CHANNEL Jirachi ----- Box 7: Japanese Events, Part I This box contains most Japanese events, excluding Egg distributions and GMPC(GCEA) events. A few are still missing, as noted by empty slots. Wishing Star (Negaiboshi) Jirachi (x2, Ganlon and Salac Berries) Berry Glitch Fix Shiny Zigzagoon (x2, OTs ルビー[Ruby] and サファイア[Sapphire]) 2004 Tanabata Jirachi (x2, Apicot and Petaya Berries) All Nippon Airways (ANA) Pikachu PokePark Meowth Yokohama Pikachu Hado Mew GW Pikachu 2005 Tanabata Jirachi (x2, Apicot and Petaya Berries) Festa Metang Sunday Wobbuffet Hado Regice Hado Registeel PokePark Mew PokePark Celebi 2006 Tanabata Jirachi (x2, Ganlon and Salac Berries) Mitsurin Celebi ----- Box 8: Japanese Events, Part II This box contains a complete set of all "Pokemon Center 5th Anniversary Eggs", a complete set of all "Egg Pokemon Present Eggs", and a complete set of all "PokePark Eggs". Wish Pichu Egg Teeter Dance Pichu Egg Shiny Wish Pichu Egg Shiny Teeter Dance Pichu Egg Wish Ralts Egg Charm Ralts Egg Wish Absol Egg Spite Absol Egg Wish Bagon Egg Iron Defense Bagon Egg Leech Seed Oddish Egg Petal Dance Meowth Egg Sweet Kiss Poliwag Egg Teeter Dance Bellsprout Egg Mud Sport Psyduck Egg Follow Me Pichu Egg Tickle Igglybuff Egg Mud Sport Corsola Egg FeatherDance Taillow Egg Mud Sport Surskit Egg Teeter Dance Whismur Egg Rollout Skitty Egg Water Sport Plusle Egg Mud Sport Minun Egg Uproar Spoink Egg Sing Spinda Egg Encore Cacnea Egg Water Sport Corphish Egg Tickle Wynaut Egg ----- Box 9: Japanese Events, Part III This box contains the first four campaign sets of the "Gather More Pokemon! Campaign" (aka "Gotta Catch Em All") distributions. First Campaign: Treecko Torchic Mudkip Second Campaign: Chikorita Cyndaquil Totodile Third Campaign: Ekans Pikachu Meowth Growlithe Bellsprout Slowpoke Shellder Chansey Kangaskhan Scyther Electabuzz Magmar Tauros Murkrow Misdreavus Qwilfish Sneasel Delibird Mantine Fourth Campaign: Bulbasaur Charmander Squirtle ----- Box 10: Japanese Events, Part IV This box contains the last two campaign sets of the GMPC (GCEA) distributions. Fifth Campaign: Pikachu Lotad Seedot Surskit Skitty Sableye Mawile Meditite Plusle Minun Roselia Zangoose Seviper Lunatone Solrock Chimecho Sixth Campaign: Pikachu Hoothoot Mareep Aipom Sunkern Wobbuffet Pineco Gligar Snubbull Shuckle Teddiursa Houndour Stantler Smeargle ----- Box 11: Special Pokemon from "Colosseum" and "XD: Gale of Darkness" for Nintendo GameCube This box contains all special pokemon from Colosseum and XD, such as the MATTLE Ho-oh which is very tedious to obtain. This also includes the unreleased English variants of the Japanese Bonus Disc's Celebi and Pikachu, and the Japanese e-Card exclusive Togepi, Mareep and Scizor. Lastly included is the Johto starters from XD, as they are also incredibly tedious to obtain. JP Ageto Celebi JP Colosseum Pikachu JP Mt. Battle Ho-oh JP e-Reader Togepi JP e-Reader Mareep JP e-Reader Scizor EN AGATE Celebi (UNRELEASED) EN COLOS Pikachu (UNRELEASED) EN MATTLE Ho-oh (x3) EN e-Reader Togepi (UNRELEASED, x3) EN e-Reader Mareep (UNRELEASED, x3) EN e-Reader Scizor (UNRELEASED, x3) XD Chikorita (x2, English and Spanish) XD Cyndaquil (x2, English and Spanish) XD Totodile (x2, English and Spanish) ----- Box 12: Special Egg Gifts from "Pokemon Box: Ruby & Sapphire" for Nintendo GameCube After a certain amount of Pokemon are deposited into Pokemon Box from one of you GBA games, you are gifted an egg that contains a Pokemon with a special move. False Swipe Swablu Egg (x5 + one hatched) (after first deposit) ExtremeSpeed Zigzagoon Egg (x5 + one hatched) (after 100 deposited) Pay Day Skitty Egg (x5 + one hatched) (after 500 deposited) Surf Pichu Egg (x2 + two hatched) (after 