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codemonkey85

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Everything posted by codemonkey85

  1. I took it upon myself to use the RSS feed from the Project Pokémon Wiki to create a PP Wiki Twitter! For those of you with a Twitter account, you can now track changes made to the wiki! So hopefully this is useful to someone.
  2. Well, I see no reason to keep this one open.
  3. First of all, eggs can be traded, for sure. Second of all, be sure to familiarize yourself with the information in this guide. Very near the beginning answers your question about the Pal Park. Now then. The hometown is the game in which the egg was obtained, not hatched. The egg received at info is also retained (bearing in mind that this will show as "Faraway Place" if traded from a new location in Platinum or HGSS; the location 2004, "Johto Region", is not used at all). I'm not sure, as HGSS is only available in Japanese, but I believe HGSS retains the location data from DPPt, so trading a Pokémon from DPPt to HGGS, the received at data should remain the same. In other words, if you got your egg from Riley in DPPt, it should still say Riley in HGSS. So basically the rules of trading between versions works the same way with eggs as it does normal trading; the information basically doesn't change, just which information is displayed on the Trainer Memo might change.
  4. There is a guide on this already.
  5. If you are on this page, download the Pokémon D/P Pokesav. I believe you can edit certain things in HGSS using that, although I'm not 100% sure that the event editing will work properly.
  6. That's what the section on the IRNG is for. Truthfully, I tried to write a program to do this, but I was almost completely unsucessful. I definitely suggest giving mingot a holler. EDIT: D'oh, that's how rusty I am. Forget the IRNG, that's apparently for eggs.
  7. Hey guys, I'll have to recheck what I have now, since it's been like four months since I last looked at this thread. It'll have to wait until I get home late tonight though.
  8. Okay, first off there's this: The Process of PID and IV Creation of Non-Bred Pokemon, by X-Act: X-Act explains the different "methods", which are basically all sequential PRNG calls, in which one call at some point is "ignored". Some IRNG stuff is discussed here: All Generation PRNG Help / Information, by mingot: the IRNG is part of what you need to understand to get the method used to create a Pokémon. To be honest, if you can get in touch with mingot, he's your best bet at explaining this crazy stuff.
  9. <p><p><p><p><p>Thanks, it's good to be back. I'm not sure how I'm going to do it but I want to be even more active and productive than before... so here's to a lot of hard work that needs to be done.</p></p></p></p></p>

  10. Sure thing! One other idea I had was a program or site app to go alongside that can read a .SAV file and update the list automatically... but that might be more trouble than its worth.
  11. Hm. Dunno how plausible or useful this would be, but how about each person has their own user account "Pokédex" to keep track of what Pokémon they own (basically a list of all Pokémon species, each with a checkbox for "own it"). That might make it easier to facilitate trades between people; instead of posting a list of Pokémon one needs, they could link to their profile. Perhaps each Pokémon could be rated a priority level, too.
  12. <p><p><p><p><p>Hey. I'm back in action. If you need to get in touch with me at any time, AIM me at Codemonkey85.</p></p></p></p></p>

  13. <p><p><p><p><p>Hey! I'm alive and stuff. What's new with you?</p></p></p></p></p>

  14. <p><p><p><p><p>Well, I can promise that I won't be away from the forums like that again, barring horrible mangled death (or poverty). However, I don't think there's any way to get IRC on my phone, so that's going to be somewhat limited.</p></p></p></p></p>

  15. Hey all. In an effort to stay in touch at all times, I am using my mobile phone to access the forums now. I couldn't help but notice, however, that the "Menu" button doesn't work, and that I can't access the moderator functions. If those issues could be addressed, that would be awesome. By the way, I'm using a Samsung Impression and the MediaNet browser. EDIT: Also would be nice to have dates next to the timestamps for each post.
  16. Hey Arty2! Good to see you around these parts. (We've corresponded via E-Mail before, regarding the Spinda Painter on your site.) I hope this means reverse-engineering the 'Walker is a thing that will happen.
  17. Hey! I had some of that figured out, but not posted yet, so thanks! And also many hands make light work, as they say, so welcome aboard!
  18. That's definitely one in the works. It had gotten pretty far too, before I started working two jobs and moved, basically stopping my hobbies in the process. Hopefully I'll be getting back into it soon though.
  19. A more valid use, to me, would be the ability to easily search and sift out viable trades which you could then perform on your DS, possibly with the aide of software on your PC.
  20. Well first of all, what kind of coding do you mean? Are you going to write software dealing with Pokémon? If so, what language / platform do you program in? And what kind of program do you want to make?
  21. This is something I had to look into for one of my program ideas. When I get to my source code, I'll look it up again and get back to you on that. Otherwise, I would advise hopping on the IRC research chat and asking there.
  22. Well, if I ever have free time again, I'd like to finish the generator and include "breeding" two PKMs together. I need to learn quite a bit more about the RNG and breeding mechanics though. Apparently the algorithm for determining the child's IVs is um, complicated.
  23. I mentioned that possibility a while ago too. But regarding debugging the Wii while interfacing with the DS to figure out "NiFi protocol": good idea! Is anyone able to confirm how likely we could pull this off?
  24. Like SCV said, unfortunately, no one seems to be able to backup a retail HGSS save file, so testing what is stored in the .sav is... difficult. However, seeing as use of the GTS stores a copy of the Pokémon you upload on the .sav, it is reasonable to assume that the PokéWalker does the same. EDIT: Come to think of it, I'm pretty sure there is mention of this in the instruction manual. If you lose your PokéWalker, you can apparently "restore" your uploaded Pokémon back to its original place (and state) in your game by hitting some keys in the PokéWalker menu on the DS. Doing so means you will need to reset your PokéWalker once you find it, of course, to prevent cloning and the like. So naturally, the Pokémon is apparently stored in your save file after all. loadingNOW: Once I buy a new set of batteries for my (rather aged) Pocket PC, which has an IR port, I will attempt to inspect IR communications with the PokéWalker. Or better yet, maybe I'll buy a decent IR adapter for my development laptop. Either way it is something I have been interested in since I first heard about the PokéWalker. EDIT: Someone should really trade a PokéWalker generated Pokémon to a copy of Diamond or Pearl and rip that sucker to see what it's "made of". I'm thinking there is a special algorithm at work though, judging by the (apparent) correlation between gender and "unusual movesets" in the Yellow Forest Pikachu.
  25. Wow, so look what A-bombs are dropped during my big move. Nice work Chase! 'Tis a good question. I personally would love such a feature.
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