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Found 16 results

  1. Hi all guys, unfortunately I don't have a computer capable of supporting other types of emulators, and NOGBA is the only one that works a little better. However, I'm having problems putting the sav on PKHEX, the file is too small, I read on some topics that I have to change from notepad and put "raw", but nothing of what it said in the topic appears in notepad to edit, so guys it's been going crazy since yesterday to convert this DAMN file.sav, please kindly and desperately I ask for your help! W POKEMON
  2. Okay, I konw there are multiple posts about it, but I can't get mine to work. I'm getting the typical errors one gets when using a No$GBA .SAV with PkHex and everyone says it works after changing the SAV type to RAW. After doing this do I have to start a new game or something? Because my existing .SAV file still does not work. I'm not sure what else to try.
  3. I've played a few Soul Link's so far and every time I start my play session for the day it's always kind of an annoying process. Loading up 2 separate emulators, 2 roms, having to rekeybind the controllers every time. I was wondering if someone would be able to make a program that could make it easier. If your unfimiliar with a Soul Link Nuzlocke, heres the rules. 1- Any Pokémon that faints is considered "dead," and must be released or stored in a specified PC box for "dead" Pokémon. 2- You can only catch the first Pokémon encountered in each area, and none else. If the first Pokémon encountered faints or flees, there are no second chances. 3- You must also nickname all of your Pokémon, for the sake of forming "stronger emotional bonds." 4- In a new area, the first encounters for both players will be, "linked," together until death. 5- If one Pokémon in a linked pair is placed in the PC, it's Soul Link partner must be placed in the PC as well. 6- If one Pokémon in a linked pair dies, it's Soul Link partner is considered dead as well. 7- If one player fails to capture their first encounter in an area, the second player must forfeit their encounter in their corresponding area. 8- Across both players parties, primary typings may not be repeated. Basically what I'm looking for is a program that emulates 2 roms side by side and be able to control them individually. I've thought of a few features to make it better. Features -Emulators from all consoles built in - Ex. VBA, Desmume, and Citra -Saves both roms under 1 "project" and loads them on the same side every time -Type Chart ready -Online Remote Play - Be able to join your friends session online to see and control one of the games. -Games connected locally so you can trade and battle -Database where you can input your linked pokemon pairs and where you caught them -Built in Pokedex Database (Not necessary but would be helpful) -Program reads both your teams and displays them between the game (I'm aware that's not an easy ask but if it's possible, why not) I feel like except for a couple of them this is a completely possible thing to create. I know it probably wont happen but I just thought I'd get the idea out there. I love doing Soul Links and I'm so happy people found a way to make Pokemon Co-op. Thanks for your time.
  4. Hiya. I'm trying to get this 64 kb no$gba Fire Red sav file converted into a sav compatible with native gba hardware. Anytime I've tried injecting the save with GBA Backup Tool, an error occurs that basically says the file size (64 kb) is too small. I don't know how to make this 64 kb file into 128 kb. I'm trying to get this sav file to work with my GBA so I can transfer the Pokemon up to current Gen (hopefully some of them can get to Galar). I'm not sure if it's actually possible, but I'd appreciate any solution. Doing it for a buddy, thanks in advance. Pokemon_-_Fire_Red_Version_U_V1.1.sav
  5. it's just as the title says i'm playing on no$gba zoomer, since this is the only emulator that seems to work for my netbook. i have EX0 and EX5 enabled (otherwise it would freeze at the start-screen) and i'm using this AR cheat: 52004EA0 E8BD01F0 02004EA0 EAFFF25C E2001800 0000005C E92D4008 E3A00000 E3A0150E E2811A06 E5810B44 EA5FE9F2 E59F4034 E59F5034 E5845000 E59F4020 E5945000 E59F601C E1550006 03A05001 05C4500A 03A05000 E1445DB4 E8BD01F0 EA000D95 021809E0 28AAFF1F 037FBFE0 EAA01606 00000000 D0000000 00000000 at the beginning, everything is fine, but after a short time, the game starts lagging here and there..until it freezes completely (even tho there is still some sound). and oh, i applied the translation-patch from this site. hope, anyone can help me!
