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  1. I have recently found out that there is an eternal flower floette and is recently taken a liking to it, how would i get it? I didnt know where to put this in because of the rarity of this pokemon and the research-less dude like me. If there is anyway you could tell me or either can do it for me (Becuase I dont have the tools to do it, so i have a person do it for me and just saying HE IS NOT A SLAVE, he enjoys helping me get the pokemon in my game, he is ok with the whole ordeal) becuase of my tool-less me! If you can, THANKS SO MUCH!
  2. Version 1.0.0

    1412 downloads

    Thanks to @Baegislash for helping me convert my German Colosseum save to NTSC, I was able to do the E-reader battles again and make save states. Here is a set of Japanese Colosseum E-reader shadow Pokemon save states. The OT name has been changed to PPorg and the TID/SID have been changed to all 0's. So you'll have to import your own data and Pokeballs if you want something outside of the standard Pokeball. You will also need to import your own Pokemon as I cleared mine.
  3. Are there any save editors that has the ability to edit Event Flags like editing the chosen starter Pokemon, edit Legendary Pokemon whether it is captured or not etc...
  4. Does anyone know if there's a gen 3 save editor tool for firered and leafgreen which is able to view the roamer legendary beast's stats (suicune/entei/raikou)? I just thought if there's one as I'm trying to shiny hunt the roaming suicune on my leafgreen and looking for other ways of determining its stats without encountering it in the wild
  5. Well? How about we make a Pokemon File Storage Database? We do what others cannot do ALL the time! Who's with me? For the people who think they have nothing left to live for,for those who are giving up on Pokemon, FOR THE KIDS. Do it. We are powerful. Together,all is possible, and we will TRIUMPH! p.s. pwease fix category sorting if I'm wrong
  6. Version 1.0.0

