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  1. i want to insert faces as part of an OT but I don't know how to on pokesav. can anyone help me out with this? thanks ps. for those who don't know, the faces i'm talking about is the little face characters on the typing pad on the "Others" tab ---------- Post added at 06:02 PM ---------- Previous post was at 05:59 PM ---------- this is a reference picture for you guys. http://www.spriters-resource.com/ds/pkmndiamondpearl/sheet/6963
  2. Congratulate me... just kidding. I wouldn't end a topic just like that. You saw it coming... another WALL of text [sprite]389[/sprite] Mew2 the Torterra (M) @ Soft Sand Sassy Nature Level 53 Starter Pokemon - Crunch - Leech Seed - Razor Leaf - Earthquake I could have replaced Razor Leaf with Wood Hammer... but in-game, that is not ideal. Yes people, I picked Torterra... and I am well aware Infernape makes the game easier... WAY easier. Torterra has this advantage over the other Grass starters by learning things that are normally hereditary moves naturally. Look at Leech Seed, Synthesis, Crunch... and Leaf Storm! And it even learns Earthquake naturally! That is really good! It is very defensive as well and can hit quite hard with Wood Hammer or Earthquake... and Crunch for those Ghosts (Bite in early game). His ONLY problem is that REALLY slow speed... he slows the game down too. Not used to going second all the time? Too bad, this isn't RBY/GSC anymore where your starters had reasonable speed to deal with in-game matters. After the introduction of Swampert, they started making slow starters... and Torterra here is even slower. Yeah I know... the inability to run away from Starlies early game really blows. But later on, he becomes quite the asset. [sprite]164[/sprite] Feedlstick the Noctowl (F) Hasty Nature <--- FAIL Keen Eye <--- MORE FAIL Level 52 Eterna Forest/Level 12 - Hypnosis - Roost - Extrasensory - Air Slash I replaced Staraptor with this thing... BLASPHEMY! I know... Staraptor is infinitely superior... so guys stick with Staraptor. But I like this wise owl... and I actually wanted to try it out. It is a shame though... it wasn't very useful in Elite 4... but before that, it was pretty useful for Hypnosis and Reflect... which helped support the team. But learning Roost at level 52? That's unacceptable by my standards... and having Take Down as its primary move was not a good thing either. For a special attacking bird this thing sure has a lot of physical moves in its movelist. Extrasensory came in too late to help me anyhow... when I really needed it back when Team Galactics were using stuff like Golbats and Sneasels and Houndours and Stunkys and... oh wait... most of them are dark types! Never mind ^^ Real men use Noctowls [sprite]419[/sprite] W.Fox the Floatzel (M) @ Mystic Water Brave Nature <--- WHAT THE HECK???? Level 53 Valley Windworks/Level 10 - Surf - Waterfall - Crunch - Ice Punch Ok... this is one of the better Pokemon in game... and I'm stuck with the lousy BRAVE NATURE??? BOO. I received Ice Punch by move tutor using shards. I replaced the vastly inferior Ice Fang with it. If you did not pick Piplup as your starter, get one of these. Really, they are amazing because they are really fast, are offensively powerful on both sides of the spectrum, and can learn things to abuse them like Ice Beam and Waterfall and Crunch. Its speed is even more ridiculous in the rain... doubling, making it overkill. Other water Pokemon you can resort with include Shellos or Magikarp (yes that thing becomes Gyarados), but Buizel is available to you with more offensively oriented stats. Problem is... his defenses are bad... yeah, watch out for that. [sprite]136[/sprite] Blackout the Flareon (F) Quirky Nature Level 51 Hearthome City/Level 20 - Quick Attack - Fire Fang - Flamethrower - Fire Blast Yes, I evolved Eevee into a Flareon, now stop flaming me! (no pun intended). I evolved her quite late though because I thought Adaptibility + Quick Attack was just too awesome. I mean I get to 2HKO Kadabras with that! Originally I had Bite, but I found Fire Blast too inefficient in-game