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Found 108 results

  1. Hello friends, I am new to PKHeX so I will try to keep it short and simple but forgive me if I go into too much detail. I come here after trying everything for hours. I played Pokemon Emerald on VBA using a normal ROM and completed a Living Dex on it. Recently I got a new PC so I downloaded Citra and completed Pokemon X and Alpha Sapphire on it. So I decided to get a shiny charm for shiny hunting. In order to complete the National Dex, I decided to legitimately own every single pokemon in it. I couldn't trade because of emulator, so I decided to legally catch every Pokemon. I caught every single Pokemon that can be caught in Alpha Sapphire. Being new to PKHeX I had no clue how to use it and not a lot of "Simple" guides I could find that were solely for transfering Pokemon. Most of the guides were for making a new pokemon and all that cheating stuff. I opened two windows of PKHeX and in one of them, loaded my Emerald .sav file. In the other one, I loaded my Pokemon X save file (.main). I manually dragged every single pokemon from one window to the other, one tile at a time. Finally I had Boxes 1-6 filled with my Original Pokemon from Pokemon X. Boxes 7-12ish had my Pokemon transfered from Emerald by simple drag and drop. I did the same for Alpha Sapphire. Basically I had all the Pokemon I LEGALLY CAUGHT in each game, now in one game. Here's where the problem began: When I Open Pokemon X's pokedex, I saw that my Grovyle was oddly colored. I opened its summary to see that its Shiny sprite is being displayed and there is no option to display his normal sprite. This was weird because the game showed I had caught "001" normal forms and "000" shiny forms which is correct. So a lot of Pokemon in my National Dex turned out to be appearing shiny when I havent seen their shiny form ever in any game or obtained them. Keep in mind all of the Pokemon in their respective form were caught legitimately using normal catching methods. No cheats no 3rd party programs involved. PKHeX was ONLY used to transfer over 150 Pokemon to one single game. Can anyone please help why this is happening and how I can fix this? Please note the Pokemon appear normal in boxes and everywhere else. Just in National Dex, they appear Shiny and no option to show their normal sprite. I actually have an ACTUAL shiny caught (legal as well). I opened it to check and apparently that one has normal sprite and shiny sprite and I can choose to display either. Would be very glad if you could help me out here. I dont have a lot of info about the program. I am willing to provide any info or files that you may require, from Save game files to Screenshots. In the images attached below, you can see the Grovyle as an example (SO many pokemon are affected) and in other image you can see the ACTUAL Shiny Makuhita I have, and the fact that I can view his normal Skin when I cant do the same with Grovyle. I'll try to reply as fast as possible so please don't give up on the topic if I dont reply in time, ty! TLDR: Legitimately caught pokemon when transfered to Pokemon X using drag and drop of PKHeX, appear shiny in dex without normal sprite available.
  2. PKHeX for Mac Made with Wineskin Welcome to PKHeX for Mac Discussion thread! Please post here if you need help or are experiencing issues related to this Wineskin wrapper, and use the PKHeX Support forum for issues related to the program. This is a Mac App that was made using Wineskin; it is not a port of PKHeX onto the Mac operating system. With Wineskin, we can recreate an environment where executable files will launch on Mac. As far as what is known, all features in the original program work in this wrapper. There are a few differences though. PKHeX for Mac is styled with MacOS. Also, the app's icon is different from the original PKHeX program to better fit in with the theme of the app. Download Credit to Kaphotics Source: https://projectpokemon.org/home/files/file/1-pkhex/ Issues with Wine and PKHeX? This app not working for you? Check out the PKHeX on Mac guide:
  3. Hey there everyone. I recently lost my Sun and Ultra Sun saves on my 2DS in an attempt to get homebrew on there with a bunch of my Pokemon and didn't think to back up the SD card because of how close I was to finishing. Long story short, my SD card got corrupted and when Windows 10 asked to "repair" it, it actually just wiped the entire drive and didn't warm me. So I found a way to get my old pokemon back through old backup saves on my other SD card (which I have backed up since in the incident) and to my avail, I found the Pokemon on a variety of saves. Now, these Pokemon are the culmination of almost 15 years since I was 5 and couldn't bear to think that I just lost them like that. Thousands of pokemon over the years and I wouldn't even know where to start on which ones I lost. Not even PokeBank could hold them all. My issue though is that while I edited them or whenever this happened, some of them got duplicated many times. Is there a program that helps me find duplicates and I can see a wide overview of my Pokemon? I thought of using Porybox but it hasn't been updated in two years, there is no way to download an entire box, and its incredibly sluggish with loading Pokemon. PkHeX is super helpful but only has like 31 boxes which is no where near enough for me, unless it can be increased or something like that than I will just use that to help me search through everything. Thanks to whoever can help me out! I very much appreciate it!
