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  1. Version 1.0.0

    450 downloads

    All pokemon are legal.
  2. Version 1.0.0

    404 downloads

    All pokemon, I still couldn't get them in a file. All legal.
  3. Version 1.0.0

    59 downloads

    Has all badges and pokemon! Not sure which version. All legal.
  4. Version 1.0.0

    475 downloads

    Pick what you want! I couldn't get it in a folder or zip file. All legal.
  5. Version 1.0.0

    43 downloads

    Has all badges and pokemon! (I am not sure which version) All legal.
  6. Version 1.0.0

    45 downloads

    All pokemon and badges. All legal.
  7. Version 1.0.0

    421 downloads

    All pokemon are shiny, celebi is not legal.
  8. Version 1.0.0

    35 downloads

    all pokemon and badges. Shiny celebi is not legal.
  9. Version 1.0.0

    431 downloads

    Pokemon Ruby Gen 3 All Shiny 1-386 Celebi is the only one I couldn't get legal
  10. Version 1.0.0

    40 downloads

    All pokemon and badges. All shiny. Celebi is the only one I couldn't get legal.
  11. i need help with editing my spinda, i got the pattern i want but no way of putting the pattern values in pkhex... plz comment if you can help
  12. Version 1.0.0

    456 downloads

    (EACH POKEMON HAS AROUND 33 RIBBONS OR SO) So i was tinkering around with a few generation 3 shinies mostly for ribbons but i got this idea i wanted a whole bunch of generation 3 pokemon with ribbons so i started making more based around the shinies i already had so i just wanted to share them they are compatible with generation 8 sword and shield actually there only compatible with those game
  13. Version 1.0.0

    1982 downloads

    All 386 Pokémon are available and legal, with a few shinies. Bags are always filled with 75 of the most important items. Additionally, 750 of those items are on the PC. I cannot get the Old Sea Map event to work. A legal event Mew is in the PC. Additionally, I cannot get the Mystic Ticket or Aurora Ticket to work, although they worked in FireRed. Pokémon Emerald: Save 1: Beginning: Ready for a new Pokémon Emerald adventure! (Starter obtained) Save 2: Steven: After having defeated her father in the gym battle, May continues on her journey through the Hoenn Region. She is about to have her second encounter with Steven Stone, the former Hoenn League Champion... Save 3: Vs. Team Magma!: Team Magma is about to reawaken Groudon from its' ancient slumber! May must prevent Groudon's reawakening at all costs! Save 4: Vs. Team Aqua!: Team Aqua is about to reawaken Kyogre from its' ancient slumber! May must prevent Kyogre's reawakening at all costs! Save 5: Saving Hoenn!: With the help of Wallace and Steven, May has found Rayquaza atop Sky Pillar. Awaken it, and fly back to Sootopolis City! Save 6: Champion! May has become the Hoenn League Champion! She could now travel to Southern Island or the Battle Frontier! Save 7: Silver Battle Frontier!: May is one participation away from challenging each of the Battle Frontier Brains! She may be able to win all the Silver Symbols! Hoenn Battle Frontier Brains in Gen 4 Style by duncapham Save 8: Gold Battle Frontier!: May is one participation away from challenging each of the Battle Frontier Brains! She may be able to win all the Gold Symbols! Hoenn Battle Frontier Brains in Gen 4 Style by duncapham Save 9 Pokémon teams based on: Headcanon Pokémon Teams and Timeline and Pokémon Protagonist Teams (Useful Batch Editor tips In PKHex go to tools->data->batch editor->copy paste the text below: .OT_Gender= (0 for male; 1 for female) ; .OT_Name= (your name) ; .OT_Friendship=255 ; .IsNicknamed= (true/false) .Language=(1=Japanese, 2=English, 3=French, 4=Italian, 5=German, 6=Spanish, 7=Korean) (be aware of some event Pokémon being of a certain language; mostly English)
  14. Version 1.0.0

    1255 downloads

    All 386 Pokémon are available and legal, with a few shinies. Bags are always filled with 75 of all items. Pokémon FireRed: Save 1: Beginning: Ready for a new Pokémon FireRed adventure! (Starter not chosen; Rival named Blue), TM Case will have all TMs once obtained) Save 2: Champion!: Red has become the Champion of Kanto!....but Bill is in Cinnabar Island's Pokémon Center and seems to have a request involving the Sevii Islands..... Save 3: Post-Game: After having successfully driven out the last Team Rocket Members of Kanto and having connected Celios machine to the Hoenn Region, Red can only think about the Cinnabar Mansions Entries' about the Pokémon Team Rocket created and the apparent appearance of legendary Pokémon on Navel Rock and Birth Island.... (Bulbasaur and Squirtle are not available in FireRed in Cerulean and Vermilion, unlike in Pokémon Yellow) Aurora Ticket and Mystic Ticket available. Pokémon teams based on: Headcanon Pokémon Teams and Timeline and Pokémon Protagonist Teams (Useful Batch Editor tips In PKHex go to tools->data->batch editor->copy paste the text below: .OT_Gender= (0 for male; 1 for female) ; .OT_Name= (your name) ; .OT_Friendship=255 ; .IsNicknamed= (true/false) .Language=(1=Japanese, 2=English, 3=French, 4=Italian, 5=German, 6=Spanish, 7=Korean) (be aware of some event Pokémon being of a certain language; mostly English)
  15. Version 1.0.0

