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  1. 39 points
    Hello everyone, I'm theSLAYER, your events moderator and forum manager here! First of all, I'll like to thank everyone for their contributions and co-operation thus far! How To Contribute: Wondercard file (WC7/WC7FULL) Extractions can be done via PKHeX or using NTR method (recommended, especially for local events) Requirements for such contribution: 1. DO NOT SUBMIT EDITED/HACKED/FAKE WONDERCARDS 2. Photos of redemption, with proof of user identity (some card with your username) 3. Context: ie. Self obtained? Location? Was it crowded? Collection Process etc. Upcoming and Missing Events: Please do not submit Powersaves extracted entries. Event Files: Our individual files can be found at our on-site Event Gallery! If you know how to download files from Github (not sorted by region), an overall archive can be found here on our git page. I regularly move old posts to another thread, to prevent cluttering of this thread.
  2. 22 points

    Version 1.0.27

    63352 downloads

    Key Description: This is probably one of the most comprehensive collections out there! This page hosts several save files, that have stored all available Pokemon in the Boxes. Presently, there are saves for RBYG, GSC, RSE, FRLG, DPPt, HGSS, BW, B2W2, XY, ORAS, SM, USUM, LGPE and SWSH. As of update 1.0.16, the RS save is ready for Eon Ticket distribution to Emerald via Record Mixing (RS needs to be player 1) Extra Note: Note that variants for a few form change Pokemon were excluded from the main sets, as the saves were already full. Those are: Arceus, Furfrou, Silvally, Unown, Vivillon. Additionally, these form changes were not included, as they cannot legitimately exist in PC: Deoxys Pre Gen IV, Castform, Cherrim, Shaymin Pre Gen VII, Darmanitan, Kyurem only one at a time, Meloetta, Aegislash, Hoopa Pre Gen VII, Wishiwashi, Minior (the shelled up versions), Mimikyu (the busted disguise versions) Also, on an unrelated note, Celebi on ENG Gen II will show up as illegal, if the save isn't named sav.dat, as for the English versions, Celebi was only available to the Virtual Console versions. (so it is legal for VC versions [hence renaming to sav.dat]) Last Word: Despite these Pokemon being legal, I still need to say this: ProjectPokemon.org is not liable, if you somehow managed to get yourself banned with these Pokemon.
  3. 19 points

    Version February 18th 2020

    41709 downloads

    All of the 920+ Pokemon in this save file are legal and will pass as legit. Every pokemon that can legally be obtained as a shiny has its shiny form in the save file, the other pokemon are there in non-shiny form. 90% of the Pokemon in this save file were hatched/captured in USUM meaning that they can be used on battlespot. The first evolutions of almost all of the Pokemon will be level 1; the middle evolutions are often level 70. A majority of the final stage evolution pokemon are a smogon set. I hope this save helps some people out there. All of the complete 806 pokemon sets I could find online were either completely riddled with illegal pokemon, or all of the pokemon only knew 1 move; that is not the case with this save file. Enjoy ! Youtube Video showcasing the savefile: https://youtu.be/-YBj6WgP_ro
  4. 19 points
    PKHeX for Mac Made with Wineskin Welcome to PKHeX for Mac Discussion thread! Please post here if you need help or are experiencing issues related to this Wineskin wrapper, and use the PKHeX Support forum for issues related to the program. This is a Mac App that was made using Wineskin; it is not a port of PKHeX onto the Mac operating system. With Wineskin, we can recreate an environment where executable files will launch on Mac. As far as what is known, all features in the original program work in this wrapper. There are a few differences though. PKHeX for Mac is styled with MacOS. Also, the app's icon is different from the original PKHeX program to better fit in with the theme of the app. Download Credit to Kaphotics Source: https://projectpokemon.org/home/files/file/1-pkhex/ Issues with Wine and PKHeX? This app not working for you? Check out the PKHeX on Mac guide:
  5. 18 points

    Version 1.2

    3333 downloads

    This page contains all publicly available savefiles that were dumped from original FireRed carts, which were used to distribute MYSTRY Mew by direct trade. The distribution took place at Toys R Us stores in the United States on 30 November 2006, for only three hours from 12 - 3 pm. Each savefile is credited to who supplied it online. The recently acquired savefile that provided the missing remainder of the boxed 420 Mews is credited to PP.org, for appreciation to the group effort of those that helped obtain and pay for it. The 426 individual .pk3 files can be found here.
  6. 17 points
    Hello ProjectPokemon! A friend of mine has stumbled upon Japanese NR Gamecube Discs, memory cards, and cart reader that were used for the Gotta Catch Em All Station at Pokemon Center NY distributions back in the day. We are planning on backing up & preserving everything. I'm posting here to reach out to those in the community who are way more well-versed than we are in the nitty gritty of Pokemon Event Distributions to help dig into the mystery of these discs/carts. If you're familiar with this at all please feel free to respond to this thread, PM me on here, or DM me on Discord. (RetroAli#6666) Thank you! (Also sorry if I posted this in the wrong place lol... figured this was the best section.)
  7. 15 points
    Following our recent hack, we’ve finally restored our infrastructure: the forums have been migrated to IP.Board, and we’ve brought back the wiki. Special thanks to our entire administration team, @xorhash, and @ReignOfComputer for helping to set things up. Invision Power Board Invision Power Board (IP.Board, IPB) is a state-of-the-art forum software with a better security reputation than vBulletin, which we used to use. As vBulletin 4 approached EOL and clearly showed its age, we were considering how to proceed: with vBulletin 5 or something else entirely. The choice, as you can clearly see, has been made. Some of you have already asked why we didn’t choose the software du jour XenForo. This is due to a few reasons: peer, our new technical administrator, has worked with XenForo in the past and repeatedly hit its (and peer’s) limits. We had an IP.Board license readily available, whereas we’d have had to purchase XenForo separately. Looking at the track record of vBulletin for security, and seeing how XenForo is mostly the old vBulletin guys starting a new project, there were security concerns. If you have any questions about using Invision Power Board, please create a thread in the Forums Feedback forum. Staff Changes Due to concerns in real life, @Alpha has decided to no longer be the primary administrator. This means he’ll still be around, but will be less active than usual. We thank him for his hard work maintaining Project Pokémon, and his absence is a loss to Project Pokémon. Helping to fill his place will be myself and @peer, who is our new technical administrator. Furthermore, we’d like to announce the promotion to super moderator for @Kaphotics, @SciresM, and @theSLAYER. Data Loss The hackers deleted a large quantity of data, including some of our more recent backups. As a result, we have lost one year of forum attachments and a up to a few hours of forum posts. The good news is that @theSLAYER, our event moderator, has stockpiled generations of events and several programs, so the situation could have been far worse. @peer is looking into setting up automatic offsite backups to prevent this from happening again. Hashed passwords are still in the wild. We strongly encourage you to immediately change your passwords here and everywhere you’ve used the same passwords. While hashed passwords are not supposed to be reversible (i.e. your password shouldn’t be able to be derived from the hash), vBulletin’s hashing algorithm is very weak, making it that much more important you change your passwords. The Future Let’s not let the data loss get us down; it’s time to move forward. With the recent release of Pokémon Sun and Moon, there still cool things to discover, technical details to be researched, and ROM hacks to be created. (Not to mention there’s some cool stuff going on in the Pokémon Mystery Dungeon side of things - more on this later.) As a reminder, the User-Submitted News forum was introduced a few weeks ago to help bring attention to things such as updates to Save and ROM editors, ROM hacks, and other cool stuff worthy of the front page. If you know of anything noteworthy, post it there so it has a chance to be seen by all! Closing Statements We would like to, once more, apologize for any inconvenience caused. If you have any questions, please don’t hesitate to contact our staff, create a thread in the appropriate feedback forum, or ask in our IRC channel.
  8. 14 points

