Jump to content

Didus

New Member
  • Content Count

    8
  • Joined

  • Last visited

Community Reputation

1 Neutral

About Didus

  • Rank
    New Member

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I can edit the arm9 but I can't insert it back to the game since in drayano's volt white 2, arm9 is different from the original one. If i try to insert an edited arm9 back to the game with crystaltile2, i'll be stuck in an infinite loop telling me to insert it back in another offset. I tried to insert it back with tinke too be the game crashes at launch. If you have a solution for arm9 you'll be my savior Edit : When i edit arm9 it works fine with official pokemon white 2 us With volt white 2 when i uncompress the arm9 to edit the right offset, the size changes and I can't compress
  2. I'm currently trying to improve the shiny charm in pokemon white 2. Why do I try to do that rather than edit the overall shiny odd ? It's because in pokemon volt white 2 drayano made some cleanup in the game files and it's impossible to reinsert arm9.bin back to the game once it's edited. Following what @Andibad and @Bond697 said in the topics above, I tried to find a way to edit shiny charm but i'm stuck. I don't know what value I should edit since it's a key item. Does it work the same as berries ?
  3. I already tried to edit with hxd too. I said it in the first post ^^".
  4. This is exactly what I did since the beginning... If I click OK on the popup, it keeps poping again and nothing appens (the infinite loop I was talking about in my first post) I know how to do it and it works just fine when I do the same thing with pokemon white 2 but I can't make it work with pokemon VOLT white 2 The other thing is that the arm9.bin have different sizes. I made some test and this is what I get : - arm9 extracted : 620Ko - arm9 exported : 462Ko (used as reference for the size) - arm9 extracted, edited with crystaltile or hxd (same result here), compressed, then
  5. Already tried that. That's when I get the error : "file too small... " and the infinite loop
  6. Hello ! I'm working on a fusion hack rom based on drayano's pokemon volt white 2. The game's working fine but i'd like to change the shiny rate. Here's what i did so far : - Extracted (not exported) the arm9.bin with crystaltile2 - found the right offset for '08 28' at 0x18e1c - tried to change it with crystaltile2 or hxd The problem is when i try to compress it back in volt white 2. The same message: "file too small. Insert it somewhere else". keep poping and i'm stuck in an infinite loop. I also tried to use tinke instead of crystaltile2 but i can'
  7. Hello there ! This is my first tutorial. I Loved playing pokemon fusion platinum and fusion HGSS by Grillo & Lugre (updated further by the french youtuber Dalia's community) so I was wondering if there was fusion game in gen V. I quickly understood that because of sprite animations it was really hard to create fusions/fakemon in this gen and I found out it was possible to remove the animations and create fakemons easily. Here's a step-by-step tutorial to insert custom static sprite in pokemon Black & White 1) What you'll need - a pokemon black or white rom - T
×
×
  • Create New...