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Found 133 results

  1. PKHeX for Mac Made with Wineskin Welcome to PKHeX for Mac Discussion thread! Please post here if you need help or are experiencing issues related to this Wineskin wrapper, and use the PKHeX Support forum for issues related to the program. This is a Mac App that was made using Wineskin; it is not a port of PKHeX onto the Mac operating system. With Wineskin, we can recreate an environment where executable files will launch on Mac. As far as what is known, all features in the original program work in this wrapper. There are a few differences though. PKHeX for Mac is styled with MacOS. Also, the app's icon is different from the original PKHeX program to better fit in with the theme of the app. Download Credit to Kaphotics Source: https://projectpokemon.org/home/files/file/1-pkhex/ Issues with Wine and PKHeX? This app not working for you? Check out the PKHeX on Mac guide:
  2. First of All I am new to all of this and do not know if what I want to attempt is possible. I am looking for someone to create some pokemon or tell me how to do it in the editor using specific criteria. I am trying to create the national pokedex with the following: 1. Non shiny 2. All random generated trainer names and numbers 3. All random generated secret id numbers 4. All Pokemon perfect IV and EV 5. All the galar Pokemon holding random items 6. All locations caught and seen from original games. So charizard from kanto etc. Can this be done? Thanks for help and if this isnt the right board can a mod move it?
  3. Hello! I use PKHex to make minor edits to Pokémon in Pokémon Soul Silver. (I just level them up, give them new moves to fill the dex faster.) Recently for no reason my saves get "rejected". Example: I have 3 low level Pichu. I use PKHex to make one Pikachu and one Raichu. I then export and overwrite the previous file. I open the game and have 3 Pichu. I open the save in PKHex and I have a Pichu, Pikachu and Raichu again. I've been doing this for a long time, and this is completely out of the blue. I tried saving that file on my computer -> opening up a new save game -> placing the file over the new save game file -> I still have 3 Pichu. How can I prevent that from happening?
  4. Version 1.0.0

