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Kaphotics

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Everything posted by Kaphotics

  1. Use the latest release.
  2. "Transferring it to switch" is too vague. If you're using FTP to transfer, you need to set the correct transfer protocol (binary), otherwise it will truncate your save data (corrupt). Try exporting it again from your console and seeing if PKHeX loads what you tried to import.
  3. Use $suggest to copy the other date.
  4. You're likely importing files to your switch incorrectly. The "save is corrupted" message is a catch all for anything wrong with the stored saved data (bad filenames, bad transferred data, bad checksum).
  5. Should be fixed in the latest commits, release shortly. https://github.com/kwsch/PKHeX/commit/1c6b99185dacb1295e014c281264edc94739db96
  6. If it doesn't open in PKHeX or PokeGen, then you're not exporting your save file correctly.
  7. Copy the modified ROM files that hold the data you want to copy over. Personal tables contain TM compatibility/Base Stats, learnset files for the level up moves, etc.
  8. Remove all technical Record flags. Eggs can't be taught TRs until after they hatch.
  9. Wrong trainer name. Wrong handler setting.
  10. https://github.com/kwsch/PKHeX/issues/2789
  11. You have not saved a single time in-game. The save file is uninitialized. Save the game, close the emulator. This is not an issue with PKHeX.
  12. Read the posts that you quote. "DID YOU EVEN RECEIVE YOUR STARTER" Uninitialized save files are NOT editable.
  13. Research requests don't belong here. https://projectpokemon.org/home/forums/topic/56739-gen-3-4-secret-bases/?do=findComment&comment=255582
  14. You cannot have duplicate blocks. Importing to the same block will only keep the last thing you import.
  15. already reported & fixed https://github.com/kwsch/PKHeX/commit/f1beef872fc84feffa9cbedf8b5446ab9752fecb
  16. 1. Already works. See shortcuts. 2. Drag and drop only applies to pkm/wc files, not encounter templates. You can still control & shift click between windows. Encounter templates have no byte[] data. 3. Showdown text does not accurately convey all details about a pkm. Keep in mind that the encounter database exists, and can easily search all encounters. 4. Separate program can generate {nothing}->gp1 data. PKHeX doesn't have a wondercard editor, as it is outside the purpose of the program.
  17. Just edit the pokerus value or untick infected.
  18. Google the error message first. https://stackoverflow.com/questions/51348919/couldnt-process-file-resx-due-to-its-being-in-the-internet-or-restricted-zone-o
  19. You cannot interact with Stadium if you're on a VC save file.
  20. Gee, if only there were threads with the same exact title requesting help for this exact same issue. These "legality error codes" aren't cryptic; just google them and you'll find topics discussing them. And if that fails, the source code is public, and you can find where the legality messages are being yielded. You're playing on an emulator, which doesn't emulate the retail hardware precisely. Minor inaccuracies -> invalid PKM, occasionally. https://projectpokemon.org/home/forums/topic/47343-problem-invalid-encounter-type-pid-mismtach-3gen/?do=findComment&comment=235731
  21. The GUI doesn't scale. If you wanna write the code to support scaling and submit a pull request on GitHub, I'll consider merging it (assuming it's not hacky).
  22. My suspicion is that the "Whirl Islands" entry was mislabeled (location ID), and should be for Route 42: Location: Whirl Islands Valid: 4 @ (02,07) 5 @ (03,06) 6 @ (03,07) 5 @ (04,05) 5 @ (05,04) 7 @ (05,05) 3 @ (08,12) 5 @ (08,13) 5 @ (09,12) 4 @ (10,10) 6 @ (10,11) 6 @ (11,10) 8 @ (11,11) 4 @ (22,13) 7 @ (23,13) 1 @ (23,14) 9 @ (24,15) 2 @ (25,13) 8 @ (25,16) 3 @ (25,17) 5 @ (26,13) 8 @ (27,13) 1 @ (28,13) 6 @ (28,14) 7 @ (29,12) 9 @ (29,14) 2 @ (30,14) 2 @ (31,15) 8 @ (31,16) 5 @ (31,17) Invalid: 4 @ (02,06) 4 @ (04,04) 7 @ (09,13) 8 @ (22,14) 3 @ (22,15) 6 @ (23,15) 4 @ (24,16) 9 @ (24,17) 3 @ (29,13) 5 @ (31,14) The count of trees lines up with what's in the image (40 total), with 10 (correct) inaccessible trees). For those wanting to manually interpret the coordinates, step X tiles to the right and Y tiles down, with (0,0) being the corner tile.
  23. Current tree list: trees.txt I don't see route 42; odd.
  24. This isn't PKHeX's fault.
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