  4. Dont know wheter im stupid or this is actually a bug: I open PKHeX --> Click on "Zygarde Cells"-Button --> Click "Give All" and set the Total from 53 to 100 --> Export the main to my 3DS --> Import it via JKSM in 3DS Then I open my bag inside Pokemon, switch to Key items, click on the Zygarde Cube and choose the second option it says: "You have collected 53/100 Zygarde-Cells. At the moment you got 100 in your Cube" (Game is German, translation probably not 100% correct) Is it possible, that there are three "register" in the save (A) knowing, how often you actually triggered somthing by picking up a cell (53/100 in my case) (B) knowing, the spots where you've collected a cell (after PKHeX all flagged in my case) (C) knowing, how much cells one got overall just in this moment? (100 in my case) And if you choose to "Give All" in PKHeX it just updates (B) and with "Total:" you change (C), but you will never affect (A) ? I know it might be kinda hard to understand but im sure most of you will.
  5. Agregar esto ayudaría a muchos youtubers o solo a los jugadores que quieren hacer un aleatorio o cualquiera de ellos, en mi caso con amigos jugamos el pokemon randomlocke ultra-aleatorio, en el que hicimos una regla para elegir qué haríamos o si moriríamos. un pokemon, etc., pero el problema es que pk3ds elimina el juego guardado y luego no hay otro editor, sabemos que pkhex es mucho más fácil de usar, pero sin la capacidad de cambiar la habilidad a elección, esto nos serviria para cambiar la habilidad a el otro o para nosotros mismos. Al final terminamos sin usar pkhex cuando sabemos lo fácil y rápido que es usarlo, Nos gustaría mucho que lo agregaran y gracias. Adding this would help many youtubers or only the players who want to make a random or any of them, in my case with friends we played the ultra-random random-pokemon pokemon, in which we made a rule to choose what we would do or if we would die. a pokemon, etc., but the problem is that pk3ds eliminates the saved game and then there is no other editor, we know that pkhex is much easier to use, but without the ability to change the ability to choose, this would be useful to change the ability to the other or to ourselves. In the end we ended up without using pkhex when we know how easy and fast it is to use it, We would like very much to add it and thank you.
  6. I know this so sudden especially with the new PKhex version recently being released and all. But there is a problem with the trainer data with the adventure starting date being set to 1/1/2000 as well as the hall of fame once you've beaten it being set to that date too. Also with certain records on how many pokemon you've caught the most in one day being set to 0 plus other things along with it
  7. Hello dear PP community i would like to ask if someone could give me a 6*31 dv or 5*31 dv ditto for breeding (legit or pkhex i dont care) and Maybe even a Destiny knot if you dont Need one (or Pkhex). Of course i already tried to do it by myself but i always stuck at the part where i should have exploited the dsiware I appreciate every answer and if you want to trade or fight here is my Fc: 1263-7981-2504 ps: sorry for my bad english
  8. I'm wondering if I can modify the date that I received wonder card when I import wc7 from Pokemon sun save file. I set the date as 11/20/2016 on my Nintendo 3DS, imported wc7 file, and found out the Pokemon Met Date wasn't matching with the date I received wonder card - it was recorded as 11/26/2016. I personally think the setting on wc7 file was set for 11/26/2016. Do you not support any PKHeX functionalties that enable to change the date that I received wonder card in my save file, Mystery gift section? If not, is it possible to find any way to change only the "Date received"?
  9. Before I get powersaves I have one question: (Maybe Not One Actually) 1st question:If I backup my game to powersaves what save files will it be? Will it be a main file (you know: those files called main?)?[/u][/u] MAIN: Can I get my main file I downloaded off the internet and and use that backup? (About 1st question) YES: * (About MAIN section) NO: Go to the no section of BIN/OTHER. (About the MAIN section) BIN/OTHER: Can I turn that main file into a bin or the save file I need? (About 1st Question) NO: Can I get my backup(no hacked) onto the computer atleast and edit it then export the backup to my 3ds? (About BIN/OTHER) YES:*(About BIN/OTHER) YES: * (About answering NO to BIN/OTHER) NO:I'll just use the codes. (About answering NO to BIN/OTHER) * Means Post in the comments how to do it.
  10. Greetings, Is it possible to edit ranks? I couldn't find any options, only current streaks, continue and records are available.
