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  1. Fire Red/Leaf Green Action Replay Codes This thread contains content originally posted by Lady Aquarii on Pokesav.org. Important Notice : Theses Codes Were Originally Collected & Posted By Our Dear "Lady Aquarii" So All Credit Should & Will Go To Her. I Am In No Means Claiming This As My Own Work Nor Am I Waiting To Be Credited For It Thank You For Your Hard Work Lady Aquarii Thank You Archanfel for reposting these after pokesav.org became projectpokemon.org
  2. Hello people of the internet, I was wondering if there is a working walk through walls action replay code (V3) for Pokemon Leafgreen (US) V 1.0. I have tried several codes I could find online, even Gameshark codes (which sometimes work apparently), and none of the codes I have tried work. My Action Replay cartridge is V 3.3 (the latest version). I do not have any coding knowledge, but I have used Action Replay for DS Games, and Powersaves for 3DS. I have tried using ARcrypt to attempt to convert the code, and have likely done it incorrectly, as the converted codes wouldn't work via the action replay device. In addition, I have tried using this online tool for converting GBA Codes with no luck, https://gamehacking.org/?sys=gba. I have made sure I entered the codes properly. I used the same exact 3 codes in VBA and on my AR Cartridge. I can confirm I have the right version of the game (V 1.0) because the game boots up to "Game Freak", without the "Presents" text in the logo. I have tried using the standard version of Visual Boy Advance-1.8.0-511, along with version 1.0 of the game (I dumped my version 1.0 cartridge using a homebrew app on my wii to avoid ambiguity). I was able to get these codes to work entering them through the "Gameshark..." option, the other existing options being "Code...", "Cheat...", and "CodeBreaker...". The master code works fine with other codes on my AR Cartridge, but I am unsure about the DMA Disable code. Walk Through Walls (Supposedly V. 1.0) This code only works in VBA and NOT on my Action Replay Device. Oddly enough, I have tested it, and walk through walls works with just the first two lines of code in VBA, however, I have failed to replicate this via the Action Replay Hardware, including with the DMA Disable code completely off. This has led me to believe this may be a gameshark code that is not compatible with my Action Replay V3.3 cartridge, but I am not 100% certain. 509197D3 542975F4 78DA95DF 44018CB4 (M) Must be on 72BC6DFB E9CA5465 56671F3A 6F4F4D6B Anti-DMA/DMA Disable Code (For whatever reason, the first two lines of this code prevent me from being able to walk through walls while it is active) (This is while playing through VBA). I assume the DMA Disable code is not required like the master code, and is only needed for bag and money codes though, so maybe this is unimportant? 8D671FD9 6F6BEFF2 78DA95DF 44018CB4 I hope someone can help me, as it seems I am not the only one who has struggled to find an answer to this problem, according to this link -> https://forums.glitchcity.info/index.php?topic=7201.0. The link has additional info, including for V 1.1. I apologize if this is not the right place for this topic. Please enlighten me, and please don't delete this if possible. Thanks in advance, ~Kyle
  3. Hello, I just got my Action Replay up and running for my 3DS, and decided to gen up some Pokemon to test it out. However, I've come into a slight problem: I am able to generate normal Pokemon, ie Ditto and Rhyperior, but when I attempt legendary Pokemon such as Arceus, it wont appear. I'm doing this via making it with Pokegen, generating an AR code with select as the trigger and it being in party slot 2, then loading it into my Action Replay. When in the game though, pressing select will NOT make the Arceus appear in my party, in fact, it won't do anything. Other Pokemon normal Pokemon however, work perfectly fine. Has this happened to anyone else? Or are there any known fixes? Thank you!
  4. Ok! When I activated a code; I made on Pokegenerator 3.0b8; then saved, turned off, and then turned back on... It said "The save file has been erased, due to corruption or damage." Has this ever happened to anyone? If so please tell me why it keeps happening! I mean, this is at least the 4th time it's happened! By the way, CODR, I don't blame you for it. Please Help!:frown:
  5. About an hour ago I bought a newer Action Replay. This one has a micro sd card slot and allows you to backup and restore save files to the micro sd card. The problem is though the file is a .duc not a .sav so pokesav won't open it. Does anyone know how to convert it? Oh, and by the way it can run home brew.
  6. Alright. I bought the Action Replay DSi and backed up my Pokemon Platinum save. It has the extension ".duc". This apparently isn't usable in the Platinum Pokesav. So I went to the Shuny site (Save Converter site) and tried converting it to a few save files... they were opened up, but everything was completely wrong on the PokeSav application. No Pokemon, random play times, no inventory, no pokemon in my PC box, etc. It was just random mixed up stuff. Could someone please help me figure out what I should do so I can use Pokesav? Thank you.
  7. So here's the deal. I have Windows 7, and there is no NDS cable driver on it yet. So I can not transfer codes from the Action Replay Manager onto the Action Replay. I have Pokesav and all, and have the code all ready. I would be extremely grateful to anyone who could put in the code and transfer me the 6 pokemon. I have a few legit shinys for trade is it is any incentive. Thanks in advance!
  8. I did not see this coming. I got an Action Replay DSi in the store, and loved the improvments. EVERYTHING about it was improved. I play with the Save backup/Restore feature, and they made the touch screen usable, and also removed the comment feature. For those of you who wish to convert save files from / to this, just know this: all the tools for the Action Replay Media Edition will work on this device. (Just make sure the save size is the proper size, for you people with flashcarts with 512KB saves for every game) The point of this thread is to state that tools are not required for the ARDSi DUC file.
