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so, when i was a kid, i was playing Emerald on an emulator on my phone, as far as i know, i didn't put in a cheat code for a lugia encounter, but while sailing the ocean, i had a random encounter, normal stuff right? turns out Lugia decided to drop in and see how i was doing. I did the usual strat of quick-save quick-load-ing until the pokemon is caught on the first try (i really wanted to be mr. perfect in emerald as a kid), then tragedy struck, i accidentally quick-saved while Brandon was throwing the ball and no matter how many times i tried to quick-load, the damage was done. lugia broke out of the ultra ball and ran. i'm about to get a gameboy SP and a copy of emerald, and i was wondering if i could maybe encounter lugia again by following some steps, but apparently it's impossible to catch lugia unless you use an action replay/cheat shark to give yourself a ticket to navel rock, so i'm posting here to see if anyone else has had an encounter like this. Edit: i do remember getting a bad egg, but the only cheat i ever remember being installing on the emulator was a walk through walls cheat, and that was for fire red, i also think it's important to mention that besides my phone, i also remember playing it on a computer, also on an emulator (obviously), but i can't seem to remember which one i got the bad egg in.
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They are (arguably) Pokémon that I use or have used in my Twitter banner. Will edit any other used images into this entry. They've been down-scaled to save space and file size. Kotora An unused design that ended up being cut for 2 Generations. This design was first seen by players in the Gold/Silver '97 Spaceworld Demo. It was later discovered to also be cut from the prototype versions of Generation 1, and never made it into the final games. Its Japanese name can be seen as small tiger or tiger cub. Mitei 12 Appears to be a prototype Celebi. This design was first seen by players in the Gold/Silver '99 Spaceworld Demo. Though I believe they did not get to see it in the demo itself, but rather via the leaked game. The name basically means 12th placeholder. Okutank It has the same Japanese name as Octillery, so it is almost evident that this is a beta Octillery. This design was found in the data for the Gold/Silver Spaceworld '97 Demo. Its Japanese name could be a reference to Octopus and Tank. The tank-like elements are more apparent in this design than that final design. Poponeko Based on various similarities between its family in the demo and in the final games, it appears to a beta Skiploom. This design was found in the data for the Gold/Silver Spaceworld '97 Demo. Its Japanese name appears to be a reference to dandelion (popo from tanpopo) and cat (neko). The cat-like elements are more apparent in this design than that of the final design. Presumably the cat-like element was cut for the final games, hence why it looks less like a cat in the final build, and it was subsequently renamed in the final build. Marill Evidently a beta Marill. This design was found in the data for the Gold/Silver Spaceworld '97 Demo. The only thing notable about it, besides it being a rough look different from the final design, is that it apparently has no evolution at that point in development. Pii Evidently a beta Cleffa. This design was found in the data for the Gold/Silver Spaceworld '97 Demo. The only thing notable about it, besides it being a rough look different from the final design, is that it evolves at level 12, instead of being evolution via happiness. Nyorotono Evidently a beta Politoed. This design was found in the data for the Gold/Silver Spaceworld '97 Demo. Akueria This design was found in the data for the Gold/Silver Spaceworld '97 Demo. It is meant to be the final evolution of the water starter received in the demo. It shall be noted that Totodile is not the water starter for this demo. Taaban This design was found in the data for the Gold/Silver Spaceworld '97 Demo. It looks like it was meant to be the Shellder that got detached from a Slowbro/Slowking. Despite its apparently likeness, in the game's data, it has no evolutionary relationship to both the Slowpoke and Shellder lines. Bangirasu Apparently a beta Tyranitar. First seen on the cover of the April 1997 issue of MicroGroup Game Review. The Spaceworld '99 sprite matches the final build. The primary differences would be the change of the sprite's color, as well as the cubital fossa area being indented. This can actually be observed on the final sprite for Pokémon Gold, if that area was colored similarly to the belly area. Lizardon The beta of a female Charizard. First seen (in terms of game data) in one of the earliest prototype builds of Diamond and Pearl. It appears to be an attempt to add several early official artwork that depicts Charizard having only a single horn to the official canon. It only has one horn instead of two horns. This