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Showing content with the highest reputation since 04/08/19 in all areas

  1. 19 points

    Version February 18th 2020

    53064 downloads

    All of the 920+ Pokemon in this save file are legal and will pass as legit. Every pokemon that can legally be obtained as a shiny has its shiny form in the save file, the other pokemon are there in non-shiny form. 90% of the Pokemon in this save file were hatched/captured in USUM meaning that they can be used on battlespot. The first evolutions of almost all of the Pokemon will be level 1; the middle evolutions are often level 70. A majority of the final stage evolution pokemon are a smogon set. I hope this save helps some people out there. All of the complete 806 pokemon sets I could find online were either completely riddled with illegal pokemon, or all of the pokemon only knew 1 move; that is not the case with this save file. Enjoy ! Youtube Video showcasing the savefile: https://youtu.be/-YBj6WgP_ro
  2. 17 points
    Hello ProjectPokemon! A friend of mine has stumbled upon Japanese NR Gamecube Discs, memory cards, and cart reader that were used for the Gotta Catch Em All Station at Pokemon Center NY distributions back in the day. We are planning on backing up & preserving everything. I'm posting here to reach out to those in the community who are way more well-versed than we are in the nitty gritty of Pokemon Event Distributions to help dig into the mystery of these discs/carts. If you're familiar with this at all please feel free to respond to this thread, PM me on here, or DM me on Discord. (RetroAli#6666) Thank you! (Also sorry if I posted this in the wrong place lol... figured this was the best section.)
  3. 16 points

    Version 2.2.1

    17740 downloads

    All of the 400+ Pokemon in this save file are legal and will pass as legit. Every pokemon that can legally be obtained as a shiny has its shiny form in the save file, the other pokemon are there in non-shiny form. The currently unobtainable legendaries are in box 20. A majority of the pokemon (and nearly all of the Gen8 Pokemon) will be level 70 with 6IV. The other Pokemon are level 100 and with competitive natures and stats. The movesets are not the best, but with a move-re-learner in every pokemon center this was not as much of a big deal to me. In the future the movesets will improve. This save does not have any "level 0" pokemon like lots of the other save files currently circulating the internet. Some of the Pokemon will appear in game to have stats/HP of 0. To fix this put any Pokemon displaying this problem in any slot 2-6 in your party and go and battle a wild pokemon. After the battle the pokemon should appear fainted, and can be healed at the Pokemon Center; with all of its stats returning to normal.
  4. 16 points

    Version 1.0.29

    78308 downloads

    Non Shiny Living Dex | Shiny Living Dex Key Description: This is probably one of the most comprehensive collections out there! This page hosts several save files, that have stored all available Pokemon in the Boxes. Presently, there are saves for RBYG, GSC, RSE, FRLG, DPPt, HGSS, BW, B2W2, XY, ORAS, SM, USUM, LGPE and SWSH. As of update 1.0.16, the RS save is ready for Eon Ticket distribution to Emerald via Record Mixing (RS needs to be player 1) Extra Note: Note that variants for a few form change Pokemon were excluded from the main sets, as the saves were already full. Those are: Arceus, Furfrou, Silvally, Unown, Vivillon. Additionally, these form changes were not included, as they cannot legitimately exist in PC: Deoxys Pre Gen IV, Castform, Cherrim, Shaymin Pre Gen VII, Darmanitan, Kyurem only one at a time, Meloetta, Aegislash, Hoopa Pre Gen VII, Wishiwashi, Minior (the shelled up versions), Mimikyu (the busted disguise versions) Also, on an unrelated note, Celebi on ENG Gen II will show up as illegal, if the save isn't named sav.dat, as for the English versions, Celebi was only available to the Virtual Console versions. (so it is legal for VC versions [hence renaming to sav.dat]) Last Word: Despite these Pokemon being legal, I still need to say this: ProjectPokemon.org is not liable, if you somehow managed to get yourself banned with these Pokemon.
  5. 11 points

    1407 downloads

    This page contains several savefiles dumped from cartridges that were distributed a plethora of event pokemon directly from the Pokemon Center New York PCNY distribution hardware that recently surfaced. Hopefully it provides enough public satisfaction for everyone, while the preservation team undertakes this grand and lengthy task of hopefully enabling the software to become usable via emulation, as well as hopefully producing hardware mods for a publicly feasible physical method of distributing. This is our most major project by a long shot and will likely take quite some time, however now that everything is permanently in Project Pokemon's possession, any roadblocks toward the final goals would be on the technical side. Luckily the best minds are at work on each aspect of this project, so without revealing any further details in regards to that, have patience and remain optimistic. -------------------- For Generation III, a full box per campaign was distributed, with the TID for each incrementing from 00001 to 00030. The Ruby savefile is a male trainer so the OT names are all blue colored, and was loaded using the PCNYc memory card in Slot B of the NR GameCube. The Sapphire savefile is a female trainer so the OT names are all red colored, and was loaded using the PCNYd memory card in Slot B of the NR GameCube. Seven Gen 3 campaigns were preserved from the Slot A memory cards obtained. Each box in both savefiles have at least a few of every pokemon from the respective campaigns. For Generation II, three full boxes per campaign were distributed, with the TID for each incrementing from 00001 to 00060. This Gold savefile was loaded using the PCNYc memory card in Slot B of the NR GameCube. Four Gen 2 campaigns were preserved from the Slot A memory cards obtained. Each box will have at least a few of every pokemon from the respective campaigns, even those with normally extremely rare unlikely odds. -------------------- Generation III: Evolution Stone Campaign: 30 Aug 2003 - 4 Sept 2003 Pikachu Lv50 - Thunder Stone 25% Gloom Lv50 - Sun Stone 25% / Leaf Stone 25% Staryu Lv50 - Water Stone 25% ----- Monster Week 1 Campaign: 18 Oct 2003 - 24 Oct 2003 Cacturne Lv50 - 25% Duskull Lv25 - 25% Shuppet Lv25 - 25% Shedinja Lv50 - 25% ----- Campaign 1: 15 May 2004 - 22 May 2004 Houndour Lv5 - 50% Mareep Lv5 - 50% ----- Campaign 3: 31 July 2004 - Aug 6 2004 Azurill Lv5 - 20% / Soothe Bell 5% Wynaut Lv5 - 25% Gorebyss Lv20 - 25% Huntail Lv20 - 25% ----- Campaign 4: 7 Aug 2004 - 13 Aug 2004 Zangoose Lv18 - 20% / Quick Claw 5% Seviper Lv19 - 25% Milotic Lv35 - 25% Kingdra Lv35 - 25% ----- Campaign 5: 14 Aug 2004 - 20 Aug 2004 Armaldo Lv40 - 25% Sableye Lv18 - 20% / Bright Powder 5% Mawile Lv18 - 25% Cradily Lv40 - 25% ----- Campaign 6: 21 Aug 2004 - 27 Aug 2004 Machamp Lv30 - 20% / Choice Band 5% Ludicolo Lv20 - 25% Shiftry Lv20 - 25% Golem Lv30 - 25% -------------------- Generation II: Silver Cave Campaign: 1 Nov 2002 - 7 Nov 2002 Synthesis Tangela Egg - Normal 17% / Shiny 3% Low Kick Ponyta Egg - Normal 17% / Shiny 3% Low Kick Doduo Egg - Normal 17% / Shiny 3% Hypnosis Misdreavus Egg - Normal 17% / Shiny 3% Rage Larvitar Egg - Normal 17% / Shiny 3% ----- Union Cave Campaign: 8 Nov 2002 - 14 Nov 2002 Twister Staryu Egg - Normal 18.5% / Shiny 3.5% Metal Claw Krabby Egg - Normal 18.5% / Shiny 3.5% Sharpen Onix Egg - Normal 18.5% / Shiny 3.5% Swords Dance Goldeen Egg - Normal 18.5% / Shiny 3.5% Future Sight Lapras Egg - Normal 11% / Shiny 2% ----- Johto Legend Campaign: 15 Nov 2002 - 21 Nov 2002 Shiny Raikou Lv40 - 33% Shiny Entei Lv40 - 33% Shiny Suicune Lv40 - 33% Shiny Lugia Lv40 - 0.5% Shiny Ho-oh Lv40 - 0.5% ----- Celebi Present Campaign: 22 Nov 2002 - 28 Nov 2002 Celebi Lv5 - 98.5% Shiny Celebi Lv5 - 1% Shiny Mew Lv5 - 0.5%
  6. 10 points