    2085 downloads

    This is a Japanese Pokemon Ruby save file that I scanned my "Decoration present" E-reader card on to get the Regi Dolls in my save, using official hardware. I discovered that it was possible to use the decoration trader NPC to trade secret base decorations between games to get every secret base decoration in the English games. (Or any language, I just happen to be in North America.) To get the decoration trader NPC into your game (Without mixing records), your ID needs to end in a 4 or a 5. Alternatively, if you don't have him and you need him. It would be a simple task to create new save files until you get the correct ID, play through the game and mix records to send him to your desired cart. I've included an insulting diagram on how to get the regi dolls from the Japanese Ruby to the non-JP Emerald with the least amount of record mixing needed, assuming all 3 saves have a decoration trader.
  7. Hello everyone, I hope you are well. Well, my question is this: Can I modify the Pokémon gold or silver game in Korean with PKHeX? I just finished those games in that language, but I always get the same warning, anyway thanks a lot for answering my question and for their work.
  8. Hello everyone, I hope you are well Well, yesterday I had a doubt about Pal Park. Is it possible to enter Pal Park in the Korean version of 4G games? Thank you very much for taking the time to resolve this question.
  9. Does anyone here were able to get a legit shiny Manaphy from Pokemon Ranger or atleast gen a legal one? Thanks!
  10. Hello! I'm brand new here but I've been using PKHeX for a little while now. I decided to replay both Pokemon Colosseum and Pokemon XD on the Gamecube recently. Upon completion of both, I traded over every single Pokemon from both games into my Emerald game cart. I went and opened it up in PKHeX so I could transfer some easily into my Sun game and noticed a few things regarding the legality checking for Pokemon originating in these games. The mistakes I've found are as follows: According to PKHeX, all Pokemon snagged in Pokemon Colosseum should have a 'Fateful Encounter' flag. If it's missing, it marks the Pokemon saying, "Invalid: Special ingame Fateful Encounter flag missing." This is not correct. Pokemon snagged in Colosseum do not have a fateful encounter flag (Only Pokemon snagged from XD do). The Eevee you get as your starter in Pokemon XD does have a 'Fateful Encounter' flag by default but PKHeX seems to think that it shouldn't, stating, "Invalid: Fateful Encounter should not be checked." Again, this is incorrect and the Eevee starter from XD should in fact have a fateful encounter flag. Similarly, any wild Pokemon encountered at PokeSpots in Pokemon XD do have fateful encounter flags but PKHeX wrongly says they shouldn't. Finally, the Elekid (nicknamed ZAPRONG) you can trade for at the Outskirt Stand in XD states, "Invalid: Invalid Met Level, expected 0." This value should be 20, not 0. New: Female Snorunt caught in XD, transferred to a newer gen, and evolved to Froslass is being marked as illegal. Invalid Moves, Ribbons, and Unable to match encounter from origin game. It seems to not make the connection that a XD Snorunt could potentially be evolved to Froslass later down the line. File added below. All of this data was gathered by me personally. Both games were played through start to finish without any cheats, glitches, or save file editing (Minus the Colosseum Master Ball glitch ). Basically, the data is accurate. I'm not sure how much you guys really care about making sure the legality checking for Colosseum/XD is 100% accurate but I figured I could at least contribute this information. Hopefully it makes it into the next patch! Any further questions, feel free to reply here or send me a message! Hopefully this helps someone! SPECULATION: I believe some of these issues stem from the 'Origin Game' part of the 'Met' tab. Colosseum and XD share an option for Origin Game, when they really should be two separate options. Possible Solution?: Would it be possible for PKHeX to check Pokemon species and 'met level' to determine which game it originated in (Between Colosseum/XD)? Then figure out if there should be a fateful encounter flag present or not based on that? Even though there are some Pokemon available in both games, the met level will never be the same between the two games as every encounter has a set level except for the wild Pokemon in XD. But even those, you can still determine based on species and met level which game they came from. Edit: Examples of each kind of Pokemon are uploaded below. Colosseum Shadow Pokemon: 234 - STANTLER - 76BA9444C749.pk3 XD Starter/Eeveelution: 135 - JOLTEON - 2BCE45382A22.pk3 XD Wild Pokemon: 231 - PHANPY - 712EE213A4D6.pk3 XD Elekid Trade: 239 - ZAPRONG - 2B43457A38A1.pk3 XD Original Snorunt transferred from XD (Legal): 361 - SNORUNT - 36150E9F6D0C.pk3 XD Snorunt transferred into Gen 7 now evolved to Froslass being marked as illegal: 478 - Froslass - 18500E9F6D0C.pk7
  11. During one of his installments of Iwata Asks, the late president of Nintendo, Satoru Iwata, interviewed Tsunekazu Ishihara and Shigeki Morimoto concerning the premier of Pokémon HeartGold and SoulSilver. Ishihara, the president of The Pokémon Company along with colleague, Shigeki Morimoto of Game Freak sat with Mr. Iwata where the pair spilled the "bits" about Mew's origin. I vaguely remember reading this article in the past. I'm glad I stumbled upon it. However, the segment where they mention Mew reminds me of the exploitation of Pokémon VG and why most of us have come to join the PPorg community. I'll leave the link below if you all would like to read the transcript. http://iwataasks.nintendo.com/interviews/#/ds/pokemon/0/0
  12. It was revealed during Nintendo's E3 conference that a main series Pokemon Game (8th Gen) is under development for the Nintendo Switch. We don't know what the game(s) will be called. The Pokemon Company also confirmed we won't see the games before Ultra Sun & Ultra Moon (atleast a year from now).
  13. Hey there, I gotta quick question Will it be possible to transfer Generation 2 Pokemon to Sun & Moon BEFORE the Virtual Console releases? I say this because I play Gold on a rom and want to transfer the Pokemon to Sun and Moon before the 22nd of September (because waiting nearly 4 months for a VC game is absurd) It would be so cool if PKHeX could implement it before the VC release!
  14. I need help with PKHEX! I genned two Pokémon (Piplup and Servine) Pokémon Showdown: Piplup (F) @ Focus Sash IVs: 0 Atk EVs: 252 SpA / 4 SpD / 252 Spe Ability: Torrent Level: 98 Shiny: Yes Modest Nature - Agility - Defog - Signal Beam - Hydro Pump and Skarmory (M) @ Rocky Helmet EVs: 252 HP / 244 Def / 12 Spe Ability: Sturdy Level: 100 Shiny: Yes Impish Nature - Whirlwind - Stealth Rock - Brave Bird - Defog With those encounters Piplup: Heart Gold, Poké Transfer, Level 01, As Egg, Day-Care Couple Skarmory: Pearl, Poké Transfer, Level 01, As Egg, Day-Care Couple But there came errors: Piplup: Move 1 invalid Skarmory: Move 1 & 3 invalid I don't know why... I think they are legal...
  15. Basically, I know of the cheat code that lets you specify the species and level of your next wild encounter. However, I do not know how to modify it to specifically change the forme and shininess. Can anyone here please help? Thank you. This is the code by the way. Thank you. [Pokemon Modifier] xxx - pokemon dex id convert to hex, yy - level D3000000 00000000 105957E0 000000B0 105957E2 0000E1D5 105957E4 0000FF1E 105957E6 0000E12F 105957E8 00000004 105957EA 0000E5C4 105957EC 00000000 105957EE 0000E59F 105957F0 0000FF1E 105957F2 0000E12F 005957F4 00000xxx 005957F8 000000yy 103988DC 0000F3BF 103988DE 0000EB07 103988EC 0000F3BB 103988EE 0000EB07 10398908 0000F3B4 1039890A 0000EB07 DD000000 00000204 105957E4 0000000C 105957E6 0000E59F D0000000 00000000
  16. Version 1.2.0