1499 deposited) ----- Box 13: In-Game Special Pokemon This box contains rare in-game Pokemon such as standard legendary Pokemon, and event-exclusive island legendary and mythical Pokemon. Several of these are also included as Shiny. Note: The American Aurora Ticket distribution rom has also leaked to the public. The American version of this rom only supports FRLG, not Emerald like the European version (not public). Due to legality reasons, this rom can not be shared here, but a simple Google search should help. FRLG Articuno FRLG Zapdos FRLG Moltres FRLG Mewtwo Southern Island Latias Southern Island Latios RSE Regirock RSE Regice RSE Registeel RSE Kyogre RSE Groudon RSE Rayquaza Faraway Island Mew (UNRELEASED, English) Navel Rock Ho-oh Navel Rock Lugia Birth Island Deoxys Shiny Regice Shiny Rayquaza Shiny JP Faraway Island Mew Shiny Navel Rock Lugia Shiny Navel Rock Ho-oh Shiny Southern Island Latias Shiny Southern Island Latios Shiny Birth Island Deoxys ----- Box 14: Helpful Pokemon This box contains Pokemon that can be helpful in-game for the Battle Tower and for Pokemon Contests. Battle Tower: Salamence Suicune Snorlax Contests: Cool Swellow Cute Milotic Beauty Camerupt Tough Donphan Smart Banette ----- **POKEMON STILL NEEDED** Japanese: STAMP Absol STAMP Pichu Sapporo Pikachu Hadou Regirock (plus more Hadou Regice & Registeel for research) PokePark Jirachi English: ROCKS Metang (untouched) 9 of 12 JEREMY More of any PCNY events ----- The extra savefiles contain the following event Pokemon in each box: The extra savefiles provided contain overflow of the existing event pokemon from the main savefile. As the main savefile usually provided only one or two of each event, these overflow savefiles contain a larger selection of each event to choose from. However when it comes to Japanese events, there are far too many available to be necessary to include here. Most overflow of each Japanese event are included here, the only exception being the hundreds of event Pikachu. So if you want the full compilation of overflow Japanese events, please see this page: Ahiru's Wonderland Gen III Event Savefiles Event Savefile 2: Box 1 - 3: PCNY events (x83) Box 4: Journey Across America 10 ANIV events (x28) Box 5: 10 ANIV Celebi (x10) + Wishing Star (Negaiboshi) Jirachi (x11) + Doel Deoxys (x6) Box 6: German Aura Mew (x24) + Spanish Aura Mew (x1) + Shiny CHANNEL Jirachi (x5, one of each language) Box 7: Space C Deoxys (x30) Box 8: WISHMKR Jirachi (x18) + CHANNEL Jirachi (x10) Box 9: Ageto Celebi (x30) Box 10: Pokemon Box Eggs (x5 hatched, x9 eggs) Box 11: In-Game Island Captured Events (x14) Box 12: In-Game Unown full set (x28) Box 13: Debug distributions from the German Debug version of Pokemon Ruby (x30) Box 14: Debug Unown full distribution set from the German Debug version of Pokemon Ruby (x28) Event Savefile 3: Box 1 - 3: Ageto Celebi (x77) Box 4: Pokemon Center 5th Anniversary Eggs (x30) Box 5: JP Berry Glitch Fix Shiny Zigzagoon (x27) Box 6 - 7: Egg Pokemon Present Eggs (x48) Box 8 - 10: PokePark Eggs (x90) Box 11: Hadou Mew (x10) + 2005 Tanabata Jirachi (x2) + Festa Metang (x10) + Sunday Wobbuffet (x5) + PokePark Mew (x1) Box 12: PokePark Celebi (x6) + 2004 Tanabata Jirachi (x1) + PokePark Meowth (x1) + 2006 Tanabata Jirachi (x4) + ANA Pikachu (x18) Box 13: GW Pikachu (x15) + Yokohama Pikachu (x15) Box 14: Mitsurin Celebi (x30) Event Savefile 4: Box 1 - 5: GMPC (GCEA) (x139) Box 6 - 14: *empty boxes for potential future expansion* In-Game Trades Savefile: Box 1: Full set from Ruby & Sapphire - English, German, French, Italian, Spanish, and Japanese respectively Box 2: Full set from Emerald - English, German, French, Italian, Spanish, and Japanese respectively Box 3: Full