    Version Gen 1 - Gen 8

    6355 downloads

    This is a collection of all possible Trades and Gifts of in-game NPC's credentials in every language possible. All Generation I-IV Trades are obtained at the lowest level possible with thorough research. Please refer to the .txt included in the collection archive for details on what to edit to make any of them to your personal liking. Credits: @Taargüs Taargüs - For providing the PK5s for all languages of B2W2 Yancy and Curtis trades, and also the Korean B2 Petilil! @RobustRabbit - For providing CHT SM and USUM trades! @ViolentDarkBrown - For providing all languages of trades in Let's Go, Pikachu/Eevee and Sword/Shield! Serebii and Bulbapedia - For providing the location whereabouts and details for the lowest levels possible of NPC's requested Pokemon. (Even though they contradict each other sometimes...) And of course, anyone who reports errors! If you would like to share this collection archive around other websites, you are free to do so, but please give credit to the mentioned users for their generosity to contributing. Thanks! PSA: If PKHeX flags any Pokemon as invalid, please do collate the files that do so and report them in the PKHeX forum. And if you think a Gen 1-4 Pokemon can't be at a certain level, please do notify me about it (and provide sources).
  9. 14 points
    Hello everyone, Today I bring you a legit Celebi tour Celebi! This Celebi belongs to @Dr.Matt and he retrieved it back in 2001 in the spanish stop of the Celebi Tour; in fact he provided most of the data for it a year ago, data I posted here: https://projectpokemon.org/forums/forums/topic/13226-pokemon-crystal-version-with-pcny-event-pokemon/?do=findComment&comment=196197 This week I was able to finally meet in person with Dr.Matt. He was able to keep his Celebi from battery dying by storing it in his Stadium 2 cartridge and because he owned a Mega Memory Card which allowed him to backup and dump savegames (but not to transfer over to computer), and with that he also was able to keep multiple copies of the Celebi, including an untouched one just as he received from the Celebi Tour Truck. Unfortunately his Mega Memory card glitched long ago and he lost most of his untouched saves, so after changing the battery to his cartridge he had to restore a save that had AR codes used on it to retrieve the celebi from Stadium 2 (he didn't have the time to play trough the game to reach the point in which Stadium 2 allowed him to retrieve the pokémon), which is why instead of dumping his savegame he traded it over to mine (which is completely clean). Data-wise this should have no effect at all, since the AR codes were used BEFORE any transfer or trade took place, and the AR codes were never used in the process of getting the Celebi out of stadium and trading, but that is the reason why it is my savegame which being uploaded and not his. Only real hardware has been used for all the Stadium 2 transfer and trade process, here are some pictures (sorry for the blurry ones, we were in kind of a hurry): The Celebi as Dr.Matt had in his Stadium 2 (this picture is from a clone he fully trained). Dr.Matt's authenticity certificate, my laptop and my GBC Cart reader/flasher: Dr.Matt's certificate, his Mega Memory and his Gameboy (sorry for blurryness) A close up of the ID number on the certificate. As you can see it's 2234 and the Celebi actually has 02233. Dr.Matt thinks distribution started at ID 00000 but they wrote 1 in the first certificate they gave and they just keept adding numbers. Some pictures of the actual trade (I brought two gameboys just in case and we used mine which had full batteries): The savefile contains both an untouched Celebi as Dr.Matt received in 2001 and the same Celebi at level 100 and EV maxed. As a bonus, I also included the legit EUROPE Mew that can be found here: https://projectpokemon.org/forums/forums/topic/40508-gen-1-europe-mew-denmark-event-mew/ The savegame also contains a full legit gen 2 living dex and unowndex in the boxes if anyone is interested. Download: Gold_europe_mew_celebi.sav Note: this is a Spanish Gold savefile, but it will load in any non japanese rom. All trades have been done using real hardware, no emulators or other means where involved in the process of getting the Celebi out of Stadium 2 until I dumped my savegame. Thanks to @theSLAYER for making it possible for me to get in contact with Dr.Matt, and lots of thanks to Dr.Matt himself for keeping the Celebi so many years and being so kind to meet with me so we all can enjoy an European Celebi. This had a special personal meaning to me, since I became aware my savegames banished in 2011 and finally re-completing the 251 original pokédex by getting the two exclusive legendaries in person is like reliving that moment in my childhood when I first completed my dexes.
  10. 13 points
    Event Gallery Updates A few weeks ago, we introduced new sections to our Event Gallery for events from generations 1-3, and last week, we introduced the Unreleased/Beta Pokemon Data section to store files such as a Celebi that was on the Mystery Gift servers without being distributed (and was then later distributed on the Pokémon Bank), the partner Pokémon from the Diamond/Pearl Kiosk Demo, and the Totem Pokémon from Sun/Moon. Credit to @theSLAYER for organizing everything. We also could not have done this without the help of the community, so we are awarding those who helped some badges. Badges In the Project Pokémon forums, you may have noticed that some members have colored usernames and icons underneath their avatars. We refer to these icons as "badges", and they are awarded to users who have contributed something to the community. A full list of our badges, username colors, and what they mean can be found here. Today, we would like to recognize the contributions that some of our members have made toward our Event Gallery, and we are awarding them the following badges: Event Contributor @argus1963 and @BLACKBIRD have earned this badge for helping out with Gen 7 events, and @Real.96, @HaxAras, @Deoxyz, and @InsaneNutter have earned it for helping out with Gen 3 events. @ajxpk has earned this badge for providing events for legality checking. Also @Gold Ursaring slipped through the cracks and never got a badge for contributing PCNY event Pokémon from Pokémon Crystal. Better late than never, I guess. Image Contributor @HaxAras, @argus1963, @BLACKBIRD, and @katsuya have earned this badge for providing things such as photos of events and on-screen distribution text, which are being used in our Event Gallery. Game Save Researcher @ajxpk, @suloku, and @BlackShark have earned this badge for helping research the structure of Gen 3 event files (technically suloku already had it, but we're recognizing him anyway). RAM Researcher @jojo12100 and @thaleskpl have earned this badge for dumping unused and unobtainable Pokémon for our new Unreleased/Beta Pokemon Data section of the event gallery. If we left anyone out, or if you know of anyone who deserves a badge, let us know by nominating the user in the User Ranks thread or by sending me a private message. If you have badges that give different username colors, PM me if you'd like the display color to be changed. Front-Page News I would like to once again bring attention to our User-Submitted News forum, where topics you post can reach the front page to be seen by all. This is open to all topics related to Pokémon hacking, and is a great place to bring focus to things including cool research and editing program releases/updates. We also have an open staff position or two on our News Team. Look here for information about how to apply if you're interested.
  11. 12 points
    Edited ROMs can only be played on exploited consoles. Please do not ask (nor private message me) how to obtain/dump/decrypt/unpack/repack ROMs as that is unrelated to the functionality of this program. Download Link At Bottom of Post pk3DS is a ROM editor for 3DS games with tools from various contributors. All editors displayed are fully functional. Simply feed it a folder (drag/drop or by File->Open) which contains the game romfs & exefs extracted content folders. Randomizers available: Trainer Battles (Pokemon / Items / Moves / Abilities / Difficulty / Classes) Wild Encounters (Species, Level, Gen/Legend Specific, ORAS DexNav won't crash!) Personal Data (Pokemon Types / Stats / Abilities / TM Learnset) Move Randomizer (Type / Damage Category) Move Learnset (Level Up / Egg Move) Evolutions TM Moves Special Mart Inventory etc Download the latest version here (log in as guest, zip is under Artifacts tab) Source code is available on my GitHub.
  12. 12 points

