Good right now. No reason they couldn't have done it a year or two ago.
But for anyone who has ever played those systems, it's relevant to keep in mind, especially if one considers these old systems their favorites. It's a double standard if someone loved the N64 or SNES and ignored the shovelware but criticize a future system for having too much. Shovelware, in my opinion, does not indicate quality of a system because there's usually little to nothing the game console manufactutrer can do about it. But if you're going to praise one despite shovelware, you shouldn't detract from other consoles BECAUSE of it.
But it is subjective.
Glitchy is somewhat definable and objective. Frustrating or "waste of money" is very, very subjective. To the average Wii owner, Pokemon Battle Revolution would be a "waste of money." But to someone with 4th gen core Pokemon games on the DS, it gives them easy access to certain items, some exclusive bonus Pokemon, and a world wide 3d environment to compete in from players around the world.
You completely missed my point. Hundreds or thousands or a million or a zillion, it doesn't matter how many games are released on a console for the sake of this argument. Using a number I guessed at proved my point just as well. That no one is going to like much, if not most, hundreds (or thousands or millions or zillions) of games released on a console.
I don't know what video games you play, but I stick to ones that I like. And I don't play the ones I don't like. I don't see why people rate a console lower just because there's a bunch of other games out that don't appeal to them. Because that's likely true for every console.
lol urbandictionary is not an actual dictionary.
Again shovelware is not just a bad game or waste of money or whatever. Bad is extremely subjective and just because I don't like a game doesn't make it a game of poor quality. Games that are rushed through development or hastily ported mostly to cash in and promote a franchise quickly. These are very objective terms of measurement and still allow a game to be favored or not in an individual's eyes and still have a factual definition of shovelware. These are usually, as I mentioned earlier, games tied in to some type of franchise such as games based on a movie.
A clone of a game can still be a good game to someone, no matter how much you don't like it. So hence, saying clone/shovelware as if they're interchangeable is misrepresenting both words.
Also, ironically, Rushn Attack came out BEFORE Ninja Gaiden. 1985 vs 1988. If anything, Gaiden is the clone, not Rusn'n Attack.
You yourself said every console has a ton of shoveware on it. Then you said how could I think the Wii has a similar amount of shovelware on ti as others. Simple. You said it yourself. Every console has "a ton" on it.
Maybe to someone with patience like me. But when games are marketed to a younger audience, I know I wouldn't have put up with the bullshit that was Dobbleganger in Maximum Carnage when I was young(er).