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  1. Version FINAL

    917 downloads

    DM ME TO ASK QUESTIONS (this post has annoyingly been archived). NOTE: THIS IS NOT ILLEGAL OR PIRACY. It is a savefile I created myself, NOT A ROM. It's just to help people who want to play the game they LEGALLY bought without having to grind for everything before being able to battle. I want to share it with people, so they can use it personally (without having to go through what I have building all these Pokemon) or for online play! Google Drive link: https://drive.google.com/drive/folders/1LZSiWSv5GjM9C3trYULSLyTxyzVk6Hs0?usp=sharing It comes with: all Fully Evolved (and many Little Cup) Pokemon with competitive builds; all battle passes and fashion items unlocked; as well as 20 teams I have made of characters from across the series, such as Red, Cynthia, Jasmine, May, Giovanni, Paul and more! Have a peek: https://imgur.com/a/4VgGYbS Small note: I chose not to give any Pokemon Choice items (except ones using Trick) and was sparing with Life Orbs, so that when playing with friends, sets aren't too complicated, and speed tiers are more predictable. Plus they kind of ruin the balance of the game. But if you're really into competitive, build your own sets! I also did not give Little Cup Pokémon items as this completely changes how LC flows (except Clamperl has DeepSeaTooth, so it can be used in non LC teams too). NOTE 2: because I am an idiot, sadly the main savefile PKTOPIA will NOT WORK ONLINE. You can use the other savefiles online though with WiiMMFi. NOTE 3: importing the save REQUIRES Homebrew because PBR is locked to not allowing a save to be imported; using Homebrew with SaveGameManagerGX bypasses this. NOTE 4: this is a USA game save file, therefore will NOT WORK on any other region of game. Simply download the USA version of PBR from online to use the save file on any region of Wii. To rectify this, I also added the Binary file in the "Copypaste All Pokemon" folder. If you open your own savefile in PKHex and drag-and-drop this file into the PKHex window, it will replace all the Pokemon with my Pokemon. This will bypass the region lock but will NOT import complete savefile, custom battlepasses, etc., and you will retain your savefile, just with all my Pokemon. Update (13/01/2024): I have now also added additional Pokemon for Gen4 OU singles battles! Four teams have been created but you can mix and match the Pokemon at will. These Pokemon are in Box 4. I also fixed the few Pokemon with accidental incorrect moves/abilities, such as Venomoth not having Tinted Lens. So if you have the old file, try this new one! Update (03/03/2024): I went through and corrected ALL mistaken abilities, and re-balanced lots of EVs and movesets. I have now balanced the Legendary Pokemon so they have weaker moves, meaning they can be used in battles along with other Pokemon and not feel unfair. I also went through the list of 500 moves and tried to add as many missing moves as I could to Pokemon, so that most of the moves are usable. I left out the tragically weak moves like Psywave, but found use for moves such as DragonBreath and Bite on Legendary Pokemon to make them balanced, and also added fun obscure moves like Punishment, Imprison, RazorWind, RollingKick and MeFirst! Finally I removed Explosion from almost every Pokemon, and on the few I left it on I replaced it with the weaker SelfDestruct. The prevalence of Explosion in Gen4 Doubles meta is kind of boring. And this savefile is made for fun battles with friends! The game has 4 Savefiles: PKTOPIA, Red, Blue, Green. You can rename these (see: Editing Savefile). PKTOPIA is a complete file with all colosseums unlocked. Red and Blue have all the Pokemon, but have not been played. Green has no Pokemon, so you can connect a DS easily, or play only with Battle Passes if you find that fun. ▸ How to install the save file: First, unzip and put the