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Everything posted by randomspot555
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Korean games can not connect with any other language games. All other lanugages are compatible with each other. The only way to legally get a Korean Pokemon onto a non-Korean cart is to attend a Korean event that distributes the event via Slot-2 distribution.
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Your team should be finished WHEN you post it. Closing dis.
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Add more than just your team and it's attack, EVs, etc... or this gets closed.
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Starmie shares a dark and ghost weakness. Both are also really bad sets. Since you still aren't posting EVs, I'm going to close this. If you want to make it past the first 7-14 matches of the Battle Tower, the more you know about raising your Pokemon the better.
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Team Help Page (for help with all teams/moves)
randomspot555 replied to ninjapigs's topic in Generation 4
Search before posting. In-game teams anything can work. -
Well if you want Shedinja on your team, you can't keep the other two. Fighting types are weak to Flying, and Dragonite is weak to rock. You need to build a team so that between TWO Pokemon,you cover all of Shedinja's SE weaknesses. In addition to that, at least one of those two Pokemon needs to set up Rain Dance or Sunny Day.
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That's how GTS in Platinum is set up.
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It's the strongest it can learn via level up. Shedinja's best ghost attack is Shadow Sneak, but it needs SD to power that up to become decent. But using Shedinja means you basically need to build your team around it. You usually don't need to worry about Stealth Rock, Spikes, and Toxic Spikes in the Battle Tower. But you'll need a move to change the weather to something that doesn't damage, and something to cover Shedinja's weaknesses. Currently Dragonite shares a Rock weakness with it.
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If they are EV trained, then you should list the EV distribution and natures. If you know the difference between physical and special attacks, then why are you using Shadow Ball on Shedinja? Shedinja has a laughable special attack base stat of 30, whereas it's physical attack is 90 and can be boosted by Swords Dance.
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This is not appropriate discussion in the forums. Contact admins via PM or other methods if you want to discuss it further.
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You aren't going to make it very far if you don't know about the game mechanics such as EVs, natures, difference between special and physical attacks, etc...
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Ok, let's break this down. Roserade is your standard set. Many battlers tend to treat their leads as suicide leads even if they don't follow into the Azelf/Infernape/Weavile/Ambipom/Aerodactyl sets. Metagross usually goes boom, Ninjask is pretty much dead aftr it baton passes, etc... So don't expect this to do much besides the first two turns. Now, why do people use Roserade? Becuase it's so hard to find a decent Toxic Spikes user, and it can sleep it's opponents. Now, this also means you want to use this to your advantage. What else compliments Roserade? STEALTH ROCKS. I can't stress this enough. Last I checked it was literally on 99% of all Shoddy teams. This turns 3hkos into 2HKOS, especially those Pokemon who don't resist common types of attacks like Scizor. Wallbreakers that switch out a lot slowly build up damage to SR (see Dragonite, Zapdos), and it's just good to have. SPIN BLOCKER. You want to keep those spikes and hopefully SR down, you need someone to block Rapid Spin. I hate switching Tyranitar in and out because he racks up 12% damage from rocks (yeah, I know, rock types don't resist rock. Ridiculous). The Rotom forms are all over Shoddy mainly because they're hard, if not near impossible, to use in the actual wi-fi battles. But really, any ghost type will do if it can fit into your team. Scarf Gengar makes an excellent revenge killer, Trick user, and has 3 immunities (2 to a very common attack type). Dusknoir can fit into pressure stall teams. And so on. I've found Mow Rotom to be a great counter to Swampert and it can easily stay in on Scizor's pursuit with Will O Wisp and Reflect while Scizor takes neutral damage from Discharge. Another good addition, but not necessary, is a Roar/Whirlwind user. Zapdos, Swampert, Donphan (meh), Skarmory can all do this to help rack up the damages from spikes/sr. I have never used Latias, so maybe I just don't know what I'm talking about, but why not through Draco Meteor on instead? It can Recover away the damage from being repeatedly switched out. See, I just don't think Champ can utilize it without a decent speed stat. That's why it can run a pretty awesome Scarf set. But get this. With giving up 27 base stat attack points, Infernape gets 55 more base stat in speed. It can't take hits like Machamp can, but when you