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GitHub Source Code Download Latest Release About This tool aims to make past Mystery Gift event contents back again in all the Pokémon games for Nintendo Switch. Since those games won't allow event injection in the SAV file, this tool creates a forged BCAT package, injectable with homebrews like JKSV. This allows wondercards to be redeemed through the In-Game Mystery Gift Menu. The use of this tool does not involve hacking the game ROM nor hacking the game SAV. Video example: Compatible files Let's Go Pikachu and Let's Go Eevee wondercard full files (.wb7full) Sword and Shield wondercard files (.wc8) Brilliant Diamond and Shining Pearl wondercard files (.wb8) Legends Arceus wondercard files (.wa8) Scarlet & Violet wondercard files (.wc9) BCAT wondercard files, either with mutiple or single wondercards (no file format extension) Compatible games Pokémon Let's Go Pikachu and Eevee Pokémon Sword and Shield Pokémon Brilliant Diamond and Shining Pearl Pokémon Legends Arceus Pokémon Scarlet and Violet Disclosure Neither I nor the Project Pokémon staff takes any responsibility for possible adverse outcomes or bans due to the use of this tool. Use at your own discretion. N.B: Some BCAT files contain sensible console-specific informations, which you should keep safe. Don't share your BCAT to others! Usage Tutorial The following tutorial refers to the GUI version of the program. The .CommandLine app is currently just a simple script that calls the .Core functions and can run on any popular OS. Its usage is similar to the Windows Form app and should be fairly intuitive. Ensure you have the required .NET Desktop Runtime 8.0.x correctly installed Download the latest tool release from GitHub Dump your game's BCAT with JKSV and keep some copies somewhere safe Open the Switch Gift Data Manager tool and select your game of choice Import wondercard files of your choice (by drag & drop or by clicking the `Open Files` button) Eventually edit the wondercard id (WCID) if you have invalid WCs and click `Apply` Click the `Save as BCAT Package` button and select your dumped BCAT folder in the "Source BCAT Path" section. The path must lead to the folder containing the files "directories.meta", "etag.bin", "list.msgpack", "na_required", "passphrase.bin" [N.B: if your dumped BCAT only has the "passphrase.bin" file, it means it was not initialized properly. Connect in-game and use any Mystery Gift feature at least once to initialize the BCAT. Downloading Wild Area News or Poké Portal News works too] Click the "Save" button A folder called "Forged_BCAT_{Game}" should appear next to your dumped BCAT (or in whatever path you selected in "Destination BCAT Path") Restore the forged BCAT with JKSV To redeem the old fashion events, open your game -> Menu -> Mystery Gift -> redeem via Internet When you're done, restore your original BCAT package with JKSV (not doing so may cause sync issues) N.B: BCAT Sync usually occurs between 12:00 AM (UTC) and 01:00 AM (UTC) if there is new BCAT content in the servers. I suggest to not follow this procedure during that timeframe to avoid a desync. If you experience a desync, follow one of these methods to resync: Open JKSV, select BCAT, hover over your game and press X to open the menu, then click `Reset Save Data`. Download the latest BCAT for your game from citrusbolt's website and add the missing files to your dumped BCAT, then restore it with JKSV. If you find any bug or you need support, please read carefully the FAQ section. Comment this post with your question if you still need help. Credits PNZeml for the CRC-16/CCITT-FALSE with lookup table implementation Kurt, Matt and all the PKHeX and pkNX devs and contributors for a lot of offsets and resources theSLAYER for his researches in the Sword and Shield fashion block and for the clothing names resources All the Events Gallery contributors for the archival efforts that made this possible
