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Fire Red/Leaf Green Action Replay Codes This thread contains content originally posted by Lady Aquarii on Pokesav.org. Important Notice : Theses Codes Were Originally Collected & Posted By Our Dear "Lady Aquarii" So All Credit Should & Will Go To Her. I Am In No Means Claiming This As My Own Work Nor Am I Waiting To Be Credited For It Thank You For Your Hard Work Lady Aquarii Thank You Archanfel for reposting these after pokesav.org became projectpokemon.org
- 169 replies
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- action
- green or emerald
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Courtesy of : http://cheats.gbatemp.net/forum/viewtopic.php?f=7&t=572
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Hello people of the internet, I was wondering if there is a working walk through walls action replay code (V3) for Pokemon Leafgreen (US) V 1.0. I have tried several codes I could find online, even Gameshark codes (which sometimes work apparently), and none of the codes I have tried work. My Action Replay cartridge is V 3.3 (the latest version). I do not have any coding knowledge, but I have used Action Replay for DS Games, and Powersaves for 3DS. I have tried using ARcrypt to attempt to convert the code, and have likely done it incorrectly, as the converted codes wouldn't work via the action replay device. In addition, I have tried using this online tool for converting GBA Codes with no luck, https://gamehacking.org/?sys=gba. I have made sure I entered the codes properly. I used the same exact 3 codes in VBA and on my AR Cartridge. I can confirm I have the right version of the game (V 1.0) because the game boots up to "Game Freak", without the "Presents" text in the logo. I have tried using the standard version of Visual Boy Advance-1.8.0-511, along with version 1.0 of the game (I dumped my version 1.0 cartridge using a homebrew app on my wii to avoid ambiguity). I was able to get these codes to work entering them through the "Gameshark..." option, the other existing options being "Code...", "Cheat...", and "CodeBreaker...". The master code works fine with other codes on my AR Cartridge, but I am unsure about the DMA Disable code. Walk Through Walls (Supposedly V. 1.0) This code only works in VBA and NOT on my Action Replay Device. Oddly enough, I have tested it, and walk through walls works with just the first two lines of code in VBA, however, I have failed to replicate this via the Action Replay Hardware, including with the DMA Disable code completely off. This has led me to believe this may be a gameshark code that is not compatible with my Action Replay V3.3 cartridge, but I am not 100% certain. 509197D3 542975F4 78DA95DF 44018CB4 (M) Must be on 72BC6DFB E9CA5465 56671F3A 6F4F4D6B Anti-DMA/DMA Disable Code (For whatever reason, the first two lines of this code prevent me from being able to walk through walls while it is active) (This is while playing through VBA). I assume the DMA Disable code is not required like the master code, and is only needed for bag and money codes though, so maybe this is unimportant? 8D671FD9 6F6BEFF2 78DA95DF 44018CB4 I hope someone can help me, as it seems I am not the only one who has struggled to find an answer to this problem, according to this link -> https://forums.glitchcity.info/index.php?topic=7201.0. The link has additional info, including for V 1.1. I apologize if this is not the right place for this topic. Please enlighten me, and please don't delete this if possible. Thanks in advance, ~Kyle
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Hello, I just got my Action Replay up and running for my 3DS, and decided to gen up some Pokemon to test it out. However, I've come into a slight problem: I am able to generate normal Pokemon, ie Ditto and Rhyperior, but when I attempt legendary Pokemon such as Arceus, it wont appear. I'm doing this via making it with Pokegen, generating an AR code with select as the trigger and it being in party slot 2, then loading it into my Action Replay. When in the game though, pressing select will NOT make the Arceus appear in my party, in fact, it won't do anything. Other Pokemon normal Pokemon however, work perfectly fine. Has this happened to anyone else? Or are there any known fixes? Thank you!
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Hi there, I was thinking about those who can't use any sav extractor. If they try to put some 3rd gen Pokémon on their 4th gen cartridge. Pal Park has a limitation of 6 Pokémon per day. That's boring to change the console date or more than that, to wait 24h before use it again. So my request is about a code that delete the Pal Park limitation on any 4th gen game. Does someone know if it's possible ? And could he, please, create this code ?
