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Showing results for tags 'feature request'.
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It would be cool if you could copy and paste showdown teams and directly put em into your boxes because this would be much faster then doing manually
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Hi there I was just using the box data report feature to speed up my event spreadsheeting, and i noticed that there is no "level" column and only "met_level" Would it be possible to add this feature in the future, and if so, roughly how long will that take? Not trying to be pushy, i know you are busy and many other things are more important :tongue: Its just so i know whether to be lazy and wait or update level column in my spreadsheet myself hehe
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I'm not sure how many people have proposed this idea, but I'm thinking that, since Powersaves are the easiest to set up and most obtainable piece of hardware to modify 3DS Cartridges, PKHeX could use them to modify directly the save. It's easier and faster than the codes already provided by Powersaves. What do you guys think of the idea?
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Currently, you can create main files (backups of your save data for games) using hax to load up saveDataBackup (for those who don't know, it's homebrew) on most, if not, all 3DS types and firmwares. Using this app, you can create backups and import backups of your save datas. PKHeX is compatible with these and can edit your save data for XY and ORAS. It's often recommended you make a backup, and, as far as I know, there isn't a backup feature for main files. Tampering with the main file in certain ways is always risky, and data corruption or other problems can occur. Plus, some people just like to keep backups in case certain issues arise such as losing pokemon, accidentally releasing them, et cedera. Could there be a backup feature implemented? If a future version isn't to come for a while, I have made a temporary solution to Windows users who would like to backup their main files. I made a small two-line batch file which copies the main file from your SD card to a folder of your choice, then opens the folder which it copied to. Already tried it, and it works.
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Hey I think it would be neat if you could load your Trainer Info from file. (ID, SID, Name and gender) What you guys think?
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Wish I had remembered this last night but oh well. Would it be possible to add the options for deleting a Pokemon found in the P.C. boxes to the PK6 Database?
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Hi, I've translated PKHeX to Portuguese (Portugal). I'm not sure if it is possible to add it, since I've seen that PokeGen had a limit on how many languages it can have, if I'm not mistaken. I translated everything I could, while still making sense, since some things don't translate well into portuguese, or they are simply better understood like they are in the games. Here is the txt file: https://dl.dropboxusercontent.com/u/110528063/lang_pt.txt You might see a lot of interrogation marks, but after downloading the file, they're not there. It's something to do with how the browser displays some special characters (accents).
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feature request [PKHeX Request] Possible X/Y Friend Safari Editor?
MasamuneMarth posted a topic in PKHeX
I was wondering if it would be possible for PKHeX to edit any current Friend Safari Pokemon and Types for Pokemon X/Y? Of course, the option would be exclusive to only the X/Y games, I was just wondering if it could be possible. Now, I'm not saying that the Safaris should have just anything, but just the legit Friend Safari types and the Pokemon that reside in them. For example, changing a Rock-type Safari (Dwebble, Rhydon, Barbaracle) to a different type and Pokemon list, like Fairy-type (Dedenne, Clefairy, Blue Flower Floette) You see where I'm going with this, right? That way, people won't need to worry about adding random passerby's or Acquaintances, just to get a certain Friend Safari. -
So on wifi-battles stats like "Has 32BP" shows up, and "Has hatched 2329 eggs". Is there any way to modify this number/stat within Pkhex? Its very nice to gen legit pokemon with pkhex, but what good is it if stats like "has hatched 0 eggs" shows up? I would suggest this as a modifiable option within Pkhex:biggrin: It would be unbelieveable to see someone with 10 shiny pokemon and 200 hatched eggs. To make it seem legit, you should be able to modify the number of eggs you have hatched
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So... I would like to be able to auto-detect a main file from the folder used by JK's Save Manager, a homebrew replacement for Save Data Filer. So would it be possible to have PKHeX be able to do this? JK's Save Manager stores its saves in the JKSV folder on the SD Card. The github for the program can be found here: https://github.com/J-D-K/JKSM While the gbatemp thread for the program can be found here: http://gbatemp.net/threads/release-jks-savemanager-homebrew-cia-save-manager.413143/
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When I drag a pk6 file directly in the Box there is no change of the latest (not OT) Handler and the Residence. But when I first open the pk6 file or drag it in the edit part of PKHeX and after that right click on the box and select Set then there is a change of the Handler and Residence. Would it be possible to add these changes when I direcly drag the pk6 in the box? And another thing that I noticed with the Residence. When I export a pokemon to pk6 from my e.g. X save und then import it with the above method (open -> Set) to my OR save the last Residence will be changed to the met Country of the pokemon. But actually it should be changed to the Country of the save file, or I am wrong? Sorry for my english, I hope everything is understandable.
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Would it be possible to allow wc6full files to be dropped on the main tab, like how wc6 files can be now, to generate instead of having to add it as a wondercard to claim in game?
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Would it be possible to add an Inject Template (via Control+Click) to the PK6 QuickSave button to inject a copied Showdown Template? Probably just my CDO but it would save a little time as we wouldn't need to be on the Main tab to inject, We could stay on the Attacks tab to correct any Relearn issues.
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There have been many times where I accidentally delete a pokemon, accidentally place a pokemon on a slot that deletes another pokemon, etc. and theres no way to re-do it. I would then have to open the save again to re-do it and I would have to do everything else again which is really annoying. Please add a re-do command/button so I don't have to keep doing this ;-;
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A way to edit the Super Contest Paintings, just like the Hall of Fame, and if possible, the Battle Institute results.
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Hello, I'd like a feature in which we can edit Secret Bases's items, just like ordinary items. I clicked on "Give all decorations", but now I don't want to have 25 of each ones, it doesn't seem legit ^^" Thank you for adding this feature and sorry for my english EDIT : Finally, I have set the Secret Base decorations myself, by hex-editing the ramsav.bin file. But it was pretty easy (if i did it myself, it means it was veeeery easy ^^" ), so I don't think it will be that much hard to add this feature Again thank you for adding this feature and sorry for my english
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This was a very useful feature in Pokegen, so I was wondering if it would return to PKHex.
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In pokegen on Ot section you could insert your OT and SID from the save easily , now it has to be done manually If you could bring it back would be nice
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Title says it all. For as far as I can tell this is not yet possible... but eh... a 1 in over 4 billion chance to randomize it on the PID isn't quite worth it guys.. we need a spot modifier :bidoof:! Quote from bulbapedia:
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Could you make it when we export our boxes to a csv file with the box data report that when we open it with excel there are images instead of just System.something...?
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feature request Will PkHEX save the language preference setting?
sbsbsbsb211 posted a topic in PKHeX
Every time I launch the software, I need to choose the my preferred language, which is not very convenient. I hope that PKHEX can save the language preference setting in future. Thank you. -
Would you ever consider incorporating a check for Ribbons into the legality checker? I'm sure some out there would attempt to give a gen 4/5 ribbon to a gen 6 bred Pokémon.