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  1. Hey, guys! I'm looking for PKM files in the JPN region (ALL PKM from Gen1 to Gen8)! There are only ENG regions here, but I want PKM files from other regions (JPN, EUR, CHS, etc. ,,,). Or, I want a PKHeX plugin that changes the information of PKM files at once! I want to use it to change info such as nationality and TID all at once! I changed it little by little every day, but I'm sick of it! I'm going crazyyyyyyyyyyy!
  2. JIRACHI.pkm this is what I had extracted from it. Is there any hint that indicates it is NOT legal? Sry for Bad English. I am asian
  3. Here is 18 Meltans I caught legitimately, nothing has been changed. I simply got them in GO, transfered to Let's Go, caught, then exported. each filename shows Level and CP, a few have a couple 31 IVs and it shows in the filename. 31 ATK SpA LVL 14 153CP 808 - Meltan - C9A210AB55E2.pb7 31 Def SpD LVL 26 429CP 808 - Meltan - 9E8FECAD744C.pb7 31 HP 30 SPD LVL 14 149CP 808 - Meltan - 27C47468E22F.pb7 31 HP LVL 7 63 CP 808 - Meltan - B45F8D0B2C26.pb7 LVL 6 54CP 808 - Meltan - 7CAFE62D42D3.pb7 LVL 7 63CP 808 - Meltan - 438DDEEDCC50.pb7 LVL 8 73 CP 808 - Meltan - E692A8BA2A7E.pb7 LVL 8 73CP
  4. I'm using a flash card (Dsone) with the lastest firmware version (http://eng.supercard.sc/manual/dsone/evolution/download.htm) the one that supports pokemon white 2 The save data is in 4 megabit format (512kb) and works in-game When i tried to run that .sav in pkhex it open the save but does not show you any pokemon When i try to acces to items it can't detect any I've uploaded the save that i'm using (POKEMO~1.SAV) and two more files that appear the first time you start the game I can't attach the .nds because i'm only allowed to upload 10mb This error was show
  5. I'm working in a save editor for gen3 games and i'm having trouble with the pkm checksums. I'm using MILOTIC.bin as example/test, it's saved checksum is 0x3408 and the one i calculate is 0x3A02 This is the function I'm using to calculate the checksum: public function calcDataChecksum():UInt { var sum:UInt = 0x00; for (i in 0...24) { var pos = i * 2; sum += [this.data[pos], this.data[pos+1]].toUInt16(); } // truncate to 16-bit sum = sum & 0xFFFF; return sum; } And this is how i'm unencrypting the data:
  6. Hello all. I just recently went through a 2009 Wayback Machine web.archive.org copy of Emtu's PKMDB and PokeSav's. I did not find any PKM files from the PKMDB. I do want to note that I had a hard time deciphering the urls, so they are unsorted. From what I was able to read they were sorted by legality/legitimacy. I was not able to save all of them... &:-{ I would appreciate it if somebody checked and sorted all of these, along with maybe adding the zip to @ReignOfComputer's PC/Event Gallery. I will attach it here. Of note is that I left the original zip files untouched. I can say ther
  7. Hello Pokemon Fans, and today, I made a huge discovery. I discovered that what I think is Either the N's Pokemon glow and/or seal data exists in B1W1, plus seal data in b2w2, (to insert it, THE PokeSav is a MUST, because PKHEX junks the data in the party at the last 5 bytes of the 220 byte data structure, plus offset 8D, which is ball capsule ID, and needs to match the Pokemon Party slot ID, but also be non-zero) Meaning, to get the full effect out of the attached pkm file, you need to inject it using Pokesav B1W1 to a B1W1 save, and trade using wireless/ir into the party of a B2W2 save,
  8. Hello everyone. I need some help into transfering Pokémon from Diamond into my Emerald. Why? Because I transfered they as a kid, but I want they back, I still have both games without new game and it would be amazing to see they back into Hoenn. I know that officially isn't possible to transfer backwards, but since days ago I know that is possible doing this: This is from @BlackShark, from this threat: I don't know if anyone can do a program to do this, or a little guide step by step with images, I tried to do this by myself but I wasn't capable to convert the files. If
