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  1. Sorry for the late post... but here it is. In celebration of the new HG/SS game coming up, what's coming up should be obvious to you [sprite]249[/sprite] [shinysprite]249[/shinysprite] LUGIA PSYCHIC/FLYING HP: 106 Atk: 90 Def: 130 SpA: 90 SpDef: 154 Spe: 110 BST: 680 Advantages: - The best wall in the game statistically and therefore is able to take a lot of hits before going down - Signature move Aeroblast has a high critical hit ratio - Has quite a large movepool - Is generally easier to obtain than Ho-oh in Crystal version - Quite speedy for a wall Disadvantages: - Aeroblast isn't quite worth using - Quickly goes down to status - Has a lot of common weaknesses (but still workable) - Stealth Rocks somewhat hamper its defensive capabilities - Offensively lacking [sprite]250[/sprite] [shinysprite]250[/shinysprite] HO-OH FIRE/FLYING HP: 106 Atk: 130 Def: 90 SpA: 110 SpDef: 154 Spe: 90 BST: 680 Advantages: - Can attack from both sides of the spectrum - Is very defensive on the special side, allowing it to sponge weaker special moves and Pressure stall opponents - Its signature move Sacred Fire has 50% chance of burning its foes, crippling physical sweepers (much more worthwhile than Aeroblast) - Can Roost off to recover its damage Disadvantages: - Has a 4x weakness to Rocks, hence why Stealth Rocks cut off 50% of its health every time it switches in - Is more elusive than Lugia in Crystal version, requiring you to catch the three legendary beasts before obtaining it - Is often forgotten and is a rare sight in Ubers Vote and state your reason why. This... is difficult for me. I will post my opinion once I decide here X_X
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