    Version 2.2.1

    12677 downloads

    All of the 400+ Pokemon in this save file are legal and will pass as legit. Every pokemon that can legally be obtained as a shiny has its shiny form in the save file, the other pokemon are there in non-shiny form. The currently unobtainable legendaries are in box 20. A majority of the pokemon (and nearly all of the Gen8 Pokemon) will be level 70 with 6IV. The other Pokemon are level 100 and with competitive natures and stats. The movesets are not the best, but with a move-re-learner in every pokemon center this was not as much of a big deal to me. In the future the movesets will improve. This save does not have any "level 0" pokemon like lots of the other save files currently circulating the internet. Some of the Pokemon will appear in game to have stats/HP of 0. To fix this put any Pokemon displaying this problem in any slot 2-6 in your party and go and battle a wild pokemon. After the battle the pokemon should appear fainted, and can be healed at the Pokemon Center; with all of its stats returning to normal.
  13. 12 points
    In the Fall of 1998 Nintendo Power held a contest to “Win Mew for your Pokémon collection!” 151 winners of this contest would be given the chance to mail their cartridge into the Nintendo Power Headquarters and receive it back with a brand-new mew on their game save. Contest winners were notified by mail by 2/28/1999 that they had won the contest, making this the earliest known Mew distribution in the west. Recently while browsing reddit, I ran across a post from Th4tGuyUKn0 showcasing his Original Red cartridge that was one of the lucky recipients of this contest. After scrolling through the thread, Th4tGuyUKn0 stated that the battery on the game had not yet dried out; upon reading this I immediately messaged him explaining Project Pokémon and asked him if he would be interested in dumping his game save. Luckily, he was all for it! The only problem was he could not remember which of his five Pokémon cartridges he left the mew on, and did not want to risk draining the more than two decades old cartridge battery by checking. Th4tGuyUKn0 graciously decided to send me all of his cartridges so that I could backup the saves and hopefully find the mew. With the amazing research done by @suloku on these save files, we are confident that we have found the Mew in question. In the Pokemon Blue game save we discovered a Mew with the TID 51273 (the same Mew ID# printed on the back of the cartridge) and the OT ‘MARIO’. Suloku has concluded that this Mew is definitely legit. It shares the exact same DVs as the YOSHIBA Mew, matches Mew machine distributions data-wise, and has the same OT Nintendo character naming convention that several forum posts from 2000~ reference. While this does raise questions about what distribution the supposed ‘NINTEN’ Mews are a part of, this Nintendo Power Mew is most certainly legit. Suloku was also able to find the Mew in the red save file as a deleted Pokémon (moved or deleted pokémon can be found in box savedata if it was not overwritten by another pokémon being stored in the same slot). Attached is the the .pk1 of the 1998 Nintendo Power 'MARIO' Mew. Thanks very much again to Th4tGuyUKn0 for sending and trusting us with these cartridges and Suloku for all of the great research, none of this would have been possible without them. Happy holidays and enjoy! 151 - MEW - C23C.pk1
  14. 12 points
    Hello everyone, I'm theSLAYER, your (hopefully) friendly moderator here! First of all, I'll like to thank everyone for their contributions and co-operation thus far! I've decided to have a fresh start for the contribution thread; hopefully more people will read this post, before they post Golden Rules on what is allowed on this thread: Contribution of events from users Pointing out whether said posted event(s) is legal or faked <The only discussion allowed here> Contribution of information regarding other events already posted or event missing from database Strictly no begging and no requests. Want to hype? Go to our Discussions and FAQ thread! HOW TO CONTRIBUTE! 1. Pokemon Link Extractions Dumping and injecting can be done via PKhex 2. Wondercard file (WC6) Extraction can be via Pkhex or using NTR method (recommended, especially for local events) Requirements for such contributions: 1. DO NOT SUBMIT EDITED <or faked> WONDERCARDS, or Wondercards from Private Servers <if you do not know what this is, don't ask> 2. Attach your wondercard in a .zip or .rar file, and upload onto our system while posting. 3. Submit a full video starting from the booting up of your device, and show the event location + receiving of the Pokemon MISSING WONDERCARDS! Please do not submit Powersaves extracted entries. Event Compilation Our individual files can be found at our on-site Event Gallery! If you know how to download files from Github (not sorted by region), an overall archive can be found here on our git page. I regularly move old posts to another thread, to prevent cluttering of this thread.
  15. 11 points
    MORE INFORMATION ABOUT THE MENU/ANIMATION AFFECTING THE RNG, READ HERE. First and foremost, although all of these Jirachi's are "legit" and can be in theory generated and retrieved by the Pokemon Channel game; in actuality lots of them could almost certainly not be redeemed through normal RNG on retail hardware/emulators. There is an entire methodology that goes into determining whether or not a certain Jirachi spread can actually be redeemed through RNG (due to the necessity to hit things are certain frames that would be impossible to interact with on actual hardware), and even if you follow that guide to a tee, sometimes redeeming that specific spread Jirachi will just not be possible. If you want to ensure that the Jirachi you are trying to redeem could actually be retrieved on hardware, there are more in-depth guides here and here. With that said, nothing "illegal" is being created through this process; the Pokemon Channel game can, in theory, produce all of these different spread / shiny Channel Jirachis. For this process you are going to need: A developer version of Dolphin Emulator at least 5.0+ and a PAL Copy of the Pokemon Channel A version of VBA + a western Ruby/Sapphire game that can redeem the Jirachi. The ability to run this python script RNG Reporter 10.3.4 (Optional) A list of very good possible Channel Jirachi Spreads One final note before starting, the majority of the research that was done into figuring this out was done by people with much more knowledge of RNGing Channel Jirachi than I will ever have. So if you want to know most of the logic behind it, I probably cannot help you haha. All I did was figure out how to put this guide together. First off, we are going to run RNG Reporter 10.3.4 and make sure the Method is set to 'Channel.' Then you are going to choose a desired seed, and the maximum amount of frames you are willing to go up to. For this example, and to keep things simple, I picked a random seed '83213901,' set the frame counter a very small amount (5000). and clicked off the "Shiny Only" box as I want to retrieve a shiny Channel Jirachi. Now we are going to run the python script linked in the requirements. I have set the IV and thresh to 0, in order to generate every possible spread between frames 0-5000. This takes longer, and for an actual desired spread you would want to find out what threshold the Jirachi would be at, in order to generate as few results as possible. Once we've run the python script, you want to find the PID of your desired spread. Make sure that the spread matches, and then copy down the highlighted memory address of your spread. This is the important part! Next you are going to want to launch Dolphin in developer mode. In order to do that you need to launch dolphin from CMD or command line with the '-d' parameter. At this point you want to setup VBA and make sure that it is ready to connect to Dolphin. Once that is done, launch the Pokemon Channel and proceed through the standard Jirachi redemption process to this screen: Once on this screen you want to find the Memory location '8033d888' and set the value equal to whatever you address that you copied from the python script. Now you can begin the redemption process: And retrieve your desired CHANNEL Jirachi! JKSM.cia JKSM.zip View full tutorial
  16. 10 points