because it missed a lot and ran out too often. Also it never seems to OHKO stuff that are weak to it. Come on... Flareon gets STAB on that thing!! Anyhow Flareon is surprisingly quite effective in game. It is quite the powerhouse and blows stuff up just like what a regular pyromaniacal Eevee would do. If it were not for Flareon, I would have NEVER got past Candice... PERIOD. Fire Fang 2HKOd Volkner's Jolteon... and both were evenly leveled. Heh heh [sprite]123[/sprite] Saimir the Scyther (M) @ Silverpowder Sassy Nature <--- NOT GOOD Level 53 Technician <--- ^^ Route 215/Level 20 - Wing Attack - Agility - X-Scissor - Night Slash It was all thanks to this guy I beat Maylene... and my Crobat too. The other Pokemon I had were too wimpy Anyways, this guy is one of the best Pokemon you can find in game... but the GAME GIVES ME A (-) SPEED NATURE SWEEPING POKEMON AGAIN. ARGH! They are quite rare unlike Buizel and getting the better of the two abilities is also quite hard. Not to mention they have a REALLY low catch rate. Anyhow, Scyther is just purely awesome. I kept Wing Attack ever since it got it... and it did insane damage to everything... even OHKOing many of them. How it failed to OHKO Aaron's Yanmega is beyond me Scyther is possibly my most useful Pokemon in this game up to date. [sprite]475[/sprite] spaling the Gallade (M) @ Mind Plate Quirky Nature Level 51 Route 212/Level 24 - Swords Dance - Psycho Cut - Night Slash - Leaf Blade 51 levels and it STILL didn't learn Close Combat... Anyhow I caught a male Kirlia and I wondered what to do with it. Then I found a Dawn Stone and said "Okay let's save this poor male Kirlia from all the embarassment and the cross dressing and evolve it ASAP" and I did that. Now this thing is the amazing tutu wearing gladiator! . . . tutu? Oh man! COME ON GAMEFREAK! Anyhow this guy is powerful and Swords Dance is just amazing. I wish Scyther learned that earlier... but the problem with Gallade is that it just is not fast enough. But after a Swords Dance it eats everything up. STAB Psycho Cut is amazing... and the other two moves are great too. In fact, all three have high critical hit ratio... which NEVER seems to work for me > To get Leaf Blade or Night Slash, go Heart Scale them. But frankly, the elemental punches work better... and Close Combat will do more than Super Effective elemental punches on stuff anyhow... unless the latter was 4x effective. Still, this guy is great... but he's quite fragile for some reason... even more so than I expected. A common theme in this team seems to be "strong physical attackers with sub-par speed with good special defense but horrid physical defense"... except Noctowl doesn't have the "strong physical attack" part and Scyther and Floatzel does not have "good special defense". Yes, only Floatzel... ONLY FLOATZEL survived the onslaught in the end. Epic Wins: After 2 rare candies, Scyther finally OHKOs Yanmega with Wing Attack Scyther OHKOs Heracross with Wing Attack Scizor eats a Flamethrower from Flareon... Flareon survived its Night Slash Flareon leaves Vespiquen with 1 HP with Fire Blast... oh wait, that's a fail. But at least Flareon won on that match unlike Noctowl. Floatzel sweeps 3 out of 5 members of Bertha's team (Gallade took care of Whiscash, Floatzel loses to Hippowdon >.<) Floatzel sweeps 4 out of 5 members of Flint's team... survives Infernape's Thunderpunch. Scyther OHKOs Mr Mime with X-Scissor, OHKOs Gallade with Wing Attack, OHKOs Espeon with X-Scissor (but not before Espeon hits Scyther with a powerful Psychic, forcing it to switch). Flareon's Fire Blast MISSES the OHKO on Bronzong... wait that still sucks. Oh yeah, after the Full Restore, Fire Fang 2HKOs Bronzong (O_O). So you may think Flareon's Fire Fang would do a lot to Alakazam... see below in the failures what REALLY happened. Spiritomb outstalled by Torterra Gallade Sword Dances and Psycho Cut critical hits against that blasted Togekiss Floatzel outspeeds Lucario and finishes it off with Waterfall Milotic is weakened by Floatzel and beaten by Scyther's Wing Attack Scyther OHKOs Roserade with Wing Attack Garchomp ravages