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  1. theSLAYER

    theSLAYER

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  2. BlackShark

    BlackShark

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  3. Kaphotics

    Kaphotics

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  4. Wanderer1391

    Wanderer1391

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Popular Content

Showing content with the highest reputation since 07/19/21 in all areas

  1. Details for Index 77 of normal_encount and normal_encount_rigel1 and normal_encount_rigel2 (minor differences, in raid chance) Rewards for Index 77 of normal_encount and normal_encount_rigel1 and normal_encount_rigel2 (minor differences, in raid chance) Details for Index 77 of dai_encount Rewards for Index 77 of dai_encount
    2 points
  2. 2 points
  3. As a follow up to my previous post, with the help of BlackShark's tutorial on making custom e-Cards the translated Japanese e-Reader Berries are now in .bin and .raw format. This in the case of the .raw files would allow you to print out dot codes and scan them into an actual e-Reader while .bin and .raw can also be used through emulation. As with the .ecb files which are also included these are unofficial as they were never actually released in English but some people might want to use them. With thanks to BlackShark for making that tutorial as this would not have been possible without it. Translated e-Reader Berry Cards.zip
    2 points
  4. Well there is this (haven't used it yet though) https://gbatemp.net/threads/release-ndsi-savedumper.515520/ Running homebrew on DSi is easy as well nowadays https://dsi.cfw.guide/
    2 points
  5. ok i got it sorted not long after posting this. problem was i didnt have a c:/savegame_manager folder in my hardrive. so there was nowhere for the files to go. the gbatemp tutorial i was using mentioned nothing of this. thanks anyway!
    1 point
  6. No you need Homebrew to import and export a save. If it’s just Pokémon edits that you want you can use a sysbot on a some discord servers. That way you can get the Pokémon you want to edit with PKHeX and then have sysbot trade you the Pokémon.
    1 point
  7. Consider that, in order to dump save files, you need access to Slot-1, so DSiWare exploit isn't enought, you have to install Unlaunch (following ALL the guide linked by @BlackShark).
    1 point
  8. @Asia81 Thank you very much! I highly appreciate it!
    1 point
  9. Fixed Diamond and Pearl, my mistake on the math there, all fixed!
    1 point
  10. yeah nah, it's not like I'm into trading communities and all. We do say untrained/untouched, but I guess it is not frequent enough to abbreviate it. >< IVs -> Nah Level -> Only for Met level yup seems fine :3
    1 point
  11. Already behaves fine on the latest commits; was fixed before any of this was reported.
    1 point
  12. First follow the guide carefully. Once you got the homebrew launcher running all you need is an SD card in your DSi to import/export save files.
    1 point
  13. This guide is for those who are interested in editing an actual trainer/berry e-Card to use with the real e-Reader. If you are capable of save editing or you are playing on an emulator it's probably easier to inject the trainer/berry into your save file directly. Requirements your custom Trainer (ECT) or Berry (ECB) of course (can be created with this tool) e-Reader dev tools (https://caitsith2.net/ereader/devtools.htm) e-Card headerfix tool headerfix.zip (source) a hex editor (like HxD) a raw e-Card which we will use as a base (English, Japanese) Editing the raw e-Card Decode your raw e-Card with nedcenc like this: nedcenc.exe -i card.raw -d -o card.bin Open the decoded card in your hex editor. Copy the header (the first 83 (0x53) bytes as seen above) and save them for later. Copy and save the VPK (starting at offset 0x53 with "vpk0") into a new file. The full VPK size can be found at offset 0x51. Keep in mind that this is written as little endian, which means if these two byte are "81 07" the actual size is 0x781 (from 0x53-0x7D3). The rest of the decoded card is just padding, you can ignore/delete it for now. You have saved the VPK into a new file, now decompress it with nevpk: nevpk.exe -i trainer.vpk -d -o trainer_decompressed.vpk Open the decompressed VPK in your hex editor. For trainers: navigate to offset 0xD50, that's where the actual trainer data (ECT) is located, it's 188 (0xBC) bytes. For berries: the data (ECB) is at offset 0x4EA, it's 530 (0x212) bytes. For trainers: replace the data from 0xD50-0xE0B with your custom trainer and save the file. For berries: replace the data from 0x4EA-0xA19 with your custom berry. Compress your edited VPK with nevpk: nevpk.exe -i mytrainer.vpk -c -o mytrainer_compressed.vpk Note the size of your new compressed VPK! Create a new file in your hex editor and paste the header you have saved earlier in step 3. Paste your compressed VPK right after the header at offset 0x53. Now fix the VPK size at 0x51 to match the new size. Remember to write it as little endian! Fix the size info at 0x26: in the image above the value is 0x020F0622 bit 9-23 is the same as your VPK size + 2 bits are counted from left to right starting with 0 the original VPK size is 0x781 + 2 = 0x783 or in bits 0000 0111 1000 0011 0x020F0622 in bits: 0000 0010 0000 1111 0000 0110 0010 0010 convert your new VPK size into bits replace the bits marked in red in the size info convert the size info value back into hexadecimal write it back to offset 0x26 Pad the card to a proper size of 2112 (0x840) bytes. You can fill the area after the VPK until 0x83F with FF. Fix the cards checksums by droping it on headerfix.exe and you are done! You are done! You can now encode your edited card back into a raw e-Card: nedcenc.exe -i custom.bin -e -o custom.raw You can use the dotcode printer from the devtools for printing, it can print dotcodes in raw or bmp format. Keep the DPI at 300, choose your card and your printer and print it! You could as well just convert your raw card into bmp (raw2bmp.exe -i card.raw -o card.bmp) and print that. So, I hope everything was clear enough, if there are still questions feel free to ask!
    1 point
  14. Version 1.0.12