    Someone just sent me this link. I was wondering when/if people would find out this exists earlier than anticipated. I guess I'll clarify. We spent most of 2018 raising money to obtain this rom, which we finally did in September. It was a toss up between Doel and Strongest Pokemon Japanese NDS roms to release for the annual Christmas Pokemon rarity release. We opted on releasing Strongest Pokemon in 2018, and saving Doel for 2019, in hopes that it being more valuable may be handy for trade material if some sort of other ultra rare rom came to our attention during 2019. I did give the rom to all those who contributed, and told them not to share or talk about it publicly until it was released in December 2019. Naturally I'm trustworthy of anyone who is willing to help spend as much money as we needed for this thing. There's a lot of information on how this rom works, how it is unique, and how to use it. Just possessing the original rom, and you wouldn't know what the hell you're supposed to do. That's kind of the truth though. Its nature also prevents anyone from being able to sell this as physical reproductions and get away with it. I don't think I'll release any of my notes or private posts explaining the rom details as of yet, that'll probably come out near Christmas if @InsaneNutter and others still plan to hold out until Christmas. It's no longer any of my concern. Perhaps this spoiled you guys' Christmas, but that was the risk. When I retired from Pokemon and video games earlier this year, I had zero solid leads on obtaining anything else in 2019, and as far as I'm aware, there's still nothing on the horizon. Since I'm logged in and on the topic, if anything to look out for, I did also privately provide our event preservation team with bombshell information detailing how these developer carts are EASILY rewritten, as well as a plethora of info an anonymous source passed onto me detailing the history of the infamous scammer who has specialized in creating and reselling these for years. I told them to try to release both pieces of information sometime this summer, I don't know if it has or when it will be, but I'm sure it will be seen relatively soon. Certain aspects of the infodump made me not want to be the one to do it earlier. But rest assured, once it is all out, the dirty market on these reproduction distribution carts will start declining until it is destroyed, just like what happened when we made the Mystery Mew savefiles public in 2016. After years of killing myself to obtain these roms, killing the market was the least I could do when I decided to up and leave. Don't EVER buy GBA distribution carts if your goal is to have "a piece of history", buy an Everdrive and use the publicly available roms instead.
  17. 10 points
    I cracked the PCNYabcd algorithm! It uses a variation of BACD algorithm with unrestricted seeds. PIDH is xor'd against PIDL, TID, and SID. This algorithm makes antishiny detection easier (PIDH is less than 8 before alterations) and presumably if the pokemon becomes shiny, it could be easily modified. I don't have any specimens that require antishiny though. A few factors prevented this from being detected earlier. Mainly it was a bug in my check code from 2013. The check code didn't matter prior though cause it turns out almost all of the PCNY I received from people were hacks. The pokemon from Pokemon Secure are mostly hacks too. And of course the pokemon from GameFAQs on the box save are all completely legit. This is despite Pokemon Secure and others saying they werent.
  18. 9 points
    Introduction Howdy all. After the nightmare that is the question-fest in the comment section of the Japanese Shiny Tapu Koko, I decided to take my time to write this, in hopes that it will shed light on some questions surrounding this, and also future events. Groundwork in terminology To ensure we are all on the same page, some refresher on the terms that will be used. 3DS region refers to the region that your 3DS belongs to, named as per seen in your system settings page. Examples inside: Game Save Language refers to the language you selected at the start of the game. If you have PKhex, it's this: Wonder Card Language refers to the language of the wonder card, identified by the distribution text and distribution title. That is how our wonder cards are categorized in our Event Gallery. Pokemon Language refers to the language of origin of the Pokemon itself. Most wonder cards are programmed to have the generated Pokemon follow the Game Save Language, as opposed to the Wonder Card Language. Region locked: Event redemption (usually code) only redeemable on that one region. Region Free: Event redemption not restricted by regions. Region Expanded: Event may allow multiple regions, but not all. Now that we are all caught up, more reading! Types of distributions in Generation 7 Right now, these are the primary types of distributions, and how they are categorized: QR code events are not included, as Magearna's and Partner Cap Pikachu events were both hard coded into the game. Presently, there's no other QR code event. (unless they release a patch or something) Wonder cards from Pokemon Bank comes only in English, for some odd reason (prior to Alola Starters with HA). Examples of Region Free Serial Code Events are usually anything that is tied to PGL competition gifts, Global Missions Gifts, or the ongoing monthly Mega Stone Gifts. [This means your PGL serial code can be given to someone of a different 3DS region] It's possible for similar or identical events to run across regions, however the serial code itself can be Region Locked. Importance of understanding Wonder Card Language The reason this is important, is because: To maintain save legality, it's important to know what wonder card language your save is allowed to have. The table below illustrates how wonder card language is determined, by 3DS region and game save language. ^ this table isn't valid for local wireless/infrared Region Free events. You'll find out below. So example, using a Serial Code on a US 3DS, and your Game Save Language is JPN, you'll end up with a ENG wonder card language. The one thing you must know, is that if a gift is Region Locked to JP, for example, you cannot have the wonder card on your save if your 3DS region isn't JP. I mean, isn't it obvious? It's called "Region Locked" for a reason. Note, that are exceptions to the table above, that is due to the nature of Region Expanded events. An example of such a scenario is the Lunar Shiny Magikarp. Also, it appears that for HKTW unique distributions, you can only receive the distribution on EU 3DS, If your game save language is ENG, JPN, KOR, CHS or CHT. (thanks @Kirzi ) [meaning otherwise, you won't be able to receive the wonder card] The simplicity of Local Distribution events Most, if not all, of Local Wireless and Infrared Region Free events only broadcast the wonder card in one language, which is normally the native language spoken in that country. Example, events held at Mega Tokyo Pokemon Center in Tokyo, Japan usually have Wonder Card Language as JPN. Events held in some mall in South Korea usually has Wonder Card Language as KOR. And since these events are Region Free, you can go and receive them on any 3DS region. Don't get duped by the Language Tab in a summary screen Ah, that black box that is the stuff of nightmares. During the release of the JPN Tapu Koko, people thought that only one that bears the "JPN" can be legit. WRONG. The language of the Pokemon (that we know is generated by Game Save Language) isn't the same as 3DS Region. It'll show up as long as language of Pokemon is different from game save language. Here's an example of the Legal Tapu Koko. As you can see, name and language is ENG, language tag doesn't appear (because game save language is same as PKM language), and 3DS Region is JP, meaning it's completely legal. It is possible for an event to force the pkm language to match the wonder card language, but so far it's only done on Ash-Greninja. Always be aware if the event is Region Locked, and whether it forces the Language of the Pokemon to follow Wonder Card Language. PS: PKHeX isn't programmed to deal with region locked events, as the wonder card themselves doesn't show whether it is region locked. So you may have a Pokemon with the wrong region, and PKHeX wouldn't correct you on it. Conclusion And there you have it. I've imparted all the knowledge I know regarding this. Make good use of this information. I'll give you a potato for surviving this long post, but I can't. Feel free to ask questions, However, anyone who posts questions that have the answers in this, (basically giving me the impression that you didn't read this) shall be royally punished. Haven't thought of how. Do we have any form of community service here, I wonder?
  19. 9 points

