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Showing content with the highest reputation since 10/11/19 in all areas

  1. 4 points
    Double-Click the box tab to open a Box Viewer window. See About PKHeX > Shortcuts.
  2. 2 points
    So I was able to narrow down all my Pokemon to around 1800 and are in several locations and backed up. Now it is a matter of getting all Ultra Moon Pokemon back into Ultra moon and respectively with Moon. And I'll create the save files for Sun and Ultra Sun onto my 2DS and export it onto my SD card so I can import the remaining Pokemon and all the events I have missed. Thanks again for you help!
  3. 2 points
    Oh geez! Thank you both for your help! I'll try this after my class tomorrow and will let you know how it goes!
  4. 1 point
    1b02819 is where it broke, 84d1354 before it was fine. @theSLAYER I can see from your screenshot that the Displayed flag was not cleared, when you cleared your Pokédex data. This would explain why the Pokémon aren't showing up as shiny once you re-import them, because the flag for them to display as non-shiny is explicitly set.
  5. 1 point
    It's a bit buggy right now. You might find this interesting: https://gfycat.com/spottedbothharvestmen
  6. 1 point
    For what it's worth, I can reproduce the issue. It doesn't matter whether I drag and drop or use the import boxes function, the end result is the same. PKHeX seems to not be setting the "displayed" flag, only the "Seen" flag.
  7. 1 point
    It was announced that this event would allow players to obtain a special Meowth that is capable of the Gigantamax phenomenon. This event will start from launch day through Jan 15, 2020. Interestingly enough, this Meowth would not be able to evolve. Official (EN): https://swordshield.pokemon.com/en-us/buy-now/gigantamax-pokemon/
  8. 1 point
    They were just using PKHeX, along with smoke and mirrors to think you were getting anything but that. PKHeX only omits certain checks (like Gen6+ mystery gift version checks) due to lack of serialized data that can be used by the program. I don't think they were even doing that. They might be checking for plausibility, which is in between legitimacy and legality.
  9. 1 point
  10. 1 point
    I haven't been able to find this information anywhere online so I decided to map out how opponent Pokemon is stored in the games RAM for Platinum. I've found that the Pokemon is around the addresses 002C0BC2 to 002D5780 in a hex editor with a length of 128 bytes. The one consistency I found is the first two bytes is the Pokemon index number and the last byte is 04. With that the following is the structure of Pokemon in the RAM for Platinum if they were extracted, therefore; I'll be starting at 0x00. Offset Content 0x00-0x01 National Pokedex ID 0x02-0x0B String of bytes that seem to have some consistency, but seems to have no uses for NPC Pokemon. 0x0C-0x13 The moves known by the Pokemon with each two bytes corresponding to the move index. 0x14-0x17 IVs, IsEgg Flag, IsNicknamed Flag. Same as in Block B of PKM Structure for Gen 4 found in the tech documents. 0x18-0x1F Unused, but each byte in the string is 06. 0x20-0x21 Unused, but in all tests the bytes are set to something other than 00. This may correlate to something with further tests. 0x22-0x23 Unused, in all tests all bytes have been 00, but they may correlate to something with further tests. 0x24-0x26 Seems to closely match the met date, but most likely isn't. May correlate to something with further tests. 0x27 Ability 0x28 Unused, in all tests all byte have been 00, but it may correlate to something with further tests. 0x29 Same as 0x40, 0x83, or 0x86 from PKM Structure for Gen 4 found in the tech documents. 0x2A-0x2B Unused, in all tests all bytes have been 00, but they may correlate to something with further tests. 0x2C-0x2F Current PP of moves. 0x30-0x33 Unused, in all tests all bytes have been 00, but they may correlate to something with further tests. 0x34 Current level of Pokemon. 0x35 Happiness of Pokemon. 0x36-0x4D Pokemon nickname. If no nickname is set the species name of the Pokemon will be here. 0x4E-0x4F Unused, in all tests all bytes have been 00, but they may correlate to something with further tests. 0x50 Unused, but in all tests the byte is set to something other than 00. This may correlate to something with further tests. 0x51-0x53 Unused, in all tests all bytes have been 00, but they may correlate to something with further tests. 0x54-0x63 OT name. If NPC Pokemon all bytes will be 00 with a terminating FF. 0x64-0x67 Current EXP. If NPC Pokemon all bytes will be 00. 0x68-0x6A PID 0x6B Unused, but in all tests the byte is set to something other than 00. This may correlate to something with further tests. 0x6C-0x73 Unused, in all tests all bytes have been 00, but they may correlate to something with further tests. 0x74-0x75 ID 0x76-0x77 SID 0x78-0x79 Held item. 0x7A-0x7D Unused, in all tests all bytes have been 00, but they may correlate to something with further tests. 0x7E In tests this byte has been 01 when dumping NPC Pokemon and 02 for Pokemon dumped during playbacks with the Vs. Recorder. 0x7F This byte has been 04 in all tests. --footer--
  11. 1 point
    No. any save injection has to be done on a hacked 3DS. The only exception is using Cyber Gadget Pro to place hacked saves on Japanese 3DS carts (only). No other exceptions as far as I remember.. (While Powersaves provide cheats, it doesn't allow users to inject their own saves 1. Any modification has to be done via PS's own codes) In any case, the above exception doesn't work for VC, so thoroughly no for your question. notes. 1. Their own saves in this context any externally modified saves (such as using PKHeX). Powersaves only allows injections of saves directly handled by that program.
