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Kaphotics

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Everything posted by Kaphotics

  1. Issue on GitHub fixed; thanks for reporting. Update Dex on Set doesn't work · Issue #4866 · kwsch/PKHeX
  2. Still not a valid dump. Dunno what to say. The appearance of a save file should not look like that; ORAS save files start off with PokePuff data not a partial section of empty box data. Try a different application like JKSV. Ensure the game actually boots with recognized save data, and that you didn't erroneously restore an incorrect file to the savedata prior to trying to dump.
  3. Not a valid dump; has a ton of sharkive junk at the bottom so it's likely just a bad read (not from the savedata) or something was erroneously restored to it.
  4. Try using a less extreme window scaling setting for your operating system.
  5. Look at the OT trash bytes. Why is there an X (0xD2) leftover at the end?
  6. Immutable values means what the word means; they are values that cannot be changed via anything in-game and can only be changed via cheating tools/cheats. They are immutable in a legitimate sense. If HOME has seen your data (opening the app with it in the box), then it knows your Pokémon's immutable values. If you tamper with them and have a slightly-different Pokémon on a future session, then it is obvious there is tampering happening. Now, re-read the message you are confused by.
  7. An opt-in setting for the legality rule engine has been added on the latest commit: Add legality rule tweak for Battle Tower rsbox · kwsch/PKHeX@ad69eae The legality engine "bypass" setting off by default; the exploit is extremely intentional, can be applied to eggs, and isn't something that should generally be viewed as legitimate.
  8. Shadow Lugia cannot be shiny. XD shadows cannot be shiny. You can't use Japanese e-reader cards for international games. Nobody is going to play through the games with your OT then get them with every single ribbon. Just hack them yourself and inject them into your Gen7 game.
  9. At-rest digital game save files are not in their decrypted state. Their encryption is console specific. Trimming to 512KB is only applicable to Gen4/5 save files. Use homebrew to properly dump your save data.
  10. Ensure you have a Gen6 save file loaded.
  11. Try opening the save file in PKHeX, and try running it through the gen3 fixer https://github.com/projectpokemon/RecoverSaveGen3
  12. Again, you are not using the encounter database correctly. Stop forcing it shiny afterwards. Use the criteria tab to specify how you want it to be generated, but keep in mind that you shouldn't specify exact IVs unless you know they for sure can exist with that Nature. Open your save file, then open the encounter database. Search for the encounter. Leave IVs as random, specify your desired gender, nature, and shiny state. Generate. The PID you provided is not a valid PID, there are no seeds that can yield that value randomly.
  13. Use the Criteria tab. If you are looking at the search tab, do not click the Shiny checkbox, that is for filtering between always/never/possibly shiny encounters. Gen3 has no guaranteed shiny Magikarp encounter, only randomly shiny ones.
  14. WISHMKR Jirachi uses the block0 checksum of the Gen3 cartridge save file. If it's the same exact save file, you get the same exact checksum, and thus the same exact Jirachi.
  15. The Virtual Console games were the only games that had access for international languages. The physical cartridge games only had access for Japanese games. Based on the program title behind the currently shown window, you have not loaded a Virtual Console save file, but instead a physical cartridge / emulator save. Thus, Virtual Console events are not available to you, only GameBoy Cartridge era events are available.
  16. GameFreak/ILCA do not have advanced legality checks in their official validator, especially none that have ever checked for RNG patterns their games have had. It is up to you whether you continue to risk, as PKHeX's checks are indicating that it was tampered with.
  17. The Trainer ID is that of the save file; it must be possible to hit the Trainer ID/SID from any starting frame of the Naming Screen. Pokefinder's TID/SID search does not account for the naming screen's RNG pattern prior to when the TID/SID of the save file is assigned. PokemonCoRNGLibrary/PokemonCoRNGLibrary/Util/LCGExtensions.cs at e5255b13134ab3a2119788c40b5e71ee48d849b0 · yatsuna827/PokemonCoRNGLibrary
  18. 1. The TID/SID of a Pokémon is that of its original trainer, who first obtained it. 2. You shouldn't have more than one unique encounter from a trainer. 3. It means exactly what it is labeled as; it is the trainer who has most recently handled the Pokémon. If it does not reside on the Original Trainer's save file, then it resides on the Latest Handler's save file (ignoring HOME basically not being a handler). 4. No. See #1. 5. Depends. Everything "depends". If it was able to visit Gen3/4 to participate in the Battle Tower/etc, then it should have sufficient level to have participated. 6. "Dangerous" no, "suspicious" yes. Do the mental math on how statistically possible it would be for you to have obtained it without cheating. 7. Having default/non-special memories is suspicious, because it's a sign they weren't really used in-game. If they have special ribbons and stuff that would have naturally obtained those ribbons, then you'd think you'd be more likely to have uncommon memories. Likewise the opposite; if everything has uncommon memories, that is suspicious too. 8. All auto legality mod does is generate things from the encounter database and update them to the battle template set you asked for. If you know how ALM's code works, you can see the patterns in how those are generated, and they're pretty obvious. tl;dr - use bottle caps and learn how things actually work, else you'll produce obviously-generated 'mons.
  19. The top of the error message is the important part.
  20. Sure, you can continue trying and compare your dumped data in a hex editor (like HxD) to see if you're able to obtain something different.
  21. Bad news, nothing is present in your attached file that can be salvaged. Save data structure (Generation III) - Bulbapedia, the community-driven Pokémon encyclopedia Your save file only has blocks 3, C, & D present; everything else is FF FF FF... meaning uninitialized. In blocks C & D, they are all zero except for the box names being present (BOX 1, BOX 2). Block 3 is basically all zero besides a couple of bytes that aren't Pokémon. Nothing to recover, since everything is matching a "new game" state. Your save data, when viewed in a hex editor, as reference:
  22. Thanks, fixed on latest commit. PBR: retain party stats, recognize party size · kwsch/PKHeX@c46596c The latest development build should allow for importing the files that are 220 bytes.
  23. Thanks, fixed on latest commit: hatch4: permit rotom's room in hg/ss · kwsch/PKHeX@8ea0ee0
  24. View an empty donut then clone it to all other slots.
  25. Kaphotics

    Error

    Are you using any sort of screen reader / screen translator app? This error only recently started being reported. PKHeX crashes when displaying Legal Legality Report – TaskDialog GetBoundButtonByID · Issue #4852 · kwsch/PKHeX Also, try restarting your computer. This doesn't seem like an issue with PKHeX, moreso something interfering with what the operating system yields to the GUI.
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