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Showing results for tags 'file'.
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Im looking for a .sav file for pokemon white (completed) with the complete pokedex, the elite four has been beaten, and all items. Please Help. :3 PREASE.
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- black and white
- file
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Now that we have the GTS exploit to transfer files to the game, has there been developed a way to go backwards? as in saving a pokemon from the game to a pkm file on a computer. This would really come in handy for me when starting a new game.
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Alright. I bought the Action Replay DSi and backed up my Pokemon Platinum save. It has the extension ".duc". This apparently isn't usable in the Platinum Pokesav. So I went to the Shuny site (Save Converter site) and tried converting it to a few save files... they were opened up, but everything was completely wrong on the PokeSav application. No Pokemon, random play times, no inventory, no pokemon in my PC box, etc. It was just random mixed up stuff. Could someone please help me figure out what I should do so I can use Pokesav? Thank you.
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Can anyone post some legit Pikacafes?, i foud some here but,some say they fake and other legit... Thanks
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I was Searching the site and i noticed that the Pokemon and Event Downloads were gone! Were are they?
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._. I have no idea whatsoever how to remove the .sav file from my current Pokemon Platinum Rom. I'm using the no$gba emulator. I have PokeSav, since cheats are crashing the game, and so I would like to know how to remove the .sav file from the rom, and then put it back it. .-. Any help is greatly appreciated, and you get some of this. --> :grog:
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Hello all, I'm new to these forums but I really need your help! I was editing some pokemon that i have been working on for half a year on pkhex last night and In my groggy state, I accidentally permanently deleted my pkmn Sun's main save file from my PC without having a recent back-up saved somewhere. I panicked and ended up purchasing a file recovery service in EaseUS, to recover the said main save file. Now when I try to open the file with pkhex it says it's corrupted or using a different version (which I have not changed) I will upload the recovered file here and maybe one of you heroes can help me out. I really hope this file isn't completely lost :(( main
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- pokemon sun
- corrupt
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Doesn't matter what the OT/TID/SID is (I'll change it anyway to something random) but could anyone provide an Ultra Moon file that I can breed Pokemon on? (preferably if the player character is already at the Nursery)
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Hi there. When I once tried out the Arceus-Glitch, I accidentally saved in the wrong location within the void. Now when I try to load my save-file, I can press "continue", then the Journal opens and works normally. When closing the Journal, I simply get a black screen. No sound, no nothing. I recently got a N2DS and dumped the save-game from the original cartridge and looked at it with PKHeX. Couldn't open "Trainer Info", because an IndexOutOfBoundException. My guess is for the coordinate input-elements, because when I used Pokesav to open them, they showed as such: Now I thought this was the issue. Changed coordinates to known, working ones: 411, 112, 1, 882. (I just created a new save-file and saved at the beginning to find out these coordinates). This unfortunately did not fix the problem, it still just black-screens. More Info: Pokemon Perl (GER), Save-File is in the attachments. Maybe someone here knows what could be up. All other flags seem quite normal in comparison to another save-file. Would be great to get to play my old Perl Savegame again. PS: Yes, I also used a friend's ActionReplayDS back then, which is painfully obvious when observing the save-file EDIT: Apparently, some Youtuber called it an BSOD, here is a video showing my problem (at the very end, I at least still get the Journal): POKEMON P.0.sav
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Diamond Pokémon diamond save file (not complete)
Thelep31 posted a topic in Saves - Files and Requests
I ran into a problem just right before going to get Dialga in Pokémon Diamond, and I was unable to battle the two grunts to trigger team galactic leaders to battle me. I’m looking for a Pokémon diamond save around this point, if possible. If you have any diamond save that would be greatly appreciated . Thanks in advance! -
Does anyone have a save with female trainer?
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https://mega.nz/#!lJ8gASAZ pass: !7o2hKo2SB-UinPTuOCiNqdzszztiij1r1dXR6fDIju8 Also, im seraching for a Gamescom Aromatisse Please
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Hey everyone I am stuck in an odd situation and each time I try to battle my friend wirelessly with my shiny hoopa the comm error screen pops up while we are choosing are pokemon. From what I can tell it seems pretty legit to me but I may be overlooking something. I have tried multiple times with many multiple combinations of memories and still I cant get it to work. Anyone have a ekx file that does work? Thanks in advance also here is an example of a hoopa I have attempted to use but like I said I tried several different variants; Moveset: Psyshock Shadowball Hyperspace hole HP Fighting. Met route 2 OR cherish ball modest level met 100 memories : Hoopa met Bicentennial at... a riverside road. Bicentennial threw a Poké Ball at it, and they started to travel together. The Pokémon remembers that it got nervous. Hoopa became Bicentennial’s friend when it arrived via Link Trade at... somewhere. The Pokémon remembers that it had fun. Thanks in advance as I am off to bed and any help will be extremely appreciated !
