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Poke J

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Poke J last won the day on December 6

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About Poke J

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  • Birthday 10/20/1992

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  1. Use a hex editor I recommend HxD and delete all of the bytes after 0007FFFF.
  2. @Ragolay I took a look at your save and it appear for some reason when you save it a whole bunch of unneeded data is added to the end of the save. So I've truncated the save to 512 KB and open just fine now in PKHeX. Just make sure the save looks to be correct. 18 - Pokémon Blanca.sav
  3. For Black and White I know if you open your save in a hex editor and change the byte at 00020160 which is the flag for which starter you chose to one of these bytes 00 = Snivy/Defult, 01 = Tepig, or 02 = Oshawatt will change your starters of you rivals to match accordingly. Just make sure you open the save file in PKHeX and save it again using PKHeX after any manual edits you make in a hex editor since PKHeX will update the check sum.
  4. Get them to trade you a Pokemon they caught themselves and get it from the OT tab when you check that Pokemon on PKHeX.
  5. @Tre you’ve only mentioned that the OT and ID matches your friends trainer information. Did you make sure the SID you inputted matches the SID on their game as well?
  6. It's impossible to make that Mew legal at the moment since there is no legitimate to transfer Pokemon from past generations to generation 8. You'll have to wait for Pokemon Home to come out before you can try and transfer Pokemon legitimately or with PKHeX.
  7. @john36 if your wanting to look at the “raw data” you’ll need to use a hex editor. I recommend using HxD.
  8. Everything you’re asking for isn’t possible. There is no legit way to have Mewtwo at the moment so all Mrwteo will be flagged as illegal. Also Tyranitar and Komomo can’t Giantdymax do you’ll never find one with that check.
  9. @Khodor Salame32 I’ve got plenty of experience with PKHeX, but my Switch is not hacked.
  10. You shouldn’t transfer Pokémon from past generations to SwSh for two reasons. 1) no one knows how a Pokémon that has been transferred should appear in game since there is no legit method to transfer Pokémon at the moment. 2) There is a chance you’ll get someone’s Switch banned by having Pokémon that shouldn’t be possible to get.
  11. The Met Location does not change when a Pokémon is traded. The only time trading effects the location is if the Pokémon was traded while it was still an egg and that only changes how the egg was obtained. Also You can not make legit Pokémon at best you can make a legal Pokémon. A legit Pokémon is a Pokémon obtained during normal game play and has not been modified by any means with software or hardware that isn’t licensed by Nintendo, Game Freak, or the Pokémon Company.
  12. I haven't been able to find this information anywhere online so I decided to map out how opponent Pokemon is stored in the games RAM for Platinum. I've found that the Pokemon is around the addresses 002C0BC2 to 002D5780 in a hex editor with a length of 128 bytes. The one consistency I found is the first two bytes is the Pokemon index number and the last byte is 04. With that the following is the structure of Pokemon in the RAM for Platinum if they were extracted, therefore; I'll be starting at 0x00. Offset Content 0x00-0x01 National Pokedex ID 0x02-0x0B String of bytes that seem to have some consistency, but seems to have no uses for NPC Pokemon. 0x0C-0x13 The moves known by the Pokemon with each two bytes corresponding to the move index. 0x14-0x17 IVs, IsEgg Flag, IsNicknamed Flag. Same as in Block B of PKM Structure for Gen 4 found in the tech documents. 0x18-0x1F Unused, but each byte in the string is 06. 0x20-0x21 Unused, but in all tests the bytes are set to something other than 00. This may correlate to something with further tests. 0x22-0x23 Unused, in all tests all bytes have been 00, but they may correlate to something with further tests. 0x24-0x26 Seems to closely match the met date, but most likely isn't. May correlate to something with further tests. 0x27 Ability 0x28 Unused, in all tests all byte have been 00, but it may correlate to something with further tests. 0x29 Same as 0x40, 0x83, or 0x86 from PKM Structure for Gen 4 found in the tech documents. 0x2A-0x2B Unused, in all tests all bytes have been 00, but they may correlate to something with further tests. 0x2C-0x2F Current PP of moves. 0x30-0x33 Unused, in all tests all bytes have been 00, but they may correlate to something with further tests. 0x34 Current level of Pokemon. 0x35 Happiness of Pokemon. 0x36-0x4D Pokemon nickname. If no nickname is set the species name of the Pokemon will be here. 0x4E-0x4F Unused, in all tests all bytes have been 00, but they may correlate to something with further tests. 0x50 Unused, but in all tests the byte is set to something other than 00. This may correlate to something with further tests. 0x51-0x53 Unused, in all tests all bytes have been 00, but they may correlate to something with further tests. 0x54-0x63 OT name. If NPC Pokemon all bytes will be 00 with a terminating FF. 0x64-0x67 Current EXP. If NPC Pokemon all bytes will be 00. 0x68-0x6A PID 0x6B Unused, but in all tests the byte is set to something other than 00. This may correlate to something with further tests. 0x6C-0x73 Unused, in all tests all bytes have been 00, but they may correlate to something with further tests. 0x74-0x75 ID 0x76-0x77 SID 0x78-0x79 Held item. 0x7A-0x7D Unused, in all tests all bytes have been 00, but they may correlate to something with further tests. 0x7E In tests this byte has been 01 when dumping NPC Pokemon and 02 for Pokemon dumped during playbacks with the Vs. Recorder. 0x7F This byte has been 04 in all tests. --footer--
  13. That Landerous is shiny locked therefore can’t legally be shiny.
  14. When you fuse Necrozma it will use the data from Necrozma. So if your case your Dusk Mane will use the nature, IVs, and EVs from Necrozma. It works exactly the same with Kyrem.
  15. Did you check Serebii? I just checked the Heart Gold and Soul Silver section and the Game Corner info is there, as well as, the available Pokémon are listed with the level you get them at. There isn’t anything special with regards to moves or stats of these Pokémon. The moves should be the last four moves that the Pokémon would know up to that level.
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