PBR SAVEFILE COMPLETE folder anywhere on your SD card, the Root is the simplest place. You CAN NOT just place the game save on its own, you must put the ENTIRE FOLDER in. Then, insert SD card to Wii. Then; Using SaveGameManagerGX on Homebrew, on the top menu, navigate to the SD card. Find the icon for PBR where you put it. Click the PBR icon and click install. This will overwrite any data you have on PBR so make sure you back it up first. To extract the save file for editing, like say you play for 20 hours but now want to edit a Pokémon without losing your progress, go to SaveGameManagerGX, on the top menu navigate to the Wii icon, click PBR’s icon and click Extract to Custom and navigate to your SD card. Once editing is complete re-inject the save file. ▸ INSTALL ON DOLPHIN: Just create a new save game on PBR. Then close the game. In the game select menu of Dolphin, right click PBR and “go to save location” Replace the "PbrSaveData" file with mine. Done! ▸ How to edit the Pokemon/ Savefile/ create a custom team: Use PKHex. It's pretty self-explanatory how to edit Pokemon. One tip I have is, Pokemon will sometimes not work correctly if they have no Met Location/ OT info. You can take any existing Pokemon, copy it to a few slots, and now these slots will have that data, now you can edit that Pokemon into whatever you want, or import a Pokemon from Showdown on top of it by using Ctrl+T when the text from Showdown is copied to clipboard and then Shift-Click to replace the old Pokemon with the new one. You can edit your savefile name in PKHex by going to SAV --> Save Slot: (select the file you want to edit) --> Block Data, and simply edit the value of Current OT. This will be your online display name if you choose to do online play. And as a bonus for all the Battle Revolution Maniacs, here is my custom USBLoaderGX Pokemon Battle Revoluton homescreen theme: https://drive.google.com/file/d/168KV4QlGfh-T1Jit9aCuZAymLbuKA-8H/view?usp=sharing You can go to the theme settings in Homebrew on the Wii to select the music track that is there to play on the Wii menu! TROUBLESHOOTING Ensure you install the entire "0001000052504245" folder to your Wii INCLUDING the "0001000052504245" folder, and do not rename it as this is the game code for PBR. Do not rename ANY FILES or edit the filestructure or it may not work. Make sure you're using a USA PBR game. If the error message "unable to copy datas" still occurs, try the following: Ensure my "0001000052504245" folder is NOT on your SD card. Move it to anywhere else on your PC for now. Go into the basic Wii home menu, settings, and go to your game save data. Delete PBR. (Backup your current save with SGMGX if you don't want to lose it). Open PBR, this will create a fresh save file. Now close out of PBR. In SaveGameManagerGX, download this new savefile from the Wii to your SD card. This will now create the exact folder structure you need on your SD card. Go to your PC and on the SD, replace MY "PbrSaveData" file with the one you just installed from your Wii in the exact same location. Install using SGMGX and play! FINAL SOLUTION::: I finally figured out how to turn the file into a .bin the .bin file is located in the RPBE folder now in the google drive link. If all else fails, this should work. Simply delete all traces of PBR save data from your SD card, place the .bin file either in the root of the SD card or inside the RPBE folder on the root of your SD card, and now using SGMGX you should be able to bypass "unable to copy datas" error in battle revolution!! Enjoy, and let me know how it goes or if there are any errors/ you need help!
  2. A couple of years ago, I found that most of my team in Pearl had disappeared, apparently due to a heinous glitch. However, all their data is still on my copy of Pokémon Battle Revolution. I wish to know how to extract or copy the data on that game and get my missing team members back.
  3. Version 2..0

