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BlackShark

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Everything posted by BlackShark

  1. Well, it's exactly like that. There's only PID, Moves, Species, HeldItem, Level and EVs (not per stat, only one value that's applied to each stat). PKHeX already has the data structure, it's just missing a GUI.
  2. In the Research tab of the Event Flags editor check all flags from 349 to 425.
  3. When you update PKHeX make sure to update your plugins as well, they are outdated.
  4. Before Gen 5 the nature was not stored in the Pokemon data, it was determined by the PID. So it's technically impossible to only change one of them.
  5. The Masuda method was introduced in Gen 6. In previous generations having a foreign Ditto won't change anything.
  6. Start a new save and import the Gen 5 Living Dex pcdata.bin from here. It has all Pokemon but on different levels. Alternatively you could use the ALM plugin and generate your own Living Dex mons. All will be level 100. https://github.com/santacrab2/PKHeX-Plugins/releases/latest
  7. Remove the last 4 bytes from the save and it will load. Pokemon Red.sav
  8. There is only one RTC. If the berries are fixed everything else should be fixed as well. Do you have a save where this is not the case?
  9. The error message told you what the issue is. There is no data in your file.
  10. Done. What Asia81 meant in their post above is this tool from suloku, has nothing to do with PKHeX. Pokemon - Emerald Version (USA, Europe).sav
  11. Get it from santacrabs fork https://github.com/santacrab2/PKHeX-Plugins/releases/latest
  12. The file is full of garbage, no real save data inside. Besides that the proper size for Gen 3 saves is 128kb. You should check if FlashGBX is able to dump the full 128kb save.
  13. No, you have to buy the DLC.
  14. He provided ME3 files for them on his Github https://github.com/notblisy/RUBYSAPPHIREDLC/tree/main/MYSTERY EVENT 3 EVENTS Use the WC3 Plugin to inject them into your save.
  15. No, you can still use the file and you don't have to delete anything. Your .nds file can not just disappear after using PKHeX. PKHeX does not remove or delete files. It still has to be somewhere.
  16. PKHeX is a save editor, it can not open .nds files and it does not turn them into .sav files. If you edit a save file PKHeX will create those .bak files, which basically are .sav files just with a different file extension, incase you mess up your save and want to revert to a previous state. So, if you somehow lost your ROM, just dump it again.
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