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The following is a list of what will happen when you use the character modifier code. To use this code, simply hold R while entering or exiting a building area and your character will change to whatever is specified. To get the code, please refer to the spoiler below. Red = DO NOT USE! GAME WILL FREEZE! Blue = Repeats. Nothing special. Black = Safe to use. Code and Modifier Values 1~100 Values 101~200 Values 201~275 Vales 276~99999 ENJOY!!! ---------- Post added at 08:12 PM ---------- Previous post was at 06:27 PM ---------- Values updated and Finalized. A total of 275 working values have been found. Values worth Noting: 81: Baby in a Carriage 99: Professor Rowan 120: Cyrus 121: Mars 122: Saturn 123: Jupiter 124: Male Galactic Grunt 125: Female Galactic Grunt 126: Roark 127: Gardenia 128: Maylene 129: Crasher Wake 130: Fantina 131: Byron 132: Candice 133: Volkner 134: Aaron 135: Bertha 136: Flint 137: Lucian 138: Cynthia 140: Your Mom 141: Cheryl 142: Riley 143: Marley 144: Buck 145: Mira 148: Barry (AKA Your Rival) 151: Uxie 152: Mespirit 153: Azelf 154: Dialga 155: Palkia 156: Arceus 157: Darkrai 158: Shaymin 159: Cresselia 184: Regigigas 161: Heatran 160: Giratina (Altered Form) 230: Giratina (Origin Form) 166: Professor Oak 167: Jasmine 169: Tower Tycoon Paulmer 186: Lucas in Tuxedo 187: Dawn in Dress 193: Mystery Gift Green Man 215: Factory Head Thorton 216: Hall Matron Argenta 217: Castle Vallet Darach 218: Arcade Star Dahlia 219: Castle Queen Lady Caitlin
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As you can see in the screenshot, this code does when you enter a dungeon (be it the first dungeon of the game or the one you stayed in...) it will change your Pokémon starters for these two Mythical Pokémon and not only that with base statistics very high and with extremely broken abilities (Absorb Water for Victini and Volt Absorb for Keldeo), the code is forced at level 1 since this will make the base statistics more and upon reaching level 100 they will not mathematically reach 255 statistics.. Europe/PAL ID: 00040000000BA900 [Victini and Keldeo as Starters] 209B162C 00000026 109B162A 00004E4E 109B1634 0000005E 109B1640 00000035 109B164C 00000101 109B1658 000001A1 209B15B8 00000001 009B15BC 00000000 109B15A8 0000012C 109B15AC 0000012C 209B15D0 00000069 209B15D4 00000069 209B15D8 00000069 209B15DC 00000069 209B15E0 00000069 209B15E4 00000069 209B15E8 00000069 209B15EC 00000069 209B1714 00000099 109B1712 00004C4C 109B171C 00000215 109B1728 00000038 109B1734 0000003B 109B1740 0000020E 209B16A0 00000001 009B16A4 00000000 109B1690 00000122 109B1694 00000122 209B16B8 00000073 209B16BC 00000073 209B16C0 00000064 209B16C4 00000064 209B16C8 00000073 209B16CC 00000073 209B16D0 00000064 209B16D4 00000064 NTSC-U/USA (Untested) ID: 00040000000BA800 [Victini and Keldeo as Starters] 209AF264 00000026 109AF262 00004E4E 109AF26C 0000005E 109AF278 00000035 109AF284 00000101 109AF290 000001A1 209AF1F0 00000001 009AF1F4 00000000 109AF1E0 0000012C 109AF1E4 0000012C 209AF208 00000069 209AF20C 00000069 209AF210 00000069 209AF214 00000069 209AF218 00000069 209AF21C 00000069 209AF220 00000069 209AF224 00000069 209AF34C 00000099 109AF34A 00004C4C 109AF354 00000215 109AF360 00000038 109AF36C 0000003B 109AF378 0000020E 209AF2D8 00000001 009AF2DC 00000000 109AF2C8 00000122 109AF2CC 00000122 209AF2F0 00000073 209AF2F4 00000073 209AF2F8 00000064 209AF2FC 00000064 209AF300 00000073 209AF304 00000073 209AF308 00000064 209AF30C 00000064
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- pokemon
- pokemon mystery dungeon
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Here are some codes for Pokemon Ranger Shadows of Almia USA 1 Loop Capture, by SCV Browser Complete Max Number of pokemon Modifier, Made by SCV Pokemon Modifier Codes, Made by SCV Corresponding Codes for Pokemon Ranger Shadows of Almia (E) 1 Loop Capture, made by SCV Browser Complete: Max Number of pokemon Modifier, Made by SCV Pokemon Modifier Codes, Made by SCV List for Pokemon Modifier, Thanks to damio for taking the time to write all the names next to the national dex numbers.