English set (x2) from FRLG Box 4: Full German set from FRLG Box 5: Full French set from FRLG Box 6: Full Italian set from FRLG Box 7: Full Spanish set from FRLG Box 8: Full Japanese set from FRLG Box 9: Full English set from Colosseum and XD ----- Credits: Although @InsaneNutter started this project in 2016, and has put many hours into its development, it would have never grown this large without the massive contributions from the following people. If you contributed something that has made its way into these savefiles and you aren't credited below, please let us know! @vi3t - The original FireRed savefile this was built upon. @InsaneNutter - Started the compilation of events in this savefile, and continued developing it alongside HaxAras. @HaxAras - Continued help with developing this savefile, and has contributed many Pokemon from his personal collection. Big Mike - Contributed events to his friend HaxAras. @King Impoleon - Overflow Box of German Aura Mew, Overflow Box of Space Center Deoxys, and one Doel Deoxys. @Nigoli - 111 Ageto Celebi @Deoxyz - The English, French, German, Italian and Spanish Top 10 & Aura Mew in the main save, the 5 Doel Deoxys in the overflow save, as well as two of Mystery Mew distribution savefiles. Also the 10ANNIV, Aura Mew, BGF Shiny Zigzagoon, and Aurora Ticket distribution cartridges. Recently did the massive revamp of these savefiles to their current appearance and organization. @Misdreavus - The full set of JAA 10 ANIV Pokemon with two 10 ANIV Celebi, all in the main save. @Invader TAK - Three 10 ANIV Celebi in the main save. SWAMP.N - JAA 10 ANIV Articuno Zapdos, Raikou, Entei, Suicune, Celebi, Latias, Latios, and a Space Center Deoxys all in the overflow save. @arjun - The evolved ROCKS Metagross, shiny Regice & shiny Rayquaza in the main save, and full set of Unown in the overflow save. Ahiru's Wonderland - A no longer existing website which actively archived tons of Japanese event pokemon from 2003 to 2006. @Sabresite - Legitimacy checking many of these event Pokemon with his currently unreleased tools. @Kaphotics - Developing PKHeX, the program which without would have made the massive revamp of these savefiles a complete nightmare. @Gridelin - The Shiny Channel Jirachi and providing a detailed guide on how it was obtained.
  2. So i been trying to figure out how to create legit eggs in pokemon silver on the 3ds but i keep getting Location Met legitimately error no matter what i put as the location. (trying to start with a lavitar egg cuz i dont wanna wait till mid game) so basically how do you make a legit gen 2 egg on VC Silver/gold
  3. Distribution Title Easter Eggs Promo Games SM Type Local Wireless? Dates 18/3 – 9/4 Nickname Eggs of Drampa, Turtonator, Passimiam, Goomy, Oranguru and Mareanie Gender Random Level Eggs so 1 when hatched Source: Serebii/Twitter
  4. I'm starting a Pokemon Black Egglocke and need Pokegen Eggs to start off with. Please help me. Legality isn't a problem as long as the Pokemon is able to hatch out of an egg or able to have those moves.Please nickname the Eggs, I'm not creative with names unfortunately... No Legendaries or Phione please, since I don't want the play-through to be too easy. Send files over Email please, since it's easier. Send as many as you want, holding any item. Thank you! Ps: Set the happiness to 0 please, since the egg will not hatch quickly, and I'm not patient enough to wait.. Thank you! Send to this Email: mightyenatrickster262@gmail.com
  5. Did it get removed? cant find it under the trainer info
  6. Hey guys, anyone used filb's generator to look at how egg's are generated? I don't have one to test for legality, but it would still be interesting to see how its generated.