  11. Here is 18 Meltans I caught legitimately, nothing has been changed. I simply got them in GO, transfered to Let's Go, caught, then exported. each filename shows Level and CP, a few have a couple 31 IVs and it shows in the filename. 31 ATK SpA LVL 14 153CP 808 - Meltan - C9A210AB55E2.pb7 31 Def SpD LVL 26 429CP 808 - Meltan - 9E8FECAD744C.pb7 31 HP 30 SPD LVL 14 149CP 808 - Meltan - 27C47468E22F.pb7 31 HP LVL 7 63 CP 808 - Meltan - B45F8D0B2C26.pb7 LVL 6 54CP 808 - Meltan - 7CAFE62D42D3.pb7 LVL 7 63CP 808 - Meltan - 438DDEEDCC50.pb7 LVL 8 73 CP 808 - Meltan - E692A8BA2A7E.pb7 LVL 8 73CP 808 - Meltan - 2228685A4426.pb7 LVL 9 84CP 808 - Meltan - 4A236CA0434C.pb7 LVL 12 120CP 808 - Meltan - 6B16929DED82.pb7 LVL 14 150CP 808 - Meltan - 95B8438A13CF.pb7 LVL 17 179 CP 808 - Meltan - 15271A7D6C08.pb7 LVL 24 356CP 808 - Meltan - 3D04AE5EDC1C.pb7 LVL 26 411CP 808 - Meltan - A970211FB248.pb7 LVL 27 442CP 808 - Meltan - E6C15646A245.pb7 LVL 28 450CP 808 - Meltan - 598EE8D457EA.pb7 LVL 29 484CP 808 - Meltan - 8DC7725E5847.pb7 LVL 29 498CP 808 - Meltan - 267B7B21DB44.pb7
  12. HELP! Just injected a GBA rom of Pokemon FireRed as a VC cia to my o2DS, running cfw 11.6 and god mode 9. I've fixed the save error you get at the beginning of the game (but message still appears as per usual), and used gm9 to dump the save file to my SD card. I tried to open the save file (linked here) to edit using PkHex but I get this error message, and it just opens to my default save (pokemon sun). I've tried changing the file extension to .pk3, .sav (instead of .gbavc.sav) and even .pk7, but I still get the error. I was hoping someone would know a way of fixing this, or otherwise another way to edit my gba vc save. Cheers 00040000002DEE00.gbavc.sav
  13. I am currently working on making mass changes to my Ultra Sun file in preparation for an Egglocke I am doing with my friend. I am rather new to this Batch Editor, so I am not sure if all the desired changes can be done at once or not. I will include a .text with desired changes (I did some research to make sure that the data values were at least correct) and the default .main file before changes. Here is a paste of the lines I want to implement: Basically, I want them all in an egg with random PID and Encryption Constant with Hatch Counter down to zero. No nicknames while they are all in pokeballs obtained at the default daycare in US. Trainer location is Louisiana, United States. Any suggestions on how to implement these changes would be appreciated. If I have to do multiple batch edits or even make some of the changes manually, that would be ok too. This would save me a LOT of time and patience if I could get the hang of batch editor. Thanks in advance! TeamRocketCollector's Egglocke_US.zip
  14. Hey everyone, I just updated my PK Hex to the latest version and apparently some of my mons are invalid with the following reasons, how do I fix this? Ive never seen these issues before. 1. Invalid: Unable to match an encounter from origin game. 2. Invalid: PID-Nature mismatch. 3. Invalid: PID should be equal to EC [with top bit flipped]! Please help!
  15. I'm playing pokemon yellow (US version) with VBA and citra3ds(VC version) and using PKHex (latest 180709 version) to sort items and PMs. Everything looks work well. However after reaching Lavender Town, I found no move is effective against ghost type pokemons. It seems every move displays as pound while using thus it never damage ghost type pokemons. This happened to save data at the very beginning of the game,however it doesn‘t effect game progress so I didn’t pay much attention to it. Now stuck at here. Maybe something is wrong with the save data? Gengar use pound? This is my save data:sav.dat
  16. I am sorry for the inconvenience of this post, as I have seen someone else mention this issue as well. I am using Citra to play Pokémon X, and the one thing I am not able to do is to change clothes without freezing. I could just hack in money or give all accessories, but the game freezes when I put on any new clothes, so my only option is to inject clothes using PKHEX. I spent about 2 days injecting clothes using PKHEX, and I know it is extremely tedious. The 'E', 'F', and 'G' values refer to the clothes, but I don't know the values for specific clothes items. I used this guide: The game freezes every time I change my clothes. Here is a screenshot of what my character is supposed to look like: Can someone who has access to both, PKHEX and Pokémon X/Y, help me with this issue? I need the outfit values that have to be entered in PKHEX to achieve the above customization options (Pangoro Sprig Hat, Zipped Shirt Combo Black which corresponds to 'E' with value 17, Short Cargo Pants Black, Loafers Brown, Vinyl Messenger Bag Brown). The skin color is a bit less white which corresponds to 'A' with value 136, hairstyle is very short which corresponds to 'C' with value 33, Mega Ring accessory corresponds to 'D' with value 5. Any help would be greatly appreciated. Thank you
  17. I'm trying to edit a Pokemon Platinum .duc file I pulled from my Action Replay Dsi. However, when I open it with Pokegen it only shows a few pokemon, even though it says almost all of the boxes are full. Any help? Also, when I try to open the file in PKHex, an error comes up that says the file size is unsupported.