    Version 1.1.0

    8112 downloads

    DISCLAIMER FROM MODS (DO NOT REMOVE THIS DISCLAIMER): 1) It's not known when/if this is going to be patched. 2) There's a chance that (in a future) people can get banned for using this method. I (theSLAYER) personally don't recommend it, but I also know we can't stop people. File info: This is a game file for Ultra Moon, in which I injected the shiny form of every new Pokemon in gen 8, including Meltan and Melmetal. They are all shiny. I have separately put the non-shiny forms of the legendaries of this generation in Box 4, with the shiny forms (the only illegal Pokemon) of the legendaries in box 3 with the rest of the Pokemon. They seem illegal, however once they are transferred, they will work fine as I have used Batch Editor to change the version and locations of the Pokemons' origins. Above I have attached a picture of what it looks like in the editor in Ultra Moon compared to how it looks in Sword and Shield. All the Pokemon will be legal to use online except for shiny Zacian, Zamazenta, and Eternatus, and can be transferred to sword and shield by putting this save file onto Ultra Sun or Ultra Moon, then putting them all into Pokemon Bank, and then transferring them to Pokemon HOME. At that point, they can be put into Pokemon Sword or Pokemon Shield and used online. They will not appear to be the Pokemon they are listed as until they reach HOME, where the data can be recognized. What This Has: All Pokemon between #808 and #890, shiny, and copies of Zacian, Zamazenta, and Eternatus non-shiny All of the above Pokemon in National Pokedex order All of the above Pokemon with 6 Perfect IVs Due to the Form Argument being difficult to manage in batch editor, I put in Shiny Galarian Yamask instead of Runerigus. If anyone can help to make a .pk7 file for Runerigus, it would be greatly appreciated. If you have any questions, feel free to leave a comment on this post. I'll get back to you as soon as I can. NOTE: The shiny forms of Zacian, Zamazenta, and Eternatus are located in box 3, and you may have some difficulty transporting them from your game to Bank, and Bank to HOME, as they are shiny Galar legendaries and therefore illegal, I apologize if that is the case. If you want me to add any Galarian Pokemon, just ask. I will likely update this file once the DLC is released in June, and then again in Fall of 2020 for both the Isle of Armor DLC and the Crowned Tundra DLC. After Testing, I have decided to announce two things: The Pokebank blank screen error occurs while disconnecting, not saving, so it's safe to save, and then directly try to import to home after restarting. You MUST rename the file 'main' before importing it or it will not work In the Batch Editor, with whatever Pokemon you choose to use, type in these commands(in place of X but the box number) =Box=X .PID=$rand .PID=$shiny .SID=$rand .EncryptionConstant=$rand If you doubt it worked, open a sword and shield window in PKHeX and drag it over, and press View then Set on the pokemon, if there is no illegal symbol, you were successful. I just got back from a short break from PKHeX and Project Pokemon. Not to bring up any controversy, but I’ll be available for probably at least a week straight starting most likely this Wednesday, as my school is having early dismissal tomorrow due to worries about Corona, with a chance of a full break. PLEASE send direct messages with any updates on files that don’t work, for example if you find a new one. Everyone that helps will get mentioned on this post, if you send a file or an update. Thank you all so much, I never thought I’d be getting 3,000 downloads on my first file upload! update!!! TO ALL THAT HAVE SEEN THE BLAINES VIDEO ON MISSINGNO, I AM WORKING ON GETTING A PK7 FOR IT THAT I WILL UPLOAD HERE. IT MAY NOT WORK, USE THIS FILE AT YOUR OWN RISK -Aster
  7. 10 points

    Version 2.0.0

    11766 downloads

    Gigantamax Pack legals in pkhex: Charizard, Buterfree, Pikachu, Machamp, Gengar, Kingler, Lapras ,Eevee, Snorlax, Garbodor, Corviknight, Orbeetle, Drednaw, Flapple, Appletun, Sandaconda, Centiskorch, Hatterene, Alcremie, Duraludon, Copperajah, Coalossal and Grimmsnarl
  8. 10 points
    Someone just sent me this link. I was wondering when/if people would find out this exists earlier than anticipated. I guess I'll clarify. We spent most of 2018 raising money to obtain this rom, which we finally did in September. It was a toss up between Doel and Strongest Pokemon Japanese NDS roms to release for the annual Christmas Pokemon rarity release. We opted on releasing Strongest Pokemon in 2018, and saving Doel for 2019, in hopes that it being more valuable may be handy for trade material if some sort of other ultra rare rom came to our attention during 2019. I did give the rom to all those who contributed, and told them not to share or talk about it publicly until it was released in December 2019. Naturally I'm trustworthy of anyone who is willing to help spend as much money as we needed for this thing. There's a lot of information on how this rom works, how it is unique, and how to use it. Just possessing the original rom, and you wouldn't know what the hell you're supposed to do. That's kind of the truth though. Its nature also prevents anyone from being able to sell this as physical reproductions and get away with it. I don't think I'll release any of my notes or private posts explaining the rom details as of yet, that'll probably come out near Christmas if @InsaneNutter and others still plan to hold out until Christmas. It's no longer any of my concern. Perhaps this spoiled you guys' Christmas, but that was the risk. When I retired from Pokemon and video games earlier this year, I had zero solid leads on obtaining anything else in 2019, and as far as I'm aware, there's still nothing on the horizon. Since I'm logged in and on the topic, if anything to look out for, I did also privately provide our event preservation team with bombshell information detailing how these developer carts are EASILY rewritten, as well as a plethora of info an anonymous source passed onto me detailing the history of the infamous scammer who has specialized in creating and reselling these for years. I told them to try to release both pieces of information sometime this summer, I don't know if it has or when it will be, but I'm sure it will be seen relatively soon. Certain aspects of the infodump made me not want to be the one to do it earlier. But rest assured, once it is all out, the dirty market on these reproduction distribution carts will start declining until it is destroyed, just like what happened when we made the Mystery Mew savefiles public in 2016. After years of killing myself to obtain these roms, killing the market was the least I could do when I decided to up and leave. Don't EVER buy GBA distribution carts if your goal is to have "a piece of history", buy an Everdrive and use the publicly available roms instead.
  9. 9 points
    Introduced in the middle of February, Pokémon HOME allows for transferring from Bank and Let's Go Pikachu / Eevee as a central storage site with connectivity to Sword & Shield. When a Pokémon is transferred from Bank or Let's Go Pikachu / Eevee into HOME, it is assigned a unique 64 bit number to differentiate it from other uploads. Pokémon that have not yet visited HOME do not yet have a HOME tracker. Pokémon that are traded in-game without HOME do not get assigned a tracker (SW/SH <-> SW/SH). Pokémon that must travel thru HOME to reach the game it resides on must have a HOME tracker (SW/SH origin do not have a tracker). Pokémon that are uploaded in the same batch are not guaranteed to have a similar tracker (usually incremental). Pokémon that aren't yet in the PK8 format cannot have a tracker value assigned (Bank did not track). It is only a concern in PK8 format. What exactly might this value be used for? Differentiation of unique uploads, to prevent users from depositing & withdrawing the same data to boost their counts. Tracking how Pokémon are traded between users. Detecting if a Pokémon has been modified from the original upload. Detecting if a Pokémon is foreign from the HOME system (having a value of zero). When Pokémon with the same Tracker value are uploaded to HOME, they are discarded (deleted). It only retains the first unique Pokémon with that tracker value, on a per-account basis. It appears the best practice is to let the server assign you a tracker, rather than having a blatantly wrong tracker. Historically, GameFreak does not obsess over this metadata, so having arbitrary/lacking tracker values might not matter at all. Only HOME can determine if a tracker value is valid. Due to the described behavior, here are our recommendations: When cloning Pokémon in Sword & Shield, clear the tracker value for all clones you create. When creating new Pokémon that are from prior generations for Sword & Shield, leave the tracker blank and transfer it to HOME. When creating new Pokémon that originate in Sword & Shield, leave the tracker blank. When modifying Pokémon that have already visited HOME, zero out the tracker if you change anything that can't be changed in-game. Why not create a random tracker value? Again, only HOME can determine if a tracker value is valid. HOME can possibly check tracker values to see if the details match the original upload (modified data). HOME can possibly check tracker values to see if the details are on another user's account (cloned data). Uploading to HOME without a tracker value will automatically assign a new one. You can receive Pokémon that lack a tracker value from other players via trade (in addition to SWSH natives). PKHeX's default settings are to ignore missing tracker values (should be on every non-Gen8 origin Pokémon that is residing in Gen8+), but has a toggle setting to opt-in for strict checking. This is to allow users to create the most-legal data without forging an INVALID tracker value, which will be legal after transferring in & out of HOME.
  10. 9 points
    For several years now Pokemon distributions for the Gen 3 GameBoy Advance games have been turning up on sites like Ebay. With that in mind you might think it’s controversial I have recently shared how these official GBA development flash carts these are been sold on can easily be re-flashed: Flash / Write Official GBA Development Flash Carts With An Nintendo DS This means GBA prototypes and Pokemon Distributions can now easily be duplicated, with replicas sold on as the real thing for significant amounts of money on Ebay. The Problem: Although not talked about, the sad reality of the situation is method of re flashing GBA devcarts has been exploited in certain circles to keep selling clones of rare Pokémon event distributions for many €1000’s on Ebay, passing them off as originals. Myself and others in the Pokemon community have long since suspected this was been done, however no conclusive proof has ever been obtained on how this was been done. Even asking on communities such as Assmebler Games which deal with obscure development hardware revealed little to suggest it was easy to clone these distributions, or the official GBA development hardware was readily available to purchase. With that in mind people have been happy to purchase these distribution replicas, sometimes for as much as €2000 on Ebay, believing their genuine and were used at past Nintendo events. When certain Pokemon distributions have been dumped it been possible to see remnants of what was previously flashed to the card, as these Official GBA Development Flash Carts are much larger than the actual Pokemon event distribution software. In one such example we can see Mortal Kombat Advance had simply been overwrote on this particular cart. This was always suspicious as we very much doubted Game Freak has been using second hand development cartridges obtained from Midway Games, although not impossible. What is somewhat ironic is myself and others had basically worked out how GBA devcarts were been re flashed a long time ago, it was just never possible to test the theory. It's possible to Flash / Write Official GBA Development Flash Carts With An Nintendo DS using the FAS1 homebrew application, as shown in the video below: I’d personally been using FAS1 to flash my old Flash2Advance flashcard for years, using an Nintendo DS Lite. I knew later versions of FAS1 were supposed to have support for GBA development flashcards, although at the time I had no compiled binaries of newer versions of FAS1 or even a GBA development flashcard to test this theory with. That all changed earlier this year when a compiled version of FAS1 was was obtained and two different GBA development carts were purchased for testing. Needless to say re flashing a official GBA development flash cart now took less time than it did to make a good cuppa tea. Genuine Pokemon Generation 3 Distributions: Now you might be thinking real distributions must have been on the market at some point for the distributions out there today to be dumped. You’d be correct, some of these sold in 2012 on Nintendo Age, these were of course sealed in a GBA. To assist you with potentially identifying these in the future here are images of original GBA Pokemon Gen 3 distributions that we know of, sealed in their respective units: 10 ANNIV: Aura Mew: BFG Shiny Zigzagoon: US Aurora Ticket: EU Eon Ticket: (Probably dumped, however not dumped / released that I know of): Where is the conclusive proof? You'd be right in thinking I've made a lot of claims and not posted much proof, I honestly don't have any interest in all the drama that comes with that. If you wan't to believe me thats great, if not that's cool, I'd sooner people just know how easy it is to clone Gen 3 Pokemon distributions that are on development hardware and have as much information as possible to enable them to make an informed purchasing decision in the future. Myself and various people in the Pokemon event community have seen said proof of such activities earlier in the year, so its out there and if you ask around i'm sure you will also find it. Conclusion: I think I've shared enough information on how its been done to bring widespread awareness to the practice, which will hopefully make people think twice before spending a lot of money on a distribution which has already been dumped and released just to "own something original". In the event something genuine does surface you have a good idea of what it might look like from the above images, certainly i'd be a lot more inclined to believe its an original if it was sealed in a GBA. So at least now the information is out there people can make an informed decision before purchasing a Pokemon Distribution in the future. If it’s a standalone devcart please think twice before purchasing it, hopefully meaning theirs less chance of a replica getting passed off as the genuine thing on Ebay. Approximately 5 or less sealed units of each GBA event should theoretically exist, other than clearly not accounting for as many that have been sold over the years, no one with the original unit in their right mind would destroy the seal to dump the rom when there are ways to do it via the link port if they did some research. In addition anyone wants to develop homebrew for the GBA and has an official GBA development card can now make use of it and easily write their own homebrew to it, just as developers did all those years ago. Credits: @Deoxyz and @YoshiMoshi significantly contributed with a lot of the information / research in this post.
  11. 9 points
    I am both surprised and happy that we have enough people sharing publicly that we have 90%+ of everything that ever came out (or could have come out). Many people ask me why I made my collection public and like others here, I am not a greedy bastard. I am blessed enough (after being so poor I didn't have anywhere to live for several years) to have family, resources and a real life community of friends. This website is about preservation and giving back and I am happy there are enough people to do that.
  12. 8 points
    Hello, I've been redirected here by the guys from CEAL. I used to play Pokemon on my old gameboy and I got to participate in the Spanish Pokemon Championship in the summer of 2000 in Madrid (in the Amusement Park). I think those events where held worldwide that summer because I remember the final took place in Australia. During the championship we were allowed to get a Mew from Nintendo, the only way to get one without the using glitches or exploits. Back then I also owned a Bungy Gameboy Xchanger so I was able to download the savefile before the battery went dead. As a result I've got a savefile with a L5 Mew with Id number is 01495 and trainer name EUROPE. If you guys are interested I could gladly send you the file, this is a direct dump from my Spanish Pokemon Yellow, 100% legit and haven't been transferred to any other game (I played crystal in japanese so I couldn't send it over). Those days I also got a save file on an Australian msg board with an Australian Mew. I uploaded the save file to my pokemon red and used it play. This Mew is most likely legit but i put moves on it and raised it to level 100. Id number is 20824 and OT is NAL (I'm assuming it stands for Nintendo of Australia maybe?). If you guys are interested in any of the Mews I'd be happy to send them over. I kept the save files just in case and I hope it could serve some purpose. I even read that it was possible to use a 3DS with a custom firmware and upload the old save files into the 3DS and then transfer to Pokemon Bank and Pokemon Home! Regards, PS- I posted previously on the link the person from CEAL suggested but I think this would be more appropriate.
  13. 8 points
    Event/Promoted Raids and Dynamax Crystal data Download Rules data Official Competition Data Fashion More to come.. maybe? note: this page isn’t a FAQ. Go to the appropriate thread for that.
  14. 7 points