    Version 20191123

    21723 downloads

    A collection of Pokemon from every game. See thread for more information and progress: And GitHub for latest updates: https://github.com/ReignOfComputer/RoCs-PC
  20. 9 points
    For several years now Pokemon distributions for the Gen 3 GameBoy Advance games have been turning up on sites like Ebay. With that in mind you might think it’s controversial I have recently shared how these official GBA development flash carts these are been sold on can easily be re-flashed: Flash / Write Official GBA Development Flash Carts With An Nintendo DS This means GBA prototypes and Pokemon Distributions can now easily be duplicated, with replicas sold on as the real thing for significant amounts of money on Ebay. The Problem: Although not talked about, the sad reality of the situation is method of re flashing GBA devcarts has been exploited in certain circles to keep selling clones of rare Pokémon event distributions for many €1000’s on Ebay, passing them off as originals. Myself and others in the Pokemon community have long since suspected this was been done, however no conclusive proof has ever been obtained on how this was been done. Even asking on communities such as Assmebler Games which deal with obscure development hardware revealed little to suggest it was easy to clone these distributions, or the official GBA development hardware was readily available to purchase. With that in mind people have been happy to purchase these distribution replicas, sometimes for as much as €2000 on Ebay, believing their genuine and were used at past Nintendo events. When certain Pokemon distributions have been dumped it been possible to see remnants of what was previously flashed to the card, as these Official GBA Development Flash Carts are much larger than the actual Pokemon event distribution software. In one such example we can see Mortal Kombat Advance had simply been overwrote on this particular cart. This was always suspicious as we very much doubted Game Freak has been using second hand development cartridges obtained from Midway Games, although not impossible. What is somewhat ironic is myself and others had basically worked out how GBA devcarts were been re flashed a long time ago, it was just never possible to test the theory. It's possible to Flash / Write Official GBA Development Flash Carts With An Nintendo DS using the FAS1 homebrew application, as shown in the video below: I’d personally been using FAS1 to flash my old Flash2Advance flashcard for years, using an Nintendo DS Lite. I knew later versions of FAS1 were supposed to have support for GBA development flashcards, although at the time I had no compiled binaries of newer versions of FAS1 or even a GBA development flashcard to test this theory with. That all changed earlier this year when a compiled version of FAS1 was was obtained and two different GBA development carts were purchased for testing. Needless to say re flashing a official GBA development flash cart now took less time than it did to make a good cuppa tea. Genuine Pokemon Generation 3 Distributions: Now you might be thinking real distributions must have been on the market at some point for the distributions out there today to be dumped. You’d be correct, some of these sold in 2012 on Nintendo Age, these were of course sealed in a GBA. To assist you with potentially identifying these in the future here are images of original GBA Pokemon Gen 3 distributions that we know of, sealed in their respective units: 10 ANNIV: Aura Mew: BFG Shiny Zigzagoon: US Aurora Ticket: EU Eon Ticket: (Probably dumped, however not dumped / released that I know of): Where is the conclusive proof? You'd be right in thinking I've made a lot of claims and not posted much proof, I honestly don't have any interest in all the drama that comes with that. If you wan't to believe me thats great, if not that's cool, I'd sooner people just know how easy it is to clone Gen 3 Pokemon distributions that are on development hardware and have as much information as possible to enable them to make an informed purchasing decision in the future. Myself and various people in the Pokemon event community have seen said proof of such activities earlier in the year, so its out there and if you ask around i'm sure you will also find it. Conclusion: I think I've shared enough information on how its been done to bring widespread awareness to the practice, which will hopefully make people think twice before spending a lot of money on a distribution which has already been dumped and released just to "own something original". In the event something genuine does surface you have a good idea of what it might look like from the above images, certainly i'd be a lot more inclined to believe its an original if it was sealed in a GBA. So at least now the information is out there people can make an informed decision before purchasing a Pokemon Distribution in the future. If it’s a standalone devcart please think twice before purchasing it, hopefully meaning theirs less chance of a replica getting passed off as the genuine thing on Ebay. Approximately 5 or less sealed units of each GBA event should theoretically exist, other than clearly not accounting for as many that have been sold over the years, no one with the original unit in their right mind would destroy the seal to dump the rom when there are ways to do it via the link port if they did some research. In addition anyone wants to develop homebrew for the GBA and has an official GBA development card can now make use of it and easily write their own homebrew to it, just as developers did all those years ago. Credits: @Deoxyz and @YoshiMoshi significantly contributed with a lot of the information / research in this post.
  21. 9 points
    I am both surprised and happy that we have enough people sharing publicly that we have 90%+ of everything that ever came out (or could have come out). Many people ask me why I made my collection public and like others here, I am not a greedy bastard. I am blessed enough (after being so poor I didn't have anywhere to live for several years) to have family, resources and a real life community of friends. This website is about preservation and giving back and I am happy there are enough people to do that.
  22. 9 points
    In my current mindset, I (or anyone else) can say and feel like I could play for my entire life. However, realistically speaking if I am alive by then: assuming I don't develop memory loss or any other critical illness, have dropped interest in the series due to more crucial things developed in my life or the future staff not having done something dreadful to the series in general at that time (this part seems plausible ngl), I hope so. Maybe I'd look back on old games for nostalgia. I'd hope to get my possible future (grand)kids into it but I'm pretty doubtful about that, it's not like I could enforce them to live out my hobbies, but if they do I'd be proud, but again, with what the future generation of kids are looking like, I honestly don't hold a lot of hope in this. I as a long time fan have had a really great time with the series and don't regret picking a GBC up and still playing the games up to this point despite many of my old school friends have long given up since DP on the series. tl;dr Time will tell for me how long I'll be committed let alone be alive for. Same applies for anyone else (yes even someone like Serebii's or Pokejungle's webmasters).
  23. 9 points
    I'm sorry to burst your bubble love, but If you used codes to get the item to unlock the event, its not legit, its not legal. It's illegal. (besides, something isn't even legal, it cannot be legit) Also, with the lack of Crystal and the GS Ball event in VC right now, it is not possible to get any Celebi during normal gameplay, (even glitches to obtain the GS ball is questionable, but right now Crystal isn't even out) Important point: I'm am not denouncing your effort. I think it is amazing that people have the patience to SR something until it is shiny. But, just because you put in effort doesn't mean it isn't hacked/cheated. The entire process has to be legit, for the Pokemon to be legit. People put in a lot of effort to remove the shiny lock, to SR for a shiny Zygarde, and it is impressive, but not legal nor legit. [I put in a lot of effort to glitzer pop a Shiny Celebi, and it's illegal lol] Now, to go back to your question (on how to be legal and shiny concurrently), which I'll address from a VC point of view: 1. Even if Crystal is released, they could choose to not give away GS ball 2. Even if they decide to give it away, it may be Japan only. If your Celebi is caught in a non-Japanese game, there is almost no chance it'll be legal, since only Japan got the GS ball event previously. 3. Wait for PokeTransporter update. If Poketransporter allows a Shiny Celebi to be transferred, despite it not being obtainable, just proclaim it to be "glitched", not "legal", not "legit", and you get your wish. I mean, isn't the most important thing, having your prized possession in Gen 7 through legitimate means?
  24. 8 points