gender difference was never implemented into the final builds of Diamond and Pearl. There is no clue why this gender difference was avoided. Aruseus A beta version of Arceus. First seen from the June 30th Prototype Build of Diamond and Pearl. This version of Arceus already has Multitype as an ability. The default color of grey changes when it becomes other types. Karanakushi Reimagining based on leftover back sprite of Shellos from the final builds of Diamond and Pearl. Looking at the prototype build, this ambiguous back sprite was used, while it already uses the standard West/East sprite for the front sprites. The back sprite's color changes depending on the form. The same phenomenon was observed for Gastrodon. At this stage, it is not certain whether a single unified Shellos & Gastrodon existed before they were split to West/East variation, or this back sprite was simply meant to be used for testing purposes. Nicknamed by fans Latiken A prototype Pokémon that likely spawned the designs of Latias and Blaziken. This design was first seen in a pre-alpha sketch. After the pre-alpha sketch, official artwork was released that appears to match a similar style of the pre-alpha sketch. F-00 Unused shiny coloration for the Pokestar Studio opponent. First seen in Pokémon Black 2 and White 2's data. Eternal Flower Floette A 6th form of Floette, never released to players. This Floette was first seen as a Pokémon owned by AZ in the games Pokémon X&Y. This Floette cannot evolve, and be evolved into. It has 1 less base stat than the base stat total of Florges. It also has a signature Light of Ruin, that cannot be learned by any other Pokémon (besides Smeargle using Sketch on it). As of time of writing, this Pokémon was never released to players, despite the full data being in XY, ORAS, SM, USUM. The personalinfo is technically in LGPE, despite the model not being programmed into those games. Gogoat An unused shiny form of Gogoat. This unused shiny variant was first shown in an official Pokémon X&Y pre-release footage. Its shiny variation was changed upon the release of the final build. It is important to note that the non-shiny variant of Gogoat has been revealed prior to this, and in other parts of the video itself one can see regular Gogoat. Hence why this variant is believed to be the shiny variant, and not a recoloring of the regular variant. Ash Greninja An unused shiny variant of Ash Greninja. At this point in time, Ash Greninja was never made available as being shiny to players. Ghost Ghost of the Mother Marowak. The model is cool, but not obtainable by the player. A story element from the Generation 1 games that gained a 3D model. Like the Generation 1 games, this creature was not meant to be owned by players. Eternatus An Eternatus model from the prototype builds of Sword & Shield. This may not have been an intended design of Eternatus, but rather a bare-boned model for testing the script and story functions of the game. Gen 2 Cyndaquil Coloration Larvitar Coloration Beta Cyndaquil (Probably) Info I have about this is a lil' sketch. If I'm not mistaken, it was found within a leak containing various GS betas. It wasn't found in one of the games, but instead within a backup of sprites found within the source code for Korean localization process. Additionally, a palette file was found alongside it. The data was apparently found in a spot that would have been reserved for Larvitar. As such, the palette appears to be belonging to Larvitar, hence why the color is all messed up. It is not known whether it was intended to have that particular coloration, or Gen 2 Cyndaquil's coloration, or neither. It appears these backups are from the time period where GS betas were still using the Gen 1 engine (think: Spaceworld '97). Given it was thought to be an Ice or Steel type, I came up with a coloration with those types in mind. My fan Ice or Steel coloration Beta Cyndaquil Backsprite
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Competitive Purified Shadow Lugia for US/UM or SW/SH DLC
Guest posted a file in User Contributed PKM files
Version 2.0.0
2868 downloads
This is my shadow Lugia from my old Pokémon from Gale of darkness save. this lugia was transferred from my copy of emerald to ultra sun, I have included three .pk7 files I've ripped from my ultra sun save through PKHeX. two competitive and one untouched with its purified moveset. the competitive Lugia's are nicknamed XD001 one has both signature moves and the other has one. ill provide movesets below. they have the same stats cuz I cloned them back in emerald with the clone glitch. 1st XD001 * psycho boost * feather dance * calm mind * aeroblast untouched Lugia * psycho boost * feather dance * earthquake * hydro pump 2nd XD001 * psycho boost * feather dance * calm mind * recover they have no held items so there open to whatever item combos seem appropriate to there move sets. (plz understand this is my first time actually making a competitive move set without the help of a google search)-