through my team... wait no that's bad! Final resort Floatzel... is outpaced by Garchomp (GRRR)... but survives the Dragon Rush and OHKOs Garchomp when it had 75% of its HP left! Makes me wonder how Gliscor survived it better when it was lower leveled. Floatzel wins me the match Blunders: Scyther failing to OHKO Yanmega with Technician Wing Attack while Yanmega ate up Scyther with a single Air Slash (left Scyther with 8 HP, but thanks to Speed Boost and Aaron cheating with Full Restore... you know)... therefore I shoved 2 Rare candies up Scyther's throat just so it would. Noctowl getting walled by Vespiquen even after flinch haxxing with Air Slash... lame. Air Slash would only 3HKO and won't even shave off 50% of Vespiquen's HP. I let it get 6 Defend Orders and Air Slash's PP were depleted afterwards. Restarted right after. Drapion freeze haxxing/flinch haxxing Torterra every time with Ice Fang... and when it didn't, it would critical. Me blundering for putting Miracle Seed instead of Soft Sand... because with the latter EQ would OHKO. Otherwise it would end up with Drapion with a sliver of its HP left while I have no choice but to spam Full Restores and wait for that eventual critical hit... and Ice Fang never missed >.> Floatzel failing to OHKO Gliscor with Ice Punch (it only took like 50%ish) Floatzel failing to OHKO Hippowdon (then last Pokemon of Bertha), then Hippowdon finishing off weakened Floatzel with Crunch Floatzel failing to outspeed Infernape and failing to OHKO with Waterfall with Brave Nature... COME ON. Floatzel Waterfalling Magmortar when it had 3 HP... only to get a parting gift in form of Flame Body. Whoops Mr. Mime surviving Floatzel's Crunch... and sets up Reflect. I promptly restart because Reflect would screw me over. I switch lead to Scyther instead. Flareon survives Alakazam's Psychic and uses Fire Fang... which should have killed or gotten to red HP... of course RNG is unfavorable for me and leaves Alakazam with ~47% of its HP!!! Knowing Quick Attack wouldn't finish it off, I switch to Noctowl... to eat a Focus Blast which HITS, lowers Special Defense... and criticals all at once. Lame Spiritomb winning the speed tie on Torterra on EVERY single occassions... except once when it wasn't even that critical. Floatzel coming to revenge kill a Togekiss... who took 1 Ice Punch... had 40% of its HP left. Shock Wave didn't finish me... then another Ice Punch... which left Togekiss with 2% of its HP (WHAT??!!!) Shock Wave finishes Floatzel off. Flareon coming in to revenge kill that said Togekiss with 2% HP. Water Pulse shaves off 50% of Flareon's HP... Fire Fang MISSES. I proceed to Quick Attack... Togekiss SURVIVES. Water Pulse finishes off Flareon... and I promptly restart the game. Me letting Gallade stay in after getting a + 2... using Psycho Cut... hoping it would critical. Well, it wouldn't. Gallade was severly weakened, so you know what happened. 2HKO from Lucario's Shadow Ball. Flareon coming in to revenge kill said Lucario... only to get eaten by a Stone Edge which landed a hit on me >.> Me for getting a Brave nature Floatzel... trust me it isn't pretty at all. All the other Floatzels must be laughing at him So how was your first Elite Four experience like? You can open up the enclosed SAV file on Pokesav and see my Pokes. And no I did not name them... the members of Project Pokemon did >.> If you guys took part in it, remember 10 names? How I ended up taking down the E4 with a bunch of ridiculously underleveled Pokemon is beyond me... ok, so there were items. That's about it though. Now that I have the save archived, I will proceed to start a file where I use INFERNAPE as the starter... accompanied by only Staraptor and a few others. This will be easy I will attempt to speedrun this game. xpa-pokm.SAV
  3. Hi, I'm new to these forums. Can someone please help me convert my save file from 1024kb to 512kb? I have a Pokemon Platinum .sav file that that is 1024kb. I am trying to bring it down to 512kb so I can edit it with pokesav. I tried to convert it through http://shunyweb.info/convert.php but I get an error that the upload has failed.
