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Kaphotics

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Everything posted by Kaphotics

  1. Thanks, fixed on latest commit. https://github.com/kwsch/PKHeX/commit/4199a93be1cb4fb52de3ba540cee4d6251358c34 Can try the latest changes with the development build until the next release is stabilized.
  2. Copy it somewhere else and then open it from there. If you're trying to overwrite a read only file, then save it somewhere else and manually move it to the right spot once the destination is no longer locked.
  3. Use the encounter database. Just clicking an "auto" checkbox doesn't auto fix anything besides auto-calculating the height & weight value textboxes.
  4. That's not a full save file.
  5. PKHeX does not support ROM hacks that change the savefile structure / expression of values. Future versions will block loading of this save file; I've added more sanity checks to check if the revision u32 at the start of the save is valid.
  6. Without seeing the save file, can't tell. It's likely not a valid save file.
  7. What patch? What game? What method of playing? Just because the odds are 1:X does not mean you'll have a result after X or 2*X tries. Read more about how statistics work: https://daily.pokecommunity.com/2017/07/05/the-numbers-game-shiny-and-perfect-pokemon/
  8. Resolved on latest commit.
  9. No, it works fine. You likely are trying to view the encounter database while using a Legends: Arceus save file, where Beldum+ do not exist.
  10. The game turns things into eggs that are blatantly illegal. If PKHeX said it was illegal, and the game egged it, then what is the issue?
  11. The logic that is currently implemented in the moveset validator does not check for what the user did wrong, it only checks for what is allowed with the current values. Adding in extra logic to guide the person who made a mistake takes more developer time (& CPU time too). The main goal of the legality checker is to check if things are legal, not to indicate every corrective action (as one size does usually not fit all). You can select all text in the textbox and copy it to an external notepad editor, or you can check the shortcuts.txt via the source code on GitHub. This is a Windows Forms application; these kind of apps are for Windows systems but can be run with Wine/etc on Linux and Mac. Certain experiences are not tailored to be multi-platform where right clicking does not exist. Using a virtual machine may help. Not sure how worth it is to make hotkeys/shortcuts configurable, since that would require changing a lot of things around
  12. When learning a TR move, there is a flag set in the Technical Records list. Not having the flag = TR was never used, thus illegal. Working as intended. -- Slot viewing in the encounter database is the same as viewing slots from boxes. You can either right click for the context-menu, or you can use the same modifier keys as the box slots (control will view).
  13. You can't legally change HA->1/2 because there's no in-game method to do that. Encounters that are only Hidden Ability can only have Hidden Ability. Use the encounter database to find something that meets your requirements (hence "use a different encounter).
  14. GAME UPDATED YESTERDAY? PKHEX UPDATED 2 WEEKS AGO? WONDER WHY IT DOESN'T LOAD WHEN WILL IT UPDATE? GUESS WE HAVE TO WAIT.
  15. Fixed on latest. As for the Yellow starter being recognized as Crystal, it's because the Catch Rate corresponds to Light Ball. It could be either a Crystal Pikachu, or the Starter Pikachu, it's just whatever encounter it compares against first. Gen1/2 and other formats that do not retain enough "met data" can be matched against multiple different encounters.
  16. There's nothing wrong with it. Dev build shows it as a Red/Blue Wild Pikachu / JP-Blue Game Corner Pikachu, with a valid catch rate of 190. The Yellow Starter Pikachu has a different catch rate, being 163, which this one is not.
  17. Kaphotics

    pokedex

    No Path of Solitude challenge complete for this species.
  18. PKHeX fixes some common mistakes, and can apply memories when the handling trainer is changed. Check legality directly in boxes by holding control when right clicking. Working as intended.
  19. Follow the image tutorial right beneath the part you quoted.
  20. Depends how you are trying to set it. The functionality is poorly documented outside of the code, but it should be reading from your clipboard an integer string. Type a seed, copy it, then try again.
  21. https://projectpokemon.org/home/forums/topic/48524-cp-height-weight-calculations/
  22. There isn't a single Obsidian Fieldlands (first map) encounter of a Machoke being level 56 without it being an Alpha. Only in the Coronet Highlands (third map) can it be level 56 without being alpha.
  23. No such thing exists. Just play the game, or modify an existing "complete" save file.
  24. Plugins are not in the scope of this forum. Please report the issue to the owner of the plugin, but do check if they have a troubleshooting/etc section to help assist you in identifying what you did wrong.
  25. Ensure you set the Auto checkbox to recalculate the height and weight value for you. Bad hacks will be flagged as hacked.
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