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Version 1.2.0
7829 downloads
These are blank save files that include all of the Special Missions as well as all of the Extra Missions for EU, US and Japanese versions of the NDS Pokemon Ranger games. There is no story progression you will have to beat the game first to be able to play the missions in the Ranger Net! The saves on this page include the following missions: If you already have your own save file, you can use Wokann's tool to inject the missions: If you are looking for completed saves, try these from VictorV111:- 5 comments
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What's Your Favorite Pokemon? The good ol' classic question: What is your Favorite Pokémon? Since I'm sure most of you have several favorites, this is going to be done slightly different. First I'm going to post a Type and you can comment on your favorite Pokémon of that type. The current Pokémon type will change after a few days, so post your favorite quickly. You may also save the Arceus pictures that have been recolored. In case you are confused, here is an example: Current Pokémon Type - Dragon Person #1 chooses Dragonite Current Pokémon Type - Dragon Previous Types: Fire Dark Grass Water Psychic Fighting Flying Electric Ghost Ground Ice Rock Steel Normal To Learn How To Post Sprites, Click Here.
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Tera Finder allows users to view, edit and calculate Raids and Mass Outbreaks for Scarlet & Violet, by loading a Save File or by Live RAM reading/editing. Both a standalone program and a PKHeX plugin are available for use. The .NET Desktop Runtime 8.0 is required for this tool to work! Compatible Games: Pokémon Scarlet & Pokémon Violet Source Code: https://github.com/Manu098vm/Tera-Finder Downloads: https://github.com/Manu098vm/Tera-Finder/releases Base Tutorials and Features: Initial Setup Use the Tera Finder plugins with PKHeX Connection to Remote Device (WiFi or USB) View & Edit Mass Outbreaks View & Edit Tera Raids Import Poké Portal News (Raid and Mass Outbreak Events) in Zip/Folder formats Calculate RNG seeds that result in Pokémon with wanted details/stats Calculate RNG seeds that result in Raids with wanted rewards Reverse a Pokémon into its Origin Seed to check legality Edit Tera Raid related Game Progress and Caught Flags Supports localized languages Full Tutorials: Encounter wanted Tera Raid Pokémon or Raid Rewards Encounter wanted Mass Outbreaks Generate Legal PK9s from Tera Raid and solve "Unable to match an encounter from origin game" or "PID mismatch" errors Import the Event's Gallery Raid Events Import the Event's Gallery Mass Outbreak Events Troubleshooting: Feel free to comment this thread if you find any issues. Please check the troubleshooting page for common errors. FAQ: Q) Can I use this program on unmodded Switch consoles? A) You can calculate seeds and generate PK9 files if you want, but interacting with the games requires Atmosphere CFW to be running on your Switch system. Q) Can I share the injected Raids and Outbreaks online? A) Yes, injected raid seeds are completely legal and could have been generated during the normal gameplay of the game. Default outbreaks data is dumped from legally obtained Outbreaks. Q) Can I generate a seed to produce Legendary / Shiny Locked / 999x Item Rewards / Unreleased stuff etc. A) This tool only produces legal raids. Check here to see what's possible and what not. Related Tools: RaidCalc - A super-fast, multiplatform Seed calculator, written in C++ RaidCrawler - A great SysBot-based Raid RAM Viewer with capabilites of automatate routines to search for wanted Raids, written in C# sv-live-map - Another great SysBot-based RAM Viewer with capabilites of automate routines to search for wanted Raids, written in Python sv_raid_lookup - A very cool website to check available raids and encounters, written in Rust
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Version 20240626
110 downloads
PK Injection is a RAM editor that is designed to edit Pokémon from ROM hacks that other editing software is unable to achieve. Before using reading the user manual is strongly encouraged. This software utilizes .NET 8 and requires .NET 8 to be installed on your computer. This application requires the uses of emulators that allow dumping and injecting of RAM. This application is not compatible with save states or save files. For further information about updates, bug reporting, and discussion please visit PK Injection’s corresponding forum post. -