  4. Hi everybody, I spent all morning searching the forum about this problem. I play Platinum trough M3 Lite and the passcard. I used the pokesav for many things but the Pal Park button doesn't work. When i played diamond version it worked. Can anyone tell me why it doesn't work on Platinum the pal park editing? I passed elite four and have unlocked Pal park but still i cant edit it. =S:confused:
  5. Hi guys! I'm Bledan, new here (and probably this is not the section for introducing myself) and hope I'll enjoy this forum! I'll start by asking if there's a way to convert the Max IV code for Platinum (U) to Platinum (IT), or at least helping me understand which values I should change for making it work (by the way, US code in IT version freezes game when wild appears). Thanks in advance
  6. when i PalParked in Platinum all pokemon become Invalid Trash Bytes. why? Platinum is a regolar game not rom, i don't have this problem in Diamond
  7. Can someone create my Blissey from the attached file, and send it to me on Wi-Fi? I need it to catch the birds, and that evil Cresselia. File below in URL, and attached. http://www.mediafire.com/?txnmrztgyie Platinum friend code: 2149-6812-2096. Name: G14 Thanks. You can also contact me by IM if you're up for the task. I'll put them on my accounut preferences, which will be done by the time you read this probably, since it's 6 AM here. I'll stop rambling now. Blissey-CatchUbers.pkm
  8. Unfortunately with school and work, I do not have time to do trash bytes by myself. If someone is willing to do trash bytes, this is how it needs to be done: Take the platinum game (not english or japan, those are done), and use a hex editor to modify the ROM (.nds file). Each GBA game has a 4 character code, ending with its language, E, J, G, F, etc. Find the code that corresponds to your GBA game. Lets say the game is sapphire and yours is English, then look for sapphire but under the language of the platinum game you are using. In the hex editor you will see a list of GBA games in text, so simply change that language to the language of yours. Example: If yours is AQAE, but you are doing french which is AQAF, then change AQAF to AQAE everywhere in the ROM. Next keep a sav file for platinum which we will refer to as "before". Then pal park 6 pokes, and use pokesav to extract them from the sav. Then put the before sav file back in, and pal park 6 more. Repeat 5-10 times to load up 30-60 pokes for each language. Please make sure to list them as 1, 2, 3, 4, 5, 6 indicating the slot they were in within the pal park. I would appreciate anyone who has time to do this to please help me so I can add it to Legality! Thanks!