    Version 1.0.5

    551 downloads

    Fashion block for male and female saves, to be used with PKHeX's Block Importing function. Don't forget to save the save and export the save after importing the block. Notable Entries Male fashion items Female fashion items If you don't understand how to import blocks, read our tutorial.
  15. 7 points
    Latest Version: v1.3.0 (2019-04-16) An enhancement hack of Pokémon Platinum. Summary Pokémon Renegade Platinum is an enhancement hack of Pokémon Platinum Version, similar to my other hacks such as Sacred Gold & Storm Silver and Blaze Black & Volt White. In a nutshell, this hack generally keeps the same story flow as the original Pokémon Platinum but adds in a significant number of gameplay differences, including but not limited to access to all 493 Pokémon in the game, revamped Trainers including tougher boss fights, lots of (optional) changes to weaker Pokémon to make them easier to use, the removal of trade only evolutions and a number of other quality of life changes. The specifics of what parts have been changed are explained in the paragraphs below. Features All 493 Pokémon Available All Pokémon that were originally in Platinum, from Bulbasaur to Arceus, are available to obtain within the game. The wild Pokémon for every single area have been modified extensively, now including species not ordinarily found in the Sinnoh region. It's possible to catch or obtain the majority of Pokémon before facing the Elite Four for the first time, meaning you can construct almost any team you want. In the cases where a Pokémon being in the wild would not be thematically appropriate - for example, starter Pokémon or legendaries - new events have been added to the game to make obtaining these Pokémon feel as unique as they normally would. The details for where to get each Pokémon can be found between the wild Pokémon and special events documents. Additionally, the correct locations for wild Pokémon are also shown in the Pokédex. (Big thanks to Mikelan98 for that feature!) Revamped Trainer Battles The Pokémon rosters of every Trainer in the game has been edited, now including Pokémon from the National Dex. Trainer levels have also been modified to fit the new level curve, which is now higher than before due to bigger Pokémon rosters and greater use of evolved Pokémon awarding larger amounts of EXP. Trainers can now expect their Pokémon to reach the 70s by the Elite Four, instead of the 50s that was the case in the original Platinum. Additionally, all Trainers use the AI that is normally only used by boss Trainers such as the Elite Four. The details for what each Trainer has can be seen in the Trainer Pokemon document. Please note that this feature is purely for the normal Trainer battles in the game; the Battle Frontier has not been changed. Harder Boss Battles Important battles such as the rival, Gym Leaders, Galactic Admins or the Elite Four have had their difficulty increased further than normal Trainers. Gym Leaders and Elite Four members now always use 6 Pokémon instead of the 3-5 from before, and all of these battles have them using high IV Pokémon with custom movesets, held items, and sometimes ideal natures. The first round Elite Four and the Champion also have the unique property of randomly picking from four teams to battle you with, making it impossible to know in advance what their lead Pokémon will be. They shouldn't be literally impossible to beat, but are definitely a much greater challenge than the original version. You can expect some of your Pokémon to faint in battle unless you bring some strategies of your own to the table. However, they do retain their aesthetics from the original, including their type focuses and signature Pokémon. Their signature Pokémon are also now equipped with a Poké Ball seal for some extra flair! The details for all of these battles can be seen in the Trainer Pokémon file in the documentation. Pokémon Modifications The Fairy-type from the Gen 6 games and later has been added in Renegade Platinum, replacing what was previously the ??? type. All Pokémon have had their typing, base stats and wild held items updated to match what they are as of Ultra Sun and Ultra Moon, meaning you can now use Pokémon such as Clefairy and Ralts with their Fairy-type as in the later games. Pelipper and Torkoal also gain their new Drizzle and Drought abilities from Gen 7, and a lot of Pokémon gain their Hidden Ability from Gen 5 and later as a secondary standard ability in this hack. All Pokémon have also had their level up move sets completely revamped. Pokémon will now learn their normal level up moves but now also learn other moves that enable them to be the best they can be, including TM moves, Egg moves and moves they only have access to in previous or later generations, up to and including Let's Go, Pikachu! and Let's Go, Eevee! Some Pokémon also get the chance to learn entirely new moves that they never could before, such as Megahorn for Pinsir and Earth Power for Typhlosion. The levels at which they learn the moves have been structured so that you can reliably access them just by naturally playing the game (i.e. you won't get moves at extremely high levels). Some Pokémon have also had their TM/HM compatibility modified, in some cases adding in moves that they could ordinarily only learn in later generations (such as Drain Punch for Toxicroak), and other cases granting them access to entirely moves by TM (e.g. Drain Punch for Dusknoir). Additionally, several TMs have been replaced with new moves, including Scald, Wild Charge, Bug Buzz, Hyper Voice, Dazzling Gleam and Hurricane. Pokémon TM compatibility has been adjusted to match their compatibility in later generations, or in the case of the newcomers Bug Buzz and Hurricane, my best generous guess has been made as to what might be able to learn them. There's also been much greater compatibility added for Fly, meaning you don't necessarily almost always need a Flying-type Pokémon to get anywhere conveniently. In addition to this, there are also a number of custom changes to make certain Pokémon unique and/or easier to use. Many Pokémon who are a bit weaker have received buffs to their base stats, meaning previously weak Pokémon like Butterfree and Ledian can now actually put up a fighting chance. Some Pokémon with decent stats in bad areas have had their stats reshuffled, such as Glaceon who is now faster but less defensive. Some Pokémon have also been given new types to play with, such as the now Bug and Dragon-type Flygon, or the Ghost and Fairy-type Mismagius. Some Pokémon also gain new abilities that they can't ordinarily get, such as Weavile gaining the Technician ability. If you don't like the sort of changes that are listed in that last paragraph, there is an additional patch you can use called "ClassicVersion.xdelta" which will erase these changes from the game, leaving them the same as they would be as of Ultra Sun and Ultra Moon. The details for these modifications can be found in the Pokemon Changes and Type Changes files in the documentation. Quality of Life Changes A number of quality of life changes have been made to the game. All Pokémon names are now decapitalised everywhere outside of standard NPC dialogue. This means in battle, the Pokémon status screen etcetera, all names show up as they would in Gen V and later. Pokémon natures are now displayed in the stat screen with their stat boost and reduction shown next to them (as stat highlights were not a thing in Platinum). For example, where it previously said "Brave nature.", you should now see "Brave (+Atk, -Spe)". All Pokémon have their egg cycles reduced to 0, meaning they hatch very quickly. The Poké Radar is now given to you near the beginning of the game. The Bicycle is actually given to you at the start of the game. The Pokétch, still given to you near the start, now includes all 25 Pokétch apps right off the bat. Additionally, the three coupon miniquest has been removed. The Move Relearner and the Move Tutors that previously required Heart Scales and Shards respectively no longer require payment for their services; you can just talk to them and they'll do their job for free. Additionally, all three Move Tutors now sit in the same house on the southern part of Route 212. The Move Deleter is now available as early as Oreburgh City, meaning you no longer need to wait until Canalave City to delete any HMs. When fishing with a rod, an encounter is now guaranteed, as opposed to previously where it was possible to 'not get a bite'. Honey trees have also been given a total overhaul and now give you a Pokémon instantly instead of you having to wait for several hours. The encounters for honey trees are different from before as they are now script driven - you can view what is on each tree in the Wild Pokémon document. TMs are now effectively infinite; picking up or obtaining a TM will reward you with 99 copies of that TM, and these can also be refreshed by talking to a new NPC at the Pokémon League. These TMs cannot be bought at any stores and also cannot be sold. Most TM locations have been reshuffled and can be seen in the Item Locations document. You will only find TMs from either picking them up off the ground or receiving them from NPCs. (It unfortunately proved impossible to make the TMs actually infinite, hence this method instead). The need to use HMs has been removed where possible. Surf, Waterfall and Rock Climb are still necessary, but Cut trees, Strength rocks (with one exception in the Distortion World), Rock Smash rocks and foggy weather have been completely removed from the game, meaning your Pokémon no longer need to learn these moves to progress. Where roadblocks are necessary, NPCs have replaced them and will disappear when necessary. This does mean there are now some cases where you can access areas much earlier than you were previously able to do. Additionally, any darkness on the map has also been removed, meaning Flash is also no longer ever necessary. The Pokémon sprites are those normally used in Heart Gold and Soul Silver, which for the most part look better than the Platinum equivalents. There are a couple exceptions to this where I've left the front sprite as the Platinum one for Pokémon such as Blastoise, Vaporeon, Jolteon, Tyranitar and Togekiss. Additionally, the mini sprites used in the Pokémon