PRESENTATION Hello everyone! Here is the presentation of my rom hack: Pokemon Mystery Dungeon: Explorers of Heaven. I've always loved Pokemon Mystery Dungeon, but I was always frustrated by the lack of difficulty, and the fact that the game was finishable without using all the QoL offered by the game, like IQ, linked moves and other mechanics. After discovering SkyTemple, I tried to create my own rom hack, and finally get the game I always wanted to play. With Pokemon Mystery Dungeon: Explorers of Heaven, you can expect : - Choose your difficulty - New starters and new Pokemon from generations 5 to 8. - New dungeons, boss battles and items. - The fairy type added. - Mega Evolution - Shiny Hunting - And other features. A secondary version "Explorers of Hell" also exists, and is available by joining the discord. This one has all the dialogues modified with dark humor, so if you are sensitive, I don't recommend you to play it. In this thread, I will present you some new features, you will also have some screenshots of the game, and you will have some data related to the game, like the list of legendary Pokémon that can be found with the mystery part/secret slab or the list of new attacks. First of all, I want to thank the whole SkyTemple team, this would not have been possible without their engine and hard work. I also want to thank the spriters without whom the new Pokémon could not have appeared in my game. Finally, I would like to thank Mond who generally helped me a lot in the creation of my rom hack. He also created his rom hack: Pokemon Mystery Dungeon : Explorers of Alpha, I invite you all to go and see his project. Remember to talk to the Porygon2 in the game crossroad for a detailed list of spécial thanks. FEATURES AND NEW MECHANICS Random features : New gameplay mechanics : New Pokémon : New moves : MASTER PLAYER USEFUL DATA Pokemon shiny location : Location of Pokemon found with the Mystery Part / Secret Slab : All IQ Groups in Heaven and Hell (Thanks to Picalex) : Pokemon Locations (Thanks to Migo) : Général Guide (Thanks to Smash) : SCREENSHOTS : New title screen : New starters / partners : Examples of new boss battles : New shiny Pokémon : Master Player & Difficulties : Old PMD Games ref : Other Screens : SPECIAL THANKS Thanks to the spriters for making the portraits of the old and new Pokémon, as well as for the sprites of the Pokémon from generation 5 to 8 : Thanks to all the SkyTemple team and its community for their help, especially : Thanks to the beta testers for spotting the problems of the game, as well as for helping me with the dialogues : Thanks to Fke for designing the text box and the teams stats. Thanks also to all those I didn't mention. Thanks also to all those who followed the progress of the game and who supported the project since the beginning. It's thanks to your messages and your support that I had the motivation to work for several months on this game, so a huge thank you to you, and I hope you will like the result. DOWNLOAD & DISCORD You will need to patch a Pokemon Mystery Dungeon: Sky Explorer US rom. Avoid using savestates to apply future patches. In the file, you will have a tutorial to patch your rom. Joining the discord will be essential for your adventure. Indeed, you will find there the rom for Explorers of Hell, an active community, guides, information, news about the next updates, and especially: You can try the Master Player challenge! So think about joining us if you want to try the adventure! Here is the link : https://discord.gg/6QbPHYZDtg f
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Explorers Abridged aims to take the games premise and just steer everything in the worst direction imaginable. Main focus is on comedy, gameplay is also harder than base game. Also, there's a LOT of vulgar language. Probably not best for people who are uncomfortable with the such. Only first 3 chapters are currently edited. Video of all the cutscenes is here. Oh yeah, only Charmander (Player) and Bulbasaur (Partner) are playable, cause otherwise it would make even less sense than it does now LOL
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Version Gen 1 - Gen 9
31638 downloads