  9. 1. Pokemon Species: Latias Held Item: Choice Specs Level: 100 Ability: Levitate Nickname (If wanted): Latias Original Trainer: Nurse Joy Trainer ID (If specific): 00507 Secret ID (If specific): 00000 Shiny (Yes or No): Yes Egg (Yes or No): No Nature: Timid Moves: - Defog - Roost - Draco Meteor - Grass Knot Pokérus Status: Infected (active) Pokéball Captured In: Fast Ball EV Stats: 212 HP / 120 SpA / 176 Spe IV Stats: 31/2/31/30/31/30 Location/Date Met: Traveled through space and time from Johto region Location/Dat
  10. Greetings, all. I am new here, so I apologize if this is in the wrong subforum. Now, what I am needing to do: My girlfriend and I are planning on playing all of the Pokemon games from gen 4 right up to gen 7. We both have homebrewed 3DSs with CFW and have the NDS Pokemon games as ROMS on R4i cards. The idea is to play HeartGold and SoulSilver> Platinum and Diamond> Black and White> Black 2 and White 2> X and Y> Omega Ruby and Alpha Sapphire> Sun and Moon, in that order. What we want to do is transfer Pokemon over each time we move over to the next pair of games. Each ti
  11. Hello Researchers! Today I have discovered an exploit for Generation 3 that affects Pokemon Legality for RNG. The exploit can be done in 2 ways. One way is to take a save file with Japanese/Localized dual compatible names and nicknames from a Japanese Gen 3 game, flash it to an English cart, and then take any already-nicknamed Pokemon (pre-naming fixes a bug with bank compatibility for Japanese-exclusive Pokemon like mew) to the name rater to enjoy longer English names when kept on that same file. The more legit way is to RNG both region games to have a 5 to 1 digit cross region OT, with
  12. Hello again Trainers! I am confused on what type of request this falls under, and what thread, so I was hoping somebody could clarify. Anyhow, what I would like RNG'd and added to the Pokemon archive is a shiny, docile, 6iv flawless mew from faraway island. In this post I will include all of the numbers needed to reproduce it yourself on an emulated JP Emerald copy, frame by frame. I hope you have better luck at landing frames than I do. In that way, I guess I am like HaxAras. I have one final request for the held item. If it is not holding its default item, a Lum Berry, please give
  13. Hi, I am requesting PKM files from 1-802 full party box. It can be a save file or a file I can down with some legitimacy. This is for PKHex usage, thank you.
  14. Thank-You well in advance for this, much appreciated. This is for Pokemon Omega Ruby. My Friend Code is 1822-2348-4844 Vanilluxe (M) @ Life Orb Ability: Ice Body Shiny: Yes IVs: 30 SpA / 30 SpD EVs: 78 HP / 252 SpA / 180 SpD Modest Nature - Automize - Ice Beam - Hidden Power Ground - Flash Cannon Blastoise (M) @ Leftovers Ability: Torrent Shiny: Yes IVs: 30 SpA / 30 Def EVs: 252 HP / 252 Def / 4 SpA Modest Nature - Hydro Pump - Scald - Rapid Spin - Ice Beam Porygon-Z @ Life Orb Ability: Download Shiny: No IVs: 30 SpA / 30 SpD EVs: 4 HP / 252 SpA / 252 Sp
  15. PLEASE HELP I have a 3rd generation save editor called A-Save. I have completed Pokemon FireRed and exported all of my Pokemon as .pkm files, and then imported them to my PC in Pokemon Emerald. Now, I have just completed Pokemon Emerald, and exported all of those Pokemon as .pkm files. Next, I want to play Pokemon Platinum. So I open up my Platinum Pokesav, load my .sav file, select edit under storage, select load box and it says, "ERROR Wrong file type". Now, it cant be the wrong file type because A-Save exported them as .pkm files and Pokesav Should accept .pkm files. I don't want to migrat
  16. Hi all, Some of you may remember my online PKM Reader over at The Pokemart. Unfortunately, I've not been able to spend as much time as I'd like developing this, but Ii've managed to get it to a reasonably stable and documented stage, so I've now open-sourced the program. So, if you head over to our Google Code page, you can now download the full source and the database that backs it up. Hopefully, I'll be able to do some more development on this and co-ordinate contributions from anyone else that wants to get involved, so sign up if you can bring anything to the project. Thanks guys, Andy