  9. I have an italian pokemon platinum and I want to use AR pokesav codes. But when i press L+R and go to the box its not there, I had no other codes on, one guy told me to change the second line of the code from something to something, Can you please help? And if its not that can you tell me how? And im using an english pokesav if it matters because i do not know the other languages there If you can change it to italian, this is the code I want to use 94000130 FCFF0000 B2101D40 00000000 E000DF34 00000088 661CDD95 901C0000 AA1BBD3E E05F1ACB 01630D89 F2A1AB4E 248BA65B 7B7A6B0E 97FAA2FB C5A96533 1404F623 43231C67 00F57AC9 48708AA2 1B98021D 82D9C7F8 B3A00ACA 41BC8EF9 59B3BCB9 C307E00E 19C671E0 D52BDED8 ED3934A5 5B18419B CE443D60 C2C9527C E8B7B057 853071BC FA94A7B0 047F119D 65EF77FE 31F1CEF8 B60D9FF0 DDA0412F E000DFBC 00000088 275F830F 53400000 4ADFBD70 CE83360F 4A64F400 4ABBD9FB EE170D98 703146D3 46EF8931 6F0285FF 80205BFA 04FDA971 E3B63470 3F3AAAB7 F5F71734 F7CDF63A 4C772C69 D954550A D58F83CA A4DBEDFF D674C32E 1734E49D A9314F4B 685A6535 6ED69DC1 B39641DB F63DE88E 4C97B50D 4F4C7D09 6F3EF845 54D7BB45 48AB7E39 DFF83E22 5CAA4004 E000E044 00000088 D3B0640B 30F30000 26209C4B 59AEDD2D 4D7D37A5 55482CF4 38D4859E 6C65C315 4E3733ED 3FAA29EF 10931C54 5D3ADD0A 6A0842AA F9D9EF1B 0B57681C E3FD3CB9 A2A8B556 DDBFF18F E03C720C 7B2E6878 6E1556F7 77E790BE 58B3A96D CD892844 92523BD4 21CA884A BE3B0A02 6C82A40E DADB60F2 09F40560 05F064B7 27082186 54C8560A D098AD1E E000E0CC 00000088 433812D1 07510000 F1C03B76 AF386A62 F1FF9793 3A216EE9 2DBC7443 8949A2AA E5614A7F 2F14CD49 41D3D6C5 CDFECD8D FB82030D 1498CBBA B5689625 423147A1 F6553100 694D8D5D 12D05285 F5F8368C 45DCA25E DB12B1DD 4673C6EC 3305351E 480AE486 0CF170ED 942ED988 A4CDFBCD F5B94757 57FB2F55 1F309E92 7AF82E0D D52B8083 1385024E E000E154 00000088 610D6109 09120000 500E982A 28CAC7E7 8663CA22 D14E7A73 11813333 AB11F77F 2B4C40AC 9A6C1C65 A9CB798F 758FCC12 F6365683 11132EA7 2A51C8BE 481375EF 720E4D4E 851FA50E E31D1D55 2B4BD0EA E0E8DAC8 3A62A416 1FA7C952 CB546EC1 B5AC8DD1 70C2D2BA 1A1A37F4 D9C6D8DB 8B60B8AB 572A15C0 8505C526 A92E38ED FDA6C5C6 0A3DB9D3 E000E1DC 00000088 8BCF690D E9CE0000 87F36A93 A491285F EA3EE619 98583F3D D60B6F1A 7AD3AC54 3C5877FE A5F5DCB8 E3FEB21F EA737FBF 2F6C6C1B 8A5C9884 2B370FC6 0D1CD7D5 3CCC8138 0CE70F1E 6300384E BE6737D9 02032970 745A5F62 94908C39 B0D07AE6 328CE00E 62F11F0A FC233954 954844A8 BC2F2C7D 557B6CA7 D93DC4F2 0CB8B228 7C0B8298 0E6B02D4 D2000000 00000000 Also tell me if it works on an american platinum too please, Look in box 2 first 6 slots
  10. I have an italian pokemon platinum and I want to use AR pokesav codes. But when i press L+R and go to the box its not there, I had no other codes on, one guy told me to change the second line of the code from something to something, Can you please help? And if its not that can you tell me how? And im using an english pokesav if it matters because i do not know the other languages there ---------- Post added at 07:30 AM ---------- Previous post was at 07:27 AM ---------- If you can change it to italian, this is the code I want to use 94000130 FCFF0000 B2101D40 00000000 E000DF34 00000088 661CDD95 901C0000 AA1BBD3E E05F1ACB 01630D89 F2A1AB4E 248BA65B 7B7A6B0E 97FAA2FB C5A96533 1404F623 43231C67 00F57AC9 48708AA2 1B98021D 82D9C7F8 B3A00ACA 41BC8EF9 59B3BCB9 C307E00E 19C671E0 D52BDED8 ED3934A5 5B18419B CE443D60 C2C9527C E8B7B057 853071BC FA94A7B0 047F119D 65EF77FE 31F1CEF8 B60D9FF0 DDA0412F E000DFBC 00000088 275F830F 53400000 4ADFBD70 CE83360F 4A64F400 4ABBD9FB EE170D98 703146D3 46EF8931 6F0285FF 