    26477 downloads

    This file that I have posted contains all Pokemon that have been introduced into Generation 7 This Includes: ~ All Ultra Beasts! ~ All Alola Form Pokemon! ~ All New Generation 7 Pokemon ~ All Legendary Pokemon! Such as: Solgaleo Lunala Magearna Necrozma All Tapu Pokemon (Except Marshadow) Happy Genning! ~ Z
  5. Download links at the bottom of this post. You need a Japanese 3DS, a Japanese Pokemon X/Y/OR/AS cartridge, and the CyberGadget save device to use this. If you have trouble running this program, try running it as an administrator. This is a modified version of the Cybergadget 3DS Save Editor executable that is both in English (though a japanese version is provided as well) and allows for direct editing of one's pokemon x/y save with PKHeX. You still need a Japanese 3DS, a Japanese Pokemon X/Y/OR/AS cartridge, and the CyberGadget save device to use this. Use 3DSSaveEditor_en.exe for English, and 3DSSaveEditor_ja.exe for Japanese. Instructions: Credits: Glitch, for providing me with translations for all the strings contained in the cybergadget executable. Kaphotics, for modifying the exe to interrupt and allow for direct editing with PKHeX. Downloads: 3DSSaveEditor_en.zip 3DSSaveEditor_ja.zip
  6. PKHeX on Mac A User Friendly Guide for WINE Intro This guide will hopefully clarify a few things regarding WINE and PKHeX running on MacOS as well as help anyone start from scratch with WINE [in order to run PKHeX]. WINE is a fickle thing; it's not guaranteed to work (at all) but the success rate these days is impressive! So, don't get discouraged if things do not work the first time around. Nothing we do in this guide is permanent, although I encourage you to make a Time Machine backup of your system or at least backup your important data. With that being said, I have been using WINE for quite some time. Regarding PKHeX, It's going on almost a year and I have yet to experience any depressive issues using WINE to run it. I have done several clean installs of macOS Sierra and macOS High Sierra in order to give you the most accurate information possible. If I have missed something or you know any tips or tricks, I would appreciate the feedback! Also, you'll find only the bare minimum information in this guide of what you will need to get PKHeX up and running. I say this because without any theming, the app will look like an old school Windows program. NOTE: Aesthetics may not be the most important thing to consider (especially if you're in a hurry or maybe don't care) however there are some dependencies (winetricks) that are absolutely necessary for some programs to run. Fortunately PKHeX isn't too picky. Choices Download the PKHeX app in the PKHeX for Mac thread Use Winebottler to make a PKHeX.app for yourself Use Wineskin Winery to make a PKHeX.app for yourself (no support here) Use WINE to run the PKHeX executable via Terminal Use a Virtual Machine (VM) or something along those lines (no support here) Winebottler Pretty straight forward process. Tick all of the items with arrows next to them, like in the screenshot below. Also necessary winetricks for PKHeX: dotnet461; corefonts; cjkfonts; tahoma. May need to change security preferences to run the app: NOTE: Winebottler is the fastest, easiest "DIY" option for a beginner. (Some argue that Wineskin Winery is the fastest and most easy way to whip up an app. I'll say it just depends on your skill level, though I agree.) Another thing, apps may be less stable than if they were launched using other methods basically because of the lack of options Winebottler has to fine tune things (e.g.; adding a string in the Registry Editor to enable Retina compatibility.) Install WINE on your Mac [Run PKHeX Using Terminal] Installing WINE on your system using Homebrew is the most noob-friendly way [to install WINE on Mac] that I have found, so let us just use that. To start, I'll tell you that you will be installing 4-5 minuscule things on your Mac; Xcode CLT, Homebrew Package Manager, XQuartz, WINE, and some Winetricks depending on the executable your are attempting to run. In this instance, our target is PKHeX. So onto the first thing, Homebrew. Before you can use "brew commands" in Terminal, you must have Xcode Command Line Tools installed. If you already have Xcode installed on your Mac, you should be peachy. If not, no problem! Open Terminal to get started! Xcode CLT: xcode-select --install If you're asked to agree to Xcode's ToS, next type: sudo xcodebuild -license Homebrew Package Manager: /usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)" When that finishes up, you'll want to make sure everything is in order: brew doctor For future reference, you can update Homebrew using: brew upgrade XQuartz: brew cask install xquartz WINE: brew install wine brew upgrade wine # For future reference That will create a 64-bit WINEPREFIX which will be located at: ~/.wine NOTE: If you would rather use the developer version of WINE, use these instead: brew install wine --devel brew upgrade wine --devel # For future reference Winetricks: brew install cabextract brew install winetricks brew upgrade winetricks # For future reference NOTE: You DO NOT need to install every winetrick available, just the ones your programs depend on to function. For PKHeX, you will need to install these; dotnet461, corefonts, cjkfonts, and tahoma (why not). Install the "tricks": winetricks "trick" # (e.g.; winetricks dontnet461) Complete list of Winetricks For some, the winetricks process will be easier with a GUI. I suggest installing Zenity if you want one: brew install zenity # After installation finishes, you will have a neat GUI for winetricks. Use: winetricks --gui Attention Okay, this is important, so listen up. It's a known issue that .NET Framework 4.5 and up, (dotnet45 and up) does not install properly on a 64-bit WINEPREFIX, which was installed by default earlier (brew install wine). That is okay because a 64-bit WINEPREFIX may come in handy in the future. To get around this issue, you will create a 32-bit WINEPREFIX. Creating the 32-bit prefix: WINEPREFIX=~/.wine32 WINEARCH=win32 wine wineboot You will now have a 32-bit prefix located at: ~/.wine32 Next, install the aforementioned winetricks in your new prefix. It is important that you use these next commands any time you want to run or install ANYTHING inside of that 32-bit WINEPREFIX. Remember, we need at least .NET Framework 4.6 to run PKHeX and we must install .NET Framework 4.6 in the 32-bit prefix, therefore we will be running PKHeX from inside of the 32-bit prefix. (I know, don't ask, lol) WINEPREFIX=~/.wine32 WINEARCH=win32 wine "Program.exe" WINEPREFIX=~/.wine32 WINEARCH=win32 winetricks "trick" Senario: You have done all of the above and you're ready to run "PKHeX.exe". Download PKHeX and remember its location. It's usually in the Downloads folder. Open Terminal and change directories to the PKHeX (version) folder. For example: cd ~/Downloads/PKHeX\ \(171205\) Then, run the executable: WINEPREFIX=~/.wine32 WINEARCH=win32 wine PKHeX.exe
  7. Hi everyone I have a question for anyone that can help. Been using cfw pkhex on my 3ds and it's been working fine. However I am now trying to do it on my Switch and Checkpoint will back up my save properly but when I plug in my SD card into my Computer and load the save into PKHeX the save that loads is a save that was saved shortly before I tried to hex where I went into pokemon home and transferred some mon over to Sword and released some from my sword bank. I went into sword after homr and the mon were there so I saved and proceeded to do the hexing process and like I said checkpoint backs up my sword save with the mon that were released still in it and the transfer mon not there. I'm very lost and any help would be greatly appreciated. P.S. idk if it matters but there is a cloud symbol where sword game is when I boot up cfw to load homebrew and stuff. It asks me to download "necessary data" but an error occurs when I try and download this data and an error occurs, idk if it"s because I'm in incognito mode and 90dns but when I boot to stock fw it shows the cartridge and I can play the game fine please help lol
  8. Helmschrot

