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Found 8 results

  1. Hi there I stumbled upon this project here: https://github.com/aajaredc/PokeWalkerSimulator I‘ve checked out the sources and tried to build it within Visual Studio. Unfortunately, it was not able to build the PKHex sources as it was incompatible (atleast thats what the editor said). Ofc the build failed because stuff was missing. As I am fairly new to the C# community, I have no clue what to do (despite what the Readme said ofc) I also realized that the newest PKHex sources are run with C# 8, the Pokewalker project needs just 7. So I guess I can‘t just replace the PKHex
  2. Heya! Without going into too much detail, I lost my heart gold copy in 2013 and lost what was on my team, however my friend still has my teams data in the trainer house of his heart gold from back when we used to use the Pokewalker with each other. He let me back his save onto my computer, and I am now curious if anyone would have any idea as to how to extract my Pokemon data off the save. Thanks!
  3. Hello, I'm new at this forum, I've been a Pokémon fan since it came out in the 90's. It's awesome to find a place like this. Now, going back to te request: I would like to find a site where I can download a complete set of pokewalker pokemon in 4gen format, since everything I've found is hacked... I'd get them by myself but I lost my pokewalker. Would be awesome if someone can contribute. Thanks.
  4. So, I hacked the pokewalker.... I dumped RAM when I was on the transfer screen, and looked through it with a GameBoy tile editor. I found something interesting... The graphics for the Pokewalker are stored on HG/SS This also includes a DECOMPRESSED sprite of Spinda (because of the way the game handles his spots). So, this led me to conclude, the game transfers the Pokemon sprites when it connects, (and probably the sprites for that route youre on) I'd have to assume that if you transfer your pokemon back. The only time it transfers the menu Icons and misc sprites is the first time you sync it,
  5. With the US release of HGSS just around the corner, I thought I'd put together a guide using what I've learned from my own PokeWalker. Some of the other guides on other sites are missing some information. However, I suggest you use those sites if you'd like lists of each Course and what Pokemon and items are there (and their step requirements). All interaction with the Walker is handled through a menu of the main menu screen (outside of the main game, where you select your game or Mystery Gift, migration, etc). Once you enter this menu, you can choose a Pokemon to send out to the Walker, a
  6. Does anyone know at what frequency the IR Receiver and Emitter operate on? I've tried several common frequencies and was unable to read anything from the pokewalker. http://www.legendarypokemon.net/2009/11/26/Articles/pokewalker-and-activity-meter-teardown Checked that out, and I still couldn't tell. (Took it apart for myself, too)
  7. What is the data from a Pokemon caught in the PokeWalker? For example, I have a PKM of a Viridian Forest Pikachu, and I want to make it look like a legal Flying Pikachu from the PokeWalker. After making one of its moves into Fly, what else do I need to edit? (Like location data, level met, PID-IV relationship, trash bytes, etc.)
  8. How is the data for a pokemon caught in the pokewalker any different from a normal wild pokemon? (e.g. location data, hex values, PID/IV correlation, etc.) For example, is it possible to catch 2 exactly identical Pikachu, one in the pokewalker Yellow Forest and the other in Viridian Forest? (besides stuff like level caught)
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