  7. So on wifi-battles stats like "Has 32BP" shows up, and "Has hatched 2329 eggs". Is there any way to modify this number/stat within Pkhex? Its very nice to gen legit pokemon with pkhex, but what good is it if stats like "has hatched 0 eggs" shows up? I would suggest this as a modifiable option within Pkhex:biggrin: It would be unbelieveable to see someone with 10 shiny pokemon and 200 hatched eggs. To make it seem legit, you should be able to modify the number of eggs you have hatched
  8. Warning: Please do not get scammed on Wi-fi trades. Anyone who offers you an "egg" of Volcanion, Hoopa, or any hacked Pokemon claiming they can be traded is lying to you. Deeply apologize if this is the wrong place for this, so mods feel free to do what is appropriate. I thought I'd post this in R&D because I have done a bit of research into these two topics and it appears to be of particular interest to many people who have questions about getting a Japanese 3DS and whether a Volcanion, Hoopa, or other hacked pokemon can be obtained by hacking the Pokemon as an egg (as a way to bypass the legality checkers on Wi-fi services). I also feel this has been asked MANY times in other threads and will continue to be asked by newcomers. Here are some clarifications regarding what you can or can't do with a Japanese 3DS and/or using Pokebank if you have the Cyber Save Editor 3DS by Cyber Gadget, and some myth-busting regarding trading hacked eggs: You will need a Japanese 3DS if you: 1. Bought a new Japanese X/Y game so you can initiate gameplay of the game and advance until you get the pokedex (or whatever the checkpoint is to enable use with Cyber Save Editor 2. Would like to trade eggs (for some reason) from your Japanese game to your non-Japanese game (Pokebank will not store eggs) 3. Want to have Latiosite, Latiasite, Soul Dew, Sacred Ash, or any of the other unreleased items (Pokebank does not allow storage of items, held items will be sent to your bag if you try to store them in Pokebank). These items can be traded to your non-Japanese game via local trade. That's about everything I can think of right now. 4. Don't care for trading permanent Mega Pokemon to your non-Japanese game, as this cannot be done via local trade. You can use Pokebank on your non-Japanese 3DS if you: 1. Have a used copy of a Japanese Pokemon X or Y cartridge that has been sufficiently advanced to enable Cyber injecting. 2. Want to transfer permanent Mega Pokemon to your non-Japanese game, as this is cannot be done via local trade. 3. Don't care about obtaining unreleased items on your non-Japanese 3DS. OR you don't care about having hacked eggs (which cannot be traded via wi-fi, more on this next). Now to bust the hacked egg trading myth: <- For anyone that really doesn't believe me when I say it doesn't work, here is proof of it, because a lot of people that come up to me about it want to know for sure (not sure if any of them read this forum).Furthermore, I think hacked eggs can in fact be sent to Wondertrade. However, I have heard that the receiving end of any hacked eggs will get a bad egg that will never hatch. I'm not sure whether this can be confirmed, but my suspicion is that wonder trading hacked pokemon was the cause of all those bad eggs floating around wonder trade last year. I really hope this helps. Thanks for readying.
  9. If I obtain an egg on a Japanese game, then trade the egg to an English game and hatch it, will the language be "JPN" or "ENG"? Would it still say hatched at "Daycare Couple" or would it say "Link trade", etc.? Basically, is it any different from obtaining and hatching an egg on the same game?
  10. I'm not sure what is going on, I've remade them 2 times and they both are still bad eggs in PBR. This only happened with Kingdra and Salamence, all the other 40 or so Pokemon I made work fine. I've made sure to get the 85h right (They both are set to hatch from eggs so its 00, and yes, they are in Poke Balls), date met and date received are the same day, no nickname... the EVs on both are 252/232/24... What's wrong? EDIT: They also both have legal movesets. Standard Smogon movesets and item choice. EDIT 2: Kingdra suddenly worked... no idea what to do about Salamence, though. EDIT 3: Salamence finally worked. Not sure what happened.
  11. Hi. I downloaded some .PKMN files and used Pokesav Platinum to make AR codes, for use in Pokemon Platinum. The codes added in a few event Pokes to the first slots in my Box 1. When I start the game I press L+R and look in my box, and they're all there, but there's also a bunch "ghost eggs" that can't be clicked on and disappear when I switch boxes. When I try to save the game, it says "save error" Any help is MUCHO appreciated.
  12. so basically, all i want is a squirtle, abra and a riolu egg. :] easy, right? i don't care about any other stats and i'd prefer to have pokemon i could use that wouldn't start disobeying orders without x badge. and i'll need it to be traded over wi-fi, pl0x.
  13. I mean, I check them with the legality checker and everything, make sure to normalize their trash bytes, everything turns up fine until I throw the codes to my AR and fire it up. What's going wrong?