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Hello readers! About a year ago I found on an archived Geocities Page linked via a strange Pokemon forum a zip file which contained a readme, and a strange binary file called colbtl.bin that is to be used to replace Pokemon Colosseum NTSC-U's copy with a program, that instead of GBA trading over the link cable, flashes any region of RS with a self-contained save file that is expanded. The gba displays info with a splash screen, while the Gamecube appears to fail the trade. I have painstakingly dumped this save file via FIX94's tool. You need to extract this zip file, grab colbtl.bin, put it into a Legit US (or possibly British/Aussie) Colosseum ISO (using GCISOTOOL, GCISOREBUILDER, or GCMTool, maybe wiiscrubber), and replace the file. You also need a way of loading the iso, so either PSO, XenoGC, Wode Jukebox, Swiss, Nintendont, Devolution, Wiikey/Wasp Fusion, QOOB, or other loaders/chips. No actual Nintendo rom code is in the zip file, all of it was freely given as public domain by an ancient hacking group. I suspect FIX94's PokeLoad Gamecube HB exploit for Colosseum and GoD, would be able to allow a talented GC hacker to make some sort of .dol executable on a memcard, that has Ralf@gc-forever's Colosseum Codes for enabling, farming, and Swapping the Ageto Celebi Event out for a selection of events, or allow them to hex it in, along with patching and loading colbtl.bin from the card's dol to trick Colosseum into flashing duplicate saves. There is no current way to set the save file in the colbtl.bin file. Hopefully some data can be found so that the data can be swapped like how Decchi.bin has swappable wondercards. Here is the zip, which also has my personal save file. That one has the word current in the filename. colbtlsv.zip
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i was going to use JKSM but that doesn't have DS support. what could i use instead?
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- nintendo ds
- ds
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Hello RNG'ers! Today, I have prepared a save file for those looking to RNG Japanese Emerald's Mew for me. It is a copy of the HaxAras ticket save, but with both ID numbers changed to a special set that makes the only timid 6iv flawless method 1 spread shiny after 176+ million frames. (Refer to my earlier posts and threads for my desired hex PID of 7942EF72, with TID 60510, and 31337.) Anyways, this save file is ready to catch mew when using frameskip 9/10, turbo mode, 1000%, and vblank patching (all from reddit and bond697) to speed the game up to the only flawless frame at 176,000,000+ frames, which, instead of 817 hours or 5 weeks, would, after skipping frames this way, would only take 23-24 hours to hit the frame on a fast PC. This allows Mew to be obtained. If HaxAras's save is unwanted due to cheating, just use Glitzer popping on InsaneNutter's Used Emerald Cart save to change both ID numbers before getting Mew if you abhor cheats. You can trade the Mew to an English RS with Pandora's box TID/NAME/SID/Gender manipulation to trick the name rater into allowing a legit 10 letter english Name before pal-parking without save flashing. Before I forget, on VBA-rr, audio must be off, and the frame counter script for JP Emerald must run, while in addition, the GBA bios is needed for timing accuracy and legitimacy purposes. The desired frame to jump to is frame 176,562,489, which has this PID. You can refer to my first and second threads for the info on these facts, and you can get more info from HaxAras, Ammako, BlackNight(???), suloko, SciresM (possibly), the_Slayer, trigger_death (for GBA RNG info,), and my theories/observations in the connected posts. r/pokemonrng on reddit may help. My earlier wish for an RNG'd 3GPKM is renewed, due to the info found on reddit which, with the battle video method, significantly makes this more doable on console after using an emulator to store the frame counter in the battle video using that namesake glitch on reddit, which allows you to hit the frame on console after save flashing to a JP emerald. This allows shiny 6iv flawless "event ID" method 1 pokemon to be legitimately caught on console with assistance from a wii with fix94's save dumper tool. With school, I have little chance or explanation to waste 24 hours waiting for mew on rng, so I leave the process of procuring shiny event legends with longer names to those in need. Interestingly enough, the Hadou mew can be made using these 2 id numbers into a fan event, which is nicknamed to 10 letters, because the word "Hadou" is 5 characters or less in Romaji and Japanese. This means a hybrid JP event mew is makeable by RNG users due to GEN 3 oversights. Have fun RNGing!
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Hello Researchers! Today I have discovered an exploit for Generation 3 that affects Pokemon Legality for RNG. The exploit can be done in 2 ways. One way is to take a save file with Japanese/Localized dual compatible names and nicknames from a Japanese Gen 3 game, flash it to an English cart, and then take any already-nicknamed Pokemon (pre-naming fixes a bug with bank compatibility for Japanese-exclusive Pokemon like mew) to the name rater to enjoy longer English names when kept on that same file. The more legit way is to RNG both region games to have a 5 to 1 digit cross region OT, with the same SID and TID, similar to using RNG to rename event Pokemon via OT RNG manipulation. The next step to do is Nickname the Japanese Pokemon, trade it over, and rename it on the English game with the cross region characters. Accent letters for Latin and Japanese will pose problems, along with RS copies with the nickname flag bug. Anyhow, this process obviously fails when trying to make longer Japanese nicknames. This means Nicknamed 3rd gen event Pokemon, Nicknamed Shiny Jirachi, Nicknamed Celebi, and Nicknamed In game events are possible now to RNG users. Hopefully this helps Legality checkers! Thanks, and have fun!