    104672 downloads

    Non Shiny Living Dex | Shiny Living Dex Key Description: This page holds files that contains shinies, based on the generation's format. Use PKHeX's import system to import all the wanted .PKX files. Make sure you keep an extra safe backup of the save, before performing any modifications and imports. .rar name Creatures in folder Excluded Creatures Special Mentions Comments Gen 1 #001 to #151 #151 VC Mew distributed with set DVs NIL VC Gen 1 can be imported into Gen 7 saves Gen 2 #001 to #251 #151 VC Mew distributed with set DVs #251 Celebi could be shiny in VC Crystal VC Gen 2 can be imported into Gen 7 saves Gen 3 #001 to #386 #251 Celebi #151 Mew shiny via Old Sea Map event (JPN) #385 Jirachi shiny via WISHMKR distribution #386 Deoxys shiny via Aurora ticket event Soft reboot of series; Gen 3 couldn't import creatures from Gen 1 and 2 Gen 4 #387 to #493 #493 Arceus #490 Manaphy shiny via egg traded then hatched #491 Darkrai shiny via In-game encounter (event) #492 Shaymin shiny via In-game encounter (event) Missing creatures can be imported from Gen 3 Gen 5 #494 to #649 #494 Victini #643 Reshiram #644 Zekrom #647 Keldeo #648 Meloetta #649 Genesect shiny event (JPN & KOR) Missing creatures can be imported from Gen 3 & 4 Gen 6 #493 #650 to #721 #718 Zygarde #720 Hoopa #721 Volcanion #493 Arceus shiny (via event) #643 Reshiram shiny (Fabled Den) #644 Zekrom shiny (Fabled Den) #719 Diancie shiny event (JP) Missing creatures can be imported from Gen 3 to 5 Gen 7 (3DS) #722 to #807 #789 Cosmog #790 Cosmoem #801 Magearna #802 Marshadow #807 Zeraora #025 Partner Cap Pikachu via bad programming #251 Celebi could be shiny in VC Crystal #718 Zygarde shiny (via event) #785 Tapu Koko shiny (via event) #786 Tapu Lele shiny (via event) #787 Tapu Bulu shiny (via event) #788 Tapu Fini shiny (via event) #791 Solgaleo shiny (via event) #792 Lunala shiny (via event) #800 Necrozma shiny (via event) & Alolan Formes (shiny) Missing creatures can be imported from Gen 1 to 6 Gen 7 (Switch) #001 to #151 AND #808 to #809 #151 Mew event not shiny #808 Meltan shiny via Pokémon GO #809 Melmeltal shiny via Pokémon GO & Alolan Formes (shiny) Compatible with series that can withdraw from HOME. Gen 8 (SWSH + IoA + CT) - Articuno (Galar), Zapdos (Galar), Moltres (Galar), Keldeo, Volcanion, Zacian, Zamazenta, Eternatus, Kubfu, Urshifu, Zarude, Glastrier, Spectrier, Calyrex #807 Zeraora. Wasn't shiny in its own generation. HOME is now available. Promotes compatibility with every gen (if Pokémon species exist in SWSH) For clarity sake, I shall describe how the folder system works: For example, if you're playing on a Generation 5 game, to have all complete (excluding illegals), import mons from Gen 3.rar, Gen 4.rar and Gen 5.rar Just remember, the transfer system works similarly to the official system the games use:
    1 point
  15. Version 20201114