  14. First off, I apologize if this is in the wrong forum or is against the rules. :smile: Now on to business... Due to my trying to breed particular Horsea, Happiny and Duskulls, I have oodles of eggs I have no idea what to do with. I know which one is which, because I used that AR code to see what is in each egg, BUT that is the only hack I used on/around these eggs. I figured in this forum it would be okay to give these away, cause I wanted to be totally up front about the egg-check thing. I'm giving these eggs away for free; nothing in trade is required. I'll even take a random bidoof. :wink: Anyways... again I apologize if this thread is not allowed. Sorry if that's the case!
  15. when ever i make a pokemon egg code the date on the egg are wrong and where is says the egg came from help?
  16. i absolutely need the pokemon, ot and id/sid, game version. beyond that give what you want to give. being run by one person this forum should be less crowded.
  17. This doesn't work for me, I think it makes all my eggs go bad =/ I did however made the eggs using PokeSav (I set teh steps at 0 or 1 x 256, iono if that's the problem). Also I noticed when I hatch the eggs normally, not all the eggs get the steps, only the first egg slot. I got like over 100 eggs to hatch and I don't really wanna waste a couple of hrs to hatch them. Is there any way to fix this?
  18. Hello, First off i'm new to the pokesav thing and been reading up a bit. Now I want to get a pokemon as a egg in my storage box (3), I set the pokemon, set where I got the egg from (daycarecouple), set my Trainer ID , set date egg recieved. And last but not least that it is in a egg and the number of moves added before it hatches. Now when I start my game up everything loads fine, even items can be added etc. But the moment I go to the box with the egg the game freezes. The game sounds keep going but the screen freezes and the box itself shows that there is a egg there. What am I doing wrong? Thanks in advance, and sorry if it is a stupid question.
  19. In this thread, I would like people to post PKM files which are shiny (not hatched), in-game gifts (eggs like Happiny or Mareep and pokemon like eevee), in-game legends (like Darkrai), in-game trades, or other special Pokemon that are not wild. If you have a legit chain shiny Pokemon, please post it as well. Please post 3rd generation Pokemon as well! And please ONLY Pokemon caught by you. I need the Pokemon in every language!
  20. Alright instead of just an intro in one post and then the rest in several others I'm going to try and get it all into this one post. Pokemon Eggs: Hatching Well hatching eggs is simple really however depending on the pokemon inside the egg it could take some time. Each pokemon while in the egg takes a different amount of steps to hatch. I feel so lame saying this but I actually didn't know that hatching an egg took steps so flying around doesn't count! Now if you have a lot of eggs you can only hold 5 in your party because you have to have a pokemon to battle just in case. So now that you have 5 eggs or less in your party you can go begin the hatching. Wait, no you can speed it up you just have to have the right pokemon. You see if the pokemon in your party has the ability flame body or magma armor the number of steps it takes to hatch an egg is cut in half. Pretty useful. Now, find a long stretch of uninterupted road, or cycling path, and then run or bike up and down the road to gain the steps. Riding on the bike in cycling road is the fastest way I know and you should have a bike by the time you get an egg. So that is the most efficient way I know to hatch eggs. If you want to know around the exact number of steps your particular egg will take to hatch then go to this link... http://pokemon.marriland.com/diamond_pearl/pokedex/list And search on the pokemon you know is inside the egg. The pokemon in the egg is always the female's or non ditto's species. If you receive it from a friend or in game then you might not know. FYI that link is for a diamond and pearl pokedex here is one for platinum: http://pokemon.marriland.com/platinum/pokedex I hope this has been helpful! Please post feed back and use the poll! ________________________________________________________________________________________________________ Pokemon Eggs: Bad eggs Bad eggs are terrible things and one should not ever try to obtain them. Bad eggs are the result of a code gone wrong or to many codes used. At least that is what I have read. So maybe if you were trying to get a pokemon from your AR and you misentered the code well then the pokemon would probably result in a bad egg. Can they hatch? Yes I do believe they will but they will turn up as a question mark and everything will be question marks either that or they never hatch. I do believe that they take 30,000 steps to hatch which is good because you never want to hatch them. They could crash your game. These eggs should be put in a pc immediately and never messed with if you cherish your game data. Why do they exist exactly? I have read through my internet research that it is somewhat of a vengeance. The vengeance of Missingno. or something like. This (identity) created something that to many codes resulted in a bad egg. (atleast with 3rd generation games for sure) Or maybe a code gone wrong or incorrectly inputted. They can crash your game which is part of the vengeance. Plus when they hatch they turn into question marks and that is all the pokemon you will ever see if it doesn't crash your game. Question marks. Codes gone wrong? These are incorrectly put in codes this could result in a bad egg. Plus I do believe that bad eggs can appear in double battles if you are using the one hit KO cheat. This, after the foe is defeated, could result in a bad egg appearing, although it is invisible it will use the moves of the previous pokemon and if wild it can be caught but don't catch it! BAD EGGS ARE JUST LIKE THEIR NAME BAD! DON'T EVER HATCH ONE OR ACCEPT ONE IN A TRADE, REALLY JUST STICK IT IN THE PC AND LEAVE IT ALONE! THEY ARE A CREATION OF PURE DEVIOUSNESS. BE CAREFUL WHEN DEALING WITH THESE EGGS THEY ARE NOT NORMAL AND CAN BE LETHAL TO YOUR GAME! I CANT STRESS THE FACT ENOUGH THAT THOSE THINGS ARE BAD AND DANGEROUS TO YOUR GAME! DON'T HATCH THEM OR IT COULD BE THE LAST EGG YOU EVER HATCHED!