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A couple of years ago, I found that most of my team in Pearl had disappeared, apparently due to a heinous glitch. However, all their data is still on my copy of Pokémon Battle Revolution. I wish to know how to extract or copy the data on that game and get my missing team members back.
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- pbr
- pokémon battle revolution
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Hello, I am aware that PokeGen can be used as a Pokemon 5th Gen save file editor, but I would want to know if all main series 5th Gen games (BW/B2W2) are compatible with PokeGen when it is being run on a DS Flash Card. I would also want to know which flash cards allow trading Pokemon with retail cartridges (locally) if that is even possible. So basically, what DS flash cards are compatible with PokeGen when it is being used to edit the save file and if any of the cards also have the ability to trade locally with retail bought Pokemon DS cartridges. Thanks in advance!
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Hi there, I was wondering if someone knew what I did wrong in this two so far I had to re make a lot of pukimanz I did and so far those have been able to go into randon wifi all but this 2: [ATTACH]8262[/ATTACH] [ATTACH]8263[/ATTACH] I would be very grateful is someone could tell when what I did wrong. Also I already suspect this but, this Weavile cant go into wifi cuz of the move Low kick wich is Tutor and the rest being from egg? [ATTACH]8264[/ATTACH] Thanks in advance.:grog: Yawn 12:56pm time for a cat nap. TC
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Alright guys, I'd like to start out by saying 'Hello!', so here goes: Hello! [i'm a newbie here, tee-hee.] Okay, that's outta the way. I've recently committed the big mistake of using an incorrectly executed/ written AR Code. It has, unfotunately, glitched my save file. I am using a retail PokeBlack cartridge. Everything works fine, except for the Pokemon PC Storage. Once 'Withdraw'/ 'Deposit'/ or 'Move Pokemon' is selected, a blue screen [OF DEATH] pops up and say that an error has occurred. The only option is to power off. I find it very, VERY odd that only a certain aspect of the save is corrupt/ glitched, whereas everything else is, well, fine. Meaning YES, I CAN get past the 'Continue' Screen. So, I was wondering, how could, if possible, one be able to potentially 'fix' this? I have valuable original Pokemon in there ya know! D:< I've tried accessing different PCs, tried trading to my little brother's White version, trying to catch Pokemon to send them into the PC storage, and yet, NOTHING works by far. Though, I have thought of backing up the save file through the use of a flash cart. Does anyone have any experience in editing such a corrupt save in order to get a working save again? [i don't have a flash cart... yet.] If all else fails, I guess I'd have to start over and, well... be more careful. ;__; The code I was trying to use was a Mystery Gift Spring2012 Zekrom that was available recently. I had generated the code through PokeGen, and yet, the code never worked...
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i looked in the list and this are some .pkm files that are not download-able :bidoof:
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Just as an FYI to all those out there, this project is long dead. You can see my new stuff here: http://projectpokemon.org/forums/showthread.php?20984-PKMDS-Code-Library-Gen-V Hello people. As you may know, one limitation in adding Pokémon to your game using Pokesav is that you cannot load a PC Pokémon into your party. To be honest, it's a rather silly limitation. Thusly: I have created a tool for converting between the two types of PKM files. This is a Windows application, which requires the latest .Net Framework to run. Thanks go to SCV for clearing up the encryption method of the last 100 bytes in a PKM file; thanks go to Sabre for defining the structure of that data. And just so you all know, this is the first preview of a much bigger project I am working on, which hopefully will also be released (in a beta) rather soon. Feedback of any kind, whether comments, compliments, positive or negative, errors... is all welcome. Post here or PM me. EDIT: .BIN files (encrypted and shuffled .PKM files) are now supported. EDIT: As of June 06, 2009, this should be the last update I make... unless of course someone comes across a bug. I added sprites for the loaded PKM files, which will accurately reflect the sprite used in-game. PKMDS PC To Party Tool.zip
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I was trying to toy around with the Pokesav program this morning, but when I copied the save file from my mSD card I use with my new R6 Gold card and loaded it up in the program, nothing on the screen changed. It didn't show the Pokemon I already had, my trainer name, or anything, but didn't alert me to a bad file format. I tried to use the recommended save file converter, but there's no entry for the R6. Does anybody know if I'm doing something wrong here, or at least know how I could use the save file converter to make this work?
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kk here is the file to download the code for a mismagus lv100 female http://rapidshare.com/files/238370470/MISMAGUS.xml.html I would like a wifi trade.. pm me when rdy OH btw the game is pokemon platinum ENGLISH hehe and it was met in GTS