This is a collection of all possible Trades and Gifts of in-game NPC's credentials in every language possible. All Generation I-IV Trades are obtained at the lowest level possible with thorough research. Please refer to the Guide.txt included in the collection archive for details on what to edit to make any of them to your personal liking. NOTE: If you're reading this in the future and a new game came out, please do not expect any updates with its trades immediately or anytime soon, unless users contribute them to me. Credits: @Taargüs Taargüs - For providing the PK5s for all languages of B2W2 Yancy and Curtis trades, and also the Korean B2 Petilil! @RobustRabbit - For providing CHT SM and USUM trades! @ViolentDarkBrown - For providing all languages of trades in Let's Go, Pikachu/Eevee, Sword/Shield, Brilliant Diamond/Shining Pearl, and Scarlet/Violet! Serebii and Bulbapedia - For providing the location whereabouts and details for the lowest levels possible of NPC's requested Pokemon. (Even though they contradict each other sometimes...) And of course, anyone who reports errors! If you would like to share this collection archive around other websites, you are free to do so, but please give credit to the mentioned users for their generosity to contributing. Thanks! PSA: If PKHeX flags any Pokemon as invalid, please do collate the files that do so and report them in the PKHeX forum. And if you think a Gen 1-4 Pokemon can't be at a certain level, please do notify me about it (and provide sources).- 16 comments
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NTSC-US $Pokémon Modifier [Heinermann, Master Kirby] 4A000000 90180F08 14000050 XXXXXXXX E0000000 80008000 4A000000 80000000 1462C4CA 00000000 E0000000 80008000 PAL $Pokémon Modifier [Heinermann, Master Kirby] 4A000000 9018F128 14000050 XXXXXXXX E0000000 80008000 4A000000 80000000 14625E8A 00000000 E0000000 80008000 ---------------------------------------------------------------------------- XXXXXXXX - Pokémon ID 01000000 - Togepi 02000000 - Goldeen 04000000 - Gardevoir 08000000 - Wobbuffet 10000000 - Suicune 20000000 - Bonsly 00010000 - Lugia 00020000 - Manaphy 00040000 - Weavile 00080000 - Electrode 00100000 - Metagross 00200000 - Mew 00400000 - Meowth 00800000 - Piplup 00000100 - Gulpin 00000200 - Staryu 00000400 - Ho-Oh 00000800 - Jirachi 00001000 - Snorlax 00002000 - Bellossom 00004000 - Kyogre 00008000 - Latios & Latias 00000001 - Torchic 00000002 - Celebi 00000004 - Chikorita 00000008 - Entei 00000010 - Moltres 00000020 - Munchlax 00000040 - Deoxys 00000080 - Groudon 10234CDA - Only Legendarys Pokémon 00220802 - Only Mythicals Pokémon
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- legendary pokemon
- Super Smash Bros. Brawl
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Hello, so I'm currently playing pokemon ruby on an emulator ... now I wanted to pick up a Pokemon, but somehow it doesn't work. I play on "Retroarch" where the files are saved as ".smr". This was already in Pokemon Gold that I played. There I solved it so that I simply renamed the ".smr" file to a ".sav" file and then dragged it in. But now when I do that with Ruby the following error message comes up: Attemted to load an unsupported file type / size. This could be caused by loading a different generation Pokemon file on an unsupported generation or youre file is courupt. File loaded: \ User \ [My name] \ Desktop \ Pokemon Ruby.sav File size: 139264 bytes 139264 bytes (0x22000) It may be important to mention that it is a randomized rom, which was the case with gold and still worked there edit: Yeah, that smiley sould ba an C_: xD
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Hey guys, I just started playing Alpha Sapphire because I finally got my own N3DS! The thing is I'd really love to get that event Beldum that I missed. Any chance I can request a genned one here? Any help would be very appreciated. My Friend Code is: Pokemon Species: Beldum Held Item: Metagrossite Level: 5 Ability: Clear Body Nickname (If wanted): Colossus Trainer ID (If specific): 11214 Secret ID (If specific): Any Shiny (Yes or No): Yes Egg (Yes or No): No Nature: Serious Pokérus Status: None Pokéball Captured In: Cherish Ball EV Stats: 0/0/0/0/0/0 IV Stats: 15/15/15/15/15/15 Ribbons (If any): Classic Ribbon Location/Date Met: "An online present. Apparently had a fateful encounter at Lv. 5" / January 14th 2015 Location/Date Hatched (If an Egg): None Friend Code (If Trading): My FC is 1693-6537-9180 and I don't know if anyone could trade it me but that would be perfect! thanks in advance
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I am on gen 5 using Pokemon Black on desmume. Even when I use PKHaX, i can open the file, modify my pokemon. It works properly : when I save it by overwriting the file it is said to be successfully saved. BUT when I open it to check if it worked, my pokemon was not modified though it can be moved for example if I choose to move it in my party or box, that works… Any help ? Thank you in advance
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Hey guys, with Pokemon Bank becoming free at the end of the month, I wanted to know if I will be able to transfer my Pokemon from my Japanese 2DS to my French region Switch? As I saw that I can't link my NNID to my switch because it has a different region.