80205BFA 04FDA971 E3B63470 3F3AAAB7 F5F71734 F7CDF63A 4C772C69 D954550A D58F83CA A4DBEDFF D674C32E 1734E49D A9314F4B 685A6535 6ED69DC1 B39641DB F63DE88E 4C97B50D 4F4C7D09 6F3EF845 54D7BB45 48AB7E39 DFF83E22 5CAA4004 E000E044 00000088 D3B0640B 30F30000 26209C4B 59AEDD2D 4D7D37A5 55482CF4 38D4859E 6C65C315 4E3733ED 3FAA29EF 10931C54 5D3ADD0A 6A0842AA F9D9EF1B 0B57681C E3FD3CB9 A2A8B556 DDBFF18F E03C720C 7B2E6878 6E1556F7 77E790BE 58B3A96D CD892844 92523BD4 21CA884A BE3B0A02 6C82A40E DADB60F2 09F40560 05F064B7 27082186 54C8560A D098AD1E E000E0CC 00000088 433812D1 07510000 F1C03B76 AF386A62 F1FF9793 3A216EE9 2DBC7443 8949A2AA E5614A7F 2F14CD49 41D3D6C5 CDFECD8D FB82030D 1498CBBA B5689625 423147A1 F6553100 694D8D5D 12D05285 F5F8368C 45DCA25E DB12B1DD 4673C6EC 3305351E 480AE486 0CF170ED 942ED988 A4CDFBCD F5B94757 57FB2F55 1F309E92 7AF82E0D D52B8083 1385024E E000E154 00000088 610D6109 09120000 500E982A 28CAC7E7 8663CA22 D14E7A73 11813333 AB11F77F 2B4C40AC 9A6C1C65 A9CB798F 758FCC12 F6365683 11132EA7 2A51C8BE 481375EF 720E4D4E 851FA50E E31D1D55 2B4BD0EA E0E8DAC8 3A62A416 1FA7C952 CB546EC1 B5AC8DD1 70C2D2BA 1A1A37F4 D9C6D8DB 8B60B8AB 572A15C0 8505C526 A92E38ED FDA6C5C6 0A3DB9D3 E000E1DC 00000088 8BCF690D E9CE0000 87F36A93 A491285F EA3EE619 98583F3D D60B6F1A 7AD3AC54 3C5877FE A5F5DCB8 E3FEB21F EA737FBF 2F6C6C1B 8A5C9884 2B370FC6 0D1CD7D5 3CCC8138 0CE70F1E 6300384E BE6737D9 02032970 745A5F62 94908C39 B0D07AE6 328CE00E 62F11F0A FC233954 954844A8 BC2F2C7D 557B6CA7 D93DC4F2 0CB8B228 7C0B8298 0E6B02D4 D2000000 00000000 Also tell me if it works on an american platinum too please, Look in box 2 first 6 slots
  11. Hi all, ok so I know there's no way to directly edit scores in pokesav platinum (yet) but I was wondering if anyone else experienced a problem whereby after editing the save and putting it back in the cart their score had maxed itself out to something silly like 99999999999? Is there any way to avoid this? Cheers
  12. Specifically, this code: speed 9 (blazingly fast!) 94000130 FEFB0000 62101D40 00000000 B2101D40 00000000 20000078 00000008 D2000000 00000000 Can I please ask how you're supposed to actually use this? I know the button combination is Select + R, but all attempts at getting this code to work have ended up in failure. Using Select + R during the actual game does nothing, even if I change an area or whatnot. On the other hand, using Select + R on the intro (where Giratina's silhouette is and whatnot) is okay, but if Select + R are held down and then continue is pressed, the game just reboots itself like in a soft reset, meaning the code is erased from the RAM and is unusable It's restarted every time I tried this. I've tried on both the EUR (English) and USA versions of Platinum and got the same result for both. I've also tried holding Select + R for most of the intro and releasing before pressing Continue on the game; it loads up fine but there is no effect. The text just stays at the same Fast speed that I have it set on in the options. Does anyone know how you're actually supposed to use this code? I've searched loads but have never found a solid answer for it
