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evandixon

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Everything posted by evandixon

  1. It's interesting from a history standpoint that this actually happened, but since this inappropriate to say the least, we ask that the Pokémon not be posted here.
  2. I don't know about this error. But... This error means that you started with a CXI file. The 3DS builder library I'm using for building decrypted 3ds ROMs needs a little more information than a CXI file has, so you'll have to use another option instead. On this screen, I recommend "Build Luma Layered FS". If you're using Luma 3DS, just make sure game patching is enabled and paste the contents of the SD Card folder in the output directory onto your SD card. It should also work on Citra 3DS, although there's a chance you'll need to rearrange some of the files. See the Citra 3DS w
  3. You need to install Java on your computer.
  4. Welcome to the forums, Bretaña!
  5. If you have CFW like Atmosphere, you can use LayeredFS to have modded game files on the MicroSD card even if you're using a physical cartridge for the game itself. NXDumpTool can dump all the files you need straight into the LayeredFS directory, and it's this method that Sky Editor DX was designed to work with.
  6. Not with this tool, but Sky Editor Deluxe can edit starters:
  7. It's impossible to change the physical copy of the game, but you can play a modified copy with an emulator, flashcart, or Twilight Menu ++ if you have a hacked 3DS.
  8. Since they released over a decade ago, the Pokémon Mystery Dungeon games for the Nintendo DS have not had much in the way of ROM editors. Over the past few years, hackers have slowly learned more and more about the inner workings of the games, culminating in the most advanced PMD editor to date: Sky Temple. SkyTemple is a user-friendly level editor for Pokémon Mystery Dungeon: Explorers of Sky that gives the user full control over graphics, scripts, Pokémon data, and more, enabling a great amount of creative freedom to prospective ROM hackers to create not just edits of the game, but ent
  9. Instructions for unblocking can be found in the introduction: And thanks for letting me know about the dead link. I've updated the Github issue that linked to it.
  10. Looks like you don't have enough RAM
  11. This means your computer doesn't have enough free RAM. This one is a bug coming from the UI library that I don't know how to fix. It doesn't always happen, so try saving everything then restarting Sky Editor.
  12. Are there any errors in the errors dialog? (Because of a bug, it won't appear until you run a build after displaying the window.)
  13. This is an old topic, and the policies in the previous replies have changed. If anyone needs an account deletion, please create a thread in the Private Feedback & Account Services forum. Alternatively use the Contact Us link at the bottom of the page.
  14. It's interesting to note that these Lua files don't consist entirely of Lua. It's instead composed of blobs identified by text such as the following: -- <<★ActAssetBlob -- <<★ActCommandBlob -- <<★LuaBlob Text that appears after any of these blob identifiers is treated as such. For example, text after "-- <<★LuaBlob" is treated as Lua until the next blob declaration.
  15. I just now tried it, and it does! I actually didn't know Citra supported cheats until now. I like how much progress it's made.
  16. The #1 issue with Gates to Infinity is the super slow text speed. Luckily, @shutterbug2000 discovered how to fix it. Short version is to use Luma 3DS cheats and create a text file at (Your SD Card)/luma/titles/00040000000BA800/cheats.txt: [Infinite Text Speed] 00278FAC 00000000
  17. What operating system are you using, and is it 32 bit or 64 bit? Sky Editor will let you specify a lot of combos, but the game won't pick those up. If you don't set the evolutions properly, then when a special story event happens, your stats won't turn out right. For Pokémon that don't evolve, this can't be helped.
  18. Did the ModPack project show up in the Build Progress dialog? If not, there should either be errors in the errors dialog, or the mods are still building. Only 3 Pokémon can be edited because the game has separate checks to make sure Pikachu and Tepig are starters for some reason (as a sanity check maybe), and because you only need to edit 2 Pokémon to choose your player and partner, fixing it hasn't been a priority. As for stats and moves, that just hasn't been researched thoroughly enough, and it also hasn't been a priority. In Super Mystery Dungeon, the moves are required to be
  19. Are there any errors in the errors dialog?
  20. Version 0.1.90

    175 downloads

    A work-in-progress ROM editor for PMD: RTDX that doesn't have a proper name yet. See this thread for more details:
  21. The UI does a bad job of indicating you can do this, but you can use the Left and Right buttons to see more pages of options.
  22. The starter model touches both the models and the portraits. This can be disabled by right-clicking the project, clicking Properties, unchecking the appropriate checkboxes, and saving.
  23. What changes did you make, and which output ROM type did you specify?
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