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Hello! So I've made this file (attached below) to use as a save file in Pokemon box with pkhex so I could have some of these Pokemon on my physical carts. However, no matter how I export the file in pkhex, the game will not show any Pokemon that I added into the save in game. Any idea why this might be happening? I've tried adding pokemon from my cart to an exported save then adding my new Pokemon, I've tried adding Pokemon on an exported save with no Pokemon. The second method would tell me that the save file was corrupted and the first method wouldn't show anything in my pc box. I've googled around for answers for hours and I couldn't find anything Thanks for any help 01-GPXE-pokemon_rs_memory_box_00.gci
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I have compiled a few raid seeds with raidcalc people might be interested in, if you don't know how to use these seeds, refer to the how to section at the top of the spread sheet, or shoot a dm to the discord listed in the spreadsheet A few notable seeds/files being > 3x 10 Herba Mystica raids > 2x 5 Ability Patch raids > a 7 Bottle Cap raid If you want or need more raids let me know in this post or the discord listed in the spread sheet [https://docs.google.com/spreadsheets/d/1v5bddoeD3okeIJqlVF29cSrJE8Rvc-nyxkjWBhEsByY/edit#gid=0]
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Hello everyone, I hope you are well Well, yesterday I had a doubt about Pal Park. Is it possible to enter Pal Park in the Korean version of 4G games? Thank you very much for taking the time to resolve this question.
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Im not sure what is going on with my save file/PkHex, I am trying to edit specific pokemon into my game party & box in Emerald Speedchoice for me and some friends to do a draft race. It seems like gens 1 and 2 are correctly being added, as everything up to at least porygon2 was correct but once i hit gen 3 starting with treeko they wouldnt be the correct mons in the game. the same thing also happens with my items, i believe there may be some sort of offset with the vlues causing this in the code but idk where or even how to change this if thats the case. please any help is appreciate.
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I'm starting a Pokemon Black Egglocke and need Pokegen Eggs to start off with. Please help me. Legality isn't a problem as long as the Pokemon is able to hatch out of an egg or able to have those moves.Please nickname the Eggs, I'm not creative with names unfortunately... No Legendaries or Phione please, since I don't want the play-through to be too easy. Send files over Email please, since it's easier. Send as many as you want, holding any item. Thank you! Ps: Set the happiness to 0 please, since the egg will not hatch quickly, and I'm not patient enough to wait.. Thank you! Send to this Email: mightyenatrickster262@gmail.com
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Courtesy of : http://cheats.gbatemp.net/forum/viewtopic.php?f=7&t=572
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After sending Pokémon from my Crystal VC save to my Yellow VC save back and forth, it seems only the PC box I had last chosen on Yellow has Pokémon in it but all others are empty. PikaSav and PKHeX still shows the Pokémon are there too, the only workaround currently is using PHBankGB to store all my Pokémon before making edits… but I have read this is apparently a fault of RBY and not PKHeX, but I already was 4 gyms into the game and using a few of my boxes? It sounded like it only happened if you tried editing boxes before you changed a PC box for the first time. Does anyone have a solution to this?