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Found 23 results

  1. I have recently found out that there is an eternal flower floette and is recently taken a liking to it, how would i get it? I didnt know where to put this in because of the rarity of this pokemon and the research-less dude like me. If there is anyway you could tell me or either can do it for me (Bec...
  2. We probably all know that some types are objectively better or worse than others - so as a mental exercise I've tried to change the type chart and make every single type equally good, with the same amount of strong and weak points. I am aware that stats, Abilities, movesets and more are all elements...
  3. This is an updated version of KazoWAR's BWTE that supports Pokemon X/Y's trainer data. (I removed support for BW and BW2). Trainer data is in a/0/3/8 Trainer pokemon info is in a/0/4/0. To use this, extract those two GARCs to folders and open them the way you would when using BWTE. Don't forge...
  4. I've been co-writing the BCH viewer/exporter/modifier known as Ohana3DS (originally created by gdkchan) I thought you guys would find this very useful so here it is Screenshots: Features: - Loads just about any BCH you throw at it (maps, pokemon, OW models, in-battle models, so...
  5. Hi all, I'm working on moving the ORAS megas into XY, and as a part of the last step, I'm trying to export the .147 model files to BCH using SPICA, which SPICA can do. However, XY uses a different BCH configuration than ORAS does. XY uses version 38669, noted in the files as bytes [0D 97] , while OR...
  6. Here's another BCH tool that I helped work on with gdkchan to replace Ohana. How is this better?: The BCH (de)serializer has been completely rewritten, giving maximum flexibility and better BCH support. Features: - Import formats [BCH, SMD, GFModel] - Export fo...
  7. This is a wild pokemon encounter data for Pokemon X/Y. Its design is based on BWWE, but unlike BWTE, there's no code copy/pasting. Wild encounter data is in a/0/1/2. Use Kaphotics's GARC Unpacker (Check .bin extension only and make sure "Don't decompress" is UNCHECKED.) A correctly extracted GAR...
  8. I've played a few Soul Link's so far and every time I start my play session for the day it's always kind of an annoying process. Loading up 2 separate emulators, 2 roms, having to rekeybind the controllers every time. I was wondering if someone would be able to make a program that could make it easi...
  9. I made a personal.garc editor for Pokemon X/Y and OR/AS: Use it like you would RSWE or RSTE. XY Garc is a/2/1/8. RS Garc is a/1/9/5. Source is available on my github: https://github.com/SciresM/Personal-Editor Download link: Personal Editor.zip
  10. GTS a Zigzagoon Named Majin for No Names. (No names include Every Legend and Mythical)
  11. Hello! I wanted to know how one would go about editing the moves of a ROM: adding new ones, change/recycle the animations, change the effects, change the descriptions, etc. All the hacks I've played of X/Y seem to be limited to changing things with pk3DS (power, accuracy, type, etc.) Isn't ther...
  12. I've noticed there seems to be issues with extracting readable data from a Pokémon X/Y ROM. There are plenty of tools, like Ohana3DS and GARCTool, but they don't go together very well, and they don't support some file types. Therefore, I've posted a consolidated tutorial here for those of us who cr...
  13. making a request for those who like challenges. i looked all over the website and could not find anything on it. if it is located somewhere here please direct me to it and i will delete the post, or vice versa if you are an admin. so lets get to the point. what i am looking for is a main file (...
  14. Hi. I need a Pokemon X save file just after the intro. I have problems loading that part. I'd also like a save file after choosing the starter, Incase it doesn't work. Information: Name: Guy Gender: Male Appearance: Middle Starter for second save: Fennekin Thanks in advance.
  15. Greetings, all. I am new here, so I apologize if this is in the wrong subforum. Now, what I am needing to do: My girlfriend and I are planning on playing all of the Pokemon games from gen 4 right up to gen 7. We both have homebrewed 3DSs with CFW and have the NDS Pokemon games as ROMS on R4i c...
  16. One thing that always bugged me about Pokemon games as far as the single player campaign goes is that you reach a point where almost every fight becomes a OHKOfest. Unless you're fighting an opponent several levels higher than you, normally one decently powered attack will take them out....
  17. GARCTool - Download Link Simplified GARC handling tool which will unpack & decompress, or pack & compress depending what you throw at it. GARC Unpacker (replaced by GARCTool) - Download Link First GARC unpacking tool, here for archival purposes.
  18. Hi everyone, Malicious Malamar here! Being a fan of all Rom hacks, and with Kalos being my favourite region, I thought of making my own rom hack, which I would like to put out for public use. However, I don't have any name ideas, apart from one: Pokemon Utopia X, Pokemon Dystopia Y Not the best......
  19. I keep forgetting to post this and I don't even have the time to test this out, but when hacking a ROM, if you set fully evolved Pokemon to evolve to themselves at level 100, would they then be considered "NFE" thereby making eviolites give them Def/SpDef boosts? I haven't done any ROM hacking/editi...
  20. The intent of this is to make a number of Pokemon more viable for use for the entire game, intended for the Neo XY & RR/SS mods. The only changes are to stats & abilities, so the Pokemon can easily be loaded as regular legal mons (all else being equal) simply by loading the game without Hans (using...
  21. Hello Project Pokemon! I am currently developing a ROM-Hack called "Pokemon Alpha X" and "Pokemon Omega Y". These are ROM-Hacks of Pokemon X and Y. This hack will feature Brendan and May as the main playable characters and will (maybe) feature Team Magma and Team Aqua instead of dumb old Team Fla...
  22. Been meaning to get into this community for a while, so here I go. Here's a tool that makes editing the Mega Evolutions Table easier. Just open up your garc (location listed next to 'Open' for your reference), make your changes, and click save. Download: https://github.com/Huntereb/MEE/releases...
  23. the type effectiveness table is in DllBattle.cro @ 0xD12A8
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