    905 downloads

    Old copy of Japanese Red that I got when I was visiting Japan while in college. The save file is only at the 3rd gym but they did not challenged the gym yet. Feel free to finish the game were they left off in the 90's. Enjoy the weird gen 1 Japanese's Pokémon sprites. Enjoy !!! If you have any issues please let me known.
  4. Hello all, I'm new to these forums but I really need your help! I was editing some pokemon that i have been working on for half a year on pkhex last night and In my groggy state, I accidentally permanently deleted my pkmn Sun's main save file from my PC without having a recent back-up saved somewhere. I panicked and ended up purchasing a file recovery service in EaseUS, to recover the said main save file. Now when I try to open the file with pkhex it says it's corrupted or using a different version (which I have not changed) I will upload the recovered file here and maybe one of you heroes can help me out. I really hope this file isn't completely lost :(( main
  5. Version 1.0.0

    28279 downloads

    My Pokemon Sun Save File 100%
  6. Doesn't matter what the OT/TID/SID is (I'll change it anyway to something random) but could anyone provide an Ultra Moon file that I can breed Pokemon on? (preferably if the player character is already at the Nursery)
  7. A special bonus to all members of Project Pokemon: You all get a small preview of the NDS Save File Converter v2.5, that can convert between the following formats: Minimum System Requirements: -.Net Framwork 2.0 -Windows (Vista or 7 prefered, XP may or may not work) Screenshot(s): Credits: -evandixon, for making this tool -Matt140 for making the ARDSi/Media Edition convertion code, without which, I could not have the kind of ARDS MAX support I have now -Shuny at http://www.shunyweb.info/ for having the original save converter that inspired me to make this tool Official Site and Download Changelog: v2.5 -Added simple batch conversion (advanced options possibly comming soon) -Added plugin function, so 3rd party developers can add their own save file formats -Lots of internal changes v2.1 Beta: -Remembers Open/Save dialog locations separately (unfortunately, only for the current session) -Improved stability of reading game names of multi-save save files (ex Mario.1.sav, Other Game Name.7.sav) v2.0 Beta: Rewrote program to be more efficient, and hopefully faster; added new look; added new supported features for save formats: save formats are no longer limited to one or all sizes, a range is now supported. Example: the M3i Zero use a RAW 512KB save file, but some games need a 1MB save file. If you find any errors in suppoted save formats, please report them to admin@uniquegeeks.net. GBA Save conversion comming soon, If you wish to speed the process of GBA Conversion, email your GBA Save files to admin@unquegeeks.net v1.9: Added beta Action Replay DS MAX file support, and ability to save game names if there is an NDS ROM with the same filename as the save, and ability to send me the game names to go in a future database v1.8 Delta: Fixed a small bug v1.8 Gamma: Because I forgot to add a crucial file in the beta, and because I have been slightly modifing it, here is a new version. v1.8 Beta: Because of so many problems in 1.8 Alpha that are fixed in the Beta, the feature described in Alpha's changelog is being postponed. v1.8 Alpha: Allowed size change of any format (very helpful for Action Replay saves); Started Working on a system to automatically load the Game name if a rom with the same name exists in the same directory. This feature will be visible during the Beta version. v1.7: Added RAW 1MB support v1.6.1: Fixed crashing when converting from ARDS ME/ARDSi format v1.6: Major Updates -Removed Plugin system, can no longer create custom plugins to extend functionability, but now works faster. Data folder no longer needed. -Fixed bug showing conversion complete message twice -Added beta auto-detect size, as well as 128KB RAW size. -Added extended support for Action Replay DSi/ME, being able to enter game info (Credit to Matt140 for writing the conversion tool, to evandixon only for packaging it within this program) V1.5.2: Raw Save to DeSmuME conversion works now. V1.5.1: Fixed bug in G6 DS Real / M3 DS Real (*.0) support V1.5: Fixed potentially fatal error, packaged with support for G6 DS Real / M3 DS Real (*.0) V1.4: Modified program to add save file formats from the list files, AND search the relative dorectory for them. I also packaged support for DeSmuME *.dsv files. Credit to Inferno™ for providing Save File V1.3 - Many new fixes: Now Easier for others to add on to, it now converts all saves to raw, THEN to the format specified by the user. It also has separate files containing a list of formats, so I can now control the display order on the form. I also packaged the newest version of the ARDSMEDUC-SAV program. V1.1 - Only updated bug in program that allows repeated Save Formats ---------------------- Download Mirror 1 Another Mirror is attached Offline NDS Save .zip
  8. Version 1.1.0

