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Kaphotics

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Everything posted by Kaphotics

  1. You can't legally change HA->1/2 because there's no in-game method to do that. Encounters that are only Hidden Ability can only have Hidden Ability. Use the encounter database to find something that meets your requirements (hence "use a different encounter).
  2. GAME UPDATED YESTERDAY? PKHEX UPDATED 2 WEEKS AGO? WONDER WHY IT DOESN'T LOAD WHEN WILL IT UPDATE? GUESS WE HAVE TO WAIT.
  3. Fixed on latest. As for the Yellow starter being recognized as Crystal, it's because the Catch Rate corresponds to Light Ball. It could be either a Crystal Pikachu, or the Starter Pikachu, it's just whatever encounter it compares against first. Gen1/2 and other formats that do not retain enough "met data" can be matched against multiple different encounters.
  4. There's nothing wrong with it. Dev build shows it as a Red/Blue Wild Pikachu / JP-Blue Game Corner Pikachu, with a valid catch rate of 190. The Yellow Starter Pikachu has a different catch rate, being 163, which this one is not.
  5. Kaphotics

    pokedex

    No Path of Solitude challenge complete for this species.
  6. PKHeX fixes some common mistakes, and can apply memories when the handling trainer is changed. Check legality directly in boxes by holding control when right clicking. Working as intended.
  7. Follow the image tutorial right beneath the part you quoted.
  8. Depends how you are trying to set it. The functionality is poorly documented outside of the code, but it should be reading from your clipboard an integer string. Type a seed, copy it, then try again.
  9. https://projectpokemon.org/home/forums/topic/48524-cp-height-weight-calculations/
  10. There isn't a single Obsidian Fieldlands (first map) encounter of a Machoke being level 56 without it being an Alpha. Only in the Coronet Highlands (third map) can it be level 56 without being alpha.
  11. No such thing exists. Just play the game, or modify an existing "complete" save file.
  12. Plugins are not in the scope of this forum. Please report the issue to the owner of the plugin, but do check if they have a troubleshooting/etc section to help assist you in identifying what you did wrong.
  13. Ensure you set the Auto checkbox to recalculate the height and weight value for you. Bad hacks will be flagged as hacked.
  14. Play it on your switch using the layeredfs setup that evandixon described back in November.
  15. HOME does not allow transfers from BDSP or PLA yet. Working as intended.
  16. Remove installed patches that may override the data you are replacing, otherwise the patch will redirect all content reads to the patch's data. Dump the exefs to use the exefs editors.
  17. Savedata hash is invalid; overriding the check to force it to try and read indicates the rest of the data is invalid as well. Likely is just junk data. Not an issue with PKHeX.
  18. Well, is bobo a slang/slur in any language? PKHeX uses the 3DS' word filter, and is flagging things that would cause issues online.
  19. Seek a sysbot to trade you the files. Also, not having a hacked switch and saying you played LGPE on an emulator...
  20. Probably illegal as per the other values like Height & Weight.
  21. For Gen1/2 games, Japanese games cannot trade with International games (English, German, etc). The data formats are not compatible, hence the error message.
  22. As mentioned in the guide: > A full up to date list is available by reading the source code (BatchEditor.cs, ProcessPKM method). You can search for what each property is and how it is used in context of other properties. Searching the code for the property also works.
  23. Thanks, fixed in latest commits: https://github.com/kwsch/PKHeX/commit/dd4c2a349c0f1a0d8002f2c7f8973dd30227f59f
  24. Shininess is derived from PID, TID, and SID. If you change one of the 3, it may no longer be shiny depending on how the calculation xor changes. As theSLAYER already told you, you can change things so that the TID and SID keep it shiny, but the TID and SID have to have the same xor as the previous shiny TID / SID. I suggest that you educate yourself on what determines shininess so that you can make the edits you want. https://bulbapedia.bulbagarden.net/wiki/Personality_value#Shininess
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