  12. 1 point
  13. 1 point
    All answers are based on Switch hacks available to public, at time of writing. Saves are encrypted per console per game, if I'm not mistaken. So no, can't gain access to save files (for view or edit) without a hacked unit. It's one of the reasons why people want a hacked unit at the first place. If people have access to save files without hacking, why risk the hacking? Normally not possible. I've seen people suggest using Ninty's official save transfer mechanic to send their saves to a hacked console, but ultimately the restrictions are: It's a one way transfer (save doesn't get duplicated, gets destroyed on sender end) Both Switches need to be firmware 8.0.0 or higher Transfer only possible locally, internet connection required (so cannot send to someone far away with a hacked Switch) Both consoles have to be linked to same Nintendo Account (risk of ban lol) You still require one of the Switches to be a hacked Switch tl;dr: not possible if you only have one switch that is unhacked/unhackable.
  14. 1 point
    That's what "Static Encounter Shiny Mismatch" means.
  15. 1 point
    That Landerous is shiny locked therefore can’t legally be shiny.
  16. 1 point
    @bombchu any Gen 2 save can work on VC, just need a bit of modification.
  17. 1 point
    Their is no getting it working on macOS Catalina since it removed all 32Bit support from the OS. Your options are downgrading to macOS Mojave or using an updated Virtual Machine software and running Windows to run PKHEX
  18. 1 point
    I have a file with Ho-oh uncaught and it is completed all the way with Red being beaten. you will have to change the file name but this should work for you. If it doesn't then I'm sorry! Pokemon - Gold Version (USA, Europe) (SGB Enhanced) (GB Compatible).sav
  19. 1 point
    Summary Pokemon Distorted Platinum is a rom hack that focuses more on difficulty then anything else. All gym leaders have a full team of six. Once you have beaten the elite four your team will be around level 73. All Pokemon (except for legendaries) should be obtainable before the elite four making it possible to create any team you wish. There have been changes to certain Pokemon's types and abilities. Important characters will sometimes challenge the player to a double battle rather than single battles. Level curve is not that harsh for the first three gyms Credits SCV, Alpha. Creator of PPRE which made this rom hack possibele Screenshots Bugs Downloads You will need a rom of pokemon platinum to use the patch Patches and documentation (Mediafire)
  20. 1 point
    I've never used mGBA, NO$GBA is just what I'm used to. I'll try downloading that and see if I can transfer over the files. Thanks for the help! Edit: Yup, mGBA saves work perfectly! Thanks dude! No clue what's up with NO$GBA
  21. 1 point
    In your NO$GBA.ini file, is "SAV/SNA File Format" set to "Raw"?
  22. 1 point
    I've created an events channel on our own discord, so could just go straight there
  23. 1 point
    This is definitely better, ^ recommended!
  24. 1 point
    Once you're done doing Dump Boxes on every save file, you can go to Tools --> Data --> PKM Database, then in that window, at the top, go to Tools --> Create Data Report. You can hide unnecessary columns by selecting a cell in that column and right-clicking Hide Column, and you can easily go down the list and compare PIDs and such to see which Pokémon are dupes. It might take a while to go through the entire list if you have so many Pokémon, but you only need to do it once, and it's probably worth it. Once you're done... Make a backup! And keep it in a safe place, so you never have to do something like this again.
  25. 1 point
    The string of characters that follow. Looking at the string may give you an idea of how similar the entries (within the same species) are. For example, these 2 Rattata are clones of each other, the only difference being one has a third move Bite. As you can see, most of the trailing digits are the same. This method may be laborious, but it's the only one I can think of right now. Additionally: Also, if the exact copies already exist in the folder you're trying to dump to, PKHeX wouldn't export them. This would help to reduce the amount you need to check, as PKHeX don't export out exact copies/duplicates when they already exist. edit: When I say dump boxes, I'm referring to this function in PKHeX: Also, remember when you're doing the "string comparisons", the files have to belong to the same generation. (compare PK5 to PK5, compare PK7 to PK7 etc)
  26. 1 point
    if you use PKHeX to dump the entire box into a folder on your PC, you should be able to compare if there's duplicates, based on the checksum of the file. (it's in the file name). If I'm only mistaken, this would only work for exact copies tho. (down to the level, exp, moves etc)
  27. 0 points
    @Ammako I didn't even know the box system existed before. When I posted the issue, I mentioned that I was using drag and drop exclusively. Only after I was suggested to dump boxes did I learn to do that. So my issue remains in either case. Also what @squall1989 mentioned, happened to my Charizard as well after I manually set all Pokemon to Displayed: Male instead of Shiny Male. It would show Shiny Female, but when I opened it and switched to the ACTUAL female version, the shiny one would immediately turn back to what it is supposed to be, Normal Male. I didnt mention this because my original problem was much bigger and this was insignificant to me at the time and I can live with that.
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