    Why is it wrong

    I created a few pokemon, but had to find out that the Pokemon is always illegal if I teach the Pokemon a TR ... maybe it is because the language is German or something [In the picture the 2 moves that are "illigal" are: Outrage and Leech Life] 882 - Pescragon - B44110AB55E2.pk8 edit: Have just found that the version is out of date and brought me the new one ... it is still displayed incorrectly
  9. Hey to everyone. I have a question that i have yet to find the answer for doing my own research. I have CFW on my 3DS and use PKSM on it to edit and Gen Pokemon. Later (very recently) I started to use PKheX to do the same. Long story short, PKSM is able to import pokemon from PKheX so long as they are in the correct format of .PK7 You simply save the pokemon to a specific file on the 3DS SD card/ put the SD in the DS/ fire up PKSM and tell PKSM to import the PK7 files from that folder. I just made a rather large team of pokemon and need to get them into the card, but when I save the group "File/Export Save/Export main" it saves the WHOLE JOB in a format I cannot use. THEN, if I use "file/PKM" it save it in the correct PK7 format but just one mon at a time. question: Is there a way to get an entire group to save as PK7? If so, how? I appreciate y'all taking a second to help.
  10. Hello. So my situation I'm stuck in is originally I made a Tapu Koko to have hidden power fire and then I went to hyper train it. Well now I want it to be hidden power ice but I can't seem to change the stats without the hack check telling me I can't change them due to the hyper training. What do I do?
  11. PKHex box interface is so good I am trying to set up a database to store all my pkm files from all gens, however Pokémon not coded into Sw/Sh currently do not have big sprites and PKHEx does not render them (instead rendering a PokéBall icon) Is there any way to make it so PKHex can display at least small sprites for these Pokémon not coded into SwSh? As it will make box organization more intuitive
  12. apologies if this has been asked before im relatively new to these forums but currently using batch editor and wondering how do i remove all ribbons from all pokemon? a lot of the pokemon are illegal because of an invalid ribbon "national"
  13. Is it possible to take my save file from my second account on my switch and upload it to my main profile which has an active nintendo switch account? Ideally I would be moving my main and secondary to my pc, then paste the secondary to my main profile. Is this possible? If so, is it as simple as copying my second save file into the first save folder? Using checkpoint btw Thanks edit: I was considering testing it myself but won't be home for a while and didn't want to break anything so I thought I'd ask
  14. 1- Pkhex backup gci =344 so the game wont able to use it because the old one is 345kb 2- If editing shadow pkm may corrupt some save data such as Shadow Monitor (image and order of shadows pkm), and Stratetry memo as well. 3- Editing pkm coupon not present 01-GXXE-PokemonXD.gci [CDM (XD) #0010].bak 01-GXXE-PokemonXD(1).gci
  15. Seekur

