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Kaphotics

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Everything posted by Kaphotics

  1. If I recall correctly: TryCount_Item is the bonus roll count for having shiny charm. TryCount_Research100 is the bonus roll count for having level 10 research for that species. TryCount_ResearchPerfect is the bonus roll count for having a perfect dex entry for that species. Do the math yourself as to what overall rate you want, and edit appropriately. Make sure you have the in-game bonuses active.
  2. Has been answered numerous times; the GARC is corrupt. Restore a backup.
  3. It means what it says; it detected shared PIDs across multiple pkm, originating in games that do not make sense to have shared values.
  4. Save File editors cannot change in game encounters like this to always be shiny. Use a ROM editor/tool/cheat code.
  5. "Masuda method" is just breeding 2 things with different language IDs. Since your photo has two different languages, yes, it'll gain the extra shiny rolls. https://bulbapedia.bulbagarden.net/wiki/Masuda_method
  6. Not documented. So, no.
  7. Not sure which .NET Framework you have set up; be sure you're on at least .NET 4.6.1 (4.8 would work too). PKHeX is gradually shifting away from the .NET Framework and will eventually jump to .NET 6+ (before or after November), which will no longer work with Wine.
  8. Dump your game and find out. The romfs/exefs are part of the dumped data.
  9. Please answer the question: Does it work when you load it to your console and copy of the game? Emulators are not part of the answer.
  10. Does it work when you load it to your console and copy of the game? Don't be so quick to blame PKHeX.
  11. Battle Version: When can you set the battle version in game? Are there any restrictions on doing so? Moves: How would it learn the move? If it's something that is kept track of, does it have that keep-track value set?
  12. When was the program last updated?
  13. Kaphotics

    Pokémon HOME

  14. The stat card clearly indicates it is Shed Skin. Pretty much every event is either never-Hidden, or always-Hidden.
  15. That's the default behavior. Questions about how sysbots work is irrelevant to this thread.
  16. Per the program's readme, you need to dump the full game as well as all patches into the romfs. Having unpatched (1.0) data will fail to be recognized.
  17. You've only played 42 seconds. Properly save in game after receiving your starter.
  18. dst are save states; save in game to properly get save files "bak" files are backup... the program is likely overwriting the dst as you told it to, but it additionally creates a backup since you overwrote the original.
  19. Thanks, will be fixed in future releases. If you have the automatic backup setting enabled, you don't have to manually create them. Don't overwrite existing backups with that button, hence the (current) error
  20. The move shop button is right there. Give it a try. Hint: form argument tracks usage.
  21. Load a proper save file
  22. Without knowing what moves you gave it, can't know for sure. Ensure that PKHeX said it is legal. Starting in P:LA, the game bad-eggs anything with a move it cannot learn.
  23. PKHeX does not support ROM hacks. I force-loaded the save file, and the pokedex says you started with a Murkrow and have captured nothing else, and the boxes haven't been accessed in your 18 minutes of playtime. If the ROM Hack has modified how the save file is stored, then PKHeX will not be able to recognize it even after you've access the storage boxes in-game.
  24. Save data is corrupted; PKHeX is correctly rejecting the data as it is completely malformed. Extract it correctly and transfer it without damaging the save data. Assuming it is still playable, you are likely not exporting/transferring it correctly. Transferring via FTP with incorrect settings (binary is correct, not ascii text), etc.
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