menu and the Boxes are now the Gen 6 icons (albeit some with some slightly off colours), with thanks to MeroMero for distributing a premade file containing them. Most of these changes are not documented anywhere, but you may notice them as you play through the game. Increased Shiny Rate By default, Renegade Platinum features a new shiny rate of 1/512, meaning while shiny Pokémon are still reasonably rare, it's significantly more likely that you'll come across one while playing the game. This shiny rate does not affect the Poké Radar's ability to generate shiny patches of grass, but does otherwise affect every other method of Pokémon encounter (eggs, gifts, wild etc). If this feature is undesirable, there are additional patches included in the download that can make the shiny rate 1/4096 (equal to Gen 6 and above) or 1/8192 (equal to Platinum's normal rate) instead. Increased Gameplay Speed The download includes a "SpeedUpPatch" which can be applied to Renegade Platinum which adds a few things to speed up the normally sluggish gameplay in Platinum. It does three things: all text will appear instantly, HP and EXP bars will no longer animate between positions and the 30 FPS cap of the game has been removed, allowing it to run up to a maximum of 60 FPS depending on the hardware capability. These changes together mean battles can go significantly faster. Please note that these speed up features are not included in the base Renegade Platinum and need to be applied via one of the additional patches supplied in the download. New Events and NPCs A number of small events have been added to the game, including an additional event with Team Galactic, small events to obtain starters and legendaries, more in-depth events to get mythical Pokémon such as Mew, Celebi and Arceus and more. Some new events have also been added that change the story flow slightly. For example, upon arriving at Eterna City, you will find that Gardenia isn't present at her gym. The player is instead required to make a short detour to Route 216 - which was previously inaccessible until gaining six badges - giving them the chance to pick up some Ice-type Pokémon much earlier than before. Another example is that the player now visits Pal Park between going to Celestic Town and Canalave City. You also now battle Lucas or Dawn a few times as you go about your adventure! In addition, there are also some battles with each of the stat trainers (Cheryl, Mira etc), related to their individual events. There are lots of small events that allow you to obtain Pokémon. For example, you can get an Eevee early in the game that is being taken care of by the player's mother. You can get a Lapras from an old lady in Pastoria City who has a small story to tell, and you can get a Beldum by talking to Steven, who is now taking up residence in Oreburgh City. And much more! There are also a number of additional NPCs that will do things such as sell you evolution items, give you items unique to certain Pokémon such as the Stick, and a whole new training NPC in Solaceon Town's Pokémon Daycare who will help you train your Pokémon in levels or EVs, making any necessary grinding a lot faster. The details for some of these modifications can be found in the NPC Changes and Special Events files in the documentation. Evolution Modifications Pokémon that previously had to be traded to evolve can now evolve within the game itself. Those that evolve by trade and did not require an item now simply evolve at Level 36. Those that did require an item can now evolve by having the item used on them, similar to an evolution stone. Additionally, a number of Pokémon have had their evolution levels lowered to make them easier to use. For example, Omanyte and Kabuto, who previously wouldn't evolve until a high level 40, now evolve at a much easier Level 30, allowing them to keep up with the other Pokémon in your teams. Finally, some evolution methods were changed to be less restrictive. Pokémon who could evolve from happiness at specific times of the day now just need to be happy, and Eevee, who previously required happiness and location evolutions, now uses standard evolutionary stones for all of its evolutions. The details for these modifications can be found in the Evolution Changes file in the documentation. Move Modifications A number of useless or rarely seen moves have been replaced with moves from later generations. Examples include Draining Kiss, Scald, Icicle Crash, Drill Run, Moonblast, Dazzling Gleam, Disarming Voice, Bulldoze, Play Rough, Hurricane and Wild Charge. New moves borrow animations from other moves that are similar (e.g. Drill Run uses Horn Drill's animation), or have animations that are slightly modified from a different move (e.g. Moonblast uses Mist Ball with a moon background). These new moves can be learnt by level up or in some cases, TM. In addition to this, a number of moves have had their stats adjusted slightly. For example, Shadow Punch and Shadow Claw are now a much stronger 80 base power. HMs in particular have been boosted to make them more attractive as battling moves, such as Fly now having 100% accuracy and Rock Climb being a Rock-type move. The details for these modifications can be found in the Move Changes file in the documentation. Item Modifications The locations of many items in the game have been shuffled around, allowing the player better access to them throughout the game. For example, the various evolution items are now found much earlier in the game, and can also be purchased from either the Veilstone Department Store, the Veilstone Game Corner or from an NPC in Snowpoint City. Locations for most items are shown in the Item Changes document. You'll be able to find items such as the EXP Share and the Soothe Bell much earlier than previously. TMs are now effectively infinite, as explained in the quality of life changes. Poké Balls, Great Balls and Ultra Balls have also been made cheaper to assist the player in what will likely end up being a greater amount of Pokémon caught than normal. A few previously unused items are now used or replaced with new Key Items as well, relevant to new events within the game. Additionally, the previously event only Key Items such as the Secret Key, Member's Card, Gracidea and Azure Flute can now be obtained and their relevant events unlocked within the normal gameplay. The details for these modifications can be found in the Item Changes file in the documentation. Trade Modifications The in-game trades found in Platinum have been adjusted to give you new Pokémon that are otherwise hard to find at the stage of the game the trade is at. For example, you can now trade for a Spheal in Oreburgh City. In addition to this, the obedience check that makes traded Pokémon not listen to you has been disabled, meaning you can use these traded Pokémon with no worries. The details for these modifications can be found in the Trade Changes file in the documentation. Documentation As you may have seen at the end of each section, there is documentation available in the form of text files for mostly every change that has been made in the game. The files are included in the download for the hack, but can also be viewed online at this link: https://pastebin.com/u/RenegadePlatinum. Screenshots Please open the spoiler below to see a number of screenshots of gameplay from Renegade Platinum. Tools Used BTX Editor: Made by KazoWAR, this tool was helpful for getting some new overworlds into the game, such as Steven, a few of the legendaries and more. crystaltile2: An invaluable tool for importing/exporting/locating particular files from NARCs, as well as being very helpful when implementing the Fairy-type. Hex Workshop: Helpful for those times where I needed to do things via hex editing. JackHack Tools: A number of tools from his site were used, including a Pokémon Editor, Attack Editor and Trade Editor. kiwiDS: Helpful for some cases where I needed to get the individual files for a NARC. Lua Scripts: A Lua script by Kaphotics that displayed the X/Y coordinate of the player on the map, allowing me to position overworlds correctly. PKHeX: While not used for actual development, it came in useful a few times to figure out how things worked. PokeDSPic Platinum: Used in a few cases where sprites had to be modified from their standard HG/SS versions. PPRE: Used primarily for scripting and placing overworlds on the map, as well as some text editing. Both 0.14b and 0.12 were used to get around the issues related to freezes caused when saving the script in 0.14b. SDSME: Used for editing text that wasn't tied to a map, as well as configuring the "weather" for places like Twinleaf Town and Wayward Cave. Tinke: Extremely helpful for some graphical changes, including the Steven trainer sprite and adding the Renegade Platinum logo to the title screen. I also used some tools that I made on my own to deal with the wild encounters and level up moves, as the existing tools had usability issues or bugs preventing me from doing what I wanted. These two tools aren't currently publicly available but I can hand them over on request, they're just a bit shoddy! Credits Alpha, SCV: The creators of PPRE, which was incredibly useful. JackHack96: I used a number of his tools when building the hack. JimB16: For his Platinum disassembly on GitHub. While it wasn't used to actually develop with, it came in useful quite a few times to locate certain bits of data (including the solution for dealing with the traded Pokémon obedience issue). Kaphotics: A very talented hacker in the data mining sense, Kaphotics' wealth of NDS knowledge helped me to avoid one or two potential issues as I was building the game; his advice was incredibly helpful. The Lua scripts for the player's position and the Instant Text code that is implemented into the "SpeedUpPatch" were both made by him, too. KazoWAR: For his BTX editor tool as well as his YouTube tutorial on adding Trainer sprites to Pt/HG/SS via Tinke. Markitus95: The creator of SDSME, which was also useful. MeroMero: Another extremely talented NDS hacker, MeroMero posted a lot of tutorials on Project Pokémon that were directly relevant to things I wanted to do, such as changing the shiny rate or finding out how to adjust the position of Pokémon sprites in battle. His tutorial for adding Fairy-type to HG/SS was also what I