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Found 12 results

  1. I have created a new scripting language for Pokemon XD: Gale of Darkness. This will make editing scripts much easier and far more intuitive than before. So far only the decompiler is done which converts the raw binary data into human readable .xds scripts. It's quite a big project on it's own so I felt it needed a thread to collect input and document its progress. For now I have dumped every script in the game and uploaded them here: Pokemon XD .xds files A syntax highlighting scheme and a colour scheme for the Sublime Text 3 text editor developed just for .xds files are also in
  2. I was wondering if it's possible to create a script that reads PK6 files data and puts them in a spreadsheet (Google Sheets or Excel)? I'm actually trying to organize my pokemon in a spreadsheet, grabbing the information manually from PKHex. I have more than a thousand pokemon, so I thought that a little automatization would help a lot. If anyone is curious, here's a template https://docs.google.com/spreadsheets/d/1iQ7AXuvWvheHCwQsgfysnbMGEqJsVuurhTR3b1ZdKiQ/edit?usp=sharing I have absolutely no real coding experience, but this can be a good weekend project to get my mind off real stuff. Tha
  3. This thread is for general help with PPRE Scripts. Do not ask for additions to be made to PPRE. We know that PPRE's script compiler has many flaws, so try and bear with us. You can read about the other PPRE business here: http://projectpokemon.org/forums/showthread.php?303-PPRE-Project-Pokemon-s-ROM-Editor. If you need help for a thread, try and do some of it on your own. This is not a script request thread.
  4. I have come to a roadblock in the development of my project. You see, I want to add move legendary pokemon encounters into the game, but if the species isn't already registered as a special encounter, e.g. White/Black Kyurem, Landorus, Musketeers, it will play the standard wild battle music by default. I have a couple questions: How do I indicate/program a special encounter marker? Do I have to edit over an encounter marker? Can I accomplish this easier through scripting? On a side note, If I were to edit the species of an already existing stationary encounter, how would I go about d
  5. Hi, I need some help, I dont understand some things with adding NPC. I know only how to add NPC with NPCE tool and via HxD editor, but I dont know what to do to speak with that NPC :C 1. For example I want to add NPC in Aspertia City [Overworld 163] X=52, Y=740 2. Next I want to talk with that NPC, but I dont know how to do that :C 3. When I will put that NPC I want to use "Script Event" what I found on this forum: 4. I analized all script and I dont understand these codes: 6D 00 0A 00 74 00 01 00 A8 02 00 00 Move Kyogre to spot 6D 00 0B 00 76 00 01 00 A8 02 00 00 Move PlasmaM to
  6. Hi, does anyone knows if exists a script that save the game without ask to the player, i want to force the saving after the player receives a pokémon but idk how
  7. Hi, is there a way to make a flag random turn on?? I want to make appear a npc but making it flag turn on randomly...
  8. Can anyone make an easier tutorial about moving a Npc?? Including an example like moving/walk a npc from xy position to xy position in normal/standard speed pls help
  9. So im trying to make a ROM Hack(with the ROM Pokemon Fire Red). I have tried to learn how to script, but it never works, I have always been better at making the maps, so i need someone that can script really well. So these are the positions i need: Scripter (must be able to do lots of complicated thing, like events, ect.): 2-3 people Advance Maper (must know your way around adv map): 3-5 people Person that can make a title screen (From when you turn on the game to all the way until you press START): 1 person (YOU MUST HAVE EXPERINCE IN DOING THIS!) Tester: 2-3 Tile editor: 1 Name Maker
  10. i noticed the php tags and my question is... what php commands are allowed cause i know some php scripting so i might be able to create a little quiz or some thing like that...
  11. *Edit* Never mind, I figured out the issue and it works now. But, I still can't quite get the IV out of a PID. Could someone that knows make a quick guide how you turn PID into IV? I know and I read on smogon.com about it but it was still complicated to me. I bet you want a taste, well here you go: http://vlacula.no-ip.com/pokemon/pid/?tid=28404&sid=20506&max=20 Basically tid is trainer id, sid is secret id and max is how many results to show. It caps at 5000 because my PHP script can not allocate more space in the memory buffer. It's like a simpler version of the PID calculation
  12. Did anyone else notice how terrible the English script of Platinum is? I tried to play it when it came out, and I couldn't even make it past Sandgem without vowing to never leave my Japanese version again. I'll post some examples a bit later... But anything the professor says just sounds completely unnatural, and things that he and Dawn say were obviously taken as literal translations from the Japanese... "Please let me pass," she says, as she walks away. What kind of English-speaking 10 year old talks like that unless there's some kind of giant bouncer blocking their way?! I think "Excus
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