    6698 downloads

    Here you can find blank save files that include all of the Special Missions as well as all of the Extra Missions for EU, US and Japanese versions of the NDS Pokemon Ranger games. You have to finish the game to be able to play the missions in the Ranger Net! The included missions are the following: Pokemon Ranger - Shadows of Almia Recover the Manaphy Egg! (reward: Manaphy Egg) Rescue Kidnapped Riolu! (reward: Riolu) Liberate the Tower! (reward: Darkrai) Dialga in Hia Valley!? Palkia in Haruba Desert!? For the Bride and Shaymin! Pokemon Ranger - Guardian Signs Protect The Blue Sphere (reward: Manaphy Egg) Investigate the Odd Eruption (reward: Heatran) Deoxys and the Odd Temple (reward: Deoxys) Rescue the Lost Shaymin! Find Giratina's Griseous Orb! Pledge to Arceus Pokemon Ranger These missions were available via local wireless in Japan and without downloading by just entering a password in any other region (see below). Recover the Precious Egg! (reward: Manaphy Egg) Gain Deoxys’s Trust?! Rescue Celebi! Find Mew, the Mirage! For EU/US Pokemon Ranger you can unlock the missions by entering one of the following codes. Press R + X + Left in Ranger Net, then enter the code for your language. US-English: P8M2-9D6F-43H7 EU-English: Mg35-Cpb8-4FW8 French: DY4g-k28S-QB9F German: R3d4-cv2S-WC7W Spanish: C58f-t3WT-Vn79 Italian: FH38-fwD8-5S2a
  17. Pokémon Trainers can now collect four new Mega Stones to add to their collection in Pokémon Sun and Moon. Claiming them is simple! Make sure you’re connected to a stable internet connection. Boot your copy of Sun or Moon and then select Mystery Gift. Select the Receive Gift option followed by selecting the code and password option. When prompted enter password: “INTIMIDATE“. In game, make your way to a Pokémon Center and locate the delivery person to receive your new items. Profit! Audinite Beedrillite. Mawilite Medichamite While not being the most exciting Mega Evolutions in the game, dedicated Trainers and Collectors can appreciate a more fulfilling experience with their Pokémon while expanding their inventory. It is worth noting that Trainers may have to import these Pokémon from a previous game if not received via trade in Sun and Moon. This Mystery Gift password is the only option to get these Mega Stones in Pokémon Sun and Moon. Transferred Pokémon from Pokémon Bank will loose any held items.
  18. Hey everyone, I just updated my PK Hex to the latest version and apparently some of my mons are invalid with the following reasons, how do I fix this? Ive never seen these issues before. 1. Invalid: Unable to match an encounter from origin game. 2. Invalid: PID-Nature mismatch. 3. Invalid: PID should be equal to EC [with top bit flipped]! Please help!
  19. Version 1.0.0

    1522 downloads

    WonderCard Distribution Patcher What it does: WCDPatcher swaps out wondercards (pokemon and items) in the Deoxys Distribution Cart 2008 and replaces it with a user specified wondercard Supports all Pokemon DS games It also enables selection of the distribution region, setting the friend distribution limit, removing distribution date limits and editing of the ROMs header info What you will need: - Deoxys Distribution Cart 2008 ROM (google for this) - A valid wondercard (Project Pokemon event downloads)
  20. Version 1.0.0-R2

