Search the Community
Showing results for tags 'wild encounters'.
Zeraora Wild Pokemon Modifier Code (works on both Pokémon Ultra Sun & Ultra Moon) if it doesn't work change YY to any number below 99. [Wild Pokemon Modifier v1.0] *citra_enabled 005B9FC0 E1D500B0 005B9FC4 E12FFF1E 005B9FC8 E5C40004 005B9FCC E59F0000 005B9FD0 E12FFF1E 005B9FD4 00000327 005B9FD8 000000YY 003A7298 EB084B48 003A72A8 EB084B44 003A72C4 EB084B3D DD000000 00000004 005B9FC4 E59F000C D0000000 00000000 Now catch and enjoy your new Zeraora! Extra Mythical and Legends are listed below. If you change the code on row six from 327 each time you can catch a different mythical or legendary pokemon every time. 326 - Blacephalon 325 - Stakataka 323 - Poipole 322 - Marshadow 321 - Magearna 320 - Necrozma 289 - Genesect 288 - Meloetta 287 - Keldeo 286 - Kyurem 284 - Zekrom 283 - Reshiram 182 - Deoxys 181 - Jirachi 180 - Rayquaza 097 - Mew 096 - Mewtwo I'll add a lot more codes once I've researched what is what and which ones doesn't work (a lot of pokemon don't match their number at all!). All encounters are Level 1 unless you change YY value.
I have been trying to create scripted encounters with wild Pokemon in BW2, those that use an overworld Pokemon sprite that you can interact with. I have been sort of successful in trying to copy existing scripts, but I still don't know how to make them exclusively use their Hidden Abilities. I have looked through the various scripting threads on the forums here, but there has been no mention of abilities. I have also tried looking at the scripts for various instances already in the game, both wild ones and those received as gifts. I haven't found how to do this yet, so I was hoping someone on here would know how this can be done. Thanks in advance for any help!