    696 downloads

    I would have filled the PC Boxes with all 386 Pokémon...but you only have 3 PC Boxes! I added some useful Pokémon into box 3 though. 750 the most important items are in your bag. Pokémon Colosseum: Save 1: Beginning: The headquarters of Team Snagem has been rigged by Wes to explode! He successfully infiltrated their ranks and stole the snag machine! Will he use keep it to prevent Team Snagem from using it or will he use it for his own desires? Wes has aided a girl called Rui escape from two kidnappers. Take Rui to Mayor Es Cade! Wes could also train at the pre-gym in the centre of Phenac City... Travel to Pyrite city and snag the distributed Shadow Pokémon from the Pyrite Colosseum Winners! The Pyrite Colosseum's Generator had a gear stolen... Save 2: Knockout Challenge!: Wes has captured the Shadow Pokémon of Pyrite Town and helped find the gear necessary for the Colosseum's electricity! Duking, the owner of the Pyrite Colosseum has asked Wes to participate in the Pyrite Colosseum battles! Win 4 times in a row to be the Pyrite Champ! Empty the Pyrite Team Snagem Hideout, and travel to Agate Village to learn more about the Shrine of Celebi... Save 3: Purification: Wes can now purify his Team at the Shrine of Celebi, which is located behind the cave, below the Pokémon Center. Duking has asked for help at Mt. Battle! Prepare to face Cipher Admin Dakim and his Shadow Entei! Explore "The Under", located beneath Pyrite City and defeat Cipher Admin Venus and her Shadow Suicune! Save 4: The Shadow-Lab: Having defeated Dakim and Venus, Wes and Rui prepare to enter the Shadow Lab, where the Shadow Pokémon are being created... Prepare for Cipher Admin Ein and his Shadow Entei! Save 5: Realgam Tower: This Tower seems to be connected to Team Cipher somehow... Save 6: The Final Colosseum: Wes must defeat the true Leader of Team Cipher! Save 7: Orre Region Saviour!: With Teams Snagem and Team Cipher defeated, Wes can now find the last remaining Shadow Pokémon in the Orre Region. Head to The Under, where Nett has the List of remaining 6 Shadow Pokémon... Save 8: Postgame: All 48 Pokémon have been found and purified. Team Cipher and Team Snagem no longer exist. Wes could challenge the Mt. Battle facility.... Pokémon teams based on: Headcanon Pokémon Teams and Timeline and Pokémon Protagonist Teams (Useful Batch Editor tips In PKHex go to tools->data->batch editor->copy paste the text below: .OT_Gender= (0 for male; 1 for female) ; .OT_Name= (your name) ; .OT_Friendship=255 ; .IsNicknamed= (true/false) .Language=(1=Japanese, 2=English, 3=French, 4=Italian, 5=German, 6=Spanish, 7=Korean) (be aware of some event Pokémon being of a certain language; mostly English)
  16. Hay I need help badly, I've asked on discord but when I look it up on google (like some people have said to do) there are no helpful results... all I'm asking is for help with some competitive move sets for my Pokémon in gen 3, in this case emerald/colo. I need help with three move sets for Salamance for two event eggmoves and one for a normal in game eggmove, ill list them below. Moves: * iron defense * wish * hydro pump some of the most reliable sites were of no help when it came to move sets for these moves. even looking up "competitive (insert listed move here) salamance" resulted in no help at all just info for move sets for gens that are not gen 3 but had the moves in them. (granted smogon did have one for wish but not the set I thought was helpful sents I don't really use moves like protect that much) I really need help with these move sets for gen 3, if anybody can help plz respond im about to give up looking for these sets and just focus on other Pokémon….
  17. hay replaying emerald for the umpteenth time and need some help with a team to basically one shot or help het past all floors in emeralds Trainer Hall. I tried using a team of nothing but legendary Pokémon and it backfired... the team I used was competitive but only got me to floor 3 before I got K.O.ed... team I used will be provided via pk3 files. it seemed op but ended up hurting me in the end.. so I need a better team to help complete the trainer hall. so I'm open to suggestions and would appreciate if someone could help. 386 ★ - デオキシス - 2AC9DDE27F81.pk3 151 - MEW - 244E9FCC5AE5.pk3 245 ★ - CRYSTAL - EF440824CE62.pk3 251 - セレビィ - 51C2C351DEF2.pk3 249 ★ - LUGIA - 8889199D6D49.pk3 250 ★ - HO-OH - A9BD199D6D49.pk3
  18. Helmschrot

    Gen 3 PkHex?