  18. Hi there! I'm having a couple of issues with pkhex: Recently I tried to use the mystery gift database to generate 2 legendary event mons: shiny Tapu Koko and Celebrate Victini. Pkhex flagged it as legal, but when I tried to use it online, it didn't work. I got the usual "There's something wrong with a pokemon on your team" game message. BUT when using a pk7 file from friends that had the same event pokemon working online, it worked, and it looks exactly the same like the MG database one. I've used the MG (mystery gift) database before to generate other legendary mon, like Hoopa from ORAS, it was also flagged as legal and it worked online. So far, the only ones that didn't work were shiny Koko and Celebrate Victini. Am I doing something wrong? Please help me. I've been using Pkhex for 2 years now and that's the first time I've experienced something like that. Thanks in advance.
  19. When I open the main file in PKHeX, I don't get any errors, but nothing's there. Torchic doesn't show up in the Party-Battle Box. I injected an Eevee into the box, saved, and fired up the game to see if it's there. But Eevee doesn't show up in the game. Then I went back to PKHeX and deleted Eevee, then inserted a Torchic with the desired nature, saved, opened the game and checked, but nope. My starter Torchic with the wrong nature is all that's there. To keep it short, I don't know why the hell this is the case. It's like I'm editing another savefile thinking it's the one for Omega Ruby, but I'm certain it's the right one. I've been googling for a solution to this problem for a few hours now but I haven't even found anyone with the same problem. That's why I just created an account in hopes someone here might know how to help. Would be much appreciated!!!
  20. Did I do something wrong?
  21. I'm going to use it against my friends, who are already aware that they're not legal. I already made the files, just put them in your PkHEX service and trade it to me. My in game name is Sceptile, and my friend code is 4743-0960-3800. I play Pokemon Y. https://drive.google.com/drive/u/0/folders/1EvFucL0y4fQsjxC6E73HbtcnvTKT-P3_ UPDATE: Someone genned me 6 of the Pokemon. The ones that still need to be genned are #306, #389, #445, #503, #530 and #693.
  22. So I want to make the zygarde encounter in Ultra sun/Ultra moon permenantly shiny (I'm aware this isn't legal). Basically every time I encounter him, I want him to be garunteed to be shiny. Can I do this with either pkhex or pk3ds? Preferably with pkhex, if its not possible with either of these, its possible i can edit the hex values of the game. I have cfw and luma and all of that. Much appreciated
  23. Hello, I'm a little confused about egg/relearn moves. My understanding was that a bred pokemon can inherit moves from its parents based on it's listed egg move list. For example: Cyndaquil - Moves. Cyndaquil, like many other pokemon, has a slew of egg moves listed. Nowhere in Cyndaquils' egg moves is flamethrower. Here is a Cyndaquil I bred: As you can see, flamethrower is the second relearn move listed. PKHEX thankfully sees this as being legal which it should be as the poke was bred and hatched in game. My question is, how do I know what moves can and can not be egg moves for a given pokemon? As it stands, my way of figuring this out is by simply punching in a move I'd like to have under relearn moves and see if pkhex gives me an error but I'd like a better approach if one exists. If anyone can shed any light on this I'd appreciate it. Thank you. On a side note, there are other instances of this happening for various pokes, I just used Cyndaquil as an example.
  24. Hello, I think some strange things are going on either with pkhex, my save file, or maybe ultra sun/moon just acts differently. I'm playing Ultra Moon at the moment and am trying to edit a legitimately caught slowpoke and turn him into Slowking. I've edited caught pokemon before and changed them into their traded forms without issue, but I'm not having such luck with my ultra moon save. This is the error I'm getting: These are the things I've set: One thing that struck me as odd is that all of my pokemon, including this one, have no real memories on the "Memories with: OT" tab: These last two screenshots are of both an in-game acquired gift Rowlet and a captured Yungoos. As you can see, their OT memories are missing. Is this normal for Ultra Sun/Moon or Gen VII in general? On pokemon X, it's an entirely different story and everything works just fine. Anybody else have this problem or know what's going on? Thanks
  25. I use gateway my game save is located within the new 3ds sd card ya know the back of the new 3ds moves save to desktop to try as well and same issue how do i fix this?
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