    2888 downloads

    Since the 20 may 2014, you can't any longer connect to the Nintendo Wi-Fi Connection with DS/Wii games like the Pokemon Series. now you can inject the Pokemon Ranger's Wi-Fi Missions in a real cartridge.
  21. Hi there, I'm wondering if its ok for PKHex to display this Tapu Koko as legit I'm not 100% sure but IIRC the serial code only works for Japanese console/games, right?
  22. Here are a few things that I would like to see implemented in PKHeX: Ability to view and modify the trainer passport (Sun and Moon) such as choosing which stamps are achieved in that save This may be a glitch or quirk on my end, but regular-color and shiny Wishiwashi school form did not register in the dex when I told PKHeX to complete the dex completely. Ability to not only select the Pokes that made it to the hall of fame but also the form and whether or not it was shiny (such as not only choosing Mamoswine, for example, but female shiny mamoswine, or not only Keldeo, but shiny resolute Keldeo, etc) Ability to select certain parts of the map as visited or not (depending on the game) Miniature sprites that not only show a star when shiny but also shiny coloration (optional) such as a black greninja or a red gyarados mini sprites Batch editor should at least have the option to modify party mons On a similar note, the HPCurrent and HPMax won't change with the batch editor. Option to automatically make a valid encounter (such as, for all breedable mons, a one-click option to make it look like it was bred from the daycare, or even mons coming from the correct event) Option to see and modify which trainers and NPC on the maps were beaten. Map location knowing, depending on the game, which map number corresponds to which location (such as Sun/Moon's map 96 being listed as the battle tree) These are just a few things that I had in mind. What do you think of these potential improvements? Also, pardon the potential typos in this post.
  23. I'm starting a Pokemon Black Egglocke and need Pokegen Eggs to start off with. Please help me. Legality isn't a problem as long as the Pokemon is able to hatch out of an egg or able to have those moves.Please nickname the Eggs, I'm not creative with names unfortunately... No Legendaries or Phione please, since I don't want the play-through to be too easy. Send files over Email please, since it's easier. Send as many as you want, holding any item. Thank you! Ps: Set the happiness to 0 please, since the egg will not hatch quickly, and I'm not patient enough to wait.. Thank you! Send to this Email: mightyenatrickster262@gmail.com
  24. I was experiencing a certain bug when performing a certain series of actions. I wanted to increase the friendliness and affection of each and every Pokémon in my PC. Since I did not want to spend the time doing all of that, nor did I want to punish my hand muscles like that, I wrote a Python script that uses PyAutoGUI (shown below). This is pretty much a way to tell the computer to control its own mouse and keyboard, and you can tell it exactly where to press when and what to press or type. I watched as it, for an entire PC box, did what I wanted: It right-clicked, selected "View", clicked on the "Memories" button, double-clicked the Friendship text box, typed 2-5-5, double-clicked the Affection text box, typed 2-5-5, right-clicked on the original Pokémon again, and selected to "Set", and then it moved on to the next one. I then trusted that it would do this for all of the boxes that I told it to, which took approximately an hour. When I came back to my computer, to my dismay, it reached the end, but the changes were somehow reverted. I feel like this is a glitch on the part of PKHeX. I just thought that I should report this, so that I could receive a solution or bugfix to this issue. Please respond soon if you know what is going on. Here is the script from before. Basically, pyautogui.click(x, y) just tells the thing to click in that location and doubleClick(x, y) tells it to double-click in that area, while pyautogui.press('2') or pyautogui.press('5') told it to press one of these two buttons, in case you were wondering how this worked: import pyautogui import time time.sleep(5) for b in range(1, 31): pyautogui.click(1095, 193) for yy in range(0, 5): for xx in range(0, 6): pointx = 913 + (40 * xx) pointy = 232 + (31 * yy) pyautogui.click(x=pointx, y=pointy, button='right') pyautogui.click(x=pointx+40, y=pointy+15) pyautogui.click(x=759, y=433) pyautogui.doubleClick(x=793, y=220) pyautogui.press('2') pyautogui.press('5') pyautogui.press('5') pyautogui.doubleClick(x=935, y=220) pyautogui.press('2') pyautogui.press('5') pyautogui.press('5') pyautogui.click(x=1016, y=430) pyautogui.click(x=pointx, y=pointy, button='right') pyautogui.click(x=pointx+40, y=pointy+35)
  25. I'm looking for a lvl 1 Female Eevee with Max potential. I'd like to breed my own but i need a second Eevee with max IV to do that. I already have the first one but I need a female to go with it. Unfortunately I'm not a big collector, nor do I have a lot of the previous games so I don't have much to offer for trades but if anyone does want to help please let me know
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