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theSLAYER

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Everything posted by theSLAYER

  1. If you're asking on how you can obtain a code personally, you can get codes from visiting EB games (Canada) or digital code from Pokémon Pass (US). If you want to use the code Sabresite provided.. then your question doesn't matter, since that code can immediately used in the games >< I'm confused, are the codes Sabresite provide (in his post) all used up? ><
  2. No method of sending your own Mystery Gift over WiFi from PC works for Gen 6 and 7, at least not publicly. As for Gen 5, such a tool from PC probably exists, but I'm not sure frankly. Anyhow, you could just use PKSM or PKHeX to inject wondercards. Or receive events (Gen 4 & 5) by connecting to someone's server via the "DNS exploit" AFAIK no. If such methods exist, I imagine people would be happily trading between their emulators and DS.
  3. The save loads fine in PKHeX (my previous comment) and in-game (below). Make sure you extract the main out of the .rar achive first. Also, check this:
  4. As much as I'm fascinated once again by GF's gaffes, I suggest not trading illegal mons online. (Plus, uploading them onto GTS would be against our rules, since unsuspecting players can trade for them illegal mons) Illegal mon, since: 1. The event has ribbons 2. You're not supposed to be able to upload fused Necrozma to GTS. For the sake of preventing players from getting banned, I highly suggest not trading fused Necrozma on GTS.
  5. only if you know the Event Flag and/or event constant associated with that trainer.
  6. When Sword and Shield is officially released, PKHeX should get an update, if it all goes well. Of course it all depends on whether the save encryption is hacked etc. Be patient.
  7. I'll be uploading the wonder cards later. We already have em
  8. The save removes the older records beyond recent 32. They do keep track of the number of total wins you've had, but that's about it.
  9. what version of PKHEX are you using? the save loads just fine I'm under the impression that you're using a version of the PKHeX that is prior to USUM being supported.
  10. not doubting you, but just pointing out that in this case, PKHeX being rather inconsistent? As per my mini tutorial above, when I wipe out the seen/caught flags, it does wipe out the language flags as well. Meaning that for my example earlier, PKHeX was assigning languages, hence why I could see my imported dex entries afterwards. edit: Yup, was checking a Celebi (Japanese entry) to see what language was assigned to it, and it didn't assign any. However, it doesn't appear shiny in-game tho. (correct Seen/Owned)
  11. Hmm, I'm wondering if "set to male" for the female only species is a default setting Pokédex (the game) has, or something PKHeX overlook. @Kaphotics any ideas?
  12. It was announced that this event would allow players to obtain a special Meowth that is capable of the Gigantamax phenomenon. This event will start from launch day through Jan 15, 2020. Interestingly enough, this Meowth would not be able to evolve. Official (EN): https://swordshield.pokemon.com/en-us/buy-now/gigantamax-pokemon/
  13. You ask for a "solution", but in reality there isn't anything wrong with PKHeX. And I know that the issue is not with PKHeX, because I'm able to import my files just fine. The best I could do for you, is give you a few images to follow, and you should try to follow em. If they still fail you, then I'll be equally lost as you. Read the text in the spoiler below thoroughly, and follow the images as closely as possible I hope this will be of some help to you
  14. that seems to be the problem. When it is not registered as both "seen" or "caught" upon import, and you manually triggered the seen (with what you described above), that is what happens. Also in the first example above (which did not show it as shiny), I didn't edit the seen/caught flags. I'm merely showing the state of the flags after the import. I recommend you dump the mons into folders (on your PC), then try to import from the box again, while the modify Pokedex is checked. There was a similar thread from a few weeks ago, which more or less had the same issue. The user was having issues, and following these steps, I was able to get the dex to function properly:
  15. It's not how you generate the mon that determines whether it's legal, but whether all the conditions on the mon is legal. And that is what PKHeX checks. Thus I've already answered your question
  16. GameFreak hack checks don't actually check PID/IV correlations. As long as every single stat/option is legal, and PKHeX says it's legal (and future PKHeX updates continues to say it is legal) then you are fine.
  17. No idea which tool it is, but I assume Celebitest only checks Ageto Celebi. If PKHeX marks the PID/IV from Eligor (on that Pokemon) as legal, then you're fine
  18. @loonix200 is this option checked? I just dragged a Bulbasaur over from Gen 3, and it was registered as both Seen and Owned (no shiny icon) What version of PKHeX are you on? I'm on 20190919, and as you can see, the Bulbasaur transferred up just fine. If I'm not mistaken the phenomenon described happens when something is Owned but not Seen. While looking at your Grovyle image, that doesn't fully seem to be the case, it's probably related to Seen/Caught flags.
  19. I'm sorry what? (what is celebi test?) Are you trying to generate a shiny Celebi? Ageto Celebi cannot be shiny.
  20. @oscargt2 what do you mean corrupted and does not work? the main extracted from the .rar loads just fine in PKHeX.
  21. for Shiny Colo, you're supposed to use another program called Eligor.
  22. Temporary fix, give it a try, but it won't fix that number if it's already changed. Let me know how it goes Pokestar Pokemon Enabler.exe
  23. @juanpironi could you send me your before and after save? I'll look into it when I get time.
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