adapted to get it working in Platinum. Finally, the Gen 6 mini Pokémon icons were also completely thanks to him (as seen here: https://projectpokemon.org/home/forums/topic/36081-gen-6-pokémon-icons-for-gen-4-and-5/). mikelan98: An extremely talented NDS hacker, he produced lots of helpful tutorials for NDS hacking, and it was also him who provided files allowing me to show Pokémon locations in the Pokédex and for the Fairy-type icon to display correctly in the Pokédex. Both of these would have been impossible without him! sylphate: A talented graphics artist who made the logo for Renegade Platinum. He's also the artist for the logo for my Rising Ruby and Sinking Sapphire hacks! I'd also like to thank my fanbase in general, who are always very encouraging and excitable. It wouldn't be half as fun to make these without you guys around! Known Bugs Open the spoiler if you want to see any known bugs for the game. All known bugs are inconsequential and shouldn't cause any real problems when playing, but a lot are rather difficult to fix. Download The download for Renegade Platinum's patches can be found at my Google Drive at this link: https://t.co/pljSVD0yyG. The RenegadePlatinumV130.zip contains a few things. There's documentation text files, a patch to change a Platinum ROM into a Renegade Platinum ROM, and then some additional patches which can be applied to a Renegade Platinum ROM which can give you the classic version (less Pokémon changes), increase speed and/or change the shiny rate. It also includes a recommended patcher called Delta Patcher Lite (which may only be usable on Windows - Mac users can try MultiPatch), a changelog for the game and some instructions on how to patch. There's also Readme files in each patch folder to further explain what each of the different files do and what you need to do to get it working correctly. If you get into any problems, make sure you've read the Readme files first. Generally, you will need to get a Platinum ROM (which you'll have to obtain by yourself), then use the correct patch for that as there's a v1 and a v1.1 of Platinum. After that, you can then apply additional patches to it with Delta Patcher Lite, but you may need to uncheck the "checksum validation" when using additional patches to be able to apply more than two of them to your game. The changelog and the documents are also available at that link if you wish to see them online. Contact If you wish to contact me for any reason, the fastest way is to shoot me a message on my Twitter: @Drayano60.
  16. 7 points
    I just want to thank everyone involved in this project. Is always amazing to find, recover and preserve events that we thought lost, but this is something special. From finding this hardware we've learned tons about the mechanics of the distribution machine itself and the code making possible to recreate even more events/campaigns. I hope that with this kind of discoveries and videos makes people know and get even more interest in this world. Some of us thought this would never be possible, now I think that everything can be. Probably we'll find the Mew/Celebi Machine too! Thanks to the owner of the device for letting us preserve the information about this. Thanks to RetroAli and Hard4Games - Tony for your effort and dedication to make people know about this. Flood the market! Thanks to our amazing event research team for their time and love for preservation. @Sabresite @Deoxyz @ajxpk @Gridelin And thanks everyone in this community for supporting this project.
  17. 7 points
    Hello all, our second video going into a deep dive of the history & technical aspects of PCNY/the machine is up. Hope you enjoy! Also shoutouts to Gridelin for the special appearance.
  18. 7 points
    This is a legit Norway Mew for GEN 1 Pokemon games, distributed by Club Nintendo. TID: 10595 OT: NORWAY The Club Nintendo Mew distribution ran in Norway from October 15th 2000, to November 20th 2000 and required you to be a Club Nintendo member to receive a Mew. Club Nintendo members could post their game cartridge to Club Nintendo, Nedre Rommen 5, 0988 OSLO. Once the cartridge was received by Nintendo a Mew would be distributed to it, before the game cartridge was posted back. This Mew was obtained by Digiex Member Golden Toilette back when he was 9 years old. So do send a big thanks his way for preserving this Mew 19 years later. Magazine Scans and Translation: Download: Club Nintendo Norway Mew.zip Included is the original save, the extracted Level 100 Norway Mew and also the Mew reverted to Level 5. All credit to Golden Toilette for this release, he sent everything my way on Digiex so I could write up and share it for everyone to enjoy.
  19. 7 points
    Wow! I would love to get a copy! This is super important! We had a lot of hypotheses about how it worked based on testimony from people who have gotten the event. I have determined part of the algorithm based on actual Pokemon from the event. But there are lots of unknowns that we would love to figure out by reading the code. I've been looking for this disc for 12 years!
  20. 7 points
    BIG UPDATE All of the 426 Mews are finally together and even the mysteries about their placements are solved thanks to @Sabresite's newest findings. A completely new Set of 5 Mews was discovered with the initial seed 0x5E2B. In fact it appears Mew #1, #2, #4 and #5 of the Seed 0x6065 (which I reconstructed earlier and we believed them to be in the Party) were deleted in order to generate the new Set. This leaves number #3 of Seed 0x6065 (to be found in Box 1, Slot 1) the only Mew of its Set that was actually traded/distributed, so from now on the rest of the Set will be moved to the category of "Unreleased Events". This was confirmed by Sabresite based on some old collected data and while all 5 Mews of the new 0x5E2B set were traded, 4 of the 5 0x6065 Mews weren't, so they were not on the save file when it was ready for the Distribution. The most confusing part to me is "WHY?" but then I came to the conclusion that it must have been because of how the software works. It was edited with minimal effort and otherwise works much the same as the newer Multi Boot software we know. Before the generation it checks how many Pokémon are in hand and if it's greater than 5 it returns false without generating anything with the respective error code. For Mystery Mew they changed it to greater than 1 and in addition they returned from the modified GenerateMew Subroutine (Mystery Mew is basically Hadou Mew btw...) with the loop inside and after the return they add 5 instead of 1 to the Team Slot. When I reconstructed Mystery Mew for the research I was thinking too complicated first and wanted to do it in a way that is smart, convenient and works smooth and dynamically, but from what I see now having analyzed different revisions and code from NOA they like keep it simple. Where the loop starts and where it ends was a big question to me as it could have been in or outside of the main function, but it is definitely within the function. The srand function is in it and this would result in a reseed everytime you call it, so it is very clear that the loop starts after the srand() call and it ends with a recalculation for the Team Slot and i+1 which is checked against the number 5 to end the loop. The most important thing however is the static number 5 being added to the Pokémon Team Count after the return and this can only mean that the check before the generation was changed too, they just swapped the numbers. Obviously the software was planned to generate no less than 5 Mews and this means that they were forced to sacrifice 4 Mews to finally fill all of the 6 Party Slots. Huge thanks to Sabresite for resolving this. The case was already closed to me, so I'm really happy that he gave it another shot.
  21. 6 points
    Hello: This is a save game I have after I participated in the Spanish 2000s Pokemon Championship in July 2000. The save has 2 Mews: the original L5 Mew I received from the Nintendo staff during the tournament (It's been almost 20 years but I think i traded through N64 Pokemon Stadium) and a second Mew from Australia. I got a save game in a Australian Pokemon forum back then, uploaded it to my friend's Pokemon Red and traded it to my own game. I used the Australian Mew to play the game so it's at level 100, EV trained and has custom moves. I wished I had kept it in pristine condition but it was my favorite pokemon back then. The Spanish Mew was legitimately traded but you'd have to take my word on that, they didn't give us any certificate. The save game is for the Spanish version of Pokemon Yellow, it won't work on the English version. Regards, Pokemye.sav
  22. 6 points
    The save was too big, and wouldn't open on PKHeX. Luckily, splitting it in half was enough Contains 2 LUIGIW Mew from @Allegedly137. It appears one is untrained. pokemon_red_dex_2mews1.sav
  23. 6 points
    Ok guys! Here they are! Both of the Mews in this one file! Box one. I was stubborn and wanted to do the use the save data transfer stuff myself, mostly because it sounded like a fun thing to mess around with and I wanted to backup my gameboy camera stuff too~ I traded the mews off the the blue and yellow they were originally in onto this file. I did back up both that blue and yellow before doing this, if for whatever reason this file is a problem (missingno did briefly visit back in the day but was promptly deleted after realizing he wasn't safe. Didn't mess with him much.) I have searched high and low for my certificates of authenticity. I really really doubt I got rid of them, but alas they aren't where I expected them to be. I swear I will return to this forum if they ever show up, even if it's a few years from now. I may have higher quality pictures of my photos on a floppy they gave out, if preservationists want them and the files aren't corrupted yet. pokemon_red_dex_2mews.sav
  24. 6 points
  25. 6 points
    Hello, I've got a Spanish Mew from the 2000 Spanish Championship... I posted here originally but moved the text to the Gen I - V Event Contributions Thread.
  26. 6 points
    I do not have the rights to remove the savefiles, but here are the pk1 files of your mews, if you want to remove the savegames from your posts. 151 - MEW - 32BC.pk1 151 - MEW - 45B6.pk1 151 - MEW - D578.pk1
  27. 6 points

