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Kaphotics

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Everything posted by Kaphotics

  1. When the game saves data, it repacks the unpacked party data and assumedly clears any invalid values. The game stores all box pokemon without party stats. That would be too much of a rewrite with unknown (too high) difficulty. Your friend would have to have the same edits for the game not to de-sync during battle.
  2. The game stores pkm data in the box without storing the current stat values. Don't store stuff with hacked stats in the box. Alternatively, mod the ROM to have different base stats.
  3. The program is open source; if you want custom functionality you'll have to tweak the code yourself.
  4. Refer to the following thread for route-bleeding: https://projectpokemon.org/home/forums/topic/48525-lgpe-research-encounters-bleeding-into-a-different-location/
  5. Met Level 14 The encounter slots only allow 7-12, with +1 having a lure (=13). 14 is too high?
  6. Not able to replicate. PKHeX uses the same wild encounter source as websites (dumped by me).
  7. Re-read the first post of the thread. You don't download the exe from github. Use luma3DS for your cfw. pk3DS doesn't rebuild ROMs, nor should you need to. Use layeredFS instead.
  8. Tools aren't big enough to need a dedicated discord server. This site has its own; you're free to discuss it there.
  9. Fixed in latest commit, thanks for reporting https://github.com/kwsch/PKHeX/commit/d8f064409f9ce2aadcc214cb4884795ded7bccee For your illegal moves, it's behaving correctly. I assume it still has Crystal met data, which would have been wiped on transfer 2->1. Having Crystal met data implies it's never visited RBY, thus can't learn those moves.
  10. PKHeX does not support ROM Hacks.
  11. The tool is free, open source, and has been out for years. If you want to change behavior of the battle engine, you need to modify game code which is wayyy outside the realm of what pk3DS is set up to handle.
  12. They probably left the met level at 1 or something (lower than Seedot->Nuzleaf requirement). Gen4->Gen5 updates the met level value, which indicates it was level 1 when reaching Gen5. Thus it was never Nuzleaf/Shiftry in Gen4, thus can't obtain the move via that method.
  13. If the PIDIV is flagged as invalid, PKHeX is correct in its assessment. Nature/Gender locks disallow what you're trying to create; the RNG will never yield what you've changed.
  14. PKHeX doesn't have any issues related to C/XD parsing flagging things as illegal when they are legal. The program was updated with advanced checks a few months ago which checks all RNG restrictions (PIDIV and NPC team locks).
  15. Only randomize it once. Restore original files and try again.
  16. Oh I misread; you can't put "main" files onto your cartridge/digital with Powersaves. Powersaves only dumps & restores its own backups. If you want more than what Powersaves offers, you have to use Homebrew/Custom Firmware.
  17. You need to decrypt the save file first before anything can load it.
  18. You'd have to post your TSV so that if anyone made the eggs, they'd remain shiny after you hatched them.
  19. Stats are recalculated after various interactions. Another thing to keep in mind is that the vast majority of games don't store stats when the pkm is in the box.
  20. Read the shortcuts list that is built into the program. Hold shift & click.
  21. Without seeing an example, you can't have a Crystal-only OT gender without having Crystal met data.
  22. Please stop assuming PKHeX is the problem; exporting functionality works fine for everyone else, and it's a simple feature. You need to investigate your own setup; we cannot provide further assistance.
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