outrun so much, who cares? And those slow bulky waters like Vaporeon and Suicune? Most are 2hkoed by it and with Toxic Spikes and SR support, that's pretty much a guarantee. Infernape @ Choice Band Ability: Blaze EVs: 56 HP/252 Atk/200 Spd Jolly nature (+Spd, -SAtk) - Close Combat - Stone Edge - U-turn - Fire Punch Some will swear up and down by Flare Blitz, but I just think that shortens Ape's lifespan by too much, especially with sand teams going around. Stone Edge has an okay-ish option with Thunder Punch if you're that worried about Gyarados, but not many Gyarados are gonna come in on Ape. U-Turn is the most awesome move everest due to scouting. You will hit a lot of Latias and Starmie switch ins with this. It's a good wall breaker, for certain, but so can Dragonite and many others. I personally don't worry much about Vire's speed boost because I've been running a lot of really slow Pokemon lately anyway. I'm much more worried about hitting Heatran with a Fire type move, which can spell doom even for fire resists. That all being said, you're pretty much Swampert bait if you don't use HP Grass. I still don't understand the attraction of Boune dos, but to each their own. Magnezone is standard and is a great all aroun revenge killer. I'd encourage you not to explode it so you can revenge kill a lot. I think the weak points in this team lie in the 2nd, 3rd, and 4th. I'll admit Machamp's (and Latias completely) set isn't how I play so maybe that's why. I think Electivire is kind of dragging the team down and not doing anything too special and would be perfect for a Rotom form.
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Official Help/Small Questions Thread for Pokémon HG/SS
randomspot555 replied to Guested's topic in Generation 4
I'm guessing that, like most of the in-game 4th gen plots triggered by Event Pokemon, your Pokemon basically has to have the Event Pokemon tricker checked. Same reason why a regular Regigias won't work to activate the Kanto Bird trio in Platinum- 187 replies
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- heart gold and soul silver
- help or small
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Or a Heracross without Close Combat
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This was great fun. Too bad Shoddy only does 6 on 6 battles because there aren't too many to re-create from the anime. Maybe: Ash vs Gary next?
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Game discussion forums are not the proper place to ask for help with Pokesav or Action Replay.
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My horrible attempt at a comeback(RMT)
randomspot555 replied to Neo's topic in Team Building Discussion
Add more than just EVs/movesets/etc. Otherwise I'm tempted to close it.- 6 replies
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You missed the point. I'm saying the game translations are not bad. Nob Ogasawara translated the dialogue he was given. It isn't his fault that the dialogue he was given doesn't match up with the sequence in the games. I'd also bet what you consider "dumbing down" is basically due to a lack of understanding how localization works.
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It's an error, not indicative of an entire crap translation. One person was in charge of every major Pokemon came up until and including Platinum. He was told to translate it, it's on the fault of the game programmers for not making sure the dialogue was consistent with what happens in the game.
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Moving to Pokemon Franchise.
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forums Shoddy Battle Tournaments - Cooming Soon!
randomspot555 replied to Fallen's topic in Project Pokémon Feedback
While I'm more experienced in dealing with Wi-Fi tournaments, I'll throw in my two cents. The established standard 8 gyms + E4 + Champion setup (that Sabre seems to allude to in the OP) has no end in site, and eventually gets very stale. This isn't to say it can't be done, but you need 13 people alone just to take challenges, and that's assuming they're also doing all of the organization as well. That isn't to shit on the idea totally, but I think it's better to hold a series of small tournaments that last, say, one week to gauge how popular these things are, how many will come back for the next one, and so on. It's very hard to keep people from the Intertwebz to a time table, so just set the rules, be firm (but fair) on them, and see what happens. Start small and build from there. I'd be happy to assist in any way I can. -
Movies: Pokémon Movie 13: Phantom Ruler Z
randomspot555 replied to NewsBot's topic in News Discussion
Probably the villain for the movie. -
Movies: Pokémon Movie 13: Phantom Ruler Z
randomspot555 replied to NewsBot's topic in News Discussion
The source really isn't bulbanews, but Pokemon Sunday: http://www.filb.de/1205 (clip of the teaser trailer + where the title and picture came from) -
battle revolution Pokemon Battle Revolution question :S
randomspot555 replied to GracideanoHana グ's topic in Spin-Offs
PBR was released way before Platinum was even announced. That's why.- 27 replies
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