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Found 3 results

  1. [update 7/9/09]: Fixed Major Bug! If you downloaded this, Please Re-Download it! I have written a small console app that converts *.duc files from an Action Replay Media Edition to the RAW *.sav file type and back, making the Action Replay Media Edition a device that although I loath, more compatible with PokeSave. To use this, drop your *.sav file or *.duc file onto the executable. [Edit]: I forgot to mention it, but this requires the .Net Framework. If you experience any problems, feel free to contact me. If you have any suggestions, feel free to contack me. Planned Features: -GUI -State your own Game Name, Save Name, and Description. -More hidden commands as this version has.. Changelog: v1.2: Fixed a MAJOR bugs: now, dosn't remove first 4 bytes from save file, and now dosn't end with one "00" after many "FF"'s. v1.1: Added more command-line arguments. Launghing this via cmd: ARDSMEDUC-SAV-Converter.exe [o] [sa] will open from [o], save to [sa], and resise to (WARNING: THIS PARAMETER IS STILL UNTESTED. USE AT YOUR OWN RISK...) To Download: Right Click -> Save Target As... ARDSMEDUC-SAV-Converter.exe
  2. Hello: I posted a FAQ at GameFAQs for Pokemon locations (viewable here) that used a spreadsheet posted at the old forum as the source for the data. Unfortunately, the link provided no longer works and I lost my local copy of the spreadsheet in a hard drive crash, so I can't re-host it. Is it still accessible anywhere else?
  3. converts the HEX output that NO$GBA debugger spits out and converts it to a raw dump for your hex editing enjoyment. http://www.csdgn.org/files/Hex2Raw.7z PS: Open the program itself in a hex editor. ;3
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