  13. As per title really, just wondering if anyone's done it with the UK version of Platinum?
  14. Hmm recently i got the pokesav app and i modified my game and added the team of pokemon that i wanted. But i have a porblem. My pokemon dont lvl they are just stuck at lvl5 and after each battles the exp bar goes allt he way to the end and then nothing happens. Thanks
  15. Every time I try to use PPSE to export an AR code to my US Platinum Version, I keep getting seriously f*cked up Bad Eggs in my PC (and they don't even show up in the slots I assigned to the code). I tried reinstalling PPSE and still no luck. So I have one thing to ask. Does PPSE not fully support the US Platinum yet, or is something buggy in PPSE? ~STBE
  16. I don't know if this is the right place to put this but I'm requesting that someone replace the Pokemon Platinum male sprite with the Male sprites of Soul Silver What sprites I want changed are HMs (when using surf and fly and when taking out the pokeball. anything that has to do with it) Overworld (walking, running, biking and whatever else there is) Battle Sprites (throwing the pokeball) Trainer Card (the pic of hero in that) Color? well, i don't think i really care about the color of the sprites, but as long as it looks normal and not... how do i put this... "not natural?" i dun kno... basically everything that has to do with the male sprite (aside from the intro vid, the credits vid, and when the character runs upon selecting the character when starting a new game) Honestly I despise the look of Platinum's character (No offense to those that like his style). I've had to bear with it through playing through the entire game... yeah... A Pokemon Platinum (U) with Pokemon Soul Silver (J) Male Sprites to wrap it up
  17. Sorry if this is a bit of an odd request... if hack requests are not allowed, my apologies! You see, I've been enjoying Platinum, but ever since I got Soul Silver, I've been totally in love with the new sprites, and I was wondering... Is it possible to replace Lucas's sprites (Overworld, Battle Sprite, and Back Frames) with Silver's from HG/SS, Dawn's sprite with Kotone's (Girl from HG/SS), and Pearl's sprite with Hibiki's sprite (Boy from HG/SS)? I know it seems totally backwards, right? Why swap out Lucas with Silver-- you would think I would have it be Lucas -> Hibiki. Honestly, I just like Silver a lot, it's one of those, "Play as the villain!" kind of things. Plus, Pearl -> Hibiki makes me smile. Could this sprite-swap be done with Platinum? I've also considered that Lucas/Dawn's overworld sprites do have certain poses which HGSS Silver's does not (riding bike/lapras/etc.) so I've been working on making some for him. Same with Kotone and Hibiki's. So if someone can actually swap out these sprites, I can provide the replacement sprites in PNG. ^__^ (I'll be sure not to add any new colors to the sprites either, just in case that makes the palette tinkering any harder.) It would mean a lot to me, and in return I can draw three pictures for you or your Pokemon project, if you like (one for swapping each character). Would anyone be up to this request? Thank you kindly!
  18. I want to be able to run into Carnivine in the wild without fail in the great marsh on my Japanese Platinum. It's too tedious looking through the telescope again and again.
  19. Hello: I posted a FAQ at GameFAQs for Pokemon locations (viewable here) that used a spreadsheet posted at the old forum as the source for the data. Unfortunately, the link provided no longer works and I lost my local copy of the spreadsheet in a hard drive crash, so I can't re-host it. Is it still accessible anywhere else?
  20. Hello I would like to get my platinum team to Heart gold but I have only one Ds. I'm hoping that someone will help me out by accepting my team onto their game and then trading them to my Heart gold. There are six pokemon that i would like to move over. As a thank you for your time I would be willing to trade: -platinum Relaxed natured Piplup lvl6 Bashful Giratina lvl 47 modest Pichu lvl 22 -heartgold impish wooper lvl 6 gentle drowzee lvl 10 impish nidoran (f) lvl 12 quriky primape lvl 15 mild hoppip lvl 6 serious sandshrew lvl 12 hasty magnemite lvl 16 timid Togepi lvl 1 adamant Poliwag lvl 15 quirky, mild and basful Growlithe lvl 14,13,13 Sassy Feraligatr lvl 35 adamant nidorino lvl 34 These are legit I can also make and trade some legal hacked pokemon using pokesav if that is preferred. Thanks
  21. I need a completed Pokemon Platinum Save file. Does anybody have one?
  22. Hey No rules, which means that you don't have to stick to a type theme (for the most part, One pokemon has to be of the leader's speciality type), and legendaries are allowed. This can also count for the E4+Leader. I want to give myself a challenge, and currently have several interesting ones, like Wake's team is designed to lower attack (Stantler, Staraptor, Gyarados, Masquerain), then Politoed and Porygon-2, for example.
