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Showing results for tags 'omega ruby / alpha sapphire'.
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Pokémon Rising Ruby | Pokémon Sinking Sapphire A completed 721 hack for Pokémon Omega Ruby and Pokémon Alpha Sapphire. Current Version: v2.1.0 Last Updated: 16th October, 2016 Description Rising Ruby and Sinking Sapphire are modifications of Omega Ruby and Alpha Sapphire that allow you to play through the main game with all 721 Pokémon obtainable and go through the challenge of a significantly stronger Pokémon League. A huge emphasis has been placed on Pokémon availability, with most areas in the game offering 10 or 11 species that haven
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Project Pokémon OP GBATemp OP Reddit /r/3dshacks OP Romhack of: Omega Ruby and Alpha Sapphire (3DS) Pokémon Rutile Ruby and Star Sapphire are romhacks of Pokémon Omega Ruby and Alpha Sapphire. Their main purpose is to provide a more challenging game experience while not artificially limiting the player. The premier feature of Rutile Ruby and Star Sapphire is the ground-up redesign of Pokémon Trainers in the world to increase the game's challenge. Every trainer in the game has been edited, and the level curve expects use of the Experience Sha
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Hey guys! I'm familiar to wondercard editing with PkHex, and I tried to get myself an Eon Ticket on my Alpha Sapphire game. However, i'm getting the same problem some people already had, the old "get ticket but doesn't trigger event" stuff. I've done my research on how to solve this problem, but couldn't do it so far. At first I tried to use the WC6 on the English Event Gallery section, but then I just went and tried everything I found on the internet (different WC6, old PkHex versions, disabling flags, etc.), but with no success. I've also noticed that my "Latios Defeated" flag was check
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- eon ticket
- wondercard
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Overview: This is a rom patch which reskins every pokemon, and all their forms for Pokemon Omega Ruby and Alpha Sapphire. The main game is unaffected by this patch, which is intentional so it can be combined with other rom edits if desired. [it will remove any pokemon model/texture edits or correct switched files in them however.] This patch is purely aesthetic and will not affect your save data, or the legality of pokemon obtained in any way. Every pokemon, mega and form has been editted to some degree. Some are a simple subtle underlay to add some realism to aspects of their
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Before you read this stuff, please note that I will update the thread on GBATemp before I update this one. Progress updates will be seen much quicker there than they will be here. You might want to check that thread if you are really interested in looking at the progress of this hack. Also the downloads are there, since I'm not allowed to put them here anymore. Rayless Ruby and Shadow Sapphire are rom hacks that I am currently developing. There are many changes to this game, including plot, wild encounters, trainer battles, and much more! NOTE: The current game only goes up to the 3rd bad
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[video=youtube;OSOjLo2uqd8] Hello. Here is a another little 6G Hack. The most important change is the music. Half (~ 100) are from the GBA version (for a bit of nostalgia). Only half because otherwise they cause some bugs, or else simply do not exist in GBA (like the trainer music in diving). This game is also a full random world, and an hard mode! ~ ScrenShot ~ ~ Level Up ~ Levels doesn't change. Only Learnable Moves are randomized. Pokemon can learn HM Moves by LevelUP. Pokemon stop learning Moves at level 80. ~ Personal Stats ~ Hatching become very fast. The following data are Ran