    Hello, so I'm currently playing pokemon ruby on an emulator ... now I wanted to pick up a Pokemon, but somehow it doesn't work. I play on "Retroarch" where the files are saved as ".smr". This was already in Pokemon Gold that I played. There I solved it so that I simply renamed the ".smr" file to a ".sav" file and then dragged it in. But now when I do that with Ruby the following error message comes up: Attemted to load an unsupported file type / size. This could be caused by loading a different generation Pokemon file on an unsupported generation or youre file is courupt. File loaded: \ User \ [My name] \ Desktop \ Pokemon Ruby.sav File size: 139264 bytes 139264 bytes (0x22000) It may be important to mention that it is a randomized rom, which was the case with gold and still worked there edit: Yeah, that smiley sould ba an C_: xD
  19. Does anyone know of an Emulator that supports the Relocator? If not, does using PKHex to move event Celebi and Crown beasts to B/W/HG/SS register as sent through the Relocator? Pal Park same questions.
  20. The purpose of this thread is to find a way to hex edit Gen 3 savegames so that there can be trade between Kanto and Hoenn without having to beat the game. Text in red means help is required. Text in yellow is the explanation. Help: https://bulbapedia.bulbagarden.net/wiki/Save_data_structure_in_Generation_III Requirements 1) The National Dex must be unlocked in each version. According to Bulbapedia, three fields must be edited: A, B and C. Help needed: Each save seems to have those fields in different places. How can we determine where it starts beforehand, when it's all zeroes? I opened three different NatDex unlocked Emerald saves, and searched for the first field, which should show "01 DA", meaning the NatDex is unlocked. In the first one, 01 DA appeared at offset A019 for Game A and 17019 for Game B; in the second one, it appeared at 6019 and 13019, and in the third one it appeared at C019 and 19019. I cannot search this way with a save that doesn't have the NatDex yet, because instead of "01 DA" there is "00 00", which is everywhere. 2) In FireRed/LeafGreen, The Ruby and Sapphire Sevii Island sidequest must also be completed. Help needed: where are the bytes that determine its completion status? Any collaboration is appreciated in order to make the third gen games more accessible.
  21. I recently bought Pokemon X D - Gale of Darkness at a pawn shop and extracted my save file with my Wii. However, when I try to save my file in any way (Just want to edit my money and PokéCoupons as well as filling the Memo) the software crashes, closes on its own and corrupts the save file by making it totally empty. I tried different versions, but no success... What am I doing wrong? Colosseum works fine, but X D is not working AT ALL. EDIT : I downloaded a random save file, and much to my surprise, it WORKS. But I wanted a save file from the beginning of the game BEFORE snagging Teddiursa... Is it because of this that it is not working? Here is my file and the random dude's file that works. POKEMON_XD_My_File.gci POKEMON_XD_Random_Dudes_File.gci
  22. Hey all, I'm trying to pull the memory addresses for the flags that determine if a badge has been earned in all of the Pokémon games. I've managed to get out the pokemon party, etc, but can't find badges. I've done some research and I've gathered links that detail some things about badge memory addresses in RAM (I'm not aware of rules about external linking, but I can post the stuff I've found thus far if I'm allowed). Is there anybody out there that's done this or knows about the badges? I thought I'd start with Gen3 and work my way up. I'm using Lua to pull these out of emulators at the moment. But to no avail. Thanks in advance!
  23. Isn't there any way to force the game? Whenever I open my spanish Ruby save, it is recognised as Emerald.
  24. Hi I just want to ask if this Old sea map Mew event that I genned is Legal to use online? Never thought that it will appear as legal in pkhex without TID/SID. thanks!
  25. I'm working in a save editor for gen3 games and i'm having trouble with the pkm checksums. I'm using MILOTIC.bin as example/test, it's saved checksum is 0x3408 and the one i calculate is 0x3A02 This is the function I'm using to calculate the checksum: public function calcDataChecksum():UInt { var sum:UInt = 0x00; for (i in 0...24) { var pos = i * 2; sum += [this.data[pos], this.data[pos+1]].toUInt16(); } // truncate to 16-bit sum = sum & 0xFFFF; return sum; } And this is how i'm unencrypting the data: public function decryptData(key:UInt):Array<UInt> { var newData:Array<UInt> = []; // data offset at 32 var offset = 32; var ar = key.fromUInt32(); for (i in 0...48) { newData.push(this.pkm[offset+i] ^ ar[i%4]); } return newData; } Can someone help me find what i'm doing wrong? Thanks
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