    Version 1.1

    5925 downloads

    Perfect 6IV 200AVs in all stats Shiny (excluding Mew, Meltan and Melmetan) Almost a perfect moveset with available moves in these games Legit (acccording to PKHeX) They are FRENCH, but you can quickly change that in PKHeX Ready to kill Master Trainer
  25. 8 points
    "Welcome to the world of Pokémon!" ~Prof. Samuel Oak Hello everyone! Welcome to a custom Pokémon game based on the early 1997 Spaceworld Demo of Pokémon Gold and Silver. After finishing my Neo Mario Galaxy project, I was unsure which game to hack next. When I discovered the leaked Spaceworld demo, I had an idea... My aim is to forge a full game using scrapped concepts to show what could have become the second generation of Pokémon. Of course, this project is still in developement, but an introducing demo will be released very soon! Features - A region based on the entire country of Japan! - Full storyline that continues the events from Red/Blue - 253 Pokémon, including new and never before seen kinds - Interesting and useful new items, including a Skateboard - Many mechanics introduced in later games (Physical/Special split, Fairy type, ...) Screenshots Releases A short demo will be released very soon!
  26. 8 points
    Project Pokémon OP GBATemp OP PokéCommunity OP Reddit /r/3dshacks OP ROM hack of: Sun and Moon (3DS) Pokémon Nova Sun and Umbra Moon are mods for Pokémon Sun and Moon. Like my Rutile Ruby and Star Sapphire hacks, their main purpose is to provide a more challenging game experience while not artificially limiting the player. The premier feature of Nova Sun and Umbra Moon is the ground-up redesign of Pokémon Trainers in the world to increase the game's challenge. Every trainer in the game has been edited, and the level curve expects use of the Experience Share, which means that the player levels up very quickly. Every Pokémon in Trainers' teams has a hold item and a proper moveset. The end-game of the main story features trainers with Levels in the mid-nineties. Nova Sun and Umbra Moon's secondary focus is inspired by Super Smash Bros. Melee's "20XX Hack Pack" which enables features for competitive players to practice and grind. In Nova Sun and Umbra Moon's Legit Build, everything obtainable is 100% legal and legitimate for real online battles or trades. In all Builds, some features are designed to make preparing competitive teams much less of a hassle. Competitive hold items are much more available, a 6IV Ditto is available through an in-game trade (holding a Destiny Knot), Eggs hatch in one cycle, and Level 100 Memento Blissey battles are available in the Battle Buffet once the main story has been beaten. (As discussed, link removed as it directs to page that host files from ROMs. Please upload files accepted by the forum, thanks )
  27. 8 points
    For anyone on the fence with contributing I know Deoxyz has personally invested a lot of his own money (were talking $1000's) in both the 10ANNIV and Aurora Ticket Distribution then released them for free asking for nothing in return. In addition he was the one who got us a distributed set of the French, German, Italian and Spanish 10ANNIV Pokemon, along with the Aura Mew in English, French, German, Italian and Spanish for the GEN 3 event save myself and HaxAras has spent a lot of time on last year. Something we learned a lot later on that the research team here didn't even have these Pokemon. So needless to say if you value these old, rare Pokemon event's and want to see people enjoy them now and in the future it's well worth donating anything you can justify in my opinion. Sadly these old events are usually hoarded away in private collections never to be seen again, when a chance to obtain them comes up its often very costly unfortunately, Deoxyz has absorbed this up front on PayPal credit, however this and anything in the future is only going to be viable if the community comes together to make it happen. If this comes off their is also another event in the works, which has been for many months now. This is close to been finalised too, so this year could potentially be another good year for GEN 3 events.
  28. 8 points
    Every single thing he trades is fake. You don't need to look into the ID number. As soon as you check the OT, you'll know it's the guy who is a plague on WT, trading away his hacked garbage to unsuspecting people.
  29. 8 points
  30. 7 points
    Introduced in the middle of February, Pokémon HOME allows for transferring from Bank and Let's Go Pikachu / Eevee as a central storage site with connectivity to Sword & Shield. When a Pokémon is transferred from Bank or Let's Go Pikachu / Eevee into HOME, it is assigned a unique 64 bit number to differentiate it from other uploads. Pokémon that have not yet visited HOME do not yet have a HOME tracker. Pokémon that are traded in-game without HOME do not get assigned a tracker (SW/SH <-> SW/SH). Pokémon that must travel thru HOME to reach the game it resides on must have a HOME tracker (SW/SH origin do not have a tracker). Pokémon that are uploaded in the same batch are not guaranteed to have a similar tracker (usually incremental). Pokémon that aren't yet in the PK8 format cannot have a tracker value assigned (Bank did not track). It is only a concern in PK8 format. What exactly might this value be used for? Differentiation of unique uploads, to prevent users from depositing & withdrawing the same data to boost their counts. Tracking how Pokémon are traded between users. Detecting if a Pokémon has been modified from the original upload. Detecting if a Pokémon is foreign from the HOME system (having a value of zero). When Pokémon with the same Tracker value are uploaded to HOME, they are discarded (deleted). It only retains the first unique Pokémon with that tracker value, on a per-account basis. It appears the best practice is to let the server assign you a tracker, rather than having a blatantly wrong tracker. Historically, GameFreak does not obsess over this metadata, so having arbitrary/lacking tracker values might not matter at all. Only HOME can determine if a tracker value is valid. Due to the described behavior, here are our recommendations: When cloning Pokémon in Sword & Shield, clear the tracker value for all clones you create. When creating new Pokémon that are from prior generations for Sword & Shield, leave the tracker blank and transfer it to HOME. When creating new Pokémon that originate in Sword & Shield, leave the tracker blank. When modifying Pokémon that have already visited HOME, zero out the tracker if you change anything that can't be changed in-game. Why not create a random tracker value? Again, only HOME can determine if a tracker value is valid. HOME can possibly check tracker values to see if the details match the original upload (modified data). HOME can possibly check tracker values to see if the details are on another user's account (cloned data). Uploading to HOME without a tracker value will automatically assign a new one. You can receive Pokémon that lack a tracker value from other players via trade (in addition to SWSH natives). PKHeX's default settings are to ignore missing tracker values (should be on every non-Gen8 origin Pokémon that is residing in Gen8+), but has a toggle setting to opt-in for strict checking. This is to allow users to create the most-legal data without forging an INVALID tracker value, which will be legal after transferring in & out of HOME.
  31. 7 points
    This is a legit Norway Mew for GEN 1 Pokemon games, distributed by Club Nintendo. TID: 10595 OT: NORWAY The Club Nintendo Mew distribution ran in Norway from October 15th 2000, to November 20th 2000 and required you to be a Club Nintendo member to receive a Mew. Club Nintendo members could post their game cartridge to Club Nintendo, Nedre Rommen 5, 0988 OSLO. Once the cartridge was received by Nintendo a Mew would be distributed to it, before the game cartridge was posted back. This Mew was obtained by Digiex Member Golden Toilette back when he was 9 years old. So do send a big thanks his way for preserving this Mew 19 years later. Magazine Scans and Translation: Download: Club Nintendo Norway Mew.zip Included is the original save, the extracted Level 100 Norway Mew and also the Mew reverted to Level 5. All credit to Golden Toilette for this release, he sent everything my way on Digiex so I could write up and share it for everyone to enjoy.
  32. 7 points
    Event/Promoted Raids and Dynamax Crystal data Download Rules data Official Competition Data Fashion More to come.. maybe? note: this page isn’t a FAQ. Go to the appropriate thread for that.
  33. 7 points
    Thanks to all the collected cartridges we learned of many things and determined the exact position of all the Mews and even more details about how they were generated and with this one we also learned about a new initial Seed which has lead us to the Seeds of a couple of more Mews. The Mews that were placed in the Team. I was thinking about reconstructing the missing Mews as we might never get a chance to get them otherwise, but the problem is we never understood about these Trash Bytes and what kind of data they originated from. I'm happy to announce that after a long time I was able to solve the puzzle and with this I was finally able to fully reconstruct the Mews. Missing Mystery Mews.zip Edit: The collection is finally complete!
  34. 7 points
    Please, always keep a backup of your savegames! To know where this comes from, please read this thread: https://projectpokemon.org/forums/showthread.php?46883-GEN-3-Mystery-Gift-Research PC Version: https://github.com/projectpokemon/Gen3-WCTool/releases/ GC/Wii Homebrew: https://github.com/suloku/gba-link-cable-dumper/releases/ NDS Homebrew: https://github.com/suloku/savegame-manager/releases/ e-Reader savegames for Eon Ticket transfer (all regions) via Link Cable with real hardware: EON_ticket_ereader_savegames.zip Sorry, I can't make a propper post right now. I'll try to get this decent tomorrow. There are some readme included. FAQ: Q: What's the diference between using any of these injection apps and sending my cartridge to nintendo? A: None. Q: I have a ESP/GER/ITA/FRE game. If I inject the USA Mystic ticket, will this be legit? A: All evidence suggests that the USA Wondercard distributions were compatible with all non-japanese games. Game release dates make it also technically possible to have received an Emerald Mystic ticket on an European game, and we know the USA Aurora Ticket distribution device is compatible with European games (but it only distributed the english wondercard, fully opetational though). - USA and UK games are the very same game rom, so all the english events apply to both, regarless of being European or USA. - The spanish Emerald Aurora ticket wondercard is fine, Nintendo messed up and left Vermillion city instead of updating the wondercard text to Hoenn. The event was never done in Spain, but it could be received at other countries if you used the spanish cart, so it is totally legit, so don't worry, nintendo was very sloppy with this. - Nintendo also messed up the german Eon Ticket (there is photo proof from oficial german distribution that this was already known). EON_ticket_ereader_savegames.zip WC3Tool 0.1e.zip
  35. 7 points