    3176 downloads

    All 386 legal Living Dex Pokémon ordered by PokéDex number in boxes 1-13. Articuno, Zapdos, Moltres, Mewtwo and Deoxys (Spanish Aurora ticket obtained with the Gen 3 Event tool by suloku) obtained from my copy of Pokémon FireRed. Groudon obtained from my copy of Pokémon Emerald. Latios obtained by activating the Eon Ticket event with the Gen 3 Event tool by suloku. Jirachi obtained from an emulated copy of Pokémon Channel. Raikou, Entei, Suicune, Lugia, Ho-oh, Charizard, Pikachu, Articuno, Latias and Latios obtained from the Spanish 10ANNIV distribution ROM (as used by Nintendo in Moviplaya 2006). Mew obtained from the Spanish Aura Mew distribution ROM (as used by Nintendo in Moviplaya 2007). Celebi obtained from the Pokémon 10th Anniversay Journey Across America 2006 dsitribution event (got from this web, thanks to @GalosAlan10 for uploading the big Celebi save file). Shiny Zigzagoon obtained from the Berry Glitch Fix ROM. POKEMON_SAPP_AXPS01.sav
  9. I ran into a problem just right before going to get Dialga in Pokémon Diamond, and I was unable to battle the two grunts to trigger team galactic leaders to battle me. I’m looking for a Pokémon diamond save around this point, if possible. If you have any diamond save that would be greatly appreciated . Thanks in advance!
  10. Version 1.0.0

    49787 downloads

    This file that I have posted contains all Pokemon that have been introduced into Generation 7 This Includes: ~ All Ultra Beasts! ~ All Alola Form Pokemon! ~ All New Generation 7 Pokemon ~ All Legendary Pokemon! Such as: Solgaleo Lunala Magearna Necrozma All Tapu Pokemon (Except Marshadow) Happy Genning! ~ Z
  11. Version 1.0.0