    Version 20191123

    23739 downloads

    A collection of Pokemon from every game. See thread for more information and progress: And GitHub for latest updates: https://github.com/ReignOfComputer/RoCs-PC
  28. 6 points
    Tony, myself, and Julie (from pokemoncenternewyork.com) did a Q&A last night regarding the history of the PCNY machine & the store itself if anyone is interested/has questions.
  29. 6 points
    I am very relieved that this information is finally going public. In late 2018 and early 2019, myself, YoshiMoshi, and a couple others unnamed decided to put in full effort to dig up the proof of what ourselves and community had suspected for years in regards to the GBA distribution carts being sold on eBay. YoshiMoshi and I took upon the task of rewriting a devcart, and the two unnamed dug into the actual sales market. Well after a ton of work being more lengthy than I can even remember to detail, so much information had been compiled to prove every aspect of this dirty and manipulative market that we suspected was being monopolized by individual( s ) since approximately 2014. Basically if you were one of the elite few private collectors or hoarders with access to an ultra rare rom, and happened to either have fully working rare official dev hardware AND software, or with a lot of digging found an obscure compiled custom fork of FAS1 (un-compiled source code was very old and required proper knowledge to modify and update in order to compile yourself), all you'd have to do is buy a cheap GBA devcart for approx $100-$400, then sell it anywhere between $1000-$3000 for mass profit. I don't really need to go into what I've been telling people one-on-one about this, InsaneNutter's post is pretty much a mirror of that. Key things I will reiterate which you should keep in mind: One, approximately 5 or less devices per event should exist, as before Gen IV distribution carts were not mass produced for nationwide events, rather held at select few cities around the world. The vast amount of 10ANNIV and Aurora Ticket cartridges that have sold over the years certainly does not account for this very simple fact. Two, the carts used at the events were sealed into a GBA/GBA SP via a screwed on metal brace and secured with official Nintendo non-tamper tape. No one in their right mind would physically damage the device and its physical value in order to dump the rom, when with a bit of research during that time period it can teach you how to dump the rom via the link port. Even with the possibility of a fool decision by an owner, it still certainly does not to account for all the loose carts being sold. How many sealed units have you ever seen for sale? Most likely none. How many pictures have you seen of a particular event's device that was not from the same photo session? Most likely one set. How many loose carts have you seen for sale? Many if you've kept an eye on this stuff for a long time. The nature of this market speaks for itself when you consider all the facts. Do not buy loose GBA distribution carts if your goal it to obtain something original or a piece of history. If you are a physical collector, suffice with finding a cheap devcart to rewrite, you'll save a ton of money and the insult of being scammed. I hate to say it's a lost cause if you want an original sealed unit, but all I can say is I wish you a ton of luck, they never pop up for sale and I think all have settled with permanent owners for many years now. They all appeared originally on NintendoAge around 2012, supposedly after the Nintendo HQ in Germany had its physical properties liquidated. All were seemingly sold and I think most never showed up for sale again, other than maybe an occasional private deal behind the scenes. With my retirement in March, I left an infodump containing the devcart writing details and some rather controversial market information with the preservation team and told them to make it public sometime in 2019 when they were ready. I figured the last thing I could do to benefit the community before calling quits is doing what was necessary to finally get the filthy sales market to start imploding, and to help people from being scammed, all by providing the knowledge we had obtained. With time and more public exposure that would surely happen. Look what happened with Mystery Mew FireRed cart sales since the savefiles were finally publicized in early 2016. Very few pop up for sale anymore, and when they do they do not sell quickly and sit for a long time, until the listing is either pulled or an uneducated person comes along, and usually not sold at high prices. Initially these types of things being public allows scammers to jump on a train and make some money for a small window of time, but with that they could also flood the market and raise suspicion to the cautious buyer who will then do research. With time and more and more public exposure, these dirty markets will eventually be destroyed. You can't always cry about not doing something like this because of the potential negative risks, someone HAS to take the first step towards balancing the scales. Like InsaneNutter said, at this point the damage has already been done over the last 6 or so years, keeping this information private only benefits the scammers to keep doing what they've been doing. Certain aspects of the information obtained related to the sales market I had also initially hoped to be public, but it is indeed controversial as it would be severely and directly attacking a particular individual who has indulged in these activities. As InsaneNutter said we're not about causing drama, only providing knowledge. As InsaneNutter also said, the diligent person can find this information if they really want to, as it is in private circulation. Despite the knowledge it would provide, it would be rather inappropriate and unprofessional for us to post that stuff on the forums. Myself personally, I do not want to be responsible for putting anyone under direct public attack, regardless of circumstances. They may not have a conscience but I do. What is absolutely necessary to know has been made public with this thread. The photos InsaneNutter provided above are mostly new to the public, we found those as well. As noted earlier, very few sets of photos exist of these devices. I wanted to leave off this post by pointing out the European Eon Ticket. This was something I initially wanted to maybe try tracking down in 2019, but the flame of interest for Pokemon and video games at that point was fully gone for me. Suffice to say no one has found it yet, I'm not even sure if any effort had been put into it because the loose leads toward it were ancient and unlikely to yield results. However this proves it does indeed exist with a private collector, so the rom is more than likely dumped and out there. Do not give up hope for preserving more distribution software in the future. With Christmas next week, the final distribution project I worked on from 2018 will finally culminate over a year later with it's publicity on the 25th. This stuff is out there, and when we think we've hit the end, things always pop up again and again. A recent example being the Gen 2 and 3 PCNY softwares. I recently even heard a rumor about another GBA rom that may be out there. It's also wise to keep an occasional eye on auction sites like Mercari Japan and Yahoo Japan, where YoshiMoshi found the first publicly known Japanese distribution cart in 2018. I'd like to think that public preservation of Pokemon rarities will continue for many years to come, it's essential to the future of the fanbase for decades to come. That's true whether you realize it or not, and one day in the distant future this data will be too long past for anything new to have a chance of showing up, despite what the lack of existing publicly is robbing of the fans that will, and already have, come and gone.
  30. 6 points
    I was just sent this link via email, amazing news important enough for me to log in again and reply. This is the most important Pokemon distribution device to surface so far! I'm still curious about these things to know when they show up, even if they're of no use to me these days. I stand by willing to help if in need, or with any sort information related. Glad to see extraordinary finds are indeed not yet over and passed! Keep us updated.
  31. 6 points
    Ok so this is what I got now: 0x21D08 is current wins - single subway 0x21D1A is record wins - single subway 0x21D0A is current wins - double subway 0x21D1C is record wins - double subway 0x21D0C is current wins - multi subway with npc 0x21D1E is record wins - multi subway with npc I didn't test but I suspect that 0x21D0E and 0x21D20 are for multi subway with friends and last 0x21D12 is current wins - super single subway 0x21D24 is record wins - super single subway didn't test the others in super yet (i might do it now and come back with the exact offsets) I suspect that 0x21D2C could be a flag that sets either if you are still in a challenge or not (since it changes from 00 to 01 as far as I saw) either way, i saw that if you change the values here, they don't change the flag of super subways, i might have to check the events offset and compare it to my clean save (no subway battles)
  32. 6 points