  9. Can someone post a tru arceus wonder card ar code plz
  10. Hello out there... I have three PKMN AR codes and was looking to see if someone is able to input AR codes into their Action Replay and trade over the PKMN. I'd do it myself but I lost my Diamond game and the code is for Diamond so I can't. Thank you
  11. How do you make an action replay code? I would like to make a code that gives you a shiny spiriomb that has wonder gaurd, a shiny charizard that has water absorb, an arceus holding the dread plate , a rayquaza with multytype, a shiny giratina with sturdy holding a griseous orb, and a shiny mewtwo with rough skin. is it possible? if so , tell me. also tell me how to activate it . thanks!
  12. hey I've just bought a new pokemon diamond game over ebay but it is a chinese fake, and i can't use action replay on it because then the screen will go white please help me
  13. Ok so I Bought the new Action Replay DSI and It has the feature of backing up a save file in a .duc format I try to convert it to a .sav file using all the methods listed on the main site but no matter what I do I cant seem to get it to load on Pokesav can anyone help me? Please?
  14. Original post: Since this thread has become the ,,Code post thread'' , post your codes here. With time the codes will be posted here. As for the moment please use
  15. Hi, I can't get the Action Replay code manager, nor my computer at all, to recognize that my AR is plugged in. I have it set up like I always do: AR in the DS, DS on, hooked via USB cable. I used to get this problem, but after unplugging it and plugging it back in for whatever reason the hardware had to reinstall itself, but then it would work. But this time it won't do that. I Googled around for a while and found some solutions, such as stuff in the device manager, uninstalling/reinstalling the code manager, etc. Nothing fixed it. Do any of you know what may cause this? Btw, I'm running XP, so the Vista issues aren't a problem. EDIT: I now constantly get the message that Windows failed to recognize the device when I plug it in. While it wasn't recognizing it before, at least it's aware of it now. But it doesn't give me any options to fix the problem.
  16. I was wondering. is there a code to modify the contest attributes of a pokemon? to make his shine and things like cool, and beauty at the max?
  17. I get the code for AR. Copy/paste it into notepad and put it in 2 columns. It's short a line. What am I doing wrong? I'm using the right pokesav version, so that's not the problem. To clarify It comes out like this D2000000 00000000 00000000 ________ <- missing
  18. (For platinum) Hi, I was wondering if someone could create a code for me for the following effects: Cyndaquil, level 100, max EV's and IV's Shiny, Wonderguard, bold nature, SID 1337 Kyogre, Level 100, Max EV and IV Shiny, wonderguard, cool nature,SID 1 Tyranitar (Same as above) (SID 100000, brash nature) Typhlosion (Same as above) (SID 42, calm nature) Charizard ^^^^^^^^ (SID 12345, cool nature) Lugia ^^^^^^^^^^^^^^^^^^^^^^^ (SID 8, brash nature) I would like all these pokemon to have whatever the creator of the code deems the best moveset for them. Pokesav does not work on my computer, so my options are limited on what i can do T_T.... If anyone is able to do this, many thanks in advance. IF any more information is needed, please shoot me a private message. Thanks.
  19. I can't add new codes using my Action Replay code manager. Any Ideas?
  20. I've used Pokesav a few months ago with an Action Replay DS. I have since lost the AR and decided to get back into pokemon. So I bought another AR with fully updated software, made a pokesav file, exported as an xml, got all excited and ready to start up my new game of platinum with this save file, but then...the stupid code manager wont recognize the Action Replay. So I've spent the past two hours on the phone with their stupid automated voice response system which didn't help, reading their FAQ about the AR not being detected, which didn't help. Everything is updated, and fine. I have none of the problems they say would cause this to happen. So I fired off an email, but I don't want to wait a few days to get it. So I came to the people who would know my problem, you guys! Please, please, please, help me out with this? I have a Vista system, 32bit. The software on the AR codemanager is 1.25 and firmware on the AR is 1.60. Both brand new right out of the box. The AR is recognized by the computer and is in the proper place on the device manager. I've uninstalled, reinstalled, reset, restarted, redid literally everything multiple times and nothing is working. Please tell me someone can help!
  21. I've been having trouble getting my action replay to work with Pokemon Platinum. I know my Action Replay isn't broken, as it works with other games, but not with Platinum, the reason i bought it :rolleyes: I bought the game on eBay, but doesn't appear to be fake. The case, sticker all seem to be as you would expect. The sticker indicates that it is the USA version. But the Game ID/ Code don't match with the EUR or USA Platinum. I created a new game in the code manager software with a game id that matches my game, named it Pokemon Platinum and have loaded the USA Wild Pokemon Modifier code from the official thread, (the calculator one). When I try to use the AR though, when I choose the code and press start, the screen just goes white and stays white. If the answer is that I have bought a bad copy of the game then D: and I'll buy another, the one i have works fine so i guess i could have a legit version and one to mess around on. But hopefully you can help me Sorry for the long post but I wanted to show I have tried things and haven't posted here without thinking. I will post the Game Code/ID later, don't have my DS to hand at the mo. Thanks. EDIT: The Game ID is A6WE-745E8BE3 A bit odd?
  22. one question can make backups with Action Replay Max GBA / DS pokemon platimun and I've not let me try and tell me that there is no game cart inserted someone could help me thanks
  23. Hi. I'm having some trouble with code manager. When I plug in the U.B.S. connector to my computer and my action replay code manager says it cant read my ds when I try to do a quick upload and in the box in the left says waiting for ds. Why? Sorry that was so long.
  24. I'm exporting the code, and I add it as a new cheat on the new Action Replay DSi, and it says it can't be read, so I'm guessing that the problem is the code is all together. Is there like a script that can automatically arrange the codes, or do I have to manually arrange them? Sounds stupid, but it'd save a lot of time if there was a script for it.
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