    1917 downloads

    Projéct R. About this file: This is how we play! All Pokémon from generation I to VII. (807) All alternate forms, Z-crystals moves and mega/primal evolutions per Pokémons. All types of Z-moves held by (8) Eeveelutions and (10) Ultra-beast pokémon while exclusive z-moves are held by specific pokémon with its own exclusive moves and exclusive pokémon. Effortless: Save-File From The Start All IV's, EV's maxed, unique abilities, maxed OT's, 100% Pokédex, USUM file. All unique moveset through out of its evolution stages. I focus more on pokémon to have its own unique and exclusive moves from Gen I-VII. Bonus: Gathering all from Database Completed all kinds of moves from generation I to VII, including specific signature moves for pokémon. (moves are legal and well researched one-by-one) + bonus event-exclusive moves including: Celebrate, Happy Hour, Hold Back, Hold Hands and V-Create. (Light of Ruin included). Rename the file to "main". My 1st project and all credits/hardwork from this site. Hope you find it good as you start your journey from the beginning of the game. Though this file is not fully 100% due to Legendary, Mythical and Ultra Beasts are not "legal" but nevertheless, i will look and research more just to satisfy my fellow members. Also aiming for almost perfect pokémon. Thank you and more powers! (feel free to comment and support our website https://projectpokemon.org).
  12. Hi there. When I once tried out the Arceus-Glitch, I accidentally saved in the wrong location within the void. Now when I try to load my save-file, I can press "continue", then the Journal opens and works normally. When closing the Journal, I simply get a black screen. No sound, no nothing. I recently got a N2DS and dumped the save-game from the original cartridge and looked at it with PKHeX. Couldn't open "Trainer Info", because an IndexOutOfBoundException. My guess is for the coordinate input-elements, because when I used Pokesav to open them, they showed as such: Now I thought this was the issue. Changed coordinates to known, working ones: 411, 112, 1, 882. (I just created a new save-file and saved at the beginning to find out these coordinates). This unfortunately did not fix the problem, it still just black-screens. More Info: Pokemon Perl (GER), Save-File is in the attachments. Maybe someone here knows what could be up. All other flags seem quite normal in comparison to another save-file. Would be great to get to play my old Perl Savegame again. PS: Yes, I also used a friend's ActionReplayDS back then, which is painfully obvious when observing the save-file EDIT: Apparently, some Youtuber called it an BSOD, here is a video showing my problem (at the very end, I at least still get the Journal): POKEMON P.0.sav
  13. Does anyone have a save with female trainer?
  14. i was going to use JKSM but that doesn't have DS support. what could i use instead?
  15. Hello readers! About a year ago I found on an archived Geocities Page linked via a strange Pokemon forum a zip file which contained a readme, and a strange binary file called colbtl.bin that is to be used to replace Pokemon Colosseum NTSC-U's copy with a program, that instead of GBA trading over the link cable, flashes any region of RS with a self-contained save file that is expanded. The gba displays info with a splash screen, while the Gamecube appears to fail the trade. I have painstakingly dumped this save file via FIX94's tool. You need to extract this zip file, grab colbtl.bin, put it into a Legit US (or possibly British/Aussie) Colosseum ISO (using GCISOTOOL, GCISOREBUILDER, or GCMTool, maybe wiiscrubber), and replace the file. You also need a way of loading the iso, so either PSO, XenoGC, Wode Jukebox, Swiss, Nintendont, Devolution, Wiikey/Wasp Fusion, QOOB, or other loaders/chips. No actual Nintendo rom code is in the zip file, all of it was freely given as public domain by an ancient hacking group. I suspect FIX94's PokeLoad Gamecube HB exploit for Colosseum and GoD, would be able to allow a talented GC hacker to make some sort of .dol executable on a memcard, that has Ralf@gc-forever's Colosseum Codes for enabling, farming, and Swapping the Ageto Celebi Event out for a selection of events, or allow them to hex it in, along with patching and loading colbtl.bin from the card's dol to trick Colosseum into flashing duplicate saves. There is no current way to set the save file in the colbtl.bin file. Hopefully some data can be found so that the data can be swapped like how Decchi.bin has swappable wondercards. Here is the zip, which also has my personal save file. That one has the word current in the filename. colbtlsv.zip
  16. Hello RNG'ers! Today, I have prepared a save file for those looking to RNG Japanese Emerald's Mew for me. It is a copy of the HaxAras ticket save, but with both ID numbers changed to a special set that makes the only timid 6iv flawless method 1 spread shiny after 176+ million frames. (Refer to my earlier posts and threads for my desired hex PID of 7942EF72, with TID 60510, and 31337.) Anyways, this save file is ready to catch mew when using frameskip 9/10, turbo mode, 1000%, and vblank patching (all from reddit and bond697) to speed the game up to the only flawless frame at 176,000,000+ frames, which, instead of 817 hours or 5 weeks, would, after skipping frames this way, would only take 23-24 hours to hit the frame on a fast PC. This allows Mew to be obtained. If HaxAras's save is unwanted due to cheating, just use Glitzer popping on InsaneNutter's Used Emerald Cart save to change both ID numbers before getting Mew if you abhor cheats. You can trade the Mew to an English RS with Pandora's box TID/NAME/SID/Gender manipulation to trick the name rater into allowing a legit 10 letter english Name before pal-parking without save flashing. Before I forget, on VBA-rr, audio must be off, and the frame counter script for JP Emerald must