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Found 13 results

  1. Ok, so I'm trying to code in correct trash bytes for this shiny mew (Japanese)...I can get the Name's Pal Park bytes, but OT seems to NEVER work. The OT Name is "ミモ" Is there something wrong with the Characters or the name? Because the programs never fail. So please, if anyone can help I would looooooove you! P.S. I used TrashBytes.exe and Legal.exe but it doesn't help, still get Invalid TBs.
  2. Hi there! I am planning to use Pokesav to re-EV some of my Pokémon (they're level 100). I am aware that editing them will make their trash bytes come up as hacked if they're a hatched, Pal Parked or event Pokémon. I’d love to be able to edit them and fix their trash bytes afterwards. Sabresite's trash byte normalizer looks like just what I'd need, however I can't get it (or the legality checker) to work. When I save a Pokémon file, drag and drop it over either the tb normalizer or the legality checker I get this: http://i116.photobucket.com/albums/o22/Sim9/shot1.jpg Clicking ok creates t
  3. Hi, I have Pokemon Sapphire Original cartridge and R4 with Pokemon Platnum(which I also own legaly. Whenever I palpark something from sapphire, the trash bytes are shown as invalid. The pokemons I palpark are 100% legal and untouched from sapphire. The same applies when I palpark on my CycloDS, the trash bytes are shown as invalid, no matter what pokemon I palpark. I just palpark on my R4/CycloDS because I have lots of rare candies so I can level them up easily after EV training. Is there any way to fix it? I dont want to be seen as hacker when my Pokemons are actually legaly breeded an
  4. Unfortunately with school and work, I do not have time to do trash bytes by myself. If someone is willing to do trash bytes, this is how it needs to be done: Take the platinum game (not english or japan, those are done), and use a hex editor to modify the ROM (.nds file). Each GBA game has a 4 character code, ending with its language, E, J, G, F, etc. Find the code that corresponds to your GBA game. Lets say the game is sapphire and yours is English, then look for sapphire but under the language of the platinum game you are using. In the hex editor you will see a list of GBA games in tex
  5. I recently made these 2 Pokemon and was wondering if I made any errors with them. Could some of you guys out there check over them for me? They're made to look like they were Pal-Parked to Platinum, by the way. Also, I know they have invalid Trash Bytes. I can't use the Normalizer on Mac, so could someone also run them through the Normalizer for me? It would help greatly. Thanks, guys. Def. Articuno.pkm SD Moltres.pkm
  6. As I said in my intro, I learned VB Express in school, and did really well. I decided to try to make a pokemon program. Anyways, I got up to displaying the OT, but I'm lost now. I know where the OT is in regards to the offset, but I'm stumped how I would convert it. For one, I have no clue what it converts to, maybe Unicode or ASCII. So if someone could help me with that, I'd be grateful.
  7. I searched but couldn't find anything on this >.< For a Pokemon from Hoenn/Kanto, supposedly legit, is it possible for it to have Invalid Trash Bytes?
  8. if you use Trash Byte Normalizer in a legit pokemon with Trash Bytes = Invalid, these pokemon turn on Hacked????
  9. Do I have to normalize trash bytes for hatched pokèmon?
  10. If a Pokemon is obtained by a hacked wondercard but legitimatly soft resetted for, would the trash bytes show up as invalid?
  11. Hello, I'm having issues with trash bytes. I recently made a shiny Armaldo. I want it to be fully legal. It is Pal Parked. I haven't tested how the fossils work in R/S, and I intend to soon, but for now, just help me with the Trash Bytes, something I don't understand how to fix. armaldo.pkm
  12. Whenever i use pokesav to make a pal parked pokemon, the legality checker says that my trash bytes are invalid, does it mess up because i might have put wrong class or hidden hex values? i dont know why my trash bytes show up as invalid. Could someone please help?
  13. i'm confused. supposedly there's a way to validate trash bytes with pokesav 0.40? i can't figure out how to do it, and i can't seem to find the page on trash bytes that used to be on the old site, can someone help me?
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