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From the album: 249 Lugia
249 Lugia RTDX Portrait PainedA portrait of a Pokémon from Pokémon Mystery Dungeon: Rescue Team DX. -
From the album: 249 Lugia
249 Lugia RTDX Portrait NormalA portrait of a Pokémon from Pokémon Mystery Dungeon: Rescue Team DX. -
From the album: 249 Lugia
249 Lugia RTDX Portrait HappyA portrait of a Pokémon from Pokémon Mystery Dungeon: Rescue Team DX. -
Ultra Sun and Ultra Moon | Sun and Moon | Super Mystery Dungeon | Explorers of Sky See more images Pokédex Name Lugia Category Diving Pokémon Types Ability Pressure Hidden Ability Multiscale Height 5.2 m (17'1") Weight 216 kg (476.2 lbs.) Gender Genderless Egg Group Undiscovered Details Catch Rate 3 Evo Stage 3 Hatch Cycles 120 Base Friendship 0 Exp Growth Slow Forme Count 1 Forme Sprite 0 Color White Base Exp 306 Escape Rate 0 Local Variant False Stats Base EV Yield HP 106 0 Attack 90 0 Defense 130 0 Sp. Attack 90 0 Sp. Defense 154 3 Speed 110 0 BST 680 Type Effectiveness x1 x0.25 x1 x1 x0 x2 x1 x2 x1 x1 x1 x0.5 x2 x0.5 x2 x1 x2 x1 Evolution Chain Target Method Lugia Moves (Level Up) Level Move 1 Whirlwind 1 Weather Ball 9 Gust 15 Dragon Rush 23 Extrasensory 29 Rain Dance 37 Hydro Pump 43 Aeroblast 50 Punishment 57 Ancient Power 65 Safeguard 71 Recover 79 Future Sight 85 Natural Gift 93 Calm Mind 99 Sky Attack Moves (TM) Move Psyshock Calm Mind Roar Toxic Hail Hidden Power Sunny Day Ice Beam Blizzard Hyper Beam Light Screen Protect Rain Dance Roost Safeguard Frustration Thunderbolt Thunder Earthquake Return Psychic Shadow Ball Double Team Reflect Sandstorm Aerial Ace Facade Rest Round Echoed Voice Steel Wing Charge Beam Sky Drop Giga Impact Thunder Wave Fly Psych Up Bulldoze Dragon Tail Dream Eater Swagger Sleep Talk Substitute Surf Waterfall Confide
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Ultra Sun and Ultra Moon | Sun and Moon | Super Mystery Dungeon | Explorers of Sky See more images Pokédex Name Lugia Category Diving Pokémon Types Ability Pressure Hidden Ability Multiscale Height 5.2 m (17'1") Weight 216 kg (476.2 lbs.) Gender Genderless Egg Group Undiscovered Details Catch Rate 3 Evo Stage 3 Hatch Cycles 120 Base Friendship 0 Exp Growth Slow Forme Count 1 Forme Sprite 0 Color White Base Exp 306 Escape Rate 0 Local Variant False Stats Base EV Yield HP 106 0 Attack 90 0 Defense 130 0 Sp. Attack 90 0 Sp. Defense 154 3 Speed 110 0 BST 680 Type Effectiveness x1 x0.25 x1 x1 x0 x2 x1 x2 x1 x1 x1 x0.5 x2 x0.5 x2 x1 x2 x1 Evolution Chain Target Method Lugia Moves (Level Up) Level Move 1 Whirlwind 1 Weather Ball 9 Gust 15 Dragon Rush 23 Extrasensory 29 Rain Dance 37 Hydro Pump 43 Aeroblast 50 Punishment 57 Ancient Power 65 Safeguard 71 Recover 79 Future Sight 85 Natural Gift 93 Calm Mind 99 Sky Attack Moves (TM) Move Psyshock Calm Mind Roar Toxic Hail Hidden Power Sunny Day Ice Beam Blizzard Hyper Beam Light Screen Protect Rain Dance Roost Safeguard Frustration Thunderbolt Thunder Earthquake Return Psychic Shadow Ball Double Team Reflect Sandstorm Aerial Ace Facade Rest Round Echoed Voice Steel Wing Charge Beam Sky Drop Giga Impact Thunder Wave Fly Psych Up Bulldoze Dragon Tail Dream Eater Swagger Sleep Talk Substitute Surf Waterfall Confide
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From the album: 249 Lugia
Official artwork for 249 Lugia -
From the album: 249 Lugia
249 Lugia PSMD Portrait SadA portrait of a Pokémon that is sad -
From the album: 249 Lugia
249 Lugia PSMD Portrait NormalThe default portrait for a Pokémon used when no particular emotion is present -
From the album: 249 Lugia
249 Lugia PSMD Portrait HappyA portrait of a Pokémon that is happy about something, usually with a grin on its face -
From the album: 249 Lugia
Image of a shiny 249 Lugia from the front used in Pokémon HeartGold and SoulSilver -
From the album: 249 Lugia
Image of a shiny 249 Lugia from the front used in Pokémon HeartGold and SoulSilver -
From the album: 249 Lugia
Image of 249 Lugia from the front used in Pokémon HeartGold and SoulSilver -
From the album: 249 Lugia
Image of 249 Lugia from the front used in Pokémon HeartGold and SoulSilver -
From the album: 249 Lugia
Image of 249 Lugia from the back used in Pokémon HeartGold and SoulSilver -
From the album: 249 Lugia
249 Lugia EoS Portrait NormalThe default portrait for a Pokémon used when no particular emotion is present -
From the album: 249 Lugia
Image of a shiny 249 Lugia from the back used in Pokémon Diamond, Pearl, Platinum, HeartGold, and SoulSilver -
From the album: 249 Lugia
Image of a shiny 249 Lugia from the front used in Pokémon Diamond, Pearl, and Platinum -
From the album: 249 Lugia
Image of a shiny 249 Lugia from the front used in Pokémon Diamond, Pearl, and Platinum -
From the album: 249 Lugia
Image of 249 Lugia from the front used in Pokémon Diamond, Pearl, and Platinum -
From the album: 249 Lugia
Image of 249 Lugia from the front used in Pokémon Diamond, Pearl, and Platinum