run, while in addition, the GBA bios is needed for timing accuracy and legitimacy purposes. The desired frame to jump to is frame 176,562,489, which has this PID. You can refer to my first and second threads for the info on these facts, and you can get more info from HaxAras, Ammako, BlackNight(???), suloko, SciresM (possibly), the_Slayer, trigger_death (for GBA RNG info,), and my theories/observations in the connected posts. r/pokemonrng on reddit may help. My earlier wish for an RNG'd 3GPKM is renewed, due to the info found on reddit which, with the battle video method, significantly makes this more doable on console after using an emulator to store the frame counter in the battle video using that namesake glitch on reddit, which allows you to hit the frame on console after save flashing to a JP emerald. This allows shiny 6iv flawless "event ID" method 1 pokemon to be legitimately caught on console with assistance from a wii with fix94's save dumper tool. With school, I have little chance or explanation to waste 24 hours waiting for mew on rng, so I leave the process of procuring shiny event legends with longer names to those in need. Interestingly enough, the Hadou mew can be made using these 2 id numbers into a fan event, which is nicknamed to 10 letters, because the word "Hadou" is 5 characters or less in Romaji and Japanese. This means a hybrid JP event mew is makeable by RNG users due to GEN 3 oversights. Have fun RNGing!
  17. Hello Researchers! Today I have discovered an exploit for Generation 3 that affects Pokemon Legality for RNG. The exploit can be done in 2 ways. One way is to take a save file with Japanese/Localized dual compatible names and nicknames from a Japanese Gen 3 game, flash it to an English cart, and then take any already-nicknamed Pokemon (pre-naming fixes a bug with bank compatibility for Japanese-exclusive Pokemon like mew) to the name rater to enjoy longer English names when kept on that same file. The more legit way is to RNG both region games to have a 5 to 1 digit cross region OT, with the same SID and TID, similar to using RNG to rename event Pokemon via OT RNG manipulation. The next step to do is Nickname the Japanese Pokemon, trade it over, and rename it on the English game with the cross region characters. Accent letters for Latin and Japanese will pose problems, along with RS copies with the nickname flag bug. Anyhow, this process obviously fails when trying to make longer Japanese nicknames. This means Nicknamed 3rd gen event Pokemon, Nicknamed Shiny Jirachi, Nicknamed Celebi, and Nicknamed In game events are possible now to RNG users. Hopefully this helps Legality checkers! Thanks, and have fun!
  18. https://mega.nz/#!lJ8gASAZ pass: !7o2hKo2SB-UinPTuOCiNqdzszztiij1r1dXR6fDIju8 Also, im seraching for a Gamescom Aromatisse Please
  19. Hey everyone I am stuck in an odd situation and each time I try to battle my friend wirelessly with my shiny hoopa the comm error screen pops up while we are choosing are pokemon. From what I can tell it seems pretty legit to me but I may be overlooking something. I have tried multiple times with many multiple combinations of memories and still I cant get it to work. Anyone have a ekx file that does work? Thanks in advance also here is an example of a hoopa I have attempted to use but like I said I tried several different variants; Moveset: Psyshock Shadowball Hyperspace hole HP Fighting. Met route 2 OR cherish ball modest level met 100 memories : Hoopa met Bicentennial at... a riverside road. Bicentennial threw a Poké Ball at it, and they started to travel together. The Pokémon remembers that it got nervous. Hoopa became Bicentennial’s friend when it arrived via Link Trade at... somewhere. The Pokémon remembers that it had fun. Thanks in advance as I am off to bed and any help will be extremely appreciated !
  20. Im looking for a .sav file for pokemon white (completed) with the complete pokedex, the elite four has been beaten, and all items. Please Help. :3 PREASE.
  21. Now that we have the GTS exploit to transfer files to the game, has there been developed a way to go backwards? as in saving a pokemon from the game to a pkm file on a computer. This would really come in handy for me when starting a new game.
  22. Alright. I bought the Action Replay DSi and backed up my Pokemon Platinum save. It has the extension ".duc". This apparently isn't usable in the Platinum Pokesav. So I went to the Shuny site (Save Converter site) and tried converting it to a few save files... they were opened up, but everything was completely wrong on the PokeSav application. No Pokemon, random play times, no inventory, no pokemon in my PC box, etc. It was just random mixed up stuff. Could someone please help me figure out what I should do so I can use Pokesav? Thank you.
  23. Can anyone post some legit Pikacafes?, i foud some here but,some say they fake and other legit... Thanks
  24. Hi, I try yo use pokesav to import a pgt file on my platinum save but when i receive the the gift (the Korea battle series arcanaine) the name of the pokemon and the OT name only appear as a bunch o ?. Can anyone please help me. I try to use PDC-Safe but i was only able to load the pdc file on save, not the pgt file. Thanks in advance
  25. I did not see this coming. I got an Action Replay DSi in the store, and loved the improvments. EVERYTHING about it was improved. I play with the Save backup/Restore feature, and they made the touch screen usable, and also removed the comment feature. For those of you who wish to convert save files from / to this, just know this: all the tools for the Action Replay Media Edition will work on this device. (Just make sure the save size is the proper size, for you people with flashcarts with 512KB saves for every game) The point of this thread is to state that tools are not required for the ARDSi DUC file.
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