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I've searched for this thread and couldn't find it so delete this if you must. Hi, I have never tried making event pokemon that didn't originate from Black 2 or White 2. I'm trying to make a basic Victini but fail at making them legit pokemon. I succeed at every other attempt, even at making legit traded pokemon, it's Pokemon that can't be bred and must have "Event" checked that I have problems with. The way I check for legitimacy is by talking to the random match up girl, who won't allow hacked pokemon. I use the PID setting to make them legit, btw. I put it on 10 or 11 for "Event pokemon", still doesn't work. I mean it works but it's not legit. My AR just shows these weird colors now, I think it's broken haha. edit: Pokegen is what I use
- 5 replies
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- action
- black and white
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Ok im here to write a quick Tutorial for those of you that have the new Action Replay DSI can now edit Pokemon events items etc from pokesav by loading your games sav file! Does not require.NET Framework 3.5 has been tested Under 3.5 .NET FrameWorks i apologize for any confusion Step 1: backup your sav file using action replay dsi and copy it to your computer Step 2: download this sav file converter http://projectpokemon.org/forums/attachment.php?attachmentid=3917&d=1269701955 Step 3: Drag your .duc sav file onto ARDStoSAV.exe Step 4:Load your .sav file that was created from the converter into Pokesav. Note: the created sav file will be located in C: \ the main hard drive that your computer uses! Step 5: after saving changes in Pokesav drag the edited .sav onto ARDStoSAV.exe and then just put the .duc file back onto your action replay and restore the save file and enjoy [Edit by evandixon] To clear a bit of confusion, this will NOT back up saves for HeartGold/SoulSilver/Black/White. If you want to do that with an Action Replay, you must look here: http://projectpokemon.org/forums/showthread.php?16601-How-to-Backup-Restore-your-retail-cartridge-save-file-(D-P-Pt-HG-SS-B-W-Nearly-any-other-DS-game) [Edit again by evandixon] With Megaupload shut down for piracy, legitimate files are gone as well. After a bit of digging in the forum, I found the original link for this program. http://projectpokemon.org/forums/attachment.php?attachmentid=3917&d=1269701955
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I'm testing the PokeGen's Mystery Gift capabilities because I'm not too familiar with it. So far I've been able to load a Pokemon pgt file and add the Pokemon to the Tabs to generate the code. My concern is in terms of the actual Wonder Cards and Item Gifts or PokeWalker Courses. When I generated the codes for the Pokemon gift, I had to click on the check mark for Selected Pokemon (1). Later on I decided to add the Wonder Card file and the Item Gift file to the list on the left of the Mystery Gifts window. So now there's two items on the list. I selected the Item first. Exited out of the Mystery Gifts window and went to Code Generator. This time I hit the check mark for Mystery Gifts and then clicked to generate the codes. However, most of the coding is all 0's. Is this fine? I mean, I think it's just for the Card or the Item so there's probably not that much info, hence all the scary 0's. But I'd like to check with someone who knows a little more about this. Also, since I have more than one file open under the Mystery gifts window, does that mean that when I generate Mystery gift codes I'm generating codes for all the files I opened? Or is it just the one I have selected? Or what am I generating codes for??? @~@ I appreciate your help.
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Hi guys, im new and a bit of a noob so sorry if i have put this in the wrong place. But i was just wondering if someone has got a action replay code (E) for a shiny ditto for pokemon diamond. Could someone also tell me if I am doing this right? haha thanks!
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So apparently there have been alot of us, I myself included, who are having problems getting action replay codes to work on our North America release games. Is there anyone who can help us fix this problem and if so, this thread is dedicated to helping fix our Action Replay woes. Also this thread will be used to make a list of all the Action replay codes for the NORTH AMERICA version of B/W. Please leave below, any codes you have found and explain them. Also you may request new codes and hopefully, with a little luck, someone will create codes for us based on our requests. ~Bidoof say rawrr~ :bidoof:
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I recently bought an Action Replay DSi and love it, but there is one problem: It can back up all my saves from games, except Pokemon Heart Gold. When I try, it says there is no cart in my AR, when there clearly is. Does anyone else have this problem, and if so, does anyone know the solution?
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Any Action Replay Codes?
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Ok! When I activated a code; I made on Pokegenerator 3.0b8; then saved, turned off, and then turned back on... It said "The save file has been erased, due to corruption or damage." Has this ever happened to anyone? If so please tell me why it keeps happening! I mean, this is at least the 4th time it's happened! By the way, CODR, I don't blame you for it. Please Help!:frown:
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Hi. I wasn't too discriptive in my last post. I am looking for codes that unckeck event flags for heart gold for hack purposes. Any codes to re trigger any events in the game would be greatly appreciated.
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Original post: Since this thread has become the ,,Code post thread'' , post your codes here. With time the codes will be posted here. As for the moment please use
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There's this guy I play who always crits when it's necessary for the kill, and it's gotten me wondering if he's cheating or not. Is there a code for something like that?
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I did not see this coming. I got an Action Replay DSi in the store, and loved the improvments. EVERYTHING about it was improved. I play with the Save backup/Restore feature, and they made the touch screen usable, and also removed the comment feature. For those of you who wish to convert save files from / to this, just know this: all the tools for the Action Replay Media Edition will work on this device. (Just make sure the save size is the proper size, for you people with flashcarts with 512KB saves for every game) The point of this thread is to state that tools are not required for the ARDSi DUC file.
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I'm exporting the code, and I add it as a new cheat on the new Action Replay DSi, and it says it can't be read, so I'm guessing that the problem is the code is all together. Is there like a script that can automatically arrange the codes, or do I have to manually arrange them? Sounds stupid, but it'd save a lot of time if there was a script for it.
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About an hour ago I bought a newer Action Replay. This one has a micro sd card slot and allows you to backup and restore save files to the micro sd card. The problem is though the file is a .duc not a .sav so pokesav won't open it. Does anyone know how to convert it? Oh, and by the way it can run home brew.
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How do you make an action replay code? I would like to make a code that gives you a shiny spiriomb that has wonder gaurd, a shiny charizard that has water absorb, an arceus holding the dread plate , a rayquaza with multytype, a shiny giratina with sturdy holding a griseous orb, and a shiny mewtwo with rough skin. is it possible? if so , tell me. also tell me how to activate it . thanks!
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Alright. I bought the Action Replay DSi and backed up my Pokemon Platinum save. It has the extension ".duc". This apparently isn't usable in the Platinum Pokesav. So I went to the Shuny site (Save Converter site) and tried converting it to a few save files... they were opened up, but everything was completely wrong on the PokeSav application. No Pokemon, random play times, no inventory, no pokemon in my PC box, etc. It was just random mixed up stuff. Could someone please help me figure out what I should do so I can use Pokesav? Thank you.
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So here's the deal. I have Windows 7, and there is no NDS cable driver on it yet. So I can not transfer codes from the Action Replay Manager onto the Action Replay. I have Pokesav and all, and have the code all ready. I would be extremely grateful to anyone who could put in the code and transfer me the 6 pokemon. I have a few legit shinys for trade is it is any incentive. Thanks in advance!
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Can someone post a tru arceus wonder card ar code plz