    RTC Clock

    Hello I recently got a battery replaced in my Pokémon emerald gba cart. I was going to modify the save but I noticed an option called RTC clock. Does anyone know what it does? Here’s what my clock looks like in PKHex. Should I change anything? I’m worried the time might be messed up after changing the battery after so many years like berries growing. Can someone also tell me what “initial time” and “elapsed time” are?
  16. hey guys can some1 explain why i keep getting this error? this happens a lot and i dont really know what im doing wrong. thanks for the help!
  17. I tried to make a small challenge with my dad, a randomly generated team for both of us. We have a copy of both Pokemon Black and Pokemon White. For this, we used an online generator just to have an idea of what Pokemon we would use (Only the name and the nature of each Pokemon. Nothing else). I made the Pokemon in PkHex, made sure that they were completely legal, and then tried to use my Pokemon Black copy, in which I made all the Pokemon (I have used PkHex before and in countless versions, so I made everything accordingly). The game started well, but when I tried to use my PC (so we could check out where I left the Pokemon), but I didn't even get the chance to move as the game had an error. I thought it had something to do with the Pokemon I just made, so I completely deleted them from the game. Yet, the error is still there. What do I do? I don't want to lose the progress of my game... I have recorded a small video of what I'm refering to. VID_20200108_211417.mp4
  18. I have caught a combee(female) in wild and evolved it into vespiquen by wild battles. The previous version of PKHex(190919) didn't show any illegality. But the new version (191226) shows the Pokémon to be illegal [ Evolution not valid( level/trade evolution unsatisfied)].
  19. Apologies if this has already been posted about. Been noticing wild-caught Pokemon in X/Y have been getting flagged as illegal. Not sure why -- included are a couple Meowstics that are essentially the same in terms of the circumstances they were obtained in. It's been flagging seemingly every single vivillon as illegal as well (collected a bunch randomly just to check and it doesn't seem to like any of them. I've had a few other things suddenly flagged as illegal that don't make much sense but this one stuck out to me the most (I don't know how likely it is that every single Vivillon I've ever gotten just so happened to be genned). bug check.zip
  20. Hi All I have run a batch edit to change all pokemon OT including SID and TID and removing HT and HT Language to set all pokemon as untraded with me as OT, I excluded mons exclusive to shield and set them to a second character's PID and TID with my main character as the HT. After running this all my pokemon are now marked as illegal. When checking any pokemon's legality it is instantly marked as legal again. The pokemon from Shield did not have the issue, im guessing something about being traded is making them stay legal? Anyway, is there some kind of flag I need to check for that hasnt been set correctly causing all the illegal marks? or a mass legality checker I can run over all pokemon? Cheers
  21. I’m thinking maybe its because I’ll click the teach all TRs for my pokemon instead of individually pickig the TRs and maybe thats the issue? But I find that I can teach a flygon or manectric water moves and noticed when I couldnt use them online anymore that I had been teaching some pokemon moves they should never have been able to learn.
  22. Hi, guys. I wanted to say I got a shiny Necrozma (a legit and legal one) from a japanese friend and seems you don't have your database updated for it. I mean, it says something about "relearnable moves" but it has none relearnable ones, which is logical. I guess we'll wait for it, but just an advice for you. Thanks for giving us PkHex to transfer
  23. When I was done editing a Solgaleo for my copy of Moon, I encounter the following problem... Any idea on how to fix it?
  24. Hydrosplays

    Gmax Form Gen?

    Is there anyway to Gen in Gmax forms themselves into the box? Just looking to create the gif of Melmetals Gmax form but he's not in the Pokedex to view the pokedex entry so I am kind of stuck and would love some help in any possible way to get the Form so I can create its HD Gif like the one attacked of charizard
  25. vicspanka

    Hidden Ability

    Hi, When I try to put a Hidden Ability on some Pokemon he accuses as illegal, I will cite the example of Noctowl and Corsola. Even putting it as if it had received from Day-care it still accuses as illegal.
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