  6. i have pokemon white rom (J) for no$gba emulator. i wanted to get victini but you needed a liberty pass which you can only get with mystery gift so someone recommended me pokesav but i couldnt really figure it out so he did it for me but now i want to learn how to do it myself. so what i understand is that when i open up pokesav, i open my save file, go to wondercards and click edit, load the pgf, add the wondercard id, click ok then save. i did all of this but when i load that newly created save file, my game starts off as a new game. luckily i have a copy of the original save file which has all my pokemon incased i messed up. can someone please tell me what i have to do? thank you
  7. I've poured into these forums for the past couple hours, so I learned as much as I could and I have can make educated guesses on what I'm doing... Trying to get PokeGen to work Trying to put Pokemon into my Diamond version. It's a ROM, and I use NO$GBA, plus the NO$Zoomer... I know to put the Pokemon into the PC boxes, not my party. I know to create them as an egg, and pretty much leave everything else alone... save often, etc. However, I can't even open up my .sav files into PokeGen. I tried changing my NO$GBA.ini so that the SAV file equals RAW, and then saving the game on the NO$GBA, but that hasn't worked. The error reads that the file size is wrong? I have found no other way to change the file size. So if anyone would like to help, I would be most thankful. Sorry for just another new thread for another new problem! I kept searching but found no answers
  8. I am trying to set up my platinum game so I can use the pokesav. I am using no$gba to play it on, and I have already altered the .ini file and changed the save game format. Using the online converter, I am able to alter my game. However, I cannot switch it back to the no$gba format using the website, or cannot find the correct format. I have tried using the other no$gba to vba (I think that is what it is called) converter, but I keep getting an error message saying that a file type is either missing or broken, and cannot even configure the program. If any ideas are present, I would really appreciate it.
  9. Say I've been playing the pokemon games using the No$GBA and I was wondering if there was any way to trade between my two games say my FR and LG or EM, also between my D/P/PT games on there. Also if there is any way to like trade between those save files and my Retail Carts, any info on Either of these topics would be Great
  10. Okay, so here is the deal. I play Pokemon Platinum on my Macbook using Crossover and No$GBA. I am having trouble using PokeSav on my Macbook and cannot figure out how to do this. I found this video on YouTube that is absolutely horrible because I get lost half-way through and cannot figure out what I am supposed to do ( ). I try hitting "open" to open my .sav file but it keeps telling me that it's the wrong file type. This is my first time with PokeSav so I could be doing something completely wrong. Could someone please give me written instructions on how to use PokeSav with a Macbook please? Because this is really confusing me. Thanks in advance.
  11. hi iam useing a windows xp laptop and when i play platinum on there with no$gba its slow really slow so i was wondering if some one can help me with this problem?
  12. Please forgive me if this question has already been answered but a search didn't pull up anything quite related. I'm using the No$gba emulator and I'm trying to use Pokesav to add a few of my favorite pokemon that are otherwise unobtainable. When I get the export code for the party members, I'm only adding 5, and enter it as an action replay code the game crashes suddenly. I've made sure that my trainer ID, stats, IVs, movesets, and abilities are all reasonable and legal so I dont think thats the issue. Any help would be greatly appreciated! Oh, and i figure this might be somewhat important as well, the only other codes i've activated on the file are 900 berries, TMs, items&medicine, and max money.
  13. This code can't be made with Pokesav, try this topic http://www.projectpokemon.org/forums/showthread.php?t=180 or go to RAM Editing and ask there.
  14. I posted this on an other forum and somebody told me that I should use pokesav to fix this problem. Is this true? And if is a yes how can I do it?
  15. converts the HEX output that NO$GBA debugger spits out and converts it to a raw dump for your hex editing enjoyment. http://www.csdgn.org/files/Hex2Raw.7z PS: Open the program itself in a hex editor. ;3
  16. I just got the Action Replay Media Edition and backed up my game save. It won't load into the No$gba emulator and I have the rom and everything. HELP PLEASE!!
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