  17. Hi guys! So I have been using PokeGen for AWHILE now and I thought of making a program for people. I will post pictures for what it looks like. The program lets you pick a save or PKM file to download. The files currently on the program are saves requested by others that they can not get through the pokebank. The location they are downloaded from are just my dropbox account and if asked for, I will try to provide a source code. I have an EXE build and a JAR build. The EXE build requires the .NET framework. NOTE: NORTON ANTIVIRUS MAY PICK THE PROGRAM UP AS A SONAR VIRUS BECAUSE IT DOWNLOADS FI
  18. I downloaded them one at a time and put 'em in a rar... nothin fancy. I have only looked through about 50 to see if they're legit and the ones I saw looked correct. No male/female/other separation. Downloaded from here. 649 .pkm.rar
  19. When I try and load a .pkm file into Pokésav, it won't see it. I click on the extension bar to choose wich extension is needed, and I only get a brunch of gibberish. If I click on the last option, I can see every files, including the .pkm file. I try and load it, but it gives me some kind of error message with gibberish written in it.
  20. I am seeking a relatively 'uber' Arceus, granted I'd never use it in battle, I purely want it for cosmetic purposes. Simply upload the TRU Arceus, have it Modest or Mild, keep all the factors as they are (location, OT, ID number, name, moves, item, ribbons, etc.) The only changes I request are 31 IVs and 252 sp. attack and 252 speed and 6 hp. AR Code, i dun want to wi-fi but that is up to you, a .pkm file would be grand! I honestly, have NO IDEA if this pokesav arceus could trigger the event either, is that even possible to create one to? One could probably test the TRU Regigigas or the
  21. The problem is that I cant get the bits from 0x38-0x3B Might you help me please :smile: Im using this code for pokémon ID UInt16 pkmID = BitConverter.ToUInt16(pkm, 8); This code works fine :smile: for stats im using this code; UInt32 Stats = BitConverter.ToUInt32(pkm, (0x38 << 0)); This code dont work :frown: then i try this UInt32 Stats = BitConverter.ToUInt32(pkm, 0x38 ( [0-31] << 0 )); But noting same problem help me please
  22. Kyrbi562

    Help for B/W 2.

    Well I wanted to get the Meloetta event since I missed it. So I go onto Pokegen and download the .pgf for Meloetta (I have the most recent PokeGen btw). So I go to http://www.pokegts.us and try to upload the .pgf. It then says "Not a valid PKM file for 5th Generation Games (Black/White)." I then change the file to .pkm and it still says the same message repeatedly. I have tried everything I know to the extent of my knowledge. All I want is to get Meloetta on my White 2 (Lol I use a 3ds btw). Can somebody please tell me what I am doing wring, or if it is PokemonGTS's fault. Help please. :tongue
  23. PokeGen is now maintained by Mat. Current version: 3.1.13 <-- THIS IS A LINK, SINCE PEOPLE DON'T GET IT Be sure to always keep backups of your save files prior to editing. I'm not perfect, mistakes can exist in the program still. This program can be used for Diamond, Pearl, Platinum, Heart Gold, Soul Silver, Black, White, Black 2, and White 2 for the following tasks: Generating Action Replay codes to create Pokemon, modify the Pokedex, and add Mystery Gift data, including exporting to an XML file that can be dragged to the Action Replay code manager Loading
  24. Hey, I'm new to pokegen, and to my knowledge the pokemon I made were legit. However, I used Pokecheck and found this isn't quite the case. Can I get any tips on how to make my pokemon more realistic? Here's a pic:
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