    The full details will become public when the team is ready, though I will tell you that it can be done by literally anyone, perhaps not costing anything since many people likely already have what is needed, bar the devcart. What made it seem so hard to achieve, and hard to believe it was easily doable, is that no information seems to be online on how to do so. People would just say, "oh, you need a rare and expensive gang writer unit and the proper software to do that", or something similar. Though after searching hard enough with certain keywords, a single piece of information will roughly tell you what you need to know to figure it out. I want to publicly thank YoshiMoshi who worked with me on figuring this out for the longest time. It may have taken us several years, but consider someone who got a head start on this around 2012, then once figuring it out, starts to buy devcarts relatively cheap, approx $100-$400, starts selling them for $1000-$2000 with a sought after rom on it, thus having a monopoly on something highly profitable since 2014/2015 that no one could prove was actually dishonest otherwise, and without forgetting to mention having some touch of immorality and selfishness, you can make quite a living. Karma comes around though. Even though we shelled out quite a bit of money to this immoral machine, even after I knew the truth and acted like I didn't, in the end what we have is a sure death to that system as well as the data that made it possible being available to the entire fanbase. I'm not even going to go into rebuttals on trading and all that, it's draining me thinking about it. When I retired I told myself I wouldn't focus any more of my energy on this, the entire scene took a huge toll on my mind over the years. What I will at least say quickly is that I have never ever seen a situation spring up where keeping one of these roms private allowed for a deal that wasn't somewhat dirty. Adding on to the reasons ajxpk said, in my experiences where the trade option was open, the deal is always either attempted to be vastly unfair to the other party, often mixed with lies and deception, or in the end gets nowhere and instead it becomes offered for an unreasonably inflated price due to said hoarding. I think ajxpk described the scene perfectly. Let's not even get into the hypocrisy of some supporting statements I've seen throughout my time involved. Some people keep up masks so you can't see they have ulterior selfish motives. This has been proven time and time again. Do other roms/devices currently still exist in hiding among private collectors outside of Nintendo or Bergsala sources? Most certainly yes. I know the European Eon Ticket device and European Aurora Ticket device have been sold in the past. My leads only revealed who sold them a long time ago, circa 2014 if I recall correctly. Someone also owns a non-mass produced NDS device, something as rare and similar to the GBA units versus the loose specially produced carts we're familiar with when it comes to NDS distibutions. This one is out of grasp, but the info surrounding it, as well as those two GBA units, was passed on to the team individuals as disclosure to everything I could pass along. As I said before, I had no solid leads when I retired. Within my scope, Doel Deoxys was the end of the line. I guess that's symbolic if you analyze the name. I had no longer cared about any video games besides Pokemon for several years, and even that slowly diminished until my passion struggled to keep me motivated or interested until the last flame. So is there a future in distribution and rarity preservation? I think perhaps for the community, yes. First and foremost, you have to have the passion, enough to unreasonably justify why you should allow yourself to be selfless enough to sacrifice so much to help the community and attempt to destroy the established scene. Even though in the end it perhaps seems to really not be worth it, how is it going to ever progress otherwise? Like Sabresite said, I'm not a greedy bastard. I've also told the team that everyone should really be watching Japanese auction sites like Yahoo Japan/Buyee and Mercari Japan. After all, that is how YoshiMoshi found Strongest Pokemon, among other rare Japanese demo stuff that has surfaced. The prices are tough to swallow, but that's why a team effort helps to pay for things. So many people want something for nothing, beg for it, but in the end don't want to contribute help. It makes the whole process very hard, but you can't let the selfish people allow the rest to suffer as a whole if you truly care about it. Understandably not everyone can afford it, but those who can should help if they believe in it. It is highly unlikely everything will ever be obtained, so as long as there are still things that never leaked from Nintendo, people will use it to justify hoarding. The most productive and relatively fastest route, is to buy them when they are in potential grasp, at whatever means necessary, to benefit the preservation community. No one person can keep up at this forever, but as long as there are people leading, new followers will be inspired and keep things going. History is steered and effected by those who act. I think that is about all I wanted to say. I don't really have the time or energy to keep responding regularly, so I let it all out. I never really explained to people outside of the team why I was retiring, simply because there was never the time, place, or situation that called for it, nor have I ever been one to care about calling attention to myself. I left it at that. Though I have people emailing me from time to time about it, and understandably ghosting myself like that can be fairly confusing. This thread pretty much allowed me the opportunity to make this final closure and explanation to those who wondered, since the topic at hand is very much weaved into the same context. Now that Doel is finally being publicly discussed, I can lay it out in full. I may not be interested in this stuff anymore, but it doesn't mean I no longer care for the community. I'm glad to see things are still in the works regardless of my absence. I had previously left my email address visible on my profile if anyone needed to get in touch with me, and it still stands that I don't mind sharing information/advice on occasion.
  33. 6 points
    I already wanted to tease that Santa Claus might be one of the “private collectors”. So glad that this is finally out of the box now, for some reasons I didn’t wanted to be the one who makes the reveal, but I can’t tell you how much I’m tired of “playing by the rules” just to please some “elitarist collectors” behind the curtain, so that they can feel comfortable inside their bubble and feel they’re something special because they own something exclusive... Newsflash: This has been proven false once again, this time for Doel Deoxys. After we obtained it last year I suddenly realized that we’re not the only one who have it and suddenly people started saying that they knew about it a long time. And if you ask them why they didn’t said anything they say they weren’t supposed to say anything, this was not the first time I experienced this and it really starts getting old and this time my passion of collecting Event Pokémon was taking a huge hit. I don’t care about collecting as much as I used to and realized I rather have fun researching them than actually collecting, because it’s so shallow and the Events that are really rare seem to be completely out of reach, while those who are not are kept rare using weird tactics to maintain ”artificial scarcity”. The truth is and let’s be honest, the event hoarding and hiding information serves only to cover the actions of those who have ulterior motives. The environment is completely toxic with all the cheating, lies and betrayal, where you don’t know who you can trust anymore. This was the same with file trading before (Ahiru’s Wonderland) where people tried to hide the origin of the files and here it’s even worse. Not to mention software being edited, like zeroed data or data that doesn’t belongs there like gibberish written into files. You can’t even believe an authentic cartridge anymore as reproductions were being made and when you ask around no one knows anything or isn’t supposed to talk about it. We have a lot information now thanks to @Deoxyz and someone anonymous who provided these infos. Most of the times when there is a thread in a forum about distribution cartridges it’s about a bought cartridge by a private collector, or something that has surfaced on eBay and that shows us what a mess this situation is. It’s always about such a cartridge that has fallen into the hands of someone who wants to make money and if you bought it and paid hundreds or thousands dollars, how is this a reason to celebrate? Just so that you’re happy for a moment and then you lock it away in a drawyer and don’t do anything useful with it. How can this be a good thing? There are smarter ways to waste money in my opinion... I feel it would be so much better if people would finally grow up and stop playing these selfish and childish games and work seriously together to preserve these collectively as a team and for everyone. No one would have to pay a lot of money alone and more people would be happy. That was our philosophy and is what we tried and what we have been silently working until Deoxyz’s retirement earlier this year. I would like to take this opportunity and say thanks to Deoxyz, he did so much for preserving these Events and was willing to do what no one else was. Sometimes too much as he said. I supported his decision to retire and I hope he inspired some others to do good things. Like @InsaneNutter says a lot is happening and I can’t give you much away yet but stay tuned... Edit: By the way... I forgot to mention, it would be even greater to see them collected within a database with verified hash data ect, but for receiving the label "clean dump" they would fail to match the strict criteria due to the fishy circumstances. It will be tough to clean this whole mess up.
  34. 6 points
    Either Mew # 3 in Box 1 Slot 1 was the result of a trade, or they generated 5, moved #3, released the other 4, and generated another 5. This means there are a total of 430: 426 in the save, and 4 that were unreleased/deleted/unused. All of them are now on our Github page: FR - MYSTRY MEW (426) (R) Save 426 MYSTRY MEW (Individual PK3 Files) Unreleased/Deleted MYSTRY Mews
  35. 5 points
    Edited ROMs can only be played on exploited consoles. Please do not ask (nor private message me) how to obtain/dump/decrypt/unpack/repack ROMs as that is unrelated to the functionality of this program. Download Link At Bottom of Post pk3DS is a ROM editor for 3DS games with tools from various contributors. All editors displayed are fully functional. Simply feed it a folder (drag/drop or by File->Open) which contains the game romfs & exefs extracted content folders. Randomizers available: Trainer Battles (Pokemon / Items / Moves / Abilities / Difficulty / Classes) Wild Encounters (Species, Level, Gen/Legend Specific, ORAS DexNav won't crash!) Personal Data (Pokemon Types / Stats / Abilities / TM Learnset) Move Randomizer (Type / Damage Category) Move Learnset (Level Up / Egg Move) Evolutions TM Moves Special Mart Inventory etc Download the latest version here (click on latest run at the top, then click Artifacts - published, and download the folder) Source code is available on my GitHub.
  36. 5 points

