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Showing content with the highest reputation since 07/22/19 in all areas

  1. 2 points
    >System.Windows.Forms.SaveFileDialog.CreateVistaDialog() Make sure your operating system is up to date (service packs etc)
  2. 1 point
    There are several ways to edit saves on real cartridges, check out the tutorial. https://projectpokemon.org/tutorials/save-editing/managing-nds-saves/ Once you got your save file you can open it in PKHeX, go to Misc Edits > Pokewalker and select Unlock all, you don't need the wondercards. https://projectpokemon.org/home/files/file/1-pkhex/
  3. 1 point
    Yeah, gotta add them to some form of Exception list. My antivirus does that with every new download or every new update. It won't allow me to make any modifications to any files/directories without adding those programs into the Exceptions. (to prevent any viruses or malware from making changes without you knowing)
  4. 1 point
    I guess you're looking for this. 115 - KANGASKHAN - E68229424806.pk3
  5. 1 point
    Serebii.net has announced a new event Pokémon distribution for Pokémon Let's Go Pikachu & Eevee in various countries in Europe. In commemoration for the release of the TCG: Unified Minds expansion, an event Mewtwo will be distributed to players via serial code. Mewtwo is likely being distributed because it is one of the featured Pokémon for the new expansion. It is currently known that the gift is a Level 70 Mewtwo, that comes with the moves Amnesia, Psychic, Teleport, Recover. Additionally, it's Awakened Values will be fully maxed out at 200 per stat. Presently, it appears that participating retailers will the distribute the serial codes between August 9th to September 6th, 2019. The expiry date for in-game redemption via serial code is presently unknown. It is also presently unknown whether such a distribution will happen for American territories. As the Nintendo Switch is region free, if one manages to get a code, they'll be able to redeem it, regardless of where they purchased their Nintendo Switch. Any official sources (and if they bear additional info) will be added to this page when they come along. Sources: Tweet and Serebii's page. Later edit: Bulbagarden and their source (Official Pokémon Gamepress)
  6. 1 point
    Use PKHeX's box data report feature.
  7. 1 point
    Pokémon Mystery Dungeon Red Rescue Team Pro Edition Hack of: Pokémon Mystery Dungeon Red Rescue Team (Europe) Pokémon Mystery Dungeon Red Rescue Team Pro Edition is a hack of PMD Red Rescue Team which aims to make the game much harder. This is achieved through lots of gameplay-related changes, such as changes to enemy rosters or changes in the learnsets. Features Currently implemented: Higher difficulty, especially later on Faster EXP progression (To level out the insane power some enemies have) Overhaul of level up data, including movesets Overhaul of move data Changes to item offers the Kecleon Bros. make Bigger variety of enemies within most dungeons Slightly altered damage calculation Usage of other tilesets and music in many dungeons, expect to see a tileset change at least once for nearly every dungeon Modified guaranteed recruits More Friend Areas available from the start Introduced item limits to some more dungeons What isn't implemented yet: Changes to trap occurances Changes to item occurances in dungeons Alternate version without Reviver Seeds Tools used MS Excel: Used for a variety of features. Couldn't name all of them off my head, but the most important ones are the edits to level up tables and learnsets. It's also used to convert data into hex for use with HxD. PMDe: Made most of the smaller changes with this. PMDe is also used to double-check the enemy rosters for the dungeons. HxD: Hex editor of my choice. Some modifications were done with this when they wouldn't require a spreadsheet program nor PMDe. DoPX: It's main use is to compress newly created level up tables. If anyone wonders; The switch combination used is -l 3 -z -q Xdelta patcher: Used to create the patches. Research purposes only: UnPX: Used to decompress AT4PX containers present in the ROM. Made the level up tables from the ground up so there wasn't a need to decompress them first except for research! Screenshots Credits Aurum: Responsible for PMDe and it's source code! Very helpful for both figuring out how to make working extensions to enemy lists and most of the simpler edits! Drayano: Created the Pokémon Sacred Gold and Storm Silver hacks, which this hack drew heavy inspiration from when talking about learnsets and abilities of all the Pokémon. psy_commando: Made the DoPX and UnPX tools which were used to research and replace the AT4PX containers holding the level up data! romhacking.net: Used some of their notes, mostly the Pokémon and move ID lists! If someone isn't mentioned and belongs on this list, feel free to PM me! Changelog The full changelog is included in the readme! Note that versions 1.0, 1.01 and 1.02 were exclusive to the r/MysteryDungeon subreddit! Download This patch must be applied to Pokémon Mystery Dungeon Red Rescue Team (Europe) (SHA-1: AFEE3B060DD5FD4A68AFB1B003456AEF3A2AF073) Download: Version 1.1 The archive includes patches for the base ROM and ROMs which are modified with a v1.0x patch already. Furthermore, included is the xdelta patcher (Windows only, Mac uses Multipatch), a readme giving more detail on general changes, the notes which give the structure of the changed data and a documentation giving more in-depth information on various changes regarding the Pokémon themselves.
  8. 1 point
    that's the process, just watch tutorial videos. again, you'll have to have a vulnerable web browser version in order to use it. I'm pretty sure a vulnerable version can be installed with cfw, but that's outside the realm of PKHeX.
  9. 1 point
    Perfect! Once again, thank you for doing this for me!
  10. 1 point
    The phonebook is in the save file at 0xC0EC - 0xC136. An empty book is filled with 0xFF, a full book can be filled with the following values 0x4B and any higher value results into a duplicated entry of the mother. If the first entry is empty (0xFF) the game will crash. A trainer will get added again when you battle him after he was removed. Fill Phonebook with non-Trainer numbers only (Press L+R) 94000130 FCFF0000 62111880 00000000 B2111880 00000000 D5000000 00000000 2000C0FC 00000000 2000C0FD 00000001 2000C0FE 00000002 2000C0FF 00000005 2000C100 00000006 2000C101 00000007 2000C102 00000009 2000C103 0000000F 2000C104 00000018 D5000000 000000FF C0000000 00000041 D8000000 0000C105 D2000000 00000000 Edit: if any important person is missing or if any person that isn't useful gets added with my code, let me know and I will fix it!
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