  23. In the course of trying to edit every aspect of a pokemon for ROM hacking purposes, I've made some findings that may prove useful. Note that no tools exist to do this (yet), so I will just provide some insights on how each file works and those of you competent with a hex editor should be able to figure out the rest. The relevant file is (/data)/application/zukanlist/zkn_data/zukan_data.narc in a D/P ROM's internal filesystem. Unpack the narc (I used kiwi.ds's NDS Editor) and you'll get a folder with 58 binary files. Files 00 through 10 contain information pertaining to the height an weight comparison features of the pokedex, 11-58 contain lists of pokemon index numbers in various orders for use by the pokedex's search feature. Following is a list of each file, what information it holds, and notes on how it is structured. 00 I wasn't able to figure out anything about this file. Editing it did not seem to result in any changes in the pokedex -- maybe the information is related to the dex but actually used elsewhere. Of note is that it is the same length as 01, indicating 4 bytes per pokemon. 01 - Weight 4 bytes per pokemon. The number stored, divided by 10, equals the weight of the pokemon in kilograms used by the "weight check" feature. Note that numerical value in kg/lbs expressed by the pokedex IS NOT calculated from this. It is stored separately in msg.narc along with most other textual data in the game. I haven't taken the time to find the thresholds on which the animation used by the scale changes; if somebody wants to do this it would be appreciated. 02 I wasn't able to figure out anything about this file. Editing it did not seem to result in any changes in the pokedex -- maybe the information is related to the dex but actually used elsewhere. Length indicates 1 byte per pokemon. 03 - Trainer Scale Divisor (for female player) The number stored, divided by 256, equals the divisor used in scaling the trainer graphic in the height comparison feature. For example, if the divisor is 2, the size of the trainer will be half its unscaled size. 04 - Pokemon Scale Divisor (for female player) The number stored, divided by 256, equals the divisor used in scaling the pokemon graphic in the height comparison feature. 05 - Trainer Scale Divisor (for male player) The number stored, divided by 256, equals the divisor used in scaling the trainer graphic in the height comparison feature. 06 - Pokemon Scale Divisor (for male player) The number stored, divided by 256, equals the divisor used in scaling the pokemon graphic in the height comparison feature. 07 - Trainer Y-position (for female player) The higher this value, the further down the screen the trainer graphic used in the height comparison feature is. Default value is 8. 08 - Pokemon Y-position (for female player) Pokemon graphic used in height comparison feature is moved down by as many pixels as the value stored specifies. Values prefixed with FF instead of 00 will actually be moved up by 0xFFFF - x + 1 where x is the value stored. 09 - Trainer Y-position (for male player) The higher this value, the further down the screen the trainer graphic used in the height comparison feature is. Default value is 9. 10 - Pokemon Y-position (for male player) Pokemon graphic used in height comparison feature is moved down by as many pixels as the value stored specifies. Values prefixed with FF instead of 00 will actually be moved up by 0xFFFF - x + 1 where x is the value stored. 11 - National Dex order Listing of pokemon index numbers in the order that they appear in the National dex. In this case that is just the numbers 0-493. I have tried adding a 494th entry but unfortunately it did not result in a new pokedex entry. 12 - Sinnoh Dex order Listing of pokemon index numbers in the order that they appear in the Sinnoh dex. Pokemon that do not appear are omitted. 13 - Alphabetical order Listing of pokemon index numbers in alphabetical order. As with height and weight, editing the name of a given pokemon will not automatically update this. 14 - Heaviest to Lightest order You get the picture by now. 15 - Lightest to Heaviest order 16 - Tallest to Shortest order 17 - Shortest to Tallest order 18-26 - Subsections of Alphabet Each file contains a listing of pokemon index numbers with names that start with a letter in the given subset of the alphabet. Within each file the order is alphabetical. For example, file 18 contains an alphabetical list of all pokemon that start with the letters A, B or C. The letters associated with each file are as follows: 18-ABC 19-DEF 20-GHI 21-JKL 22-MNO 23-PQR 24-STU 25-VWX 26-YZ 27-43 - Types Each file contains a listing of pokemon that are of the given type; dual-type pokemon are listed in the file for each type. Within each file the order goes by national dex number. The type associated with each file is as follows: 27-normal 28-fight 29-flying 30-poison 31-ground 32-rock 33-bug 34-ghost 35-steel 36-fire 37-water 38-grass 39-electric 40-psychic 41-ice 42-dragon 43-dark 44-57 - Body Styles Each file contains a listing of pokemon that are of the given body style. Within each file the order goes by national dex number. Body style information is used exclusively in the pokedex and to the best of my knowledge these list are the only thing that makes a pokemon one style or another. The body style associated with each file is as follows (names for the different styles are never provided, so I'm using the actual graphics for clarity): 44- 45- 46- 47- 48- 49- 50- 51- 52- 53- 54- 55- 56- 57-
  24. I (quite stupidly) went out and bought an AR for the sole purpose of using PokéSav without checking if the software will actually work with my UK version of the game. I tried using the program, however I can't seem to load the AR code onto the AR. Anyone got any ideas?
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