    Version 2.0.0

    8565 downloads

    Gigantamax Pack legals in pkhex: Charizard, Buterfree, Pikachu, Machamp, Gengar, Kingler, Lapras ,Eevee, Snorlax, Garbodor, Corviknight, Orbeetle, Drednaw, Flapple, Appletun, Sandaconda, Centiskorch, Hatterene, Alcremie, Duraludon, Copperajah, Coalossal and Grimmsnarl
  36. 7 points
    Wow! I would love to get a copy! This is super important! We had a lot of hypotheses about how it worked based on testimony from people who have gotten the event. I have determined part of the algorithm based on actual Pokemon from the event. But there are lots of unknowns that we would love to figure out by reading the code. I've been looking for this disc for 12 years!
  37. 7 points
    BIG UPDATE All of the 426 Mews are finally together and even the mysteries about their placements are solved thanks to @Sabresite's newest findings. A completely new Set of 5 Mews was discovered with the initial seed 0x5E2B. In fact it appears Mew #1, #2, #4 and #5 of the Seed 0x6065 (which I reconstructed earlier and we believed them to be in the Party) were deleted in order to generate the new Set. This leaves number #3 of Seed 0x6065 (to be found in Box 1, Slot 1) the only Mew of its Set that was actually traded/distributed, so from now on the rest of the Set will be moved to the category of "Unreleased Events". This was confirmed by Sabresite based on some old collected data and while all 5 Mews of the new 0x5E2B set were traded, 4 of the 5 0x6065 Mews weren't, so they were not on the save file when it was ready for the Distribution. The most confusing part to me is "WHY?" but then I came to the conclusion that it must have been because of how the software works. It was edited with minimal effort and otherwise works much the same as the newer Multi Boot software we know. Before the generation it checks how many Pokémon are in hand and if it's greater than 5 it returns false without generating anything with the respective error code. For Mystery Mew they changed it to greater than 1 and in addition they returned from the modified GenerateMew Subroutine (Mystery Mew is basically Hadou Mew btw...) with the loop inside and after the return they add 5 instead of 1 to the Team Slot. When I reconstructed Mystery Mew for the research I was thinking too complicated first and wanted to do it in a way that is smart, convenient and works smooth and dynamically, but from what I see now having analyzed different revisions and code from NOA they like keep it simple. Where the loop starts and where it ends was a big question to me as it could have been in or outside of the main function, but it is definitely within the function. The srand function is in it and this would result in a reseed everytime you call it, so it is very clear that the loop starts after the srand() call and it ends with a recalculation for the Team Slot and i+1 which is checked against the number 5 to end the loop. The most important thing however is the static number 5 being added to the Pokémon Team Count after the return and this can only mean that the check before the generation was changed too, they just swapped the numbers. Obviously the software was planned to generate no less than 5 Mews and this means that they were forced to sacrifice 4 Mews to finally fill all of the 6 Party Slots. Huge thanks to Sabresite for resolving this. The case was already closed to me, so I'm really happy that he gave it another shot.
  38. 7 points
    This application converts the dumped Pokemon from the Space World 98 Demo to a .pk2 format in order for the Pokemon to be opened and injected into a Pokemon Gold and Pokemon Silver save file. This application does not fix any legality issues that may arise after converting the file. How to use: December 10, 2018 Update fixes run time errors. December 7, 2018 Update Download: application here
  39. 7 points
    On November 15th 1997 a playable demo of Pokémon Gold and Silver debuted at Space World '97. This demo was never to be seen again until today. On May 31st 2018 an anonymous person dumped a ROM of the elusive demos, twenty years and six months since it was last playable by the public. Pokemon Gold and Silver we're originally supposed to be released in 1998, however didn't arrive until November 21 1999 in Japan. With that in mind the final versions of Pokemon Gold and Silver is two years more developed then the Space World 97 Demos, making this an extraordinary find, even more so that it's made it's way to the public. Their is a Google Spreadsheet with Info on a WIP translation from people who've had this for a while it seems. I can't post that though as it also links to the rom. On the debug roms you can press select at the title screen to view the main debug menu. Pressing Down + B + A at the title screen will allow you to adjust the time.
  40. 7 points
    The Mew contained in this Pokemon Blue save file is legit and was obtained from a ToysRus distribution in 1999. The first 1,500 customers at each Toys "R" Us store around the United States received a special 'Peel & Win' sticker card on November 26, 1999. 200 at each store contained the text "Caught Me!" underneath, which allowed players to receive a Mew from December 8 to 12, 1999. Legitimate Mews for GEN1 Pokemon games are extremely rare these days, due to the fact the save games on Pokemon Red, Blue and Yellow game cartridges get erased when the battery inside the game cartridge runs out. Luckily wilykat from the EverDrive forums had backed has save game up so was able to share this rare Pokemon GEN1 event Pokemon with us. Download Pokemon GEN1 Legit Mew Save From 1999 Read More on Pokemon GEN1 Events at Bulbapedia
  41. 7 points
    I uploaded Japanese Generation I Pokemon PKM Files. Nintendo Space World '97 Makuhari Mew is also in a separate file. Everything is a non-nurtured Pokemon. Since the Japanese version and specifications are different, they can not be used with International version. Postscript: I corrected the filename of the compressed file containing Mew. Japanese Generation I Pokemon PKM Files.7z Makuhari Mew.7z
  42. 7 points
    Hey everyone, hope ya'll are enjoying the new and final 3DS core series games! So as promised, I spent the last 4-5 days researching UM for new data it holds, and I've gotten enough that I wanted to. Luckily, I'm kinda apathetic towards these games in general, so I didn't mind spoiling myself on anything about the story before I start my personal playthrough on Friday. Now to start off, I've updated my legal Pokedex and Item codes to include the new titles. You can check them out by clicking here (link also in my signature)! If anyone wants and can, feel free to create a program to inject them into saves, because I doubt PKHeX would. Next is what was literally the most tedious thing for me (took me a day just for one character), and that is the Player's wardrobe codes for legal, illegal and New Game blocks. I've scrutinized the codes, specifically the legal ones to ensure that they're dye-free same way the Rick and Morty staff tries to perfect their work and am confident they're ready to be posted/implemented. Of course, if you think something is wrong, please don't hesitate to say so. Male (Copy+Paste Write into offsets 42600-42B84): New Game All Legal (No Pastel/Bright/Dark variants) All (Illegal) (NOTE: DO NOT ACCESS A DYE SHOP APPLYING THIS OR YOU WILL CRASH RE-BOOT): Female (Copy+Paste Write into offsets 42600-42BA8): New Game All Legal (No Pastel/Bright/Dark variants) All (Illegal) (NOTE: DO NOT ACCESS A DYE SHOP APPLYING THIS OR YOU WILL CRASH RE-BOOT): Next up, I've re-documented the offsets for Festival Plaza, which you can find and inquire about in its respective thread by clicking here. You can shoot me a message if you want to learn how to hex edit them until PKHeX implements this. I've also re-documented the data for Poke Pelago: Next, exclusive to USUM, here are the offsets for Mantine Surf high scores for each island and the highest number the game can record: Melemele Island score: 4538 (0-999999) Akala Island score: 453C (0-999999) Ula'Ula Island score: 4540 (0-999999) Poni Island score: 4544 (0-999999) And finally, here are some USUM stats that I've posted before on the PKHeX sub-forum, but also found a few more to add: 70 - Roto Lotos 073- Mantine Surf BP Earned 160 - Pelago Treasure Hunts (Also for SM) 189- Mantine Surf Plays 190- Photo Club Photos saved 195- Photo Club Sticker usage 196- Photo Club Photo Shoots 198- Highest Mantine Surf BP Earned That's all I have to share for now, gotta finish up other personal things. Once more, if you have any inquiries, do post about it or shoot me a message. I'll try to respond when I have the time. Enjoy!
  43. 7 points
    If anyone is still unsure needs clarification, these Mystery Mews were distributed by direct trade from a special savefile that Nintendo injected on standard FireRed cartridges, for use at the Toys R Us event in 2006. The reason this particular cart differs from our other Mystery Mew savefiles, is that it still contains all the remaining Mystery Mews we haven't yet been able to obtain and archive. The legitimacy was verified with the seller by comparing a row of Natures with our partially reconstructed data. For this reason, and perhaps a one time opportunity, it was worth the massive expense, which the majority of the burden currently lies on me and @HaxAras Any donations are appreciated to help us cover the expense, as the end result is something that will benefit our community as a whole in regards to event preservation and legality. To clarify, donations are to be sent through PayPal, to "deoxys04@gmail.com". Any donations will go immediately towards paying off PayPal Credit.
  44. 7 points