    37147 downloads

    A collection of Pokemon from every game. See thread for more information and progress: And GitHub for latest updates: https://github.com/ReignOfComputer/RoCs-PC
    1 point
  16. Hey all, sorry I've been unavailable for a while. Someone suggested I start a discord server so it would be easier to communicate and have a central hub for NGC/Wii ROM hacking updates. Here's the link if anyone wants to learn, get support, ask questions or have a chat: https://discord.gg/xCPjjnv
    1 point
    I was lost before finding this save file. This save file changed my life. I now know who I am as a person thanks to this file. Thank you
    1 point
  17. Project Pokémon does not support or condone cheating at the expense of others. While this community contains research, information, and utilities allowing people to alter the games' behavior or create their own Pokémon, we do not agree with using them against players who are unaware that significantly hacked* Pokémon are in use because they are an unfair advantage and can ruin everyone's online experience. This includes, but is not limited to, Random Match-up and Tournaments. We also do not support the distribution of hacked Pokémon through trading with unsuspecting players. This includes, but is not limited to, the GTS and Wonder Trade. What we do allow using cheats or significantly hacked Pokémon for: Private Collections In-Game Use Battling with friends locally if they are aware that your Pokémon are hacked Battling with friends online if you have exchanged Friend Codes and they are aware that your Pokémon are hacked What we do not allow using cheats or significantly hacked Pokémon for (will result in infractions if you do any of these): Online battles against unsuspecting opponents Random Match-ups Trading with GTS Trading through Wonder Trade What we especially do not allow using cheats or significantly hacked Pokémon for (will result in an instant ban if you do any of these): Tournaments (official or otherwise) Users asking for or knowingly providing cheats or significantly hacked Pokémon for use with online play will receive official warnings, as well as users participating in such discussion. If you see anyone who's clearly cheating, please report the post, and a staff member will take care of it as soon as possible. Please help us keep everyone's online experience as clean as possible by using hacks responsibly. *Please note that when we say "significantly hacked", we mean that a Pokemon's immutable state has changed. Any illegal Pokémon (that is, any Pokémon that cannot ever be obtained using official methods) is also considered "significantly hacked". If official legality checks determine a Pokémon of yours is hacked, then it qualifies as "significantly hacked", and falls under the policy outlined above. Examples of edits that define significantly hacked Pokémon include: Species PID IVs (At least, until Sun/Moon are released) Sun/Moon hyper training doesn't modify IVs Poké-ball OT What is not considered "significantly hacked" includes shortcut-ted efforts, clones, or any edits that could be made in-game using official methods. Examples of edits that do not count as significantly hacked: Maxed out EVs (but not over the maximum) Experience Egg steps Changing an ability using an Ability Capsule Legal form changes Legal move combinations Modifying Events to work on Wonder Trade/GTS (Example: Removal of Ribbons from Event Pokémon) While I think the description above covers everything, if you have any questions about what counts as cheating, feel free to PM a moderator (like me).
    1 point
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