    Version 1.0.0

    725 downloads

    Hello everyone, This is the Pokemon pack I'm making for my save. It includes several competitive's Pokemons, some gigantamax, japanese dittos with all natures, the initials and the legendary Pokemons released untill now for Pokemon Sword and Shield. I want to keep updating as I add new pokemons. Hope you like it.
  37. 5 points
    I was lost before finding this save file. This save file changed my life. I now know who I am as a person thanks to this file. Thank you
  38. 5 points
    I'd suggest removing all other "fake" pkm files of this mew, to avoid confusion. The one posted above contains the full data found in the savegame. Even though corrupt, the mew data was intact and I can confirm it matches a mew machine distribution. The mew has been in gold/stadium 2, so it doesn't hold the item anymore.
  39. 5 points
    Hello all, Tony just uploaded the video.
  40. 5 points
    Even though the wondercards have been available for almost a month, here are some (100) codes for anyone who wants them! And these are different from the ones on Twitter too And Yes I am aware the event technically hasn't even started yet.
  41. 5 points
    What a miracle! @Sabresite and I have keen interest in reverse engineering these! This is truly a dream come true! Thank you! You guys are amazing!
  42. 5 points
    I was going to ignore this thread, however as its been mentioned myself and others have this distribution i'll provide some context for current happenings. The above video was filmed by me and recently leaked (with my blessing) by someone in our event presentation team. Without going in to detail at this moment in time, we decided it would be a benefit for the above video to be "out there" based on information we had. The plan has always been to continue with tradition and release on Christmas day for the Pokemon community to enjoy, or sooner if a devcart with the distribution on turned up on Ebay before then. At the moment more than anything what you should take away is it’s extremely easy to re-write a GBA devcart, I can assure you the Doel Deoxys distribution wasn’t on that devcart when it came in to my posetion. We've speculated the GBA distributions that have been sold on Ebay over the last couple of years were reproductions, however have never been able to prove this until recently thanks to information provided by @Deoxyz before he retired. Things have been happening behind the scenes, so lots will soon be ready to share which will hopefully put an end to any reproductions been passed off as the real thing.
  43. 4 points
    Hopefully this is a good place to add to this with some findings: First off, for B2W2, the block for Battle Subway starts at 0x21B00 (instead of 0x21D00), but otherwise it's pretty much the same, so just change that and you're good. 0x21D2C was indeed some "Continue" flag, specifically for Single Trains. When I did a full set of 7 wins it changed to 02. I changed the current/record wins to 14 from the info we already had and changed that to 03, and on my next set I got the subway boss (who pops at match #21). Immediately after unlocking Super Single Train, I changed its current/record wins to 49, and also changed 0x21D36 to 07, and also got the boss at the end of the next set of 7 I did. For a full list: Current/Latest Wins: 0x21D08 - Single 0x21D0A - Double 0x21D0C - Multi w/NPC 0x21D0E - Multi w/ Friend 0x21D12 - Super Single 0x21D14 - Super Double 0x21D16 - Super Multi w/NPC 0x21D18 - Super Multi w/ Friend Record Wins: 0x21D1A - Single 0x21D1C - Double 0x21D1E - Multi w/NPC 0x21D20 - Multi w/Friend 0x21D24 - Super Single 0x21D26 - Super Double 0x21D28 - Super Multi w/NPC 0x21D2A - Super Multi w/ Friend "Continue" Flag - Should be desired amount of sets completed +1: 0x21D2C - Single 0x21D2E - Double 0x21D30 - Multi w/NPC 0x21D32 - Multi w/ Friend 0x21D36 - Super Single 0x21D38 - Super Double 0x21D3A - Super Multi w/NPC 0x21D3C - Super Multi w/ Friend You can basically see that they just move in increments of two bytes, with just a single gap between the normal and single trains. I suspect that's the Wi-Fi train stats. I am currently in the process of confirming the two Double Trains and the Multi Trains w/ NPC but there should be no reason for the rest to be any different. TL;DR Assuming you have a Super Train unlocked, set it's continue value to 07 and it's current/record wins to 2A and profit. You don't technically even need the record wins but might as well. Huge thanks to Saternoir for finding the initial data >.<
  44. 4 points
    Sorry to bump this but, I found some interesting stuff. Thanks to Helix Chamber's collection of Pokémon Spaceworld '97 footage, there's actually footage from the Mew Machine area. I also found a version of the Guidebook on Archive.org. One of the pages has info about the Mew distribution. Working to see if I can get an actual scan of that page from someone.
  45. 4 points
    Credits:Knox,Serkan WARNING:I won't continue this project anymore.I actally found some new codes like:Icon codes,custom keyboard,gts pokemon codes. Here is the new better Plugin: But thanks for over 70 downloads and your support! Hey,I decided to make a PSS Online working Cheat Plugin for Pokemon ORAS because i diddnt found a PSS cheats based Plugin.If you have any feedback,make sure to comment it down bellow. -------------------------------- How to install (Full Guide) ------------------------------------------------------------------------ works with O3ds,N3ds,O2ds,N2ds/XL You will need Cfw! 1.Open your FBI 2.Select TitleDb 3.Scroll to Ntr Cfw Selector and install it. (Click on Install and delete cia) Now a app should be added to your home menu.Open it and select 3.6 or 3.3 Done?Okay now you are ready to install the plugin. ------------------------------------------------------------------------------------------------------------------------------------ How to Use? 1.Put your sdcard out of your device,and put it into your PC. 2.If you already started and installed ntr (What u should have do),then there will be a folder called "Plugin"In the root of your sdcard. 3.Now,when you downloaded the Plugins.zip select the game you have (OR/AS) In the AS folder will be another folder called:000400000011C500 Copy the WHOLE folder into the Plugin folder of the sdcard. In OR there will be a folder called:000400000011C400 Just do the same like in AS. 4.Now put in your sdcard back to your 3ds/2ds and start ntr selector.It will load up the plugin.Enjoy! Now youre done. ------------------------------------------------------------------------------------------------------------------------------------------------------------------- Screenshots -------------------------------------------------- Quick Infos: 1.Remember that you can only have 1 plugin in the folder.So if you have another ORAS plugin in the "plugin" folder of your sd card,then they can make a bit trouble. 2.When your 3ds turns off then you have to start Ntr again.It will automaticly load the plugin. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Here you have a list of the Cheats that are aviable right now. Cheats: Unlimeted Nices \working / Unlimeted Cangratulations \working / Unlimeted battle wins,link trades \working / Unlimeted passerbys met \working / Unlimeted money \working / Unlimeted PokeAmi Headball Score .might crash. Unlimeted Combos (PokeAmi) .might crash. Unlimeted Pokemiles \working / Unlimeted GP \working / Set favourites to 1 Set favourites to 100 --------------------------------------------------------------------------------- Screenshots: --------------------------------------------------------------------------------- Maybe upcomming cheats: Custom Keyboard with hacked symbols PSS Icons (Troy,May,Pkcentre,Gift etc. ---------------------------------------------------------------------------------- Changelog: -1.0: -Release -1.1: -Added Pokeami Headball Cheat codes -Added 50.000 Nices/Birthday wishes -Added Unlimeted Pm -Added Unlimeted GP -Added Unlimeted favourites --------------------------------------------------------------------------------------------------------------- Download: Better Plugin: K&S PSS Oras Plugin v1.0.zip K&S PSS Oras Plugin v1.1.7z Plugins v1.1.7z
  46. 4 points

    Version 1.0.0

    8087 downloads

    worked overnight for this one guys all pokemon shiny and pkhex legal and i added the legionaries that were cut they are NOT legal but fu to play with none the less. Enjoy it!! AND if you have any questions feel free to contact me via instagram and ill help you out. Mod update: this batch contains many illegal Pokémon. Use at your own risk.
  47. 4 points
    The Pokémon 2019 Press Conference introduced a key app that would likely grab the attention of core series players and Pokémon Go players alike: Pokémon HOME. It was described as an app that can communicate with Pokémon Bank, Pokémon Let's Go Pikachu & Eevee, Pokémon Sword & Shield, and also Pokémon Go. It also announced that there will be global trades via the internet, as well as a feature that allows for local trading via the app on a mobile device. It was also announced that they intend to add a feature that allows multiple players in the local area to be able to take part in the same trade. (Maybe some kind of Wonder Trade mashup, anyone?) Here is a graphic they used to illustrate the transfers: At the very least, this implies no Go Park in SWSH. Important to note that only SWSH can transfer to and fro. This app cannot be used to bypass Pokémon Go's trading limitations, since you cannot transfer back to Go. They plan to launch the system early 2020. It is not known whether it will be a worldwide simultaneous release, or have staggered regional release dates. It is important to note that Pokémon Bank is a similar system that allowed for transfers across games. During it's initial simultaneous worldwide release, the servers could not withstand the load and crashed (besides my memory, source). Likewise, when Pokémon Go was initially released, even though the app appeared in app stores gradually, the servers were still unable to withstand the load, which ended up with various kinds of lag spikes and sometimes inability for players to log in (once again, another source that isn't just from my memory) What kind of initial launch issues could be in store for us? Only time would tell... Official page article: https://www.pokemon.com/us/pokemon-news/big-pokemon-news-from-tokyo/ Official twitter link: https://twitter.com/Pokemon/status/1133542097372377088 Official video link of full conference (English): https://www.youtube.com/watch?v=vTWkBjxvBok
  48. 4 points
    As nobody seems to know of any tool around, I decided to create one myself. I've used the "GBA rtcread" tool as base code for GUI, so if you used that tool before, you should be familiar with it. Just be advised that you are responsible to sync the "week day" value too when changing the Date. I was able to successfully do in-game events without penalties, like growing berries by changing time in increments of 4 hours, and saving again. This tool changes the RTC without modifying the "RTC Offset" data in the firmware, so games cannot detect time changes. Source code is included. RTCChangerNDS.zip
  49. 4 points
    A repository for random distribution devices used across the years. Quick rundown of the images that we have presently Gen 1 (VC) UK VC Mew Redemption (and Save Restore screen on the distribution device!) JP VC Mew Redemption Gen 1 & 2 (Retail) Toys R Us security sealed Mew Cartridge and Gameboy Mew and Celebi Machine (and article) Spaceworld Mew screen (has different sprite than standard Mew) Gen 3 Pokémon Day 2004, Germany - Multilingual selection screen (Eon Ticket?) Aura Mew Distribution Device 10ANNIV/10 ANIV Distribution Device (Groudon GBA SP and Yellow GBA SP) Pokémon Festa 2005, Japan - Festa Metang Device and Redemption Mystic Ticket Distribution, Japan European Shiny Zigzagoon Old Sea Chart Redemption (device can't be seen) Gen 4 Crown Entei (Slot 2) Regigigas Redemption Video (Slot 2) Battle Festa, Diamond - Magmar (Slot 2) 10TH Deoxys (Slot 2) Misc. Distribution carts (User YoshiMoshi's collection photograph) Gen 5 Misc. Distribution carts (User YoshiMoshi's collection photograph) Gen 6 & 7 Various distribution 3DSes: Movie 18, Korea PC Birthday 2017, Japan Pop-up Store Charizard, Korea WCS Mew, Korea Eevee Friends, Korea Melemele Shiny Tapu Koko, Korea Worlds18 Meloetta distribution relay
  50. 4 points
    Please don’t pay anything for Gen 3 distribution software. At least not when it’s about the “common” ones you can find circulating around including the Aurora Ticket (U.S.), Top 10, Aura Mew ect... There is a lot of controversies about replicas being made and sold, data being edited and contend being removed. As a result it’s difficult to say what’s really “untouched”. The only way to protect yourself is to not buy, those replicas are really well made and you most likely won’t be able to tell the difference from looking at the cartridge alone. You would have to dump the ROM and check it out. By the way... In case someone finds software which is different compared to those already known... please get in touch with me as I’m still interested to collect data and I’m able to reverse engineer it. I’m quite busy these days but if there is something important to look at I can make time for it.
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