    Hey all! I thought I'd share something really cool and that is... Legal PokeDex and Bag inventory hex codes! That's right! I've been working on this on the side since the PGL banning took effect, and have been researching what is out and what isn't. If you know if something is released or not that I haven't included in the Dex or inventory, do post about it. If you haven't noticed, I've not included some past gen Pokemon: mainly Mythical Pokemon with Chinese entries as it's a newly added language this gen and those Pokemon would need to be released as an event. !USE THESE AT YOUR OWN RISK AS GAME FREAK AND NINTENDO MAY NOT UP TO DATE WITH WHAT IS RELEASED THEMSELVES! Pokemon Sun and Moon PokeDex legally complete (Start-Offset: 2A88 End-Offset: 32E7): Item Pouch all legal Items x900 (Start-Offset: 0 End-Offset: 6B7): Medicine Pouch all legal Medicines x900 (Start-Offset: B48 End-Offset: C47): Berry Pouch all legal Berries x900 (Start-Offset: C48 End-Offset: D67): Pokemon Ultra Sun and Ultra Moon PokeDex legally complete (Start-Offset: 2C88 End-Offset: 34E7): Item Pouch all legal Items x900 (Start-Offset: 0 End-Offset: 53F): Medicine Pouch all legal Medicines x900 (Start-Offset: B74 End-Offset: C63): Berry Pouch all legal Berries x900 (Start-Offset: C64 End-Offset: D6F): Here are the legal Key Items and Z-Crystals lists on Bulbapedia: http://bulbapedia.bulbagarden.net/wiki/List_of_Key_Items_in_Generation_VII http://bulbapedia.bulbagarden.net/wiki/Z-Crystal To break it down: What Key Items you can permanently have when post game Sun and Moon: DNA Splicers Enigmatic Card Exp. Share Fishing Rod (SM) Forage Bag Gracidia Key Stone Lens Case Makeup Bag (Only if playing as female character) Sun Flute (Pokémon Sun only) Moon Flute (Pokémon Moon only) Oval Charm Prison Bottle Reveal Glass Shiny Charm Z-Ring Zygarde Cube Ultra Sun and Ultra Moon: DNA Splicers Exp. Share Fishing Rod (SM) Forage Bag Gracedia Key Stone Lens Case Makeup Bag (Only if playing as female character) N-Lunarizer N-Solarizer Oval Charm Prison Bottle Rainbow Flower Sun Flute (Pokémon Ultra Sun only) Moon Flute (Pokémon Ultra Moon only) Surge Badge Z-Power Ring Zygarde Cube Z-Crystals unreleased for Sun and Moon: -All known Z-Crystals are legally available for these games as of Sept. 19, 2017! Z-Crystals unreleased for Ultra Sun and Ultra Moon: -All known Z-Crystals can be obtained through in-game methods! Simple Instructions 1) First off download a hex editing tool, I recommend HxD as it's user friendly and advanced. You can download it by clicking here. Note: If you have a Mac, try running it in Wine or use Hex Fiend. (Won't be able to properly assist you if this is your setup.) 2) Open your save file (the main file) in the hex editor. 3) Press Ctrl+E. 4) Enter the following values for the Start-Offset and End-Offset listed for your desired option and press OK. (eg. Enter 2A88 for Start-Offset and 32E7 for End-Offset if you want the legal PokeDex for SM, or 2C88 for Start-Offset and 34E7 for End-Offset for the legal PokeDex in USUM,) 5) Highlight the entire block of values under the spoiler tag of your desired option and copy it. 6) Go back into the hex editor, Right-Click on the highlighted area and select Paste Write. 7) Save the file by going into File then hit Save or just press Ctrl+S. Open your save file you just hex edited in PKHeX and save it over the file you just created. (This will correct the checksum, which will allow you import your save that's been hex edited without any corruption.) 9) That's it! Just re-import your save back to your game with your 3DS save tool of choice and enjoy!
  45. 7 points
    Yes. I live in Italy, but I'm not italian. The "Nintendo Employee" is just one. Although I'm not too sure about what was his role with Nintendo, I only know he had a bunch of carts which I purchased. I paid over 10.000€, and I'm still paying a monthly fee which I'll finish paying in June 2017. I currently have: 1 10ANNIV for each european language, 1 Aura Mew for each european language, 1 Aurora Ticket US, 1 Shiny Zigzagoon UK, and some others I can't disclose any info about currently, but I have told some people about them. I had multiple 10ANNIV UK, Aura Mew UK, Aurora Ticket US, Shiny Zigzagoon UK ( whose cart was different from the others) because apparently these UK carts were not used only in UK, but also other countries in the north of Europe. Aurora Ticket US was used in several US states. Some of those carts were also sold on Nintendoage by some guy in 2012. That's how several people got their hands on them ( I was lucky enough to get some myself), and that's why I'm allowed to sell 10ANNIV and Aurora Ticket US freely. I got them in the past before I had a deal with that guy. Some other people got Shiny Zigzagoon, so it was "leaked" before I got my hands on the lot of carts from that guy. Similar dynamic with Aura Mew, and I think there's a post on here too, so I did sell it in the past, but I sold them quickly and I have no intention to share the ROMs currently. In the past few years I sold a few 10ANNIV, a few Aurora Ticket US, a few Shiny Zigzagoon UK and a few Aura Mew UK ( although these last ones were sold to a single buyer years ago, so I never put them on eBay, but you'll probably find them for sale by someone else sooner or later). I don't have any other carts to sell anymore. I was just selling to get some money back, and now I've finished all spare carts I had. As I said, in June 2017 I'll finish paying and I'll be "more free" to talk about whatever else I have. Check back in July 2017 and I'll have something sweet for you all.
  46. 7 points
    I'm fairly certain the VBA emulator has link cable emulation support. Though I mainly uploaded it for historical preservation, and for public knowledge, especially after I saw the demand for it from our researchers. A GBA everdrive will get the job done for those who want to use it if VBA doesn't work. Anyway, i put up two more links if the first one gives anyone trouble. Note, I'm sorry if anyone didn't want this public, but I've been thinking hard about it for a while. I did pay a large amount of money for it so I understand that, but I honestly don't believe GBA distribution roms will make it that much easier to make counterfeits with than with DS distribution roms. It's 2016 and all pokemon distribution related data should be publicly available. We already started with posting our Mew saves regardless the obvious potential repercussions, so why stop now?
  47. 7 points
    I'll be paying serious money for any and all carts that I buy in the future as well. I don't care about the perceived value of something in somebody elses collection or the value to some seller. Information should be free and public. Any and all distribution devices I ever buy, I will be making public. The only reason I haven't dumped my DS distribution carts is because I currently do not have the means to do so. I have massive respect for Metropolis both for their Gen 1-3 conversion tool as well as their offer to dump the modified ROM. If they spent a ton of money on it and care about the value, that's their business. I'll be spending whatever it takes to get one of these ROMs and dumping it no matter what. That's been my plan since I first learned about them in 2012. The only thing I care about is preservation. If it's the real thing or a 20$ cart. I guess we will have to find out. As for making it public. I can't control what scumbags do on Ebay or uneducated people buy on that website. They should do research before buying something like that.
  48. 7 points
    Project Pokémon does not support or condone cheating at the expense of others. While this community contains research, information, and utilities allowing people to alter the games' behavior or create their own Pokémon, we do not agree with using them against players who are unaware that significantly hacked* Pokémon are in use because they are an unfair advantage and can ruin everyone's online experience. This includes, but is not limited to, Random Match-up and Tournaments. We also do not support the distribution of hacked Pokémon through trading with unsuspecting players. This includes, but is not limited to, the GTS and Wonder Trade. What we do allow using cheats or significantly hacked Pokémon for: Private Collections In-Game Use Battling with friends locally if they are aware that your Pokémon are hacked Battling with friends online if you have exchanged Friend Codes and they are aware that your Pokémon are hacked What we do not allow using cheats or significantly hacked Pokémon for (will result in infractions if you do any of these): Online battles against unsuspecting opponents Random Match-ups Trading with GTS Trading through Wonder Trade What we especially do not allow using cheats or significantly hacked Pokémon for (will result in an instant ban if you do any of these): Tournaments (official or otherwise) Users asking for or knowingly providing cheats or significantly hacked Pokémon for use with online play will receive official warnings, as well as users participating in such discussion. If you see anyone who's clearly cheating, please report the post, and a staff member will take care of it as soon as possible. Please help us keep everyone's online experience as clean as possible by using hacks responsibly. *Please note that when we say "significantly hacked", we mean that a Pokemon's immutable state has changed. Any illegal Pokémon (that is, any Pokémon that cannot ever be obtained using official methods) is also considered "significantly hacked". If official legality checks determine a Pokémon of yours is hacked, then it qualifies as "significantly hacked", and falls under the policy outlined above. Examples of edits that define significantly hacked Pokémon include: Species PID IVs (At least, until Sun/Moon are released) Sun/Moon hyper training doesn't modify IVs Poké-ball OT What is not considered "significantly hacked" includes shortcut-ted efforts, clones, or any edits that could be made in-game using official methods. Examples of edits that do not count as significantly hacked: Maxed out EVs (but not over the maximum) Experience Egg steps Changing an ability using an Ability Capsule Legal form changes Legal move combinations Modifying Events to work on Wonder Trade/GTS (Example: Removal of Ribbons from Event Pokémon) While I think the description above covers everything, if you have any questions about what counts as cheating, feel free to PM a moderator (like me).
  49. 6 points

    Version 1.0.4

    271 downloads

    Fashion block for male and female saves, to be used with PKHeX's Block Importing function. Don't forget to save the save and export the save after importing the block. Notable Entries Male fashion items Female fashion items If you don't understand how to import blocks, read our tutorial.
  50. 6 points
    Look at what I just found on Nintendo's European CDN.
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