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K, so I make the poke, legalize it, trashbytes, the whole thing. When I try to put the code on the the ARDS Manager, it says there is something wrong with the code. Apparently it needs to be put in neat lines, so I opened it with Microsoft Word, Notepad, all the recommended things, but it still comes up as a mess of codes. Is the a program for it to be in even lines?
I've heard a lot of people complaining about the ARDS portion of pokesav isn't working.. well, here's some explanations, of why they aren't working as well as they should, and what solutions you can take, to make the AR codes working to your advantage. pokesav, proper lists version this version clearly doesn't like to support ARDS function, because of the spacing bug. why this happens? it could be that it's tied to the full names of the pokemon and items that are listed properly. there are two ways to fix the spacing issue. one way, is the old-fashioned, time-consuming way, of doing it yourself. it's not recommended, unless you have a crapload of time on your hands. there's also another way, with a web page, that does the spacing for you, which is here(thanks to Jason). also, if you want to fix the problem offline, there's also this program to download(thanks to Biohazard), if you like. I would recommend the web page more though, because that also supports .txt format files as well, unless someone proves otherwise that the program also supports .txt format files. pokesav, ARDS Code Output version this one is most reliable for people who has ARDS, but the names of the pokemon and the items aren't consistent with the game, so you would have-to add the full name manually, which can also be a little time-consuming, if you want your pokemon to be completely legal and "look legit". there's also a bug in the ARDS portion of this version, which I thought was fixed completely, but I guess I was wrong, since I've noticed a couple of posts that the game ID isn't complete, and is missing a letter. there's two ways to fix this as well. one way, is to fix it by opening up in notepad and putting that letter that is missing in the game ID. another way, is to just save it as .txt format, so you don't have-to deal with the game ID bullshit; since because .txt format only saves the code itself and maybe the name of the code, not the game ID and extra HTML junk that comes with .xml formats. but doing it this way, would have-to make you put the codes in the old-fasioned way, by copying and pasting the codes into your ARDS Code Manager(tutorial of that is here), which could take a longer time to put your codes in your ARDS cart. so, there you go. ways to fix your AR codes! have fun hacking! - Soldjermon
converts the HEX output that NO$GBA debugger spits out and converts it to a raw dump for your hex editing enjoyment. http://www.csdgn.org/files/Hex2Raw.7z PS: Open the program itself in a hex editor. ;3