  21. Does anyone know what exactly makes a code for a Pokemon come out as a Bad Egg? I recently made a Garchomp that had normal stats, IVs, EVs, Hex Values, etc and it turned out as a Bad Egg. I enter these codes by hand, so it's not exactly worth 15 minutes of typing to get a Bad Egg... So does anyone know? Any help would be appreciated.
  22. Everytime I try to send an egg to Black (with the use of the GTS), the Egg's info shows as if it was found January 0, 2000. Its location is always "----------". The steps required are also set to defult (the original step count of the pokémon), which is annoying if I want to release the Pokémon (I can't release eggs and I'm testing). However, everything is okay for the hatched Pokémon: the moves wanted, Abilty, Level, hatched location and time shows normally, ect. If there is any guide telling how to avoid this problem, tell me. Any help would be very appreciated.
  23. Ok, so I've been looking at how to edit the number of eggs received and hatched in Pokestock. I know that you can changed the number of received in there, but there is also an option for number of eggs hatched, but that actually doesn't tell you the number you hatched. Is there anyway to edit the number of eggs hatched not using Pokestock? This is for B/W.
  24. I want to create traded hatched Pokemon from scratch. However, I'm utterly clueless about what data remains the same and what data changes upon trade, especially regarding hatched data. CAN EGGS BE TRADED? (lol) ********************* I am almost certain it is a positive. If it isn't, then all the other questions pertaining to traded eggs can be ignored. HOMETOWN ********************* If eggs can be traded, does the soon-to-be-hatched Pokemon take the hometown of where the egg was created or where the egg was hatched? EGG RECEIVED AT ********************* I'd like to know what happens to the Egg Received At data upon trade between (or among) certain versions. Does it get changed? Does it get deleted? Those are what I primarily want to know. Here are the specific ways the Pokemon/Egg may change hands that I'm interested to know how Egg Received At may or may not change. If anyone has had first-hand experience in doing this especially concerning DPPt-HGSS trading and can verify/correct my suspicions/predictions, please do so. 1) RSEFRLG to DPPtHGSS a.k.a. Pal Parked Pokemon -Suspecting either values 2003 (Kanto Region) or 2005 (Hoenn Region) or data gets deleted. 2) DPPt to DPPt - Hatched Pokemon -I'm thinking that nothing changes except for that whole Faraway Place issue. 3) DPPt to DPPt - Traded Egg -Same as 2). About Date Egg Received... possibly the date where the egg was received from the Daycare? 4) HGSS to DPPt - Hatched Pokemon -Suspecting either values 2004 (Johto Region) or 3002 (Faraway Place). 5) HGSS to DPPt - Traded Egg -Same as 4) and 3). 6) DPPt to HGSS - Hatched Pokemon 7) DPPt to HGSS - Traded Egg Or maybe, nothing gets changed, just like with the hex values. Any sort of information pertaining to this will be greatly appreciated.
  25. What are the PC Japan Center Eggs suppose to show up as? Hatched? Common GBA Un/Restricted? By PC Japan Center Eggs I mean Sweet Kiss Poliwag Petal Leaf